mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-29 10:32:47 +00:00
58376d8ede
These were reverted in r167222 along with the rest of the last different address space pointer size attempt. These will be used in later commits. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@187223 91177308-0d34-0410-b5e6-96231b3b80d8
491 lines
18 KiB
C++
491 lines
18 KiB
C++
//===--------- llvm/DataLayout.h - Data size & alignment info ---*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines layout properties related to datatype size/offset/alignment
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// information. It uses lazy annotations to cache information about how
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// structure types are laid out and used.
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//
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// This structure should be created once, filled in if the defaults are not
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// correct and then passed around by const&. None of the members functions
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// require modification to the object.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_IR_DATALAYOUT_H
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#define LLVM_IR_DATALAYOUT_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Type.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/DataTypes.h"
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namespace llvm {
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class Value;
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class Type;
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class IntegerType;
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class StructType;
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class StructLayout;
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class GlobalVariable;
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class LLVMContext;
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template<typename T>
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class ArrayRef;
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/// Enum used to categorize the alignment types stored by LayoutAlignElem
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enum AlignTypeEnum {
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INVALID_ALIGN = 0, ///< An invalid alignment
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INTEGER_ALIGN = 'i', ///< Integer type alignment
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VECTOR_ALIGN = 'v', ///< Vector type alignment
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FLOAT_ALIGN = 'f', ///< Floating point type alignment
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AGGREGATE_ALIGN = 'a', ///< Aggregate alignment
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STACK_ALIGN = 's' ///< Stack objects alignment
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};
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/// Layout alignment element.
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///
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/// Stores the alignment data associated with a given alignment type (integer,
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/// vector, float) and type bit width.
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///
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/// @note The unusual order of elements in the structure attempts to reduce
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/// padding and make the structure slightly more cache friendly.
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struct LayoutAlignElem {
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unsigned AlignType : 8; ///< Alignment type (AlignTypeEnum)
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unsigned TypeBitWidth : 24; ///< Type bit width
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unsigned ABIAlign : 16; ///< ABI alignment for this type/bitw
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unsigned PrefAlign : 16; ///< Pref. alignment for this type/bitw
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/// Initializer
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static LayoutAlignElem get(AlignTypeEnum align_type, unsigned abi_align,
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unsigned pref_align, uint32_t bit_width);
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/// Equality predicate
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bool operator==(const LayoutAlignElem &rhs) const;
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};
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/// Layout pointer alignment element.
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///
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/// Stores the alignment data associated with a given pointer and address space.
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///
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/// @note The unusual order of elements in the structure attempts to reduce
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/// padding and make the structure slightly more cache friendly.
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struct PointerAlignElem {
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unsigned ABIAlign; ///< ABI alignment for this type/bitw
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unsigned PrefAlign; ///< Pref. alignment for this type/bitw
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uint32_t TypeBitWidth; ///< Type bit width
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uint32_t AddressSpace; ///< Address space for the pointer type
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/// Initializer
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static PointerAlignElem get(uint32_t addr_space, unsigned abi_align,
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unsigned pref_align, uint32_t bit_width);
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/// Equality predicate
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bool operator==(const PointerAlignElem &rhs) const;
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};
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/// DataLayout - This class holds a parsed version of the target data layout
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/// string in a module and provides methods for querying it. The target data
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/// layout string is specified *by the target* - a frontend generating LLVM IR
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/// is required to generate the right target data for the target being codegen'd
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/// to. If some measure of portability is desired, an empty string may be
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/// specified in the module.
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class DataLayout : public ImmutablePass {
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private:
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bool LittleEndian; ///< Defaults to false
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unsigned StackNaturalAlign; ///< Stack natural alignment
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SmallVector<unsigned char, 8> LegalIntWidths; ///< Legal Integers.
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/// Alignments - Where the primitive type alignment data is stored.
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///
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/// @sa init().
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/// @note Could support multiple size pointer alignments, e.g., 32-bit
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/// pointers vs. 64-bit pointers by extending LayoutAlignment, but for now,
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/// we don't.
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SmallVector<LayoutAlignElem, 16> Alignments;
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DenseMap<unsigned, PointerAlignElem> Pointers;
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/// InvalidAlignmentElem - This member is a signal that a requested alignment
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/// type and bit width were not found in the SmallVector.
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static const LayoutAlignElem InvalidAlignmentElem;
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/// InvalidPointerElem - This member is a signal that a requested pointer
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/// type and bit width were not found in the DenseSet.
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static const PointerAlignElem InvalidPointerElem;
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// The StructType -> StructLayout map.
