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https://github.com/c64scene-ar/llvm-6502.git
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6035518e3b
shorter/easier and have the DAG use that to do the same lookup. This can be used in the future for TargetMachine based caching lookups from the MachineFunction easily. Update the MIPS subtarget switching machinery to update this pointer at the same time it runs. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214838 91177308-0d34-0410-b5e6-96231b3b80d8
379 lines
9.8 KiB
C++
379 lines
9.8 KiB
C++
//===-- SILowerControlFlow.cpp - Use predicates for control flow ----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// \brief Insert wait instructions for memory reads and writes.
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///
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/// Memory reads and writes are issued asynchronously, so we need to insert
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/// S_WAITCNT instructions when we want to access any of their results or
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/// overwrite any register that's used asynchronously.
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//
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//===----------------------------------------------------------------------===//
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#include "AMDGPU.h"
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#include "AMDGPUSubtarget.h"
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#include "SIInstrInfo.h"
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#include "SIMachineFunctionInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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using namespace llvm;
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namespace {
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/// \brief One variable for each of the hardware counters
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typedef union {
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struct {
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unsigned VM;
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unsigned EXP;
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unsigned LGKM;
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} Named;
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unsigned Array[3];
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} Counters;
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typedef Counters RegCounters[512];
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typedef std::pair<unsigned, unsigned> RegInterval;
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class SIInsertWaits : public MachineFunctionPass {
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private:
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static char ID;
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const SIInstrInfo *TII;
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const SIRegisterInfo *TRI;
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const MachineRegisterInfo *MRI;
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/// \brief Constant hardware limits
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static const Counters WaitCounts;
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/// \brief Constant zero value
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static const Counters ZeroCounts;
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/// \brief Counter values we have already waited on.
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Counters WaitedOn;
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/// \brief Counter values for last instruction issued.
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Counters LastIssued;
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/// \brief Registers used by async instructions.
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RegCounters UsedRegs;
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/// \brief Registers defined by async instructions.
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RegCounters DefinedRegs;
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/// \brief Different export instruction types seen since last wait.
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unsigned ExpInstrTypesSeen;
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/// \brief Get increment/decrement amount for this instruction.
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Counters getHwCounts(MachineInstr &MI);
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/// \brief Is operand relevant for async execution?
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bool isOpRelevant(MachineOperand &Op);
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/// \brief Get register interval an operand affects.
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RegInterval getRegInterval(MachineOperand &Op);
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/// \brief Handle instructions async components
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void pushInstruction(MachineInstr &MI);
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/// \brief Insert the actual wait instruction
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bool insertWait(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator I,
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const Counters &Counts);
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/// \brief Do we need def2def checks?
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bool unorderedDefines(MachineInstr &MI);
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/// \brief Resolve all operand dependencies to counter requirements
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Counters handleOperands(MachineInstr &MI);
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public:
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SIInsertWaits(TargetMachine &tm) :
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MachineFunctionPass(ID),
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TII(nullptr),
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TRI(nullptr),
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ExpInstrTypesSeen(0) { }
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bool runOnMachineFunction(MachineFunction &MF) override;
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const char *getPassName() const override {
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return "SI insert wait instructions";
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}
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};
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} // End anonymous namespace
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char SIInsertWaits::ID = 0;
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const Counters SIInsertWaits::WaitCounts = { { 15, 7, 7 } };
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const Counters SIInsertWaits::ZeroCounts = { { 0, 0, 0 } };
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FunctionPass *llvm::createSIInsertWaits(TargetMachine &tm) {
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return new SIInsertWaits(tm);
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}
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Counters SIInsertWaits::getHwCounts(MachineInstr &MI) {
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uint64_t TSFlags = TII->get(MI.getOpcode()).TSFlags;
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Counters Result;
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Result.Named.VM = !!(TSFlags & SIInstrFlags::VM_CNT);
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// Only consider stores or EXP for EXP_CNT
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Result.Named.EXP = !!(TSFlags & SIInstrFlags::EXP_CNT &&
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(MI.getOpcode() == AMDGPU::EXP || MI.getDesc().mayStore()));
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// LGKM may uses larger values
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if (TSFlags & SIInstrFlags::LGKM_CNT) {
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if (TII->isSMRD(MI.getOpcode())) {
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MachineOperand &Op = MI.getOperand(0);
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assert(Op.isReg() && "First LGKM operand must be a register!");
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unsigned Reg = Op.getReg();
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unsigned Size = TRI->getMinimalPhysRegClass(Reg)->getSize();
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Result.Named.LGKM = Size > 4 ? 2 : 1;
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} else {
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// DS
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Result.Named.LGKM = 1;
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}
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} else {
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Result.Named.LGKM = 0;
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}
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return Result;
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}
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bool SIInsertWaits::isOpRelevant(MachineOperand &Op) {
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// Constants are always irrelevant
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if (!Op.isReg())
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return false;
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// Defines are always relevant
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if (Op.isDef())
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return true;
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// For exports all registers are relevant
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MachineInstr &MI = *Op.getParent();
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if (MI.getOpcode() == AMDGPU::EXP)
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return true;
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// For stores the stored value is also relevant
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if (!MI.getDesc().mayStore())
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return false;
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for (MachineInstr::mop_iterator I = MI.operands_begin(),
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E = MI.operands_end(); I != E; ++I) {
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if (I->isReg() && I->isUse())
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return Op.isIdenticalTo(*I);
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}
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return false;
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}
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RegInterval SIInsertWaits::getRegInterval(MachineOperand &Op) {
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if (!Op.isReg() || !TRI->isInAllocatableClass(Op.getReg()))
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return std::make_pair(0, 0);
