llvm-6502/test/CodeGen/PowerPC/ppc64-smallarg.ll
Ulrich Weigand 69e4786797 [PowerPC] Fix small argument stack slot offset for LE
When small arguments (structures < 8 bytes or "float") are passed in a
stack slot in the ppc64 SVR4 ABI, they must reside in the least
significant part of that slot.  On BE, this means that an offset needs
to be added to the stack address of the parameter, but on LE, the least
significant part of the slot has the same address as the slot itself.

This changes the PowerPC back-end ABI code to only add the small
argument stack slot offset for BE.  It also adds test cases to verify
the correct behavior on both BE and LE.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211368 91177308-0d34-0410-b5e6-96231b3b80d8
2014-06-20 16:34:05 +00:00

60 lines
2.1 KiB
LLVM

; Verify that small structures and float arguments are passed in the
; least significant part of a stack slot doubleword.
; RUN: llc < %s | FileCheck %s
target datalayout = "E-m:e-i64:64-n32:64"
target triple = "powerpc64-unknown-linux-gnu"
%struct.large_arg = type { [8 x i64] }
%struct.small_arg = type { i16, i8 }
@gl = common global %struct.large_arg zeroinitializer, align 8
@gs = common global %struct.small_arg zeroinitializer, align 2
@gf = common global float 0.000000e+00, align 4
define void @callee1(%struct.small_arg* noalias nocapture sret %agg.result, %struct.large_arg* byval nocapture readnone %pad, %struct.small_arg* byval nocapture readonly %x) {
entry:
%0 = bitcast %struct.small_arg* %x to i32*
%1 = bitcast %struct.small_arg* %agg.result to i32*
%2 = load i32* %0, align 2
store i32 %2, i32* %1, align 2
ret void
}
; CHECK: @callee1
; CHECK: lwz {{[0-9]+}}, 124(1)
; CHECK: blr
define void @caller1() {
entry:
%tmp = alloca %struct.small_arg, align 2
call void @test1(%struct.small_arg* sret %tmp, %struct.large_arg* byval @gl, %struct.small_arg* byval @gs)
ret void
}
; CHECK: @caller1
; CHECK: stw {{[0-9]+}}, 124(1)
; CHECK: bl test1
declare void @test1(%struct.small_arg* sret, %struct.large_arg* byval, %struct.small_arg* byval)
define float @callee2(float %pad1, float %pad2, float %pad3, float %pad4, float %pad5, float %pad6, float %pad7, float %pad8, float %pad9, float %pad10, float %pad11, float %pad12, float %pad13, float %x) {
entry:
ret float %x
}
; CHECK: @callee2
; CHECK: lfs {{[0-9]+}}, 156(1)
; CHECK: blr
define void @caller2() {
entry:
%0 = load float* @gf, align 4
%call = tail call float @test2(float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float %0)
ret void
}
; CHECK: @caller2
; CHECK: stfs {{[0-9]+}}, 156(1)
; CHECK: bl test2
declare float @test2(float, float, float, float, float, float, float, float, float, float, float, float, float, float)