llvm-6502/include/llvm/ExecutionEngine/ExecutionEngine.h
Bill Wendling 98a366d547 Instead of passing in an unsigned value for the optimization level, use an enum,
which better identifies what the optimization is doing. And is more flexible for
future uses.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70440 91177308-0d34-0410-b5e6-96231b3b80d8
2009-04-29 23:29:43 +00:00

351 lines
14 KiB
C++

//===- ExecutionEngine.h - Abstract Execution Engine Interface --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the abstract interface that implements execution support
// for LLVM.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTION_ENGINE_H
#define LLVM_EXECUTION_ENGINE_H
#include <vector>
#include <map>
#include <string>
#include "llvm/ADT/SmallVector.h"
#include "llvm/System/Mutex.h"
#include "llvm/Target/TargetMachine.h"
namespace llvm {
struct GenericValue;
class Constant;
class Function;
class GlobalVariable;
class GlobalValue;
class Module;
class ModuleProvider;
class TargetData;
class Type;
class MutexGuard;
class JITMemoryManager;
class ExecutionEngineState {
private:
/// GlobalAddressMap - A mapping between LLVM global values and their
/// actualized version...
std::map<const GlobalValue*, void *> GlobalAddressMap;
/// GlobalAddressReverseMap - This is the reverse mapping of GlobalAddressMap,
/// used to convert raw addresses into the LLVM global value that is emitted
/// at the address. This map is not computed unless getGlobalValueAtAddress
/// is called at some point.
std::map<void *, const GlobalValue*> GlobalAddressReverseMap;
public:
std::map<const GlobalValue*, void *> &
getGlobalAddressMap(const MutexGuard &) {
return GlobalAddressMap;
}
std::map<void*, const GlobalValue*> &
getGlobalAddressReverseMap(const MutexGuard &) {
return GlobalAddressReverseMap;
}
};
class ExecutionEngine {
const TargetData *TD;
ExecutionEngineState state;
bool LazyCompilationDisabled;
bool GVCompilationDisabled;
bool SymbolSearchingDisabled;
bool DlsymStubsEnabled;
protected:
/// Modules - This is a list of ModuleProvider's that we are JIT'ing from. We
/// use a smallvector to optimize for the case where there is only one module.
SmallVector<ModuleProvider*, 1> Modules;
void setTargetData(const TargetData *td) {
TD = td;
}
/// getMemoryforGV - Allocate memory for a global variable.
virtual char* getMemoryForGV(const GlobalVariable* GV);
// To avoid having libexecutionengine depend on the JIT and interpreter
// libraries, the JIT and Interpreter set these functions to ctor pointers
// at startup time if they are linked in.
typedef ExecutionEngine *(*EECtorFn)(ModuleProvider*, std::string*,
CodeGenOpt::Level OptLevel);
static EECtorFn JITCtor, InterpCtor;
/// LazyFunctionCreator - If an unknown function is needed, this function
/// pointer is invoked to create it. If this returns null, the JIT will abort.
void* (*LazyFunctionCreator)(const std::string &);
/// ExceptionTableRegister - If Exception Handling is set, the JIT will
/// register dwarf tables with this function
typedef void (*EERegisterFn)(void*);
static EERegisterFn ExceptionTableRegister;
public:
/// lock - This lock is protects the ExecutionEngine, JIT, JITResolver and
/// JITEmitter classes. It must be held while changing the internal state of
/// any of those classes.
sys::Mutex lock; // Used to make this class and subclasses thread-safe
//===--------------------------------------------------------------------===//
// ExecutionEngine Startup
//===--------------------------------------------------------------------===//
virtual ~ExecutionEngine();
/// create - This is the factory method for creating an execution engine which
/// is appropriate for the current machine. This takes ownership of the
/// module provider.
static ExecutionEngine *create(ModuleProvider *MP,
bool ForceInterpreter = false,
std::string *ErrorStr = 0,
CodeGenOpt::Level OptLevel =
CodeGenOpt::Default);
/// create - This is the factory method for creating an execution engine which
/// is appropriate for the current machine. This takes ownership of the
/// module.
static ExecutionEngine *create(Module *M);
/// createJIT - This is the factory method for creating a JIT for the current
/// machine, it does not fall back to the interpreter. This takes ownership
/// of the ModuleProvider and JITMemoryManager if successful.
