llvm-6502/test/CodeGen/ARM/vldlane.ll
Saleem Abdulrasool 27b1252c13 ARM: fixup more tests to specify the target more explicitly
This changes the tests that were targeting ARM EABI to explicitly specify the
environment rather than relying on the default.  This breaks with the new
Windows on ARM support when running the tests on Windows where the default
environment is no longer EABI.

Take the opportunity to avoid a pointless redirect (helps when trying to debug
with providing a command line invocation which can be copy and pasted) and
removing a few greps in favour of FileCheck.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205541 91177308-0d34-0410-b5e6-96231b3b80d8
2014-04-03 16:01:44 +00:00

524 lines
24 KiB
LLVM

; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon %s -o - | FileCheck %s
; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon -regalloc=basic %s -o - \
; RUN: | FileCheck %s
define <8 x i8> @vld1lanei8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK-LABEL: vld1lanei8:
;Check the (default) alignment value.
;CHECK: vld1.8 {d16[3]}, [r0]
%tmp1 = load <8 x i8>* %B
%tmp2 = load i8* %A, align 8
%tmp3 = insertelement <8 x i8> %tmp1, i8 %tmp2, i32 3
ret <8 x i8> %tmp3
}
define <4 x i16> @vld1lanei16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK-LABEL: vld1lanei16:
;Check the alignment value. Max for this instruction is 16 bits:
;CHECK: vld1.16 {d16[2]}, [r0:16]
%tmp1 = load <4 x i16>* %B
%tmp2 = load i16* %A, align 8
%tmp3 = insertelement <4 x i16> %tmp1, i16 %tmp2, i32 2
ret <4 x i16> %tmp3
}
define <2 x i32> @vld1lanei32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK-LABEL: vld1lanei32:
;Check the alignment value. Max for this instruction is 32 bits:
;CHECK: vld1.32 {d16[1]}, [r0:32]
%tmp1 = load <2 x i32>* %B
%tmp2 = load i32* %A, align 8
%tmp3 = insertelement <2 x i32> %tmp1, i32 %tmp2, i32 1
ret <2 x i32> %tmp3
}
define <2 x i32> @vld1lanei32a32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK-LABEL: vld1lanei32a32:
;Check the alignment value. Legal values are none or :32.
;CHECK: vld1.32 {d16[1]}, [r0:32]
%tmp1 = load <2 x i32>* %B
%tmp2 = load i32* %A, align 4
%tmp3 = insertelement <2 x i32> %tmp1, i32 %tmp2, i32 1
ret <2 x i32> %tmp3
}
define <2 x float> @vld1lanef(float* %A, <2 x float>* %B) nounwind {
;CHECK-LABEL: vld1lanef:
;CHECK: vld1.32 {d16[1]}, [r0:32]
%tmp1 = load <2 x float>* %B
%tmp2 = load float* %A, align 4
%tmp3 = insertelement <2 x float> %tmp1, float %tmp2, i32 1
ret <2 x float> %tmp3
}
define <16 x i8> @vld1laneQi8(i8* %A, <16 x i8>* %B) nounwind {
;CHECK-LABEL: vld1laneQi8:
;CHECK: vld1.8 {d17[1]}, [r0]
%tmp1 = load <16 x i8>* %B
%tmp2 = load i8* %A, align 8
%tmp3 = insertelement <16 x i8> %tmp1, i8 %tmp2, i32 9
ret <16 x i8> %tmp3
}
define <8 x i16> @vld1laneQi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK-LABEL: vld1laneQi16:
;CHECK: vld1.16 {d17[1]}, [r0:16]
%tmp1 = load <8 x i16>* %B
%tmp2 = load i16* %A, align 8
%tmp3 = insertelement <8 x i16> %tmp1, i16 %tmp2, i32 5
ret <8 x i16> %tmp3
}
define <4 x i32> @vld1laneQi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK-LABEL: vld1laneQi32:
