mirror of
https://github.com/c64scene-ar/llvm-6502.git
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ae3a0be92e
integer and floating-point opcodes, introducing FAdd, FSub, and FMul. For now, the AsmParser, BitcodeReader, and IRBuilder all preserve backwards compatability, and the Core LLVM APIs preserve backwards compatibility for IR producers. Most front-ends won't need to change immediately. This implements the first step of the plan outlined here: http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72897 91177308-0d34-0410-b5e6-96231b3b80d8
31 lines
951 B
LLVM
31 lines
951 B
LLVM
; RUN: llvm-as < %s | llc -march=x86 | not grep lea
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; RUN: llvm-as < %s | llc -march=x86-64 | not grep lea
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@B = external global [1000 x float], align 32
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@A = external global [1000 x float], align 32
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@P = external global [1000 x i32], align 32
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define void @foo(i32 %m) {
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entry:
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%tmp1 = icmp sgt i32 %m, 0
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br i1 %tmp1, label %bb, label %return
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bb:
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%i.019.0 = phi i32 [ %indvar.next, %bb ], [ 0, %entry ]
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%tmp2 = getelementptr [1000 x float]* @B, i32 0, i32 %i.019.0
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%tmp3 = load float* %tmp2, align 4
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%tmp4 = fmul float %tmp3, 2.000000e+00
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%tmp5 = getelementptr [1000 x float]* @A, i32 0, i32 %i.019.0
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store float %tmp4, float* %tmp5, align 4
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%tmp8 = shl i32 %i.019.0, 1
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%tmp9 = add i32 %tmp8, 64
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%tmp10 = getelementptr [1000 x i32]* @P, i32 0, i32 %i.019.0
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store i32 %tmp9, i32* %tmp10, align 4
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%indvar.next = add i32 %i.019.0, 1
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%exitcond = icmp eq i32 %indvar.next, %m
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br i1 %exitcond, label %return, label %bb
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return:
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ret void
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}
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