llvm-6502/lib/Target/Sparc
Tim Northover ca7e0787f0 CodeGen: convert CCState interface to using ArrayRefs
Everyone except R600 was manually passing the length of a static array
at each callsite, calculated in a variety of interesting ways. Far
easier to let ArrayRef handle that.

There should be no functional change, but out of tree targets may have
to tweak their calls as with these examples.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230118 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-21 02:11:17 +00:00
..
AsmParser Minor cleanup to all the switches after MatchInstructionImpl in all the AsmParsers. 2015-01-03 08:16:34 +00:00
Disassembler
InstPrinter Reverting r229831 due to multiple ARM/PPC/MIPS build-bot failures. 2015-02-19 11:38:11 +00:00
MCTargetDesc Removing LLVM_DELETED_FUNCTION, as MSVC 2012 was the last reason for requiring the macro. NFC; LLVM edition. 2015-02-15 22:54:22 +00:00
TargetInfo
CMakeLists.txt
DelaySlotFiller.cpp Reuse a bunch of cached subtargets and remove getSubtarget calls 2015-01-30 23:46:43 +00:00
LLVMBuild.txt
Makefile
README.txt
Sparc.h
Sparc.td
SparcAsmPrinter.cpp Reuse a bunch of cached subtargets and remove getSubtarget calls 2015-01-30 23:46:43 +00:00
SparcCallingConv.td
SparcFrameLowering.cpp Reuse a bunch of cached subtargets and remove getSubtarget calls 2015-01-30 23:46:43 +00:00
SparcFrameLowering.h
SparcInstr64Bit.td
SparcInstrAliases.td
SparcInstrFormats.td
SparcInstrInfo.cpp
SparcInstrInfo.h
SparcInstrInfo.td Reuse a bunch of cached subtargets and remove getSubtarget calls 2015-01-30 23:46:43 +00:00
SparcInstrVIS.td
SparcISelDAGToDAG.cpp Reuse a bunch of cached subtargets and remove getSubtarget calls 2015-01-30 23:46:43 +00:00
SparcISelLowering.cpp CodeGen: convert CCState interface to using ArrayRefs 2015-02-21 02:11:17 +00:00
SparcISelLowering.h Reuse a bunch of cached subtargets and remove getSubtarget calls 2015-01-30 23:46:43 +00:00
SparcMachineFunctionInfo.cpp
SparcMachineFunctionInfo.h
SparcMCInstLower.cpp
SparcRegisterInfo.cpp
SparcRegisterInfo.h
SparcRegisterInfo.td
SparcSelectionDAGInfo.cpp
SparcSelectionDAGInfo.h
SparcSubtarget.cpp Reuse a bunch of cached subtargets and remove getSubtarget calls 2015-01-30 23:46:43 +00:00
SparcSubtarget.h Move DataLayout back to the TargetMachine from TargetSubtargetInfo 2015-01-26 19:03:15 +00:00
SparcTargetMachine.cpp [PM] Remove the old 'PassManager.h' header file at the top level of 2015-02-13 10:01:29 +00:00
SparcTargetMachine.h Move DataLayout back to the TargetMachine from TargetSubtargetInfo 2015-01-26 19:03:15 +00:00
SparcTargetObjectFile.cpp
SparcTargetObjectFile.h
SparcTargetStreamer.h

To-do
-----

* Keep the address of the constant pool in a register instead of forming its
  address all of the time.
* We can fold small constant offsets into the %hi/%lo references to constant
  pool addresses as well.
* When in V9 mode, register allocate %icc[0-3].
* Add support for isel'ing UMUL_LOHI instead of marking it as Expand.
* Emit the 'Branch on Integer Register with Prediction' instructions.  It's
  not clear how to write a pattern for this though:

float %t1(int %a, int* %p) {
        %C = seteq int %a, 0
        br bool %C, label %T, label %F
T:
        store int 123, int* %p
        br label %F
F:
        ret float undef
}

codegens to this:

t1:
        save -96, %o6, %o6
1)      subcc %i0, 0, %l0
1)      bne .LBBt1_2    ! F
        nop
.LBBt1_1:       ! T
        or %g0, 123, %l0
        st %l0, [%i1]
.LBBt1_2:       ! F
        restore %g0, %g0, %g0
        retl
        nop

1) should be replaced with a brz in V9 mode.

* Same as above, but emit conditional move on register zero (p192) in V9
  mode.  Testcase:

int %t1(int %a, int %b) {
        %C = seteq int %a, 0
        %D = select bool %C, int %a, int %b
        ret int %D
}

* Emit MULX/[SU]DIVX instructions in V9 mode instead of fiddling
  with the Y register, if they are faster.

* Codegen bswap(load)/store(bswap) -> load/store ASI

* Implement frame pointer elimination, e.g. eliminate save/restore for
  leaf fns.
* Fill delay slots

* Use %g0 directly to materialize 0. No instruction is required.