;CHECK: vld1.32 {d17[1]}, [r0:32]
%tmp1 = load <4 x i32>* %B
%tmp2 = load i32* %A, align 8
%tmp3 = insertelement <4 x i32> %tmp1, i32 %tmp2, i32 3
ret <4 x i32> %tmp3
}
define <4 x float> @vld1laneQf(float* %A, <4 x float>* %B) nounwind {
;CHECK-LABEL: vld1laneQf:
;CHECK: vld1.32 {d16[0]}, [r0:32]
%tmp1 = load <4 x float>* %B
%tmp2 = load float* %A
%tmp3 = insertelement <4 x float> %tmp1, float %tmp2, i32 0
ret <4 x float> %tmp3
}
%struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> }
%struct.__neon_int16x4x2_t = type { <4 x i16>, <4 x i16> }
%struct.__neon_int32x2x2_t = type { <2 x i32>, <2 x i32> }
%struct.__neon_float32x2x2_t = type { <2 x float>, <2 x float> }
%struct.__neon_int16x8x2_t = type { <8 x i16>, <8 x i16> }
%struct.__neon_int32x4x2_t = type { <4 x i32>, <4 x i32> }
%struct.__neon_float32x4x2_t = type { <4 x float>, <4 x float> }
define <8 x i8> @vld2lanei8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK-LABEL: vld2lanei8:
;Check the alignment value. Max for this instruction is 16 bits:
;CHECK: vld2.8 {d16[1], d17[1]}, [r0:16]
%tmp1 = load <8 x i8>* %B
%tmp2 = call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 4)
%tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 1
%tmp5 = add <8 x i8> %tmp3, %tmp4
ret <8 x i8> %tmp5
}
define <4 x i16> @vld2lanei16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK-LABEL: vld2lanei16:
;Check the alignment value. Max for this instruction is 32 bits:
;CHECK: vld2.16 {d16[1], d17[1]}, [r0:32]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
%tmp2 = call %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8)
%tmp3 = extractvalue %struct.__neon_int16x4x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int16x4x2_t %tmp2, 1
%tmp5 = add <4 x i16> %tmp3, %tmp4
ret <4 x i16> %tmp5
}
define <2 x i32> @vld2lanei32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK-LABEL: vld2lanei32:
;CHECK: vld2.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
%tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1
%tmp5 = add <2 x i32> %tmp3, %tmp4
ret <2 x i32> %tmp5
}
;Check for a post-increment updating load.
define <2 x i32> @vld2lanei32_update(i32** %ptr, <2 x i32>* %B) nounwind {
;CHECK-LABEL: vld2lanei32_update:
;CHECK: vld2.32 {d16[1], d17[1]}, [{{r[0-9]+}}]!
%A = load i32** %ptr
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
%tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1
%tmp5 = add <2 x i32> %tmp3, %tmp4
%tmp6 = getelementptr i32* %A, i32 2
store i32* %tmp6, i32** %ptr
ret <2 x i32> %tmp5
}
define <2 x float> @vld2lanef(float* %A, <2 x float>* %B) nounwind {
;CHECK-LABEL: vld2lanef:
;CHECK: vld2.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>* %B
%tmp2 = call %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_float32x2x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_float32x2x2_t %tmp2, 1
%tmp5 = fadd <2 x float> %tmp3, %tmp4
ret <2 x float> %tmp5
}
define <8 x i16> @vld2laneQi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK-LABEL: vld2laneQi16:
;Check the (default) alignment.
