llvm-6502/include/llvm/CodeGen/MachineInstr.h
Jakob Stoklund Olesen 9edf7deb37 Slightly change the meaning of the reMaterialize target hook when the original
instruction defines subregisters.

Any existing subreg indices on the original instruction are preserved or
composed with the new subreg index.

Also substitute multiple operands mentioning the original register by using the
new MachineInstr::substituteRegister() function. This is necessary because there
will soon be <imp-def> operands added to non read-modify-write partial
definitions. This instruction:

  %reg1234:foo = FLAP %reg1234<imp-def>

will reMaterialize(%reg3333, bar) like this:

  %reg3333:bar-foo = FLAP %reg333:bar<imp-def>

Finally, replace the TargetRegisterInfo pointer argument with a reference to
indicate that it cannot be NULL.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@105358 91177308-0d34-0410-b5e6-96231b3b80d8
2010-06-02 22:47:25 +00:00

498 lines
20 KiB
C++

//===-- llvm/CodeGen/MachineInstr.h - MachineInstr class --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declaration of the MachineInstr class, which is the
// basic representation for all target dependent machine instructions used by
// the back end.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEINSTR_H
#define LLVM_CODEGEN_MACHINEINSTR_H
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/Target/TargetInstrDesc.h"
#include "llvm/Target/TargetOpcodes.h"
#include "llvm/ADT/ilist.h"
#include "llvm/ADT/ilist_node.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/Support/DebugLoc.h"
#include <vector>
namespace llvm {
template <typename T> class SmallVectorImpl;
class AliasAnalysis;
class TargetInstrDesc;
class TargetInstrInfo;
class TargetRegisterInfo;
class MachineFunction;
class MachineMemOperand;
//===----------------------------------------------------------------------===//
/// MachineInstr - Representation of each machine instruction.
///
class MachineInstr : public ilist_node<MachineInstr> {
public:
typedef MachineMemOperand **mmo_iterator;
/// Flags to specify different kinds of comments to output in
/// assembly code. These flags carry semantic information not
/// otherwise easily derivable from the IR text.
///
enum CommentFlag {
ReloadReuse = 0x1
};
private:
const TargetInstrDesc *TID; // Instruction descriptor.
unsigned short NumImplicitOps; // Number of implicit operands (which
// are determined at construction time).
unsigned short AsmPrinterFlags; // Various bits of information used by
// the AsmPrinter to emit helpful
// comments. This is *not* semantic
// information. Do not use this for
// anything other than to convey comment
// information to AsmPrinter.
std::vector<MachineOperand> Operands; // the operands
mmo_iterator MemRefs; // information on memory references
mmo_iterator MemRefsEnd;
MachineBasicBlock *Parent; // Pointer to the owning basic block.
DebugLoc debugLoc; // Source line information.
// OperandComplete - Return true if it's illegal to add a new operand
bool OperandsComplete() const;
MachineInstr(const MachineInstr&); // DO NOT IMPLEMENT
void operator=(const MachineInstr&); // DO NOT IMPLEMENT
// Intrusive list support
friend struct ilist_traits<MachineInstr>;
friend struct ilist_traits<MachineBasicBlock>;
void setParent(MachineBasicBlock *P) { Parent = P; }
/// MachineInstr ctor - This constructor creates a copy of the given
/// MachineInstr in the given MachineFunction.
MachineInstr(MachineFunction &, const MachineInstr &);
/// MachineInstr ctor - This constructor creates a dummy MachineInstr with
/// TID NULL and no operands.
MachineInstr();
// The next two constructors have DebugLoc and non-DebugLoc versions;
// over time, the non-DebugLoc versions should be phased out and eventually
// removed.
/// MachineInstr ctor - This constructor creates a MachineInstr and adds the
/// implicit operands. It reserves space for the number of operands specified
/// by the TargetInstrDesc. The version with a DebugLoc should be preferred.
explicit MachineInstr(const TargetInstrDesc &TID, bool NoImp = false);
/// MachineInstr ctor - Work exactly the same as the ctor above, except that
/// the MachineInstr is created and added to the end of the specified basic
/// block. The version with a DebugLoc should be preferred.
