llvm-6502/include/llvm/CodeGen/Passes.h
Andrew Trick 42b7a71dc7 Renamed MachineScheduler to ScheduleTopDownLive.
Responding to code review.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@148290 91177308-0d34-0410-b5e6-96231b3b80d8
2012-01-17 06:55:03 +00:00

255 lines
9.7 KiB
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//===-- Passes.h - Target independent code generation passes ----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines interfaces to access the target independent code generation
// passes provided by the LLVM backend.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_PASSES_H
#define LLVM_CODEGEN_PASSES_H
#include "llvm/Target/TargetMachine.h"
#include <string>
namespace llvm {
class FunctionPass;
class MachineFunctionPass;
class PassInfo;
class TargetLowering;
class TargetRegisterClass;
class raw_ostream;
/// createUnreachableBlockEliminationPass - The LLVM code generator does not
/// work well with unreachable basic blocks (what live ranges make sense for a
/// block that cannot be reached?). As such, a code generator should either
/// not instruction select unreachable blocks, or run this pass as its
/// last LLVM modifying pass to clean up blocks that are not reachable from
/// the entry block.
FunctionPass *createUnreachableBlockEliminationPass();
/// MachineFunctionPrinter pass - This pass prints out the machine function to
/// the given stream as a debugging tool.
MachineFunctionPass *
createMachineFunctionPrinterPass(raw_ostream &OS,
const std::string &Banner ="");
/// MachineLoopInfo pass - This pass is a loop analysis pass.
///
extern char &MachineLoopInfoID;
/// MachineLoopRanges pass - This pass is an on-demand loop coverage
/// analysis pass.
///
extern char &MachineLoopRangesID;
/// MachineDominators pass - This pass is a machine dominators analysis pass.
///
extern char &MachineDominatorsID;
/// EdgeBundles analysis - Bundle machine CFG edges.
///
extern char &EdgeBundlesID;
/// PHIElimination pass - This pass eliminates machine instruction PHI nodes
/// by inserting copy instructions. This destroys SSA information, but is the
/// desired input for some register allocators. This pass is "required" by
/// these register allocator like this: AU.addRequiredID(PHIEliminationID);
///
extern char &PHIEliminationID;
/// StrongPHIElimination pass - This pass eliminates machine instruction PHI
/// nodes by inserting copy instructions. This destroys SSA information, but
/// is the desired input for some register allocators. This pass is
/// "required" by these register allocator like this:
/// AU.addRequiredID(PHIEliminationID);
/// This pass is still in development
extern char &StrongPHIEliminationID;
/// LiveStacks pass. An analysis keeping track of the liveness of stack slots.
extern char &LiveStacksID;
/// TwoAddressInstruction pass - This pass reduces two-address instructions to
/// use two operands. This destroys SSA information but it is desired by
/// register allocators.
extern char &TwoAddressInstructionPassID;
/// RegisteCoalescer pass - This pass merges live ranges to eliminate copies.
extern char &RegisterCoalescerPassID;
/// MachineScheduler pass - This pass schedules machine instructions.
extern char &MachineSchedulerID;
/// SpillPlacement analysis. Suggest optimal placement of spill code between
/// basic blocks.
///
extern char &SpillPlacementID;
/// UnreachableMachineBlockElimination pass - This pass removes unreachable
/// machine basic blocks.
extern char &UnreachableMachineBlockElimID;
/// DeadMachineInstructionElim pass - This pass removes dead machine
/// instructions.
///
FunctionPass *createDeadMachineInstructionElimPass();
/// Creates a register allocator as the user specified on the command line, or
/// picks one that matches OptLevel.
///
FunctionPass *createRegisterAllocator(CodeGenOpt::Level OptLevel);
/// FastRegisterAllocation Pass - This pass register allocates as fast as
/// possible. It is best suited for debug code where live ranges are short.
///
FunctionPass *createFastRegisterAllocator();
/// BasicRegisterAllocation Pass - This pass implements a degenerate global
/// register allocator using the basic regalloc framework.
///
FunctionPass *createBasicRegisterAllocator();
/// Greedy register allocation pass - This pass implements a global register
/// allocator for optimized builds.
///
FunctionPass *createGreedyRegisterAllocator();
/// PBQPRegisterAllocation Pass - This pass implements the Partitioned Boolean
/// Quadratic Prograaming (PBQP) based register allocator.
///
FunctionPass *createDefaultPBQPRegisterAllocator();
/// PrologEpilogCodeInserter Pass - This pass inserts prolog and epilog code,
/// and eliminates abstract frame references.
///
FunctionPass *createPrologEpilogCodeInserter();
/// ExpandPostRAPseudos Pass - This pass expands pseudo instructions after
/// register allocation.