;CHECK: vld2.16 {d17[1], d19[1]}, [{{r[0-9]+}}]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
%tmp2 = call %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 5, i32 1)
%tmp3 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 1
%tmp5 = add <8 x i16> %tmp3, %tmp4
ret <8 x i16> %tmp5
}
define <4 x i32> @vld2laneQi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK-LABEL: vld2laneQi32:
;Check the alignment value. Max for this instruction is 64 bits:
;CHECK: vld2.32 {d17[0], d19[0]}, [{{r[0-9]+}}:64]
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>* %B
%tmp2 = call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 16)
%tmp3 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 1
%tmp5 = add <4 x i32> %tmp3, %tmp4
ret <4 x i32> %tmp5
}
define <4 x float> @vld2laneQf(float* %A, <4 x float>* %B) nounwind {
;CHECK-LABEL: vld2laneQf:
;CHECK: vld2.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>* %B
%tmp2 = call %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_float32x4x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_float32x4x2_t %tmp2, 1
%tmp5 = fadd <4 x float> %tmp3, %tmp4
ret <4 x float> %tmp5
}
declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
declare %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2lane.v4i16(i8*, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
declare %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32(i8*, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
declare %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2lane.v2f32(i8*, <2 x float>, <2 x float>, i32, i32) nounwind readonly
declare %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16(i8*, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly
declare %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2lane.v4i32(i8*, <4 x i32>, <4 x i32>, i32, i32) nounwind readonly
declare %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2lane.v4f32(i8*, <4 x float>, <4 x float>, i32, i32) nounwind readonly
%struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> }
%struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> }
%struct.__neon_int32x2x3_t = type { <2 x i32>, <2 x i32>, <2 x i32> }
%struct.__neon_float32x2x3_t = type { <2 x float>, <2 x float>, <2 x float> }
%struct.__neon_int16x8x3_t = type { <8 x i16>, <8 x i16>, <8 x i16> }
%struct.__neon_int32x4x3_t = type { <4 x i32>, <4 x i32>, <4 x i32> }
%struct.__neon_float32x4x3_t = type { <4 x float>, <4 x float>, <4 x float> }
define <8 x i8> @vld3lanei8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK-LABEL: vld3lanei8:
;CHECK: vld3.8
%tmp1 = load <8 x i8>* %B
%tmp2 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 2
%tmp6 = add <8 x i8> %tmp3, %tmp4
%tmp7 = add <8 x i8> %tmp5, %tmp6
ret <8 x i8> %tmp7
}
define <4 x i16> @vld3lanei16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK-LABEL: vld3lanei16:
;Check the (default) alignment value. VLD3 does not support alignment.
;CHECK: vld3.16 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
%tmp2 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8)
%tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 2
%tmp6 = add <4 x i16> %tmp3, %tmp4
%tmp7 = add <4 x i16> %tmp5, %tmp6
ret <4 x i16> %tmp7
}
define <2 x i32> @vld3lanei32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK-LABEL: vld3lanei32:
;CHECK: vld3.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
%tmp2 = call %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 2
%tmp6 = add <2 x i32> %tmp3, %tmp4
%tmp7 = add <2 x i32> %tmp5, %tmp6
ret <2 x i32> %tmp7
}
define <2 x float> @vld3lanef(float* %A, <2 x float>* %B) nounwind {
;CHECK-LABEL: vld3lanef:
;CHECK: vld3.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>* %B
%tmp2 = call %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 2
%tmp6 = fadd <2 x float> %tmp3, %tmp4
%tmp7 = fadd <2 x float> %tmp5, %tmp6
ret <2 x float> %tmp7
}
define <8 x i16> @vld3laneQi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK-LABEL: vld3laneQi16:
;Check the (default) alignment value. VLD3 does not support alignment.
;CHECK: vld3.16 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
%tmp2 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 8)
%tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 2
%tmp6 = add <8 x i16> %tmp3, %tmp4
%tmp7 = add <8 x i16> %tmp5, %tmp6
ret <8 x i16> %tmp7
}
;Check for a post-increment updating load with register increment.