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unsigned Reg = Op.getReg();
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unsigned Size = TRI->getMinimalPhysRegClass(Reg)->getSize();
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assert(Size >= 4);
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RegInterval Result;
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Result.first = TRI->getEncodingValue(Reg);
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Result.second = Result.first + Size / 4;
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return Result;
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}
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void SIInsertWaits::pushInstruction(MachineInstr &MI) {
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// Get the hardware counter increments and sum them up
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Counters Increment = getHwCounts(MI);
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unsigned Sum = 0;
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for (unsigned i = 0; i < 3; ++i) {
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LastIssued.Array[i] += Increment.Array[i];
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Sum += Increment.Array[i];
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}
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// If we don't increase anything then that's it
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if (Sum == 0)
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return;
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// Remember which export instructions we have seen
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if (Increment.Named.EXP) {
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ExpInstrTypesSeen |= MI.getOpcode() == AMDGPU::EXP ? 1 : 2;
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}
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for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
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MachineOperand &Op = MI.getOperand(i);
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if (!isOpRelevant(Op))
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continue;
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RegInterval Interval = getRegInterval(Op);
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for (unsigned j = Interval.first; j < Interval.second; ++j) {
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// Remember which registers we define
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if (Op.isDef())
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DefinedRegs[j] = LastIssued;
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// and which one we are using
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if (Op.isUse())
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UsedRegs[j] = LastIssued;
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}
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}
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}
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bool SIInsertWaits::insertWait(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator I,
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const Counters &Required) {
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// End of program? No need to wait on anything
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if (I != MBB.end() && I->getOpcode() == AMDGPU::S_ENDPGM)
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return false;
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// Figure out if the async instructions execute in order
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bool Ordered[3];
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// VM_CNT is always ordered
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Ordered[0] = true;
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// EXP_CNT is unordered if we have both EXP & VM-writes
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Ordered[1] = ExpInstrTypesSeen == 3;
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// LGKM_CNT is handled as always unordered. TODO: Handle LDS and GDS
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Ordered[2] = false;
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// The values we are going to put into the S_WAITCNT instruction
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Counters Counts = WaitCounts;
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// Do we really need to wait?
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bool NeedWait = false;
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for (unsigned i = 0; i < 3; ++i) {
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if (Required.Array[i] <= WaitedOn.Array[i])
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continue;
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NeedWait = true;
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if (Ordered[i]) {
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unsigned Value = LastIssued.Array[i] - Required.Array[i];
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// Adjust the value to the real hardware possibilities.
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Counts.Array[i] = std::min(Value, WaitCounts.Array[i]);
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} else
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Counts.Array[i] = 0;
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// Remember on what we have waited on.
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WaitedOn.Array[i] = LastIssued.Array[i] - Counts.Array[i];
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}
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if (!NeedWait)
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return false;
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// Reset EXP_CNT instruction types
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if (Counts.Named.EXP == 0)
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ExpInstrTypesSeen = 0;
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// Build the wait instruction
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BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_WAITCNT))
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.addImm((Counts.Named.VM & 0xF) |
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((Counts.Named.EXP & 0x7) << 4) |
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((Counts.Named.LGKM & 0x7) << 8));
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return true;
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}
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/// \brief helper function for handleOperands
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static void increaseCounters(Counters &Dst, const Counters &Src) {
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for (unsigned i = 0; i < 3; ++i)
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Dst.Array[i] = std::max(Dst.Array[i], Src.Array[i]);
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}
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Counters SIInsertWaits::handleOperands(MachineInstr &MI) {
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Counters Result = ZeroCounts;
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// S_SENDMSG implicitly waits for all outstanding LGKM transfers to finish,
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// but we also want to wait for any other outstanding transfers before
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// signalling other hardware blocks
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if (MI.getOpcode() == AMDGPU::S_SENDMSG)
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return LastIssued;
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// For each register affected by this
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// instruction increase the result sequence
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for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
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MachineOperand &Op = MI.getOperand(i);
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RegInterval Interval = getRegInterval(Op);
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for (unsigned j = Interval.first; j < Interval.second; ++j) {
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if (Op.isDef()) {
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increaseCounters(Result, UsedRegs[j]);
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increaseCounters(Result, DefinedRegs[j]);
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}
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if (Op.isUse())
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increaseCounters(Result, DefinedRegs[j]);
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}
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}
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return Result;
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}
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// FIXME: Insert waits listed in Table 4.2 "Required User-Inserted Wait States"
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// around other non-memory instructions.
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bool SIInsertWaits::runOnMachineFunction(MachineFunction &MF) {
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bool Changes = false;
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TII = static_cast<const SIInstrInfo *>(MF.getSubtarget().getInstrInfo());
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TRI =
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static_cast<const SIRegisterInfo *>(MF.getSubtarget().getRegisterInfo());
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MRI = &MF.getRegInfo();
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WaitedOn = ZeroCounts;
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LastIssued = ZeroCounts;
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memset(&UsedRegs, 0, sizeof(UsedRegs));
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memset(&DefinedRegs, 0, sizeof(DefinedRegs));
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for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
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BI != BE; ++BI) {
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MachineBasicBlock &MBB = *BI;
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for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
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I != E; ++I) {
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Changes |= insertWait(MBB, I, handleOperands(*I));
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pushInstruction(*I);
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}
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// Wait for everything at the end of the MBB
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Changes |= insertWait(MBB, MBB.getFirstTerminator(), LastIssued);
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}
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return Changes;
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}
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