llvm-6502/lib/Target/AMDGPU/SIInstrInfo.h
2012-07-16 14:17:08 +00:00

90 lines
2.3 KiB
C++

//===-- SIInstrInfo.h - SI Instruction Info Interface ---------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Interface definition for SIInstrInfo.
//
//===----------------------------------------------------------------------===//
#ifndef SIINSTRINFO_H
#define SIINSTRINFO_H
#include "AMDGPUInstrInfo.h"
#include "SIRegisterInfo.h"
namespace llvm {
class SIInstrInfo : public AMDGPUInstrInfo {
private:
const SIRegisterInfo RI;
public:
explicit SIInstrInfo(AMDGPUTargetMachine &tm);
const SIRegisterInfo &getRegisterInfo() const;
virtual void copyPhysReg(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI, DebugLoc DL,
unsigned DestReg, unsigned SrcReg,
bool KillSrc) const;
/// getEncodingType - Returns the encoding type of this instruction.
unsigned getEncodingType(const MachineInstr &MI) const;
/// getEncodingBytes - Returns the size of this instructions encoding in
/// number of bytes.
unsigned getEncodingBytes(const MachineInstr &MI) const;
virtual MachineInstr * getMovImmInstr(MachineFunction *MF, unsigned DstReg,
int64_t Imm) const;
virtual unsigned getIEQOpcode() const { assert(!"Implement"); return 0;}
virtual bool isMov(unsigned Opcode) const;
};
} // End namespace llvm
// These must be kept in sync with SIInstructions.td and also the
// InstrEncodingInfo array in SIInstrInfo.cpp.
//
// NOTE: This enum is only used to identify the encoding type within LLVM,
// the actual encoding type that is part of the instruction format is different
namespace SIInstrEncodingType {
enum Encoding {
EXP = 0,
LDS = 1,
MIMG = 2,
MTBUF = 3,
MUBUF = 4,
SMRD = 5,
SOP1 = 6,
SOP2 = 7,
SOPC = 8,
SOPK = 9,
SOPP = 10,
VINTRP = 11,
VOP1 = 12,
VOP2 = 13,
VOP3 = 14,
VOPC = 15
};
}
#define SI_INSTR_FLAGS_ENCODING_MASK 0xf
namespace SIInstrFlags {
enum Flags {
// First 4 bits are the instruction encoding
NEED_WAIT = 1 << 4
};
}
#endif //SIINSTRINFO_H