define <8 x i16> @vld3laneQi16_update(i16** %ptr, <8 x i16>* %B, i32 %inc) nounwind {
;CHECK-LABEL: vld3laneQi16_update:
;CHECK: vld3.16 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}], {{r[0-9]+}}
%A = load i16** %ptr
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
%tmp2 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 8)
%tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 2
%tmp6 = add <8 x i16> %tmp3, %tmp4
%tmp7 = add <8 x i16> %tmp5, %tmp6
%tmp8 = getelementptr i16* %A, i32 %inc
store i16* %tmp8, i16** %ptr
ret <8 x i16> %tmp7
}
define <4 x i32> @vld3laneQi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK-LABEL: vld3laneQi32:
;CHECK: vld3.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>* %B
%tmp2 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 3, i32 1)
%tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 2
%tmp6 = add <4 x i32> %tmp3, %tmp4
%tmp7 = add <4 x i32> %tmp5, %tmp6
ret <4 x i32> %tmp7
}
define <4 x float> @vld3laneQf(float* %A, <4 x float>* %B) nounwind {
;CHECK-LABEL: vld3laneQf:
;CHECK: vld3.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>* %B
%tmp2 = call %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 2
%tmp6 = fadd <4 x float> %tmp3, %tmp4
%tmp7 = fadd <4 x float> %tmp5, %tmp6
ret <4 x float> %tmp7
}
declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
declare %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3lane.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
declare %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3lane.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, i32, i32) nounwind readonly
declare %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly
declare %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3lane.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, i32, i32) nounwind readonly
declare %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3lane.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, i32, i32) nounwind readonly
%struct.__neon_int8x8x4_t = type { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }
%struct.__neon_int16x4x4_t = type { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }
%struct.__neon_int32x2x4_t = type { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }
%struct.__neon_float32x2x4_t = type { <2 x float>, <2 x float>, <2 x float>, <2 x float> }
%struct.__neon_int16x8x4_t = type { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }
%struct.__neon_int32x4x4_t = type { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }
%struct.__neon_float32x4x4_t = type { <4 x float>, <4 x float>, <4 x float>, <4 x float> }
define <8 x i8> @vld4lanei8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK-LABEL: vld4lanei8:
;Check the alignment value. Max for this instruction is 32 bits:
;CHECK: vld4.8 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}:32]
%tmp1 = load <8 x i8>* %B
%tmp2 = call %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8)
%tmp3 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 3
%tmp7 = add <8 x i8> %tmp3, %tmp4
%tmp8 = add <8 x i8> %tmp5, %tmp6
%tmp9 = add <8 x i8> %tmp7, %tmp8
ret <8 x i8> %tmp9
}
;Check for a post-increment updating load.
define <8 x i8> @vld4lanei8_update(i8** %ptr, <8 x i8>* %B) nounwind {
;CHECK-LABEL: vld4lanei8_update:
;CHECK: vld4.8 {d16[1], d17[1], d18[1], d19[1]}, [{{r[0-9]+}}:32]!
%A = load i8** %ptr
%tmp1 = load <8 x i8>* %B
%tmp2 = call %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8)
%tmp3 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 3
%tmp7 = add <8 x i8> %tmp3, %tmp4
%tmp8 = add <8 x i8> %tmp5, %tmp6
%tmp9 = add <8 x i8> %tmp7, %tmp8
%tmp10 = getelementptr i8* %A, i32 4
store i8* %tmp10, i8** %ptr
ret <8 x i8> %tmp9
}
define <4 x i16> @vld4lanei16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK-LABEL: vld4lanei16:
;Check that a power-of-two alignment smaller than the total size of the memory
;being loaded is ignored.
;CHECK: vld4.16 {d16[1], d17[1], d18[1], d19[1]}, [{{r[0-9]+}}]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
%tmp2 = call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 4)
%tmp3 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 3
%tmp7 = add <4 x i16> %tmp3, %tmp4
%tmp8 = add <4 x i16> %tmp5, %tmp6
%tmp9 = add <4 x i16> %tmp7, %tmp8
ret <4 x i16> %tmp9
}
define <2 x i32> @vld4lanei32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK-LABEL: vld4lanei32:
;Check the alignment value. An 8-byte alignment is allowed here even though
;it is smaller than the total size of the memory being loaded.