MachineInstr(MachineBasicBlock *MBB, const TargetInstrDesc &TID);
/// MachineInstr ctor - This constructor create a MachineInstr and add the
/// implicit operands. It reserves space for number of operands specified by
/// TargetInstrDesc. An explicit DebugLoc is supplied.
explicit MachineInstr(const TargetInstrDesc &TID, const DebugLoc dl,
bool NoImp = false);
/// MachineInstr ctor - Work exactly the same as the ctor above, except that
/// the MachineInstr is created and added to the end of the specified basic
/// block.
MachineInstr(MachineBasicBlock *MBB, const DebugLoc dl,
const TargetInstrDesc &TID);
~MachineInstr();
// MachineInstrs are pool-allocated and owned by MachineFunction.
friend class MachineFunction;
public:
const MachineBasicBlock* getParent() const { return Parent; }
MachineBasicBlock* getParent() { return Parent; }
/// getAsmPrinterFlags - Return the asm printer flags bitvector.
///
unsigned short getAsmPrinterFlags() const { return AsmPrinterFlags; }
/// getAsmPrinterFlag - Return whether an AsmPrinter flag is set.
///
bool getAsmPrinterFlag(CommentFlag Flag) const {
return AsmPrinterFlags & Flag;
}
/// setAsmPrinterFlag - Set a flag for the AsmPrinter.
///
void setAsmPrinterFlag(CommentFlag Flag) {
AsmPrinterFlags |= (unsigned short)Flag;
}
/// getDebugLoc - Returns the debug location id of this MachineInstr.
///
DebugLoc getDebugLoc() const { return debugLoc; }
/// getDesc - Returns the target instruction descriptor of this
/// MachineInstr.
const TargetInstrDesc &getDesc() const { return *TID; }
/// getOpcode - Returns the opcode of this MachineInstr.
///
int getOpcode() const { return TID->Opcode; }
/// Access to explicit operands of the instruction.
///
unsigned getNumOperands() const { return (unsigned)Operands.size(); }
const MachineOperand& getOperand(unsigned i) const {
assert(i < getNumOperands() && "getOperand() out of range!");
return Operands[i];
}
MachineOperand& getOperand(unsigned i) {
assert(i < getNumOperands() && "getOperand() out of range!");
return Operands[i];
}
/// getNumExplicitOperands - Returns the number of non-implicit operands.
///
unsigned getNumExplicitOperands() const;
/// Access to memory operands of the instruction
mmo_iterator memoperands_begin() const { return MemRefs; }
mmo_iterator memoperands_end() const { return MemRefsEnd; }
bool memoperands_empty() const { return MemRefsEnd == MemRefs; }
/// hasOneMemOperand - Return true if this instruction has exactly one
/// MachineMemOperand.
bool hasOneMemOperand() const {
return MemRefsEnd - MemRefs == 1;
}
enum MICheckType {
CheckDefs, // Check all operands for equality
IgnoreDefs, // Ignore all definitions
IgnoreVRegDefs // Ignore virtual register definitions
};
/// isIdenticalTo - Return true if this instruction is identical to (same
/// opcode and same operands as) the specified instruction.
bool isIdenticalTo(const MachineInstr *Other,
MICheckType Check = CheckDefs) const;
/// removeFromParent - This method unlinks 'this' from the containing basic
/// block, and returns it, but does not delete it.
MachineInstr *removeFromParent();
/// eraseFromParent - This method unlinks 'this' from the containing basic
/// block and deletes it.
void eraseFromParent();
/// isLabel - Returns true if the MachineInstr represents a label.