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mutable void *LayoutMap;
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//! Set/initialize target alignments
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void setAlignment(AlignTypeEnum align_type, unsigned abi_align,
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unsigned pref_align, uint32_t bit_width);
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unsigned getAlignmentInfo(AlignTypeEnum align_type, uint32_t bit_width,
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bool ABIAlign, Type *Ty) const;
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//! Set/initialize pointer alignments
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void setPointerAlignment(uint32_t addr_space, unsigned abi_align,
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unsigned pref_align, uint32_t bit_width);
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//! Internal helper method that returns requested alignment for type.
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unsigned getAlignment(Type *Ty, bool abi_or_pref) const;
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/// Valid alignment predicate.
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///
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/// Predicate that tests a LayoutAlignElem reference returned by get() against
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/// InvalidAlignmentElem.
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bool validAlignment(const LayoutAlignElem &align) const {
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return &align != &InvalidAlignmentElem;
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}
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/// Valid pointer predicate.
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///
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/// Predicate that tests a PointerAlignElem reference returned by get() against
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/// InvalidPointerElem.
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bool validPointer(const PointerAlignElem &align) const {
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return &align != &InvalidPointerElem;
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}
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/// Parses a target data specification string. Assert if the string is
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/// malformed.
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void parseSpecifier(StringRef LayoutDescription);
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public:
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/// Default ctor.
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///
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/// @note This has to exist, because this is a pass, but it should never be
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/// used.
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DataLayout();
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/// Constructs a DataLayout from a specification string. See init().
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explicit DataLayout(StringRef LayoutDescription)
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: ImmutablePass(ID) {
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init(LayoutDescription);
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}
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/// Initialize target data from properties stored in the module.
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explicit DataLayout(const Module *M);
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DataLayout(const DataLayout &DL) :
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ImmutablePass(ID),
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LittleEndian(DL.isLittleEndian()),
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StackNaturalAlign(DL.StackNaturalAlign),
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LegalIntWidths(DL.LegalIntWidths),
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Alignments(DL.Alignments),
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Pointers(DL.Pointers),
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LayoutMap(0)
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{ }
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~DataLayout(); // Not virtual, do not subclass this class
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/// DataLayout is an immutable pass, but holds state. This allows the pass
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/// manager to clear its mutable state.
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bool doFinalization(Module &M);
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/// Parse a data layout string (with fallback to default values). Ensure that
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/// the data layout pass is registered.
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void init(StringRef LayoutDescription);
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/// Layout endianness...
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bool isLittleEndian() const { return LittleEndian; }
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bool isBigEndian() const { return !LittleEndian; }
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/// getStringRepresentation - Return the string representation of the
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/// DataLayout. This representation is in the same format accepted by the
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/// string constructor above.
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std::string getStringRepresentation() const;
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/// isLegalInteger - This function returns true if the specified type is
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/// known to be a native integer type supported by the CPU. For example,
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/// i64 is not native on most 32-bit CPUs and i37 is not native on any known
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/// one. This returns false if the integer width is not legal.
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///
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/// The width is specified in bits.
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///
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bool isLegalInteger(unsigned Width) const {
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for (unsigned i = 0, e = (unsigned)LegalIntWidths.size(); i != e; ++i)
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if (LegalIntWidths[i] == Width)
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return true;
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return false;
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}
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bool isIllegalInteger(unsigned Width) const {
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return !isLegalInteger(Width);
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}
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/// Returns true if the given alignment exceeds the natural stack alignment.
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bool exceedsNaturalStackAlignment(unsigned Align) const {
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return (StackNaturalAlign != 0) && (Align > StackNaturalAlign);
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}
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/// fitsInLegalInteger - This function returns true if the specified type fits
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/// in a native integer type supported by the CPU. For example, if the CPU
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/// only supports i32 as a native integer type, then i27 fits in a legal
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// integer type but i45 does not.
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bool fitsInLegalInteger(unsigned Width) const {
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for (unsigned i = 0, e = (unsigned)LegalIntWidths.size(); i != e; ++i)
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if (Width <= LegalIntWidths[i])
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return true;
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return false;
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}
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/// Layout pointer alignment
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/// FIXME: The defaults need to be removed once all of
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/// the backends/clients are updated.
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unsigned getPointerABIAlignment(unsigned AS = 0) const {
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DenseMap<unsigned, PointerAlignElem>::const_iterator val = Pointers.find(AS);
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if (val == Pointers.end()) {
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val = Pointers.find(0);
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}
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return val->second.ABIAlign;
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}
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/// Return target's alignment for stack-based pointers
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/// FIXME: The defaults need to be removed once all of
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/// the backends/clients are updated.
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unsigned getPointerPrefAlignment(unsigned AS = 0) const {
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DenseMap<unsigned, PointerAlignElem>::const_iterator val = Pointers.find(AS);
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if (val == Pointers.end()) {
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val = Pointers.find(0);
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}
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return val->second.PrefAlign;
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}
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/// Layout pointer size
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/// FIXME: The defaults need to be removed once all of
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/// the backends/clients are updated.