;CHECK: vld4.32 {d16[1], d17[1], d18[1], d19[1]}, [{{r[0-9]+}}:64]
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
%tmp2 = call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 8)
%tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 3
%tmp7 = add <2 x i32> %tmp3, %tmp4
%tmp8 = add <2 x i32> %tmp5, %tmp6
%tmp9 = add <2 x i32> %tmp7, %tmp8
ret <2 x i32> %tmp9
}
define <2 x float> @vld4lanef(float* %A, <2 x float>* %B) nounwind {
;CHECK-LABEL: vld4lanef:
;CHECK: vld4.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>* %B
%tmp2 = call %struct.__neon_float32x2x4_t @llvm.arm.neon.vld4lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 3
%tmp7 = fadd <2 x float> %tmp3, %tmp4
%tmp8 = fadd <2 x float> %tmp5, %tmp6
%tmp9 = fadd <2 x float> %tmp7, %tmp8
ret <2 x float> %tmp9
}
define <8 x i16> @vld4laneQi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK-LABEL: vld4laneQi16:
;Check the alignment value. Max for this instruction is 64 bits:
;CHECK: vld4.16 {d16[1], d18[1], d20[1], d22[1]}, [{{r[0-9]+}}:64]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
%tmp2 = call %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 16)
%tmp3 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 3
%tmp7 = add <8 x i16> %tmp3, %tmp4
%tmp8 = add <8 x i16> %tmp5, %tmp6
%tmp9 = add <8 x i16> %tmp7, %tmp8
ret <8 x i16> %tmp9
}
define <4 x i32> @vld4laneQi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK-LABEL: vld4laneQi32:
;Check the (default) alignment.
;CHECK: vld4.32 {d17[0], d19[0], d21[0], d23[0]}, [{{r[0-9]+}}]
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>* %B
%tmp2 = call %struct.__neon_int32x4x4_t @llvm.arm.neon.vld4lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 1)
%tmp3 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 3
%tmp7 = add <4 x i32> %tmp3, %tmp4
%tmp8 = add <4 x i32> %tmp5, %tmp6
%tmp9 = add <4 x i32> %tmp7, %tmp8
ret <4 x i32> %tmp9
}
define <4 x float> @vld4laneQf(float* %A, <4 x float>* %B) nounwind {
;CHECK-LABEL: vld4laneQf:
;CHECK: vld4.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>* %B
%tmp2 = call %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 3
%tmp7 = fadd <4 x float> %tmp3, %tmp4
%tmp8 = fadd <4 x float> %tmp5, %tmp6
%tmp9 = fadd <4 x float> %tmp7, %tmp8
ret <4 x float> %tmp9
}
declare %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
declare %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
declare %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
declare %struct.__neon_float32x2x4_t @llvm.arm.neon.vld4lane.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, <2 x float>, i32, i32) nounwind readonly
declare %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4lane.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly
declare %struct.__neon_int32x4x4_t @llvm.arm.neon.vld4lane.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32>, i32, i32) nounwind readonly
declare %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4lane.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, <4 x float>, i32, i32) nounwind readonly
; Radar 8776599: If one of the operands to a QQQQ REG_SEQUENCE is a register
; in the QPR_VFP2 regclass, it needs to be copied to a QPR regclass because
; we don't currently have a QQQQ_VFP2 super-regclass. (The "0" for the low
; part of %ins67 is supposed to be loaded by a VLDRS instruction in this test.)
define <8 x i16> @test_qqqq_regsequence_subreg([6 x i64] %b) nounwind {
;CHECK-LABEL: test_qqqq_regsequence_subreg:
;CHECK: vld3.16
%tmp63 = extractvalue [6 x i64] %b, 5
%tmp64 = zext i64 %tmp63 to i128
%tmp65 = shl i128 %tmp64, 64
%ins67 = or i128 %tmp65, 0
%tmp78 = bitcast i128 %ins67 to <8 x i16>
%vld3_lane = tail call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16(i8* undef, <8 x i16> undef, <8 x i16> undef, <8 x i16> %tmp78, i32 1, i32 2)
%tmp3 = extractvalue %struct.__neon_int16x8x3_t %vld3_lane, 0
%tmp4 = extractvalue %struct.__neon_int16x8x3_t %vld3_lane, 1
%tmp5 = extractvalue %struct.__neon_int16x8x3_t %vld3_lane, 2
%tmp6 = add <8 x i16> %tmp3, %tmp4
%tmp7 = add <8 x i16> %tmp5, %tmp6
ret <8 x i16> %tmp7
}
declare void @llvm.trap() nounwind