///
bool isLabel() const {
return getOpcode() == TargetOpcode::DBG_LABEL ||
getOpcode() == TargetOpcode::EH_LABEL ||
getOpcode() == TargetOpcode::GC_LABEL;
}
bool isDebugLabel() const { return getOpcode() == TargetOpcode::DBG_LABEL; }
bool isEHLabel() const { return getOpcode() == TargetOpcode::EH_LABEL; }
bool isGCLabel() const { return getOpcode() == TargetOpcode::GC_LABEL; }
bool isDebugValue() const { return getOpcode() == TargetOpcode::DBG_VALUE; }
bool isPHI() const { return getOpcode() == TargetOpcode::PHI; }
bool isKill() const { return getOpcode() == TargetOpcode::KILL; }
bool isImplicitDef() const { return getOpcode()==TargetOpcode::IMPLICIT_DEF; }
bool isInlineAsm() const { return getOpcode() == TargetOpcode::INLINEASM; }
bool isExtractSubreg() const {
return getOpcode() == TargetOpcode::EXTRACT_SUBREG;
}
bool isInsertSubreg() const {
return getOpcode() == TargetOpcode::INSERT_SUBREG;
}
bool isSubregToReg() const {
return getOpcode() == TargetOpcode::SUBREG_TO_REG;
}
bool isRegSequence() const {
return getOpcode() == TargetOpcode::REG_SEQUENCE;
}
/// readsRegister - Return true if the MachineInstr reads the specified
/// register. If TargetRegisterInfo is passed, then it also checks if there
/// is a read of a super-register.
/// This does not count partial redefines of virtual registers as reads:
/// %reg1024:6 = OP.
bool readsRegister(unsigned Reg, const TargetRegisterInfo *TRI = NULL) const {
return findRegisterUseOperandIdx(Reg, false, TRI) != -1;
}
/// readsVirtualRegister - Return true if the MachineInstr reads the specified
/// virtual register. Take into account that a partial define is a
/// read-modify-write operation.
bool readsVirtualRegister(unsigned Reg) const {
return readsWritesVirtualRegister(Reg).first;
}
/// readsWritesVirtualRegister - Return a pair of bools (reads, writes)
/// indicating if this instruction reads or writes Reg. This also considers
/// partial defines.
/// If Ops is not null, all operand indices for Reg are added.
std::pair<bool,bool> readsWritesVirtualRegister(unsigned Reg,
SmallVectorImpl<unsigned> *Ops = 0) const;
/// killsRegister - Return true if the MachineInstr kills the specified
/// register. If TargetRegisterInfo is passed, then it also checks if there is
/// a kill of a super-register.
bool killsRegister(unsigned Reg, const TargetRegisterInfo *TRI = NULL) const {
return findRegisterUseOperandIdx(Reg, true, TRI) != -1;
}
/// definesRegister - Return true if the MachineInstr fully defines the
/// specified register. If TargetRegisterInfo is passed, then it also checks
/// if there is a def of a super-register.
/// NOTE: It's ignoring subreg indices on virtual registers.
bool definesRegister(unsigned Reg, const TargetRegisterInfo *TRI=NULL) const {
return findRegisterDefOperandIdx(Reg, false, false, TRI) != -1;
}
/// modifiesRegister - Return true if the MachineInstr modifies (fully define
/// or partially define) the specified register.
/// NOTE: It's ignoring subreg indices on virtual registers.
bool modifiesRegister(unsigned Reg, const TargetRegisterInfo *TRI) const {
return findRegisterDefOperandIdx(Reg, false, true, TRI) != -1;
}
/// registerDefIsDead - Returns true if the register is dead in this machine
/// instruction. If TargetRegisterInfo is passed, then it also checks
/// if there is a dead def of a super-register.
bool registerDefIsDead(unsigned Reg,
const TargetRegisterInfo *TRI = NULL) const {
return findRegisterDefOperandIdx(Reg, true, false, TRI) != -1;
}
/// findRegisterUseOperandIdx() - Returns the operand index that is a use of
/// the specific register or -1 if it is not found. It further tightens
/// the search criteria to a use that kills the register if isKill is true.
int findRegisterUseOperandIdx(unsigned Reg, bool isKill = false,
const TargetRegisterInfo *TRI = NULL) const;
/// findRegisterUseOperand - Wrapper for findRegisterUseOperandIdx, it returns
/// a pointer to the MachineOperand rather than an index.
