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behavior based on other files defining DEBUG_TYPE, which means it cannot define DEBUG_TYPE at all. This is actually better IMO as it forces folks to define relevant DEBUG_TYPEs for their files. However, it requires all files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't already. I've updated all such files in LLVM and will do the same for other upstream projects. This still leaves one important change in how LLVM uses the DEBUG_TYPE macro going forward: we need to only define the macro *after* header files have been #include-ed. Previously, this wasn't possible because Debug.h required the macro to be pre-defined. This commit removes that. By defining DEBUG_TYPE after the includes two things are fixed: - Header files that need to provide a DEBUG_TYPE for some inline code can do so by defining the macro before their inline code and undef-ing it afterward so the macro does not escape. - We no longer have rampant ODR violations due to including headers with different DEBUG_TYPE definitions. This may be mostly an academic violation today, but with modules these types of violations are easy to check for and potentially very relevant. Where necessary to suppor headers with DEBUG_TYPE, I have moved the definitions below the includes in this commit. I plan to move the rest of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big enough. The comments in Debug.h, which were hilariously out of date already, have been updated to reflect the recommended practice going forward. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206822 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
Unix | ||
Windows | ||
Allocator.cpp | ||
APFloat.cpp | ||
APInt.cpp | ||
APSInt.cpp | ||
ARMBuildAttrs.cpp | ||
Atomic.cpp | ||
BlockFrequency.cpp | ||
BranchProbability.cpp | ||
circular_raw_ostream.cpp | ||
CMakeLists.txt | ||
CommandLine.cpp | ||
Compression.cpp | ||
ConvertUTF.c | ||
ConvertUTFWrapper.cpp | ||
COPYRIGHT.regex | ||
CrashRecoveryContext.cpp | ||
DAGDeltaAlgorithm.cpp | ||
DataExtractor.cpp | ||
DataStream.cpp | ||
Debug.cpp | ||
DeltaAlgorithm.cpp | ||
Disassembler.cpp | ||
Dwarf.cpp | ||
DynamicLibrary.cpp | ||
Errno.cpp | ||
ErrorHandling.cpp | ||
FileOutputBuffer.cpp | ||
FileUtilities.cpp | ||
FoldingSet.cpp | ||
FormattedStream.cpp | ||
GraphWriter.cpp | ||
Hashing.cpp | ||
Host.cpp | ||
IncludeFile.cpp | ||
IntEqClasses.cpp | ||
IntervalMap.cpp | ||
IntrusiveRefCntPtr.cpp | ||
IsInf.cpp | ||
IsNAN.cpp | ||
LEB128.cpp | ||
LineIterator.cpp | ||
LLVMBuild.txt | ||
Locale.cpp | ||
LockFileManager.cpp | ||
Makefile | ||
ManagedStatic.cpp | ||
MD5.cpp | ||
Memory.cpp | ||
MemoryBuffer.cpp | ||
MemoryObject.cpp | ||
Mutex.cpp | ||
Path.cpp | ||
PluginLoader.cpp | ||
PrettyStackTrace.cpp | ||
Process.cpp | ||
Program.cpp | ||
raw_os_ostream.cpp | ||
raw_ostream.cpp | ||
README.txt.system | ||
regcclass.h | ||
regcname.h | ||
regcomp.c | ||
regengine.inc | ||
regerror.c | ||
regex2.h | ||
regex_impl.h | ||
Regex.cpp | ||
regexec.c | ||
regfree.c | ||
regstrlcpy.c | ||
regutils.h | ||
RWMutex.cpp | ||
SearchForAddressOfSpecialSymbol.cpp | ||
Signals.cpp | ||
SmallPtrSet.cpp | ||
SmallVector.cpp | ||
SourceMgr.cpp | ||
Statistic.cpp | ||
StreamableMemoryObject.cpp | ||
StringExtras.cpp | ||
StringMap.cpp | ||
StringPool.cpp | ||
StringRef.cpp | ||
StringRefMemoryObject.cpp | ||
system_error.cpp | ||
SystemUtils.cpp | ||
TargetRegistry.cpp | ||
Threading.cpp | ||
ThreadLocal.cpp | ||
Timer.cpp | ||
TimeValue.cpp | ||
ToolOutputFile.cpp | ||
Triple.cpp | ||
Twine.cpp | ||
Unicode.cpp | ||
Valgrind.cpp | ||
Watchdog.cpp | ||
YAMLParser.cpp | ||
YAMLTraits.cpp |
Design Of lib/System ==================== The software in this directory is designed to completely shield LLVM from any and all operating system specific functionality. It is not intended to be a complete operating system wrapper (such as ACE), but only to provide the functionality necessary to support LLVM. The software located here, of necessity, has very specific and stringent design rules. Violation of these rules means that cracks in the shield could form and the primary goal of the library is defeated. By consistently using this library, LLVM becomes more easily ported to new platforms since the only thing requiring porting is this library. Complete documentation for the library can be found in the file: llvm/docs/SystemLibrary.html or at this URL: http://llvm.org/docs/SystemLibrary.html While we recommend that you read the more detailed documentation, for the impatient, here's a high level summary of the library's requirements. 1. No system header files are to be exposed through the interface. 2. Std C++ and Std C header files are okay to be exposed through the interface. 3. No exposed system-specific functions. 4. No exposed system-specific data. 5. Data in lib/System classes must use only simple C++ intrinsic types. 6. Errors are handled by returning "true" and setting an optional std::string 7. Library must not throw any exceptions, period. 8. Interface functions must not have throw() specifications. 9. No duplicate function impementations are permitted within an operating system class. To accomplish these requirements, the library has numerous design criteria that must be satisfied. Here's a high level summary of the library's design criteria: 1. No unused functionality (only what LLVM needs) 2. High-Level Interfaces 3. Use Opaque Classes 4. Common Implementations 5. Multiple Implementations 6. Minimize Memory Allocation 7. No Virtual Methods