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unsigned getPointerSize(unsigned AS = 0) const {
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DenseMap<unsigned, PointerAlignElem>::const_iterator val = Pointers.find(AS);
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if (val == Pointers.end()) {
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val = Pointers.find(0);
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}
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return val->second.TypeBitWidth;
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}
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/// Layout pointer size, in bits
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/// FIXME: The defaults need to be removed once all of
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/// the backends/clients are updated.
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unsigned getPointerSizeInBits(unsigned AS = 0) const {
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return getPointerSize(AS) * 8;
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}
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/// Layout pointer size, in bits, based on the type. If this function is
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/// called with a pointer type, then the type size of the pointer is returned.
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/// If this function is called with a vector of pointers, then the type size
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/// of the pointer is returned. This should only be called with a pointer or
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/// vector of pointers.
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unsigned getPointerTypeSizeInBits(Type *) const;
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unsigned getPointerTypeSize(Type *Ty) const {
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return getPointerTypeSizeInBits(Ty) / 8;
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}
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/// Size examples:
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///
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/// Type SizeInBits StoreSizeInBits AllocSizeInBits[*]
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/// ---- ---------- --------------- ---------------
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/// i1 1 8 8
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/// i8 8 8 8
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/// i19 19 24 32
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/// i32 32 32 32
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/// i100 100 104 128
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/// i128 128 128 128
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/// Float 32 32 32
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/// Double 64 64 64
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/// X86_FP80 80 80 96
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///
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/// [*] The alloc size depends on the alignment, and thus on the target.
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/// These values are for x86-32 linux.
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/// getTypeSizeInBits - Return the number of bits necessary to hold the
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/// specified type. For example, returns 36 for i36 and 80 for x86_fp80.
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/// The type passed must have a size (Type::isSized() must return true).
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uint64_t getTypeSizeInBits(Type *Ty) const;
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/// getTypeStoreSize - Return the maximum number of bytes that may be
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/// overwritten by storing the specified type. For example, returns 5
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/// for i36 and 10 for x86_fp80.
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uint64_t getTypeStoreSize(Type *Ty) const {
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return (getTypeSizeInBits(Ty)+7)/8;
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}
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/// getTypeStoreSizeInBits - Return the maximum number of bits that may be
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/// overwritten by storing the specified type; always a multiple of 8. For
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/// example, returns 40 for i36 and 80 for x86_fp80.
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uint64_t getTypeStoreSizeInBits(Type *Ty) const {
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return 8*getTypeStoreSize(Ty);
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}
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/// getTypeAllocSize - Return the offset in bytes between successive objects
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/// of the specified type, including alignment padding. This is the amount
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/// that alloca reserves for this type. For example, returns 12 or 16 for
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/// x86_fp80, depending on alignment.
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uint64_t getTypeAllocSize(Type *Ty) const {
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// Round up to the next alignment boundary.
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return RoundUpAlignment(getTypeStoreSize(Ty), getABITypeAlignment(Ty));
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}
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/// getTypeAllocSizeInBits - Return the offset in bits between successive
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/// objects of the specified type, including alignment padding; always a
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/// multiple of 8. This is the amount that alloca reserves for this type.
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/// For example, returns 96 or 128 for x86_fp80, depending on alignment.
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uint64_t getTypeAllocSizeInBits(Type *Ty) const {
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return 8*getTypeAllocSize(Ty);
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}
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/// getABITypeAlignment - Return the minimum ABI-required alignment for the
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/// specified type.
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unsigned getABITypeAlignment(Type *Ty) const;
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/// getABIIntegerTypeAlignment - Return the minimum ABI-required alignment for
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/// an integer type of the specified bitwidth.
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unsigned getABIIntegerTypeAlignment(unsigned BitWidth) const;
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/// getCallFrameTypeAlignment - Return the minimum ABI-required alignment
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/// for the specified type when it is part of a call frame.
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unsigned getCallFrameTypeAlignment(Type *Ty) const;
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/// getPrefTypeAlignment - Return the preferred stack/global alignment for
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/// the specified type. This is always at least as good as the ABI alignment.
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unsigned getPrefTypeAlignment(Type *Ty) const;
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/// getPreferredTypeAlignmentShift - Return the preferred alignment for the
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/// specified type, returned as log2 of the value (a shift amount).
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unsigned getPreferredTypeAlignmentShift(Type *Ty) const;
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/// getIntPtrType - Return an integer type with size at least as big as that
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/// of a pointer in the given address space.
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IntegerType *getIntPtrType(LLVMContext &C, unsigned AddressSpace = 0) const;
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/// getIntPtrType - Return an integer (vector of integer) type with size at
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/// least as big as that of a pointer of the given pointer (vector of pointer)
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/// type.
