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https://github.com/c64scene-ar/llvm-6502.git
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b7c0b246da
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@81545 91177308-0d34-0410-b5e6-96231b3b80d8
26 lines
680 B
LLVM
26 lines
680 B
LLVM
; RUN: llc < %s -mtriple=i686-apple-darwin8 -mcpu=yonah -march=x86 > %t
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; RUN: grep fldl %t | count 1
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; RUN: not grep xmm %t
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; RUN: grep {sub.*esp} %t | count 1
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; These testcases shouldn't require loading into an XMM register then storing
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; to memory, then reloading into an FPStack reg.
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define double @test1(double *%P) {
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%A = load double* %P
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ret double %A
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}
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; fastcc should return a value
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define fastcc double @test2(<2 x double> %A) {
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%B = extractelement <2 x double> %A, i32 0
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ret double %B
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}
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define fastcc double @test3(<4 x float> %A) {
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%B = bitcast <4 x float> %A to <2 x double>
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%C = call fastcc double @test2(<2 x double> %B)
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ret double %C
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}
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