static ExecutionEngine *createJIT(ModuleProvider *MP,
std::string *ErrorStr = 0,
JITMemoryManager *JMM = 0,
CodeGenOpt::Level OptLevel =
CodeGenOpt::Default);
/// addModuleProvider - Add a ModuleProvider to the list of modules that we
/// can JIT from. Note that this takes ownership of the ModuleProvider: when
/// the ExecutionEngine is destroyed, it destroys the MP as well.
virtual void addModuleProvider(ModuleProvider *P) {
Modules.push_back(P);
}
//===----------------------------------------------------------------------===//
const TargetData *getTargetData() const { return TD; }
/// removeModuleProvider - Remove a ModuleProvider from the list of modules.
/// Relases the Module from the ModuleProvider, materializing it in the
/// process, and returns the materialized Module.
virtual Module* removeModuleProvider(ModuleProvider *P,
std::string *ErrInfo = 0);
/// deleteModuleProvider - Remove a ModuleProvider from the list of modules,
/// and deletes the ModuleProvider and owned Module. Avoids materializing
/// the underlying module.
virtual void deleteModuleProvider(ModuleProvider *P,std::string *ErrInfo = 0);
/// FindFunctionNamed - Search all of the active modules to find the one that
/// defines FnName. This is very slow operation and shouldn't be used for
/// general code.
Function *FindFunctionNamed(const char *FnName);
/// runFunction - Execute the specified function with the specified arguments,
/// and return the result.
///
virtual GenericValue runFunction(Function *F,
const std::vector<GenericValue> &ArgValues) = 0;
/// runStaticConstructorsDestructors - This method is used to execute all of
/// the static constructors or destructors for a program, depending on the
/// value of isDtors.
void runStaticConstructorsDestructors(bool isDtors);
/// runStaticConstructorsDestructors - This method is used to execute all of
/// the static constructors or destructors for a module, depending on the
/// value of isDtors.
void runStaticConstructorsDestructors(Module *module, bool isDtors);
/// runFunctionAsMain - This is a helper function which wraps runFunction to
/// handle the common task of starting up main with the specified argc, argv,
/// and envp parameters.
int runFunctionAsMain(Function *Fn, const std::vector<std::string> &argv,
const char * const * envp);
/// addGlobalMapping - Tell the execution engine that the specified global is
/// at the specified location. This is used internally as functions are JIT'd
/// and as global variables are laid out in memory. It can and should also be
/// used by clients of the EE that want to have an LLVM global overlay
/// existing data in memory. After adding a mapping for GV, you must not
/// destroy it until you've removed the mapping.
void addGlobalMapping(const GlobalValue *GV, void *Addr);
/// clearAllGlobalMappings - Clear all global mappings and start over again
/// use in dynamic compilation scenarios when you want to move globals
void clearAllGlobalMappings();
/// clearGlobalMappingsFromModule - Clear all global mappings that came from a
/// particular module, because it has been removed from the JIT.
void clearGlobalMappingsFromModule(Module *M);
/// updateGlobalMapping - Replace an existing mapping for GV with a new
/// address. This updates both maps as required. If "Addr" is null, the
/// entry for the global is removed from the mappings. This returns the old
/// value of the pointer, or null if it was not in the map.
void *updateGlobalMapping(const GlobalValue *GV, void *Addr);
/// getPointerToGlobalIfAvailable - This returns the address of the specified
/// global value if it is has already been codegen'd, otherwise it returns
/// null.
///
void *getPointerToGlobalIfAvailable(const GlobalValue *GV);
/// getPointerToGlobal - This returns the address of the specified global
/// value. This may involve code generation if it's a function. After
/// getting a pointer to GV, it and all globals it transitively refers to have
/// been passed to addGlobalMapping. You must clear the mapping for each
/// referred-to global before destroying it. If a referred-to global RTG is a
/// function and this ExecutionEngine is a JIT compiler, calling
/// updateGlobalMapping(RTG, 0) will leak the function's machine code, so you
/// should call freeMachineCodeForFunction(RTG) instead. Note that
/// optimizations can move and delete non-external GlobalValues without
/// notifying the ExecutionEngine.
///
void *getPointerToGlobal(const GlobalValue *GV);
/// getPointerToFunction - The different EE's represent function bodies in
/// different ways. They should each implement this to say what a function
/// pointer should look like. See getPointerToGlobal for the requirements on
/// destroying F and any GlobalValues it refers to.