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Type *getIntPtrType(Type *) const;
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/// getSmallestLegalIntType - Return the smallest integer type with size at
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/// least as big as Width bits.
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Type *getSmallestLegalIntType(LLVMContext &C, unsigned Width = 0) const;
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/// getIndexedOffset - return the offset from the beginning of the type for
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/// the specified indices. This is used to implement getelementptr.
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uint64_t getIndexedOffset(Type *Ty, ArrayRef<Value *> Indices) const;
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/// getStructLayout - Return a StructLayout object, indicating the alignment
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/// of the struct, its size, and the offsets of its fields. Note that this
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/// information is lazily cached.
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const StructLayout *getStructLayout(StructType *Ty) const;
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/// getPreferredAlignment - Return the preferred alignment of the specified
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/// global. This includes an explicitly requested alignment (if the global
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/// has one).
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unsigned getPreferredAlignment(const GlobalVariable *GV) const;
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/// getPreferredAlignmentLog - Return the preferred alignment of the
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/// specified global, returned in log form. This includes an explicitly
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/// requested alignment (if the global has one).
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unsigned getPreferredAlignmentLog(const GlobalVariable *GV) const;
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/// RoundUpAlignment - Round the specified value up to the next alignment
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/// boundary specified by Alignment. For example, 7 rounded up to an
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/// alignment boundary of 4 is 8. 8 rounded up to the alignment boundary of 4
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/// is 8 because it is already aligned.
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template <typename UIntTy>
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static UIntTy RoundUpAlignment(UIntTy Val, unsigned Alignment) {
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assert((Alignment & (Alignment-1)) == 0 && "Alignment must be power of 2!");
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return (Val + (Alignment-1)) & ~UIntTy(Alignment-1);
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}
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static char ID; // Pass identification, replacement for typeid
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};
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/// StructLayout - used to lazily calculate structure layout information for a
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/// target machine, based on the DataLayout structure.
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///
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class StructLayout {
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uint64_t StructSize;
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unsigned StructAlignment;
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unsigned NumElements;
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uint64_t MemberOffsets[1]; // variable sized array!
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public:
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uint64_t getSizeInBytes() const {
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return StructSize;
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}
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uint64_t getSizeInBits() const {
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return 8*StructSize;
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}
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unsigned getAlignment() const {
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return StructAlignment;
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}
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/// getElementContainingOffset - Given a valid byte offset into the structure,
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/// return the structure index that contains it.
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///
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unsigned getElementContainingOffset(uint64_t Offset) const;
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uint64_t getElementOffset(unsigned Idx) const {
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assert(Idx < NumElements && "Invalid element idx!");
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return MemberOffsets[Idx];
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}
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uint64_t getElementOffsetInBits(unsigned Idx) const {
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return getElementOffset(Idx)*8;
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}
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private:
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friend class DataLayout; // Only DataLayout can create this class
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StructLayout(StructType *ST, const DataLayout &DL);
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};
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// The implementation of this method is provided inline as it is particularly
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// well suited to constant folding when called on a specific Type subclass.
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inline uint64_t DataLayout::getTypeSizeInBits(Type *Ty) const {
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assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
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switch (Ty->getTypeID()) {
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case Type::LabelTyID:
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return getPointerSizeInBits(0);
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case Type::PointerTyID:
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return getPointerSizeInBits(cast<PointerType>(Ty)->getAddressSpace());
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case Type::ArrayTyID: {
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ArrayType *ATy = cast<ArrayType>(Ty);
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return ATy->getNumElements() *
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getTypeAllocSizeInBits(ATy->getElementType());
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}
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case Type::StructTyID:
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// Get the layout annotation... which is lazily created on demand.
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return getStructLayout(cast<StructType>(Ty))->getSizeInBits();
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case Type::IntegerTyID:
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return cast<IntegerType>(Ty)->getBitWidth();
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case Type::HalfTyID:
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return 16;
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case Type::FloatTyID:
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return 32;
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case Type::DoubleTyID:
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case Type::X86_MMXTyID:
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return 64;
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case Type::PPC_FP128TyID:
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case Type::FP128TyID:
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return 128;
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// In memory objects this is always aligned to a higher boundary, but
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// only 80 bits contain information.
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case Type::X86_FP80TyID:
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return 80;
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case Type::VectorTyID: {
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VectorType *VTy = cast<VectorType>(Ty);
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return VTy->getNumElements() * getTypeSizeInBits(VTy->getElementType());
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}
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default:
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llvm_unreachable("DataLayout::getTypeSizeInBits(): Unsupported type");
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}
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}
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} // End llvm namespace
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#endif
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