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359b65f782
allocaton on the X86 to add information to the machine code denoting that our floating point stackifier cannot handle virtual point register that are alive across basic blocks. This pass adds an implicit def of all virtual floating point register at the end of each basic block. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10446 91177308-0d34-0410-b5e6-96231b3b80d8
84 lines
2.9 KiB
C++
84 lines
2.9 KiB
C++
//===-- X86.h - Top-level interface for X86 representation ------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the entry points for global functions defined in the x86
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// target library, as used by the LLVM JIT.
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//
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//===----------------------------------------------------------------------===//
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#ifndef TARGET_X86_H
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#define TARGET_X86_H
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#include <iosfwd>
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namespace llvm {
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class TargetMachine;
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class FunctionPass;
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/// createX86SimpleInstructionSelector - This pass converts an LLVM function
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/// into a machine code representation in a very simple peep-hole fashion. The
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/// generated code sucks but the implementation is nice and simple.
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///
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FunctionPass *createX86SimpleInstructionSelector(TargetMachine &TM);
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/// createX86PatternInstructionSelector - This pass converts an LLVM function
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/// into a machine code representation using pattern matching and a machine
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/// description file.
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///
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FunctionPass *createX86PatternInstructionSelector(TargetMachine &TM);
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/// createX86SSAPeepholeOptimizerPass - Create a pass to perform SSA-based X86
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/// specific peephole optimizations.
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///
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FunctionPass *createX86SSAPeepholeOptimizerPass();
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/// createX86PeepholeOptimizer - Create a pass to perform X86 specific peephole
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/// optimizations.
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///
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FunctionPass *createX86PeepholeOptimizerPass();
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/// createX86FloatingPointKiller - This function returns a pass which
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/// kills every floating point register at the end of each basic block
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/// because our FloatingPointStackifier cannot handle them.
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///
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FunctionPass *createX86FloatingPointKillerPass();
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/// createX86FloatingPointStackifierPass - This function returns a pass which
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/// converts floating point register references and pseudo instructions into
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/// floating point stack references and physical instructions.
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///
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FunctionPass *createX86FloatingPointStackifierPass();
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/// createX86CodePrinterPass - Returns a pass that prints the X86
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/// assembly code for a MachineFunction to the given output stream,
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/// using the given target machine description. This should work
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/// regardless of whether the function is in SSA form.
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///
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FunctionPass *createX86CodePrinterPass(std::ostream &o,TargetMachine &tm);
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/// createX86EmitCodeToMemory - Returns a pass that converts a register
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/// allocated function into raw machine code in a dynamically
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/// allocated chunk of memory.
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///
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FunctionPass *createEmitX86CodeToMemory();
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// Defines symbolic names for X86 registers. This defines a mapping from
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// register name to register number.
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//
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} // End llvm namespace
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#include "X86GenRegisterNames.inc"
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// Defines symbolic names for the X86 instructions.
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//
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#include "X86GenInstrNames.inc"
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#endif
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