MachineOperand *findRegisterUseOperand(unsigned Reg, bool isKill = false,
const TargetRegisterInfo *TRI = NULL) {
int Idx = findRegisterUseOperandIdx(Reg, isKill, TRI);
return (Idx == -1) ? NULL : &getOperand(Idx);
}
/// findRegisterDefOperandIdx() - Returns the operand index that is a def of
/// the specified register or -1 if it is not found. If isDead is true, defs
/// that are not dead are skipped. If Overlap is true, then it also looks for
/// defs that merely overlap the specified register. If TargetRegisterInfo is
/// non-null, then it also checks if there is a def of a super-register.
int findRegisterDefOperandIdx(unsigned Reg,
bool isDead = false, bool Overlap = false,
const TargetRegisterInfo *TRI = NULL) const;
/// findRegisterDefOperand - Wrapper for findRegisterDefOperandIdx, it returns
/// a pointer to the MachineOperand rather than an index.
MachineOperand *findRegisterDefOperand(unsigned Reg, bool isDead = false,
const TargetRegisterInfo *TRI = NULL) {
int Idx = findRegisterDefOperandIdx(Reg, isDead, false, TRI);
return (Idx == -1) ? NULL : &getOperand(Idx);
}
/// findFirstPredOperandIdx() - Find the index of the first operand in the
/// operand list that is used to represent the predicate. It returns -1 if
/// none is found.
int findFirstPredOperandIdx() const;
/// isRegTiedToUseOperand - Given the index of a register def operand,
/// check if the register def is tied to a source operand, due to either
/// two-address elimination or inline assembly constraints. Returns the
/// first tied use operand index by reference is UseOpIdx is not null.
bool isRegTiedToUseOperand(unsigned DefOpIdx, unsigned *UseOpIdx = 0) const;
/// isRegTiedToDefOperand - Return true if the use operand of the specified
/// index is tied to an def operand. It also returns the def operand index by
/// reference if DefOpIdx is not null.
bool isRegTiedToDefOperand(unsigned UseOpIdx, unsigned *DefOpIdx = 0) const;
/// clearKillInfo - Clears kill flags on all operands.
///
void clearKillInfo();
/// copyKillDeadInfo - Copies kill / dead operand properties from MI.
///
void copyKillDeadInfo(const MachineInstr *MI);
/// copyPredicates - Copies predicate operand(s) from MI.
void copyPredicates(const MachineInstr *MI);
/// substituteRegister - Replace all occurrences of FromReg with ToReg:SubIdx,
/// properly composing subreg indices where necessary.
void substituteRegister(unsigned FromReg, unsigned ToReg, unsigned SubIdx,
const TargetRegisterInfo &RegInfo);
/// addRegisterKilled - We have determined MI kills a register. Look for the
/// operand that uses it and mark it as IsKill. If AddIfNotFound is true,
/// add a implicit operand if it's not found. Returns true if the operand
/// exists / is added.
bool addRegisterKilled(unsigned IncomingReg,
const TargetRegisterInfo *RegInfo,
bool AddIfNotFound = false);
/// addRegisterDead - We have determined MI defined a register without a use.
/// Look for the operand that defines it and mark it as IsDead. If
/// AddIfNotFound is true, add a implicit operand if it's not found. Returns
/// true if the operand exists / is added.
bool addRegisterDead(unsigned IncomingReg, const TargetRegisterInfo *RegInfo,
bool AddIfNotFound = false);
/// addRegisterDefined - We have determined MI defines a register. Make sure
/// there is an operand defining Reg.
void addRegisterDefined(unsigned IncomingReg,
const TargetRegisterInfo *RegInfo = 0);
/// isSafeToMove - Return true if it is safe to move this instruction. If
/// SawStore is set to true, it means that there is a store (or call) between
/// the instruction's location and its intended destination.
bool isSafeToMove(const TargetInstrInfo *TII, AliasAnalysis *AA,
bool &SawStore) const;
/// isSafeToReMat - Return true if it's safe to rematerialize the specified
/// instruction which defined the specified register instead of copying it.
bool isSafeToReMat(const TargetInstrInfo *TII, AliasAnalysis *AA,
unsigned DstReg) const;
/// hasVolatileMemoryRef - Return true if this instruction may have a
/// volatile memory reference, or if the information describing the
/// memory reference is not available. Return false if it is known to
/// have no volatile memory references.
bool hasVolatileMemoryRef() const;
/// isInvariantLoad - Return true if this instruction is loading from a
/// location whose value is invariant across the function. For example,
/// loading a value from the constant pool or from the argument area of
/// a function if it does not change. This should only return true of *all*
/// loads the instruction does are invariant (if it does multiple loads).
bool isInvariantLoad(AliasAnalysis *AA) const;
/// isConstantValuePHI - If the specified instruction is a PHI that always
/// merges together the same virtual register, return the register, otherwise
/// return 0.
unsigned isConstantValuePHI() const;
/// allDefsAreDead - Return true if all the defs of this instruction are dead.
