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https://github.com/c64scene-ar/llvm-6502.git
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7b837d8c75
This adds a second implementation of the AArch64 architecture to LLVM, accessible in parallel via the "arm64" triple. The plan over the coming weeks & months is to merge the two into a single backend, during which time thorough code review should naturally occur. Everything will be easier with the target in-tree though, hence this commit. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205090 91177308-0d34-0410-b5e6-96231b3b80d8
37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
//=====-- ARM64MCAsmInfo.h - ARM64 asm properties -----------*- C++ -*--====//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the ARM64MCAsmInfo class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef ARM64TARGETASMINFO_H
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#define ARM64TARGETASMINFO_H
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#include "llvm/MC/MCAsmInfoDarwin.h"
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namespace llvm {
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class Target;
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class StringRef;
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class MCStreamer;
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struct ARM64MCAsmInfoDarwin : public MCAsmInfoDarwin {
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explicit ARM64MCAsmInfoDarwin();
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virtual const MCExpr *getExprForPersonalitySymbol(const MCSymbol *Sym,
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unsigned Encoding,
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MCStreamer &Streamer) const;
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};
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struct ARM64MCAsmInfoELF : public MCAsmInfo {
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explicit ARM64MCAsmInfoELF();
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};
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} // namespace llvm
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#endif
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