///
FunctionPass *createExpandPostRAPseudosPass();
/// createPostRAScheduler - This pass performs post register allocation
/// scheduling.
FunctionPass *createPostRAScheduler(CodeGenOpt::Level OptLevel);
/// BranchFolding Pass - This pass performs machine code CFG based
/// optimizations to delete branches to branches, eliminate branches to
/// successor blocks (creating fall throughs), and eliminating branches over
/// branches.
FunctionPass *createBranchFoldingPass(bool DefaultEnableTailMerge);
/// TailDuplicate Pass - Duplicate blocks with unconditional branches
/// into tails of their predecessors.
FunctionPass *createTailDuplicatePass(bool PreRegAlloc = false);
/// IfConverter Pass - This pass performs machine code if conversion.
FunctionPass *createIfConverterPass();
/// MachineBlockPlacement Pass - This pass places basic blocks based on branch
/// probabilities.
FunctionPass *createMachineBlockPlacementPass();
/// MachineBlockPlacementStats Pass - This pass collects statistics about the
/// basic block placement using branch probabilities and block frequency
/// information.
FunctionPass *createMachineBlockPlacementStatsPass();
/// Code Placement Pass - This pass optimize code placement and aligns loop
/// headers to target specific alignment boundary.
FunctionPass *createCodePlacementOptPass();
/// IntrinsicLowering Pass - Performs target-independent LLVM IR
/// transformations for highly portable strategies.
FunctionPass *createGCLoweringPass();
/// MachineCodeAnalysis Pass - Target-independent pass to mark safe points in
/// machine code. Must be added very late during code generation, just prior
/// to output, and importantly after all CFG transformations (such as branch
/// folding).
FunctionPass *createGCMachineCodeAnalysisPass();
/// Deleter Pass - Releases GC metadata.
///
FunctionPass *createGCInfoDeleter();
/// Creates a pass to print GC metadata.
///
FunctionPass *createGCInfoPrinter(raw_ostream &OS);
/// createMachineCSEPass - This pass performs global CSE on machine
/// instructions.
FunctionPass *createMachineCSEPass();
/// createMachineLICMPass - This pass performs LICM on machine instructions.
///
FunctionPass *createMachineLICMPass(bool PreRegAlloc = true);
/// createMachineSinkingPass - This pass performs sinking on machine
/// instructions.
FunctionPass *createMachineSinkingPass();
/// createMachineCopyPropagationPass - This pass performs copy propagation on
/// machine instructions.
FunctionPass *createMachineCopyPropagationPass();
/// createPeepholeOptimizerPass - This pass performs peephole optimizations -
/// like extension and comparison eliminations.
FunctionPass *createPeepholeOptimizerPass();
/// createOptimizePHIsPass - This pass optimizes machine instruction PHIs
/// to take advantage of opportunities created during DAG legalization.
FunctionPass *createOptimizePHIsPass();
/// createStackSlotColoringPass - This pass performs stack slot coloring.
FunctionPass *createStackSlotColoringPass(bool);
/// createStackProtectorPass - This pass adds stack protectors to functions.
FunctionPass *createStackProtectorPass(const TargetLowering *tli);
/// createMachineVerifierPass - This pass verifies cenerated machine code
/// instructions for correctness.
FunctionPass *createMachineVerifierPass(const char *Banner = 0);
/// createDwarfEHPass - This pass mulches exception handling code into a form
/// adapted to code generation. Required if using dwarf exception handling.
FunctionPass *createDwarfEHPass(const TargetMachine *tm);
/// createSjLjEHPass - This pass adapts exception handling code to use
/// the GCC-style builtin setjmp/longjmp (sjlj) to handling EH control flow.
FunctionPass *createSjLjEHPass(const TargetLowering *tli);
/// createLocalStackSlotAllocationPass - This pass assigns local frame
/// indices to stack slots relative to one another and allocates
/// base registers to access them when it is estimated by the target to
/// be out of range of normal frame pointer or stack pointer index
/// addressing.
FunctionPass *createLocalStackSlotAllocationPass();
/// createExpandISelPseudosPass - This pass expands pseudo-instructions.
///
FunctionPass *createExpandISelPseudosPass();
/// createExecutionDependencyFixPass - This pass fixes execution time
/// problems with dependent instructions, such as switching execution
/// domains to match.
///
/// The pass will examine instructions using and defining registers in RC.
///
FunctionPass *createExecutionDependencyFixPass(const TargetRegisterClass *RC);
/// createUnpackMachineBundles - This pass unpack machine instruction bundles.
///
FunctionPass *createUnpackMachineBundlesPass();
} // End llvm namespace
#endif