///
bool allDefsAreDead() const;
//
// Debugging support
//
void print(raw_ostream &OS, const TargetMachine *TM = 0) const;
void dump() const;
//===--------------------------------------------------------------------===//
// Accessors used to build up machine instructions.
/// addOperand - Add the specified operand to the instruction. If it is an
/// implicit operand, it is added to the end of the operand list. If it is
/// an explicit operand it is added at the end of the explicit operand list
/// (before the first implicit operand).
void addOperand(const MachineOperand &Op);
/// setDesc - Replace the instruction descriptor (thus opcode) of
/// the current instruction with a new one.
///
void setDesc(const TargetInstrDesc &tid) { TID = &tid; }
/// setDebugLoc - Replace current source information with new such.
/// Avoid using this, the constructor argument is preferable.
///
void setDebugLoc(const DebugLoc dl) { debugLoc = dl; }
/// RemoveOperand - Erase an operand from an instruction, leaving it with one
/// fewer operand than it started with.
///
void RemoveOperand(unsigned i);
/// addMemOperand - Add a MachineMemOperand to the machine instruction.
/// This function should be used only occasionally. The setMemRefs function
/// is the primary method for setting up a MachineInstr's MemRefs list.
void addMemOperand(MachineFunction &MF, MachineMemOperand *MO);
/// setMemRefs - Assign this MachineInstr's memory reference descriptor
/// list. This does not transfer ownership.
void setMemRefs(mmo_iterator NewMemRefs, mmo_iterator NewMemRefsEnd) {
MemRefs = NewMemRefs;
MemRefsEnd = NewMemRefsEnd;
}
private:
/// getRegInfo - If this instruction is embedded into a MachineFunction,
/// return the MachineRegisterInfo object for the current function, otherwise
/// return null.
MachineRegisterInfo *getRegInfo();
/// addImplicitDefUseOperands - Add all implicit def and use operands to
/// this instruction.
void addImplicitDefUseOperands();
/// RemoveRegOperandsFromUseLists - Unlink all of the register operands in
/// this instruction from their respective use lists. This requires that the
/// operands already be on their use lists.
void RemoveRegOperandsFromUseLists();
/// AddRegOperandsToUseLists - Add all of the register operands in
/// this instruction from their respective use lists. This requires that the
/// operands not be on their use lists yet.
void AddRegOperandsToUseLists(MachineRegisterInfo &RegInfo);
};
/// MachineInstrExpressionTrait - Special DenseMapInfo traits to compare
/// MachineInstr* by *value* of the instruction rather than by pointer value.
/// The hashing and equality testing functions ignore definitions so this is
/// useful for CSE, etc.
struct MachineInstrExpressionTrait : DenseMapInfo<MachineInstr*> {
static inline MachineInstr *getEmptyKey() {
return 0;
}
static inline MachineInstr *getTombstoneKey() {
return reinterpret_cast<MachineInstr*>(-1);
}
static unsigned getHashValue(const MachineInstr* const &MI);
static bool isEqual(const MachineInstr* const &LHS,
const MachineInstr* const &RHS) {
if (RHS == getEmptyKey() || RHS == getTombstoneKey() ||
LHS == getEmptyKey() || LHS == getTombstoneKey())
return LHS == RHS;
return LHS->isIdenticalTo(RHS, MachineInstr::IgnoreVRegDefs);
}
};
//===----------------------------------------------------------------------===//
// Debugging Support
inline raw_ostream& operator<<(raw_ostream &OS, const MachineInstr &MI) {
MI.print(OS);
return OS;
}
} // End llvm namespace
#endif