///
virtual void *getPointerToFunction(Function *F) = 0;
/// getPointerToFunctionOrStub - If the specified function has been
/// code-gen'd, return a pointer to the function. If not, compile it, or use
/// a stub to implement lazy compilation if available. See getPointerToGlobal
/// for the requirements on destroying F and any GlobalValues it refers to.
///
virtual void *getPointerToFunctionOrStub(Function *F) {
// Default implementation, just codegen the function.
return getPointerToFunction(F);
}
/// getGlobalValueAtAddress - Return the LLVM global value object that starts
/// at the specified address.
///
const GlobalValue *getGlobalValueAtAddress(void *Addr);
void StoreValueToMemory(const GenericValue &Val, GenericValue *Ptr,
const Type *Ty);
void InitializeMemory(const Constant *Init, void *Addr);
/// recompileAndRelinkFunction - This method is used to force a function
/// which has already been compiled to be compiled again, possibly
/// after it has been modified. Then the entry to the old copy is overwritten
/// with a branch to the new copy. If there was no old copy, this acts
/// just like VM::getPointerToFunction().
///
virtual void *recompileAndRelinkFunction(Function *F) = 0;
/// freeMachineCodeForFunction - Release memory in the ExecutionEngine
/// corresponding to the machine code emitted to execute this function, useful
/// for garbage-collecting generated code.
///
virtual void freeMachineCodeForFunction(Function *F) = 0;
/// getOrEmitGlobalVariable - Return the address of the specified global
/// variable, possibly emitting it to memory if needed. This is used by the
/// Emitter. See getPointerToGlobal for the requirements on destroying GV and
/// any GlobalValues it refers to.
virtual void *getOrEmitGlobalVariable(const GlobalVariable *GV) {
return getPointerToGlobal((GlobalValue*)GV);
}
/// DisableLazyCompilation - If called, the JIT will abort if lazy compilation
/// is ever attempted.
void DisableLazyCompilation(bool Disabled = true) {
LazyCompilationDisabled = Disabled;
}
bool isLazyCompilationDisabled() const {
return LazyCompilationDisabled;
}
/// DisableGVCompilation - If called, the JIT will abort if it's asked to
/// allocate space and populate a GlobalVariable that is not internal to
/// the module.
void DisableGVCompilation(bool Disabled = true) {
GVCompilationDisabled = Disabled;
}
bool isGVCompilationDisabled() const {
return GVCompilationDisabled;
}
/// DisableSymbolSearching - If called, the JIT will not try to lookup unknown
/// symbols with dlsym. A client can still use InstallLazyFunctionCreator to
/// resolve symbols in a custom way.
void DisableSymbolSearching(bool Disabled = true) {
SymbolSearchingDisabled = Disabled;
}
bool isSymbolSearchingDisabled() const {
return SymbolSearchingDisabled;
}
/// EnableDlsymStubs -
void EnableDlsymStubs(bool Enabled = true) {
DlsymStubsEnabled = Enabled;
}
bool areDlsymStubsEnabled() const {
return DlsymStubsEnabled;
}
/// InstallLazyFunctionCreator - If an unknown function is needed, the
/// specified function pointer is invoked to create it. If it returns null,
/// the JIT will abort.
void InstallLazyFunctionCreator(void* (*P)(const std::string &)) {
LazyFunctionCreator = P;
}
/// InstallExceptionTableRegister - The JIT will use the given function
/// to register the exception tables it generates.
static void InstallExceptionTableRegister(void (*F)(void*)) {
ExceptionTableRegister = F;
}
/// RegisterTable - Registers the given pointer as an exception table. It uses
/// the ExceptionTableRegister function.
static void RegisterTable(void* res) {
if (ExceptionTableRegister)
ExceptionTableRegister(res);
}
protected:
explicit ExecutionEngine(ModuleProvider *P);
void emitGlobals();
// EmitGlobalVariable - This method emits the specified global variable to the
// address specified in GlobalAddresses, or allocates new memory if it's not
// already in the map.
void EmitGlobalVariable(const GlobalVariable *GV);
GenericValue getConstantValue(const Constant *C);
void LoadValueFromMemory(GenericValue &Result, GenericValue *Ptr,
const Type *Ty);
};
} // End llvm namespace
#endif