llvm-6502/test/CodeGen/NVPTX/arithmetic-fp-sm20.ll
Justin Holewinski 7e6565112b [NVPTX] Rename registers %fl -> %fd and %rl -> %rd
This matches the internal behavior of NVIDIA tools like libnvvm.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213168 91177308-0d34-0410-b5e6-96231b3b80d8
2014-07-16 16:26:58 +00:00

73 lines
1.7 KiB
LLVM

; RUN: llc < %s -march=nvptx -mcpu=sm_20 | FileCheck %s
; RUN: llc < %s -march=nvptx64 -mcpu=sm_20 | FileCheck %s
;; These tests should run for all targets
;;===-- Basic instruction selection tests ---------------------------------===;;
;;; f64
define double @fadd_f64(double %a, double %b) {
; CHECK: add.f64 %fd{{[0-9]+}}, %fd{{[0-9]+}}, %fd{{[0-9]+}}
; CHECK: ret
%ret = fadd double %a, %b
ret double %ret
}
define double @fsub_f64(double %a, double %b) {
; CHECK: sub.f64 %fd{{[0-9]+}}, %fd{{[0-9]+}}, %fd{{[0-9]+}}
; CHECK: ret
%ret = fsub double %a, %b
ret double %ret
}
define double @fmul_f64(double %a, double %b) {
; CHECK: mul.f64 %fd{{[0-9]+}}, %fd{{[0-9]+}}, %fd{{[0-9]+}}
; CHECK: ret
%ret = fmul double %a, %b
ret double %ret
}
define double @fdiv_f64(double %a, double %b) {
; CHECK: div.rn.f64 %fd{{[0-9]+}}, %fd{{[0-9]+}}, %fd{{[0-9]+}}
; CHECK: ret
%ret = fdiv double %a, %b
ret double %ret
}
;; PTX does not have a floating-point rem instruction
;;; f32
define float @fadd_f32(float %a, float %b) {
; CHECK: add.f32 %f{{[0-9]+}}, %f{{[0-9]+}}, %f{{[0-9]+}}
; CHECK: ret
%ret = fadd float %a, %b
ret float %ret
}
define float @fsub_f32(float %a, float %b) {
; CHECK: sub.f32 %f{{[0-9]+}}, %f{{[0-9]+}}, %f{{[0-9]+}}
; CHECK: ret
%ret = fsub float %a, %b
ret float %ret
}
define float @fmul_f32(float %a, float %b) {
; CHECK: mul.f32 %f{{[0-9]+}}, %f{{[0-9]+}}, %f{{[0-9]+}}
; CHECK: ret
%ret = fmul float %a, %b
ret float %ret
}
define float @fdiv_f32(float %a, float %b) {
; CHECK: div.rn.f32 %f{{[0-9]+}}, %f{{[0-9]+}}, %f{{[0-9]+}}
; CHECK: ret
%ret = fdiv float %a, %b
ret float %ret
}
;; PTX does not have a floating-point rem instruction