llvm-6502/lib/CodeGen
2011-07-25 22:25:42 +00:00
..
AsmPrinter Move TargetAsmParser.h TargetAsmBackend.h and TargetAsmLexer.h to MC where they belong. 2011-07-23 00:45:41 +00:00
SelectionDAG Make sure this DAGCombine actually returns an UNDEF of the correct type; PR10476. 2011-07-25 22:25:42 +00:00
AggressiveAntiDepBreaker.cpp Rename TargetSubtarget to TargetSubtargetInfo for consistency. 2011-07-01 21:01:15 +00:00
AggressiveAntiDepBreaker.h Rename TargetSubtarget to TargetSubtargetInfo for consistency. 2011-07-01 21:01:15 +00:00
AllocationOrder.cpp
AllocationOrder.h
Analysis.cpp land David Blaikie's patch to de-constify Type, with a few tweaks. 2011-07-18 04:54:35 +00:00
AntiDepBreaker.h
BranchFolding.cpp When tail-merging multiple blocks, make sure to correctly update the live-in list on the merged block to correctly account for the live-outs of all the predecessors. They might not be the same in all cases (the testcase I have involves a PHI node where one of the operands is an IMPLICIT_DEF). 2011-07-06 23:41:48 +00:00
BranchFolding.h When tail-merging multiple blocks, make sure to correctly update the live-in list on the merged block to correctly account for the live-outs of all the predecessors. They might not be the same in all cases (the testcase I have involves a PHI node where one of the operands is an IMPLICIT_DEF). 2011-07-06 23:41:48 +00:00
CalcSpillWeights.cpp Don't inflate register classes used by inline asm. 2011-07-01 01:24:25 +00:00
CallingConvLower.cpp
CMakeLists.txt Rename BlockFrequency to BlockFrequencyInfo and MachineBlockFrequency to 2011-07-25 19:25:40 +00:00
CodeGen.cpp Rename BlockFrequency to BlockFrequencyInfo and MachineBlockFrequency to 2011-07-25 19:25:40 +00:00
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp
DwarfEHPrepare.cpp Convert CallInst and InvokeInst APIs to use ArrayRef. 2011-07-15 08:37:34 +00:00
EdgeBundles.cpp
ELF.h
ELFCodeEmitter.cpp
ELFCodeEmitter.h
ELFWriter.cpp Goodbye TargetAsmInfo. This eliminate last bit of CodeGen and Target in llvm-mc. 2011-07-20 19:50:42 +00:00
ELFWriter.h
ExpandISelPseudos.cpp
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp Revert patch which broke some IfConversion tests. 2011-07-22 00:55:15 +00:00
InlineSpiller.cpp Fix PR10387. 2011-07-18 05:31:59 +00:00
InterferenceCache.cpp Allow null interference cursors to be queried. 2011-07-23 03:10:17 +00:00
InterferenceCache.h Allow null interference cursors to be queried. 2011-07-23 03:10:17 +00:00
IntrinsicLowering.cpp land David Blaikie's patch to de-constify Type, with a few tweaks. 2011-07-18 04:54:35 +00:00
LatencyPriorityQueue.cpp
LiveDebugVariables.cpp Typo. 2011-07-06 23:09:51 +00:00
LiveDebugVariables.h
LiveInterval.cpp
LiveIntervalAnalysis.cpp
LiveIntervalUnion.cpp Be more aggressive about following hints. 2011-07-08 20:46:18 +00:00
LiveIntervalUnion.h Be more aggressive about following hints. 2011-07-08 20:46:18 +00:00
LiveRangeEdit.cpp Fix PR10277. 2011-07-05 15:38:41 +00:00
LiveRangeEdit.h Migrate LLVM and Clang to use the new makeArrayRef(...) functions where previously explicit non-default constructors were used. 2011-07-18 12:00:32 +00:00
LiveStackAnalysis.cpp
LiveVariables.cpp
LLVMTargetMachine.cpp Goodbye TargetAsmInfo. This eliminate last bit of CodeGen and Target in llvm-mc. 2011-07-20 19:50:42 +00:00
LocalStackSlotAllocation.cpp
LowerSubregs.cpp
MachineBasicBlock.cpp
MachineBlockFrequencyInfo.cpp Rename BlockFrequency to BlockFrequencyInfo and MachineBlockFrequency to 2011-07-25 19:25:40 +00:00
