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https://github.com/c64scene-ar/llvm-6502.git
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d04a8d4b33
Sooooo many of these had incorrect or strange main module includes. I have manually inspected all of these, and fixed the main module include to be the nearest plausible thing I could find. If you own or care about any of these source files, I encourage you to take some time and check that these edits were sensible. I can't have broken anything (I strictly added headers, and reordered them, never removed), but they may not be the headers you'd really like to identify as containing the API being implemented. Many forward declarations and missing includes were added to a header files to allow them to parse cleanly when included first. The main module rule does in fact have its merits. =] git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169131 91177308-0d34-0410-b5e6-96231b3b80d8
181 lines
6.0 KiB
C++
181 lines
6.0 KiB
C++
//===-- MSP430BranchSelector.cpp - Emit long conditional branches ---------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains a pass that scans a machine function to determine which
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// conditional branches need more than 10 bits of displacement to reach their
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// target basic block. It does this in two passes; a calculation of basic block
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// positions pass, and a branch pseudo op to machine branch opcode pass. This
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// pass should be run last, just before the assembly printer.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "msp430-branch-select"
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#include "MSP430.h"
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#include "MSP430InstrInfo.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Target/TargetMachine.h"
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using namespace llvm;
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STATISTIC(NumExpanded, "Number of branches expanded to long format");
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namespace {
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struct MSP430BSel : public MachineFunctionPass {
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static char ID;
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MSP430BSel() : MachineFunctionPass(ID) {}
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/// BlockSizes - The sizes of the basic blocks in the function.
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std::vector<unsigned> BlockSizes;
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virtual bool runOnMachineFunction(MachineFunction &Fn);
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virtual const char *getPassName() const {
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return "MSP430 Branch Selector";
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}
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};
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char MSP430BSel::ID = 0;
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}
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/// createMSP430BranchSelectionPass - returns an instance of the Branch
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/// Selection Pass
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///
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FunctionPass *llvm::createMSP430BranchSelectionPass() {
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return new MSP430BSel();
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}
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bool MSP430BSel::runOnMachineFunction(MachineFunction &Fn) {
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const MSP430InstrInfo *TII =
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static_cast<const MSP430InstrInfo*>(Fn.getTarget().getInstrInfo());
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// Give the blocks of the function a dense, in-order, numbering.
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Fn.RenumberBlocks();
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BlockSizes.resize(Fn.getNumBlockIDs());
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// Measure each MBB and compute a size for the entire function.
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unsigned FuncSize = 0;
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for (MachineFunction::iterator MFI = Fn.begin(), E = Fn.end(); MFI != E;
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++MFI) {
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MachineBasicBlock *MBB = MFI;
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unsigned BlockSize = 0;
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for (MachineBasicBlock::iterator MBBI = MBB->begin(), EE = MBB->end();
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MBBI != EE; ++MBBI)
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BlockSize += TII->GetInstSizeInBytes(MBBI);
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BlockSizes[MBB->getNumber()] = BlockSize;
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FuncSize += BlockSize;
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}
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// If the entire function is smaller than the displacement of a branch field,
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// we know we don't need to shrink any branches in this function. This is a
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// common case.
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if (FuncSize < (1 << 9)) {
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BlockSizes.clear();
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return false;
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}
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// For each conditional branch, if the offset to its destination is larger
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// than the offset field allows, transform it into a long branch sequence
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// like this:
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// short branch:
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// bCC MBB
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// long branch:
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// b!CC $PC+6
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// b MBB
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//
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bool MadeChange = true;
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bool EverMadeChange = false;
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while (MadeChange) {
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// Iteratively expand branches until we reach a fixed point.
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MadeChange = false;
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for (MachineFunction::iterator MFI = Fn.begin(), E = Fn.end(); MFI != E;
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++MFI) {
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MachineBasicBlock &MBB = *MFI;
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unsigned MBBStartOffset = 0;
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for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
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I != E; ++I) {
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if ((I->getOpcode() != MSP430::JCC || I->getOperand(0).isImm()) &&
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I->getOpcode() != MSP430::JMP) {
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MBBStartOffset += TII->GetInstSizeInBytes(I);
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continue;
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}
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// Determine the offset from the current branch to the destination
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// block.
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MachineBasicBlock *Dest = I->getOperand(0).getMBB();
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int BranchSize;
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if (Dest->getNumber() <= MBB.getNumber()) {
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// If this is a backwards branch, the delta is the offset from the
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// start of this block to this branch, plus the sizes of all blocks
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// from this block to the dest.
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BranchSize = MBBStartOffset;
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for (unsigned i = Dest->getNumber(), e = MBB.getNumber(); i != e; ++i)
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BranchSize += BlockSizes[i];
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} else {
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// Otherwise, add the size of the blocks between this block and the
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// dest to the number of bytes left in this block.
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BranchSize = -MBBStartOffset;
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for (unsigned i = MBB.getNumber(), e = Dest->getNumber(); i != e; ++i)
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BranchSize += BlockSizes[i];
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}
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// If this branch is in range, ignore it.
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if (isInt<10>(BranchSize)) {
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MBBStartOffset += 2;
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continue;
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}
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// Otherwise, we have to expand it to a long branch.
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unsigned NewSize;
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MachineInstr *OldBranch = I;
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DebugLoc dl = OldBranch->getDebugLoc();
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if (I->getOpcode() == MSP430::JMP) {
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NewSize = 4;
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} else {
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// The BCC operands are:
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// 0. MSP430 branch predicate
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// 1. Target MBB
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SmallVector<MachineOperand, 1> Cond;
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Cond.push_back(I->getOperand(1));
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// Jump over the uncond branch inst (i.e. $+6) on opposite condition.
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TII->ReverseBranchCondition(Cond);
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BuildMI(MBB, I, dl, TII->get(MSP430::JCC))
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.addImm(4).addOperand(Cond[0]);
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NewSize = 6;
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}
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// Uncond branch to the real destination.
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I = BuildMI(MBB, I, dl, TII->get(MSP430::Bi)).addMBB(Dest);
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// Remove the old branch from the function.
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OldBranch->eraseFromParent();
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// Remember that this instruction is NewSize bytes, increase the size of the
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// block by NewSize-2, remember to iterate.
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BlockSizes[MBB.getNumber()] += NewSize-2;
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MBBStartOffset += NewSize;
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++NumExpanded;
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MadeChange = true;
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}
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}
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EverMadeChange |= MadeChange;
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}
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BlockSizes.clear();
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return true;
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}
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