MachineBranchProbabilityInfo.cpp
MachineCSE.cpp
MachineDominators.cpp
MachineFunction.cpp land David Blaikie's patch to de-constify Type, with a few tweaks. 2011-07-18 04:54:35 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp If known DebugLocs do not match then two DBG_VALUE machine instructions are not identical. For example, 2011-07-07 17:45:33 +00:00
MachineLICM.cpp
MachineLoopInfo.cpp
MachineLoopRanges.cpp
MachineModuleInfo.cpp Goodbye TargetAsmInfo. This eliminate last bit of CodeGen and Target in llvm-mc. 2011-07-20 19:50:42 +00:00
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp
MachineSink.cpp
MachineSSAUpdater.cpp
MachineVerifier.cpp
Makefile
ObjectCodeEmitter.cpp
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp
PeepholeOptimizer.cpp
PHIElimination.cpp
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp Rename TargetSubtarget to TargetSubtargetInfo for consistency. 2011-07-01 21:01:15 +00:00
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.h
RegAllocBasic.cpp Better diagnostics when inline asm fails to allocate. 2011-07-02 07:17:37 +00:00
RegAllocFast.cpp Better diagnostics when inline asm fails to allocate. 2011-07-02 07:17:37 +00:00
RegAllocGreedy.cpp Add an RS_Split2 stage used for loop prevention. 2011-07-25 15:25:43 +00:00
RegAllocLinearScan.cpp
RegAllocPBQP.cpp
RegisterClassInfo.cpp
RegisterClassInfo.h Migrate LLVM and Clang to use the new makeArrayRef(...) functions where previously explicit non-default constructors were used. 2011-07-18 12:00:32 +00:00
RegisterCoalescer.cpp Fix an easy fixme. 2011-07-03 05:26:42 +00:00
RegisterCoalescer.h Remove dead code. 2011-06-30 13:17:24 +00:00
RegisterScavenging.cpp
RenderMachineFunction.cpp
RenderMachineFunction.h
ScheduleDAG.cpp
ScheduleDAGEmit.cpp createMCInstPrinter doesn't need TargetMachine anymore. 2011-07-06 19:45:42 +00:00
ScheduleDAGInstrs.cpp Rename TargetSubtarget to TargetSubtargetInfo for consistency. 2011-07-01 21:01:15 +00:00
ScheduleDAGInstrs.h
ScheduleDAGPrinter.cpp
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp Fix more MSVC warnings caused by a cases I missed when converting 2011-07-22 08:52:50 +00:00
ShrinkWrapping.cpp
SjLjEHPrepare.cpp Convert GetElementPtrInst to use ArrayRef. 2011-07-25 09:48:08 +00:00
SlotIndexes.cpp
Spiller.cpp
Spiller.h
SpillPlacement.cpp Add a simple method for marking blocks with interference in and out. 2011-07-23 03:10:19 +00:00
SpillPlacement.h Add a simple method for marking blocks with interference in and out. 2011-07-23 03:10:19 +00:00
SplitKit.cpp Never extend live ranges for <undef> uses. 2011-07-24 20:33:23 +00:00
SplitKit.h Extract parts of RAGreedy::splitAroundRegion as SplitKit methods. 2011-07-15 21:47:57 +00:00
Splitter.cpp
Splitter.h
StackProtector.cpp land David Blaikie's patch to de-constify Type, with a few tweaks. 2011-07-18 04:54:35 +00:00
StackSlotColoring.cpp
StrongPHIElimination.cpp
TailDuplication.cpp Move most of the pre BB code to TailDuplicateAndUpdate. Change the 2011-07-04 01:21:42 +00:00
TargetInstrInfoImpl.cpp
TargetLoweringObjectFileImpl.cpp Goodbye TargetAsmInfo. This eliminate last bit of CodeGen and Target in llvm-mc. 2011-07-20 19:50:42 +00:00
TwoAddressInstructionPass.cpp
UnreachableBlockElim.cpp
VirtRegMap.cpp
VirtRegMap.h Be more aggressive about following hints. 2011-07-08 20:46:18 +00:00
VirtRegRewriter.cpp
VirtRegRewriter.h

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.