mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-23 15:29:51 +00:00
ea61c35872
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@21409 91177308-0d34-0410-b5e6-96231b3b80d8
139 lines
5.6 KiB
C++
139 lines
5.6 KiB
C++
//===- InferiorProcess.h - Represent the program being debugged -*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file was developed by the LLVM research group and is distributed under
|
|
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file defines the InferiorProcess class, which is used to represent,
|
|
// inspect, and manipulate a process under the control of the LLVM debugger.
|
|
//
|
|
// This is an abstract class which should allow various different types of
|
|
// implementations. Initially we implement a unix specific debugger backend
|
|
// that does not require code generator support, but we could eventually use
|
|
// code generator support with ptrace, support windows based targets, supported
|
|
// remote targets, etc.
|
|
//
|
|
// If the inferior process unexpectedly dies, an attempt to communicate with it
|
|
// will cause an InferiorProcessDead exception to be thrown, indicating the exit
|
|
// code of the process. When this occurs, no methods on the InferiorProcess
|
|
// class should be called except for the destructor.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_DEBUGGER_INFERIORPROCESS_H
|
|
#define LLVM_DEBUGGER_INFERIORPROCESS_H
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
namespace llvm {
|
|
class Module;
|
|
class GlobalVariable;
|
|
|
|
/// InferiorProcessDead exception - This class is thrown by methods that
|
|
/// communicate with the interior process if the process unexpectedly exits or
|
|
/// dies. The instance variable indicates what the exit code of the process
|
|
/// was, or -1 if unknown.
|
|
class InferiorProcessDead {
|
|
int ExitCode;
|
|
public:
|
|
InferiorProcessDead(int EC) : ExitCode(EC) {}
|
|
int getExitCode() const { return ExitCode; }
|
|
};
|
|
|
|
/// InferiorProcess class - This class represents the process being debugged
|
|
/// by the debugger. Objects of this class should not be stack allocated,
|
|
/// because the destructor can throw exceptions.
|
|
///
|
|
class InferiorProcess {
|
|
Module *M;
|
|
protected:
|
|
InferiorProcess(Module *m) : M(m) {}
|
|
public:
|
|
/// create - Create an inferior process of the specified module, and
|
|
/// stop it at the first opportunity. If there is a problem starting the
|
|
/// program (for example, it has no main), throw an exception.
|
|
static InferiorProcess *create(Module *M,
|
|
const std::vector<std::string> &Arguments,
|
|
const char * const *envp);
|
|
|
|
// InferiorProcess destructor - Kill the current process. If something
|
|
// terrible happens, we throw an exception from the destructor.
|
|
virtual ~InferiorProcess() {}
|
|
|
|
//===------------------------------------------------------------------===//
|
|
// Status methods - These methods return information about the currently
|
|
// stopped process.
|
|
//
|
|
|
|
/// getStatus - Return a status message that is specific to the current type
|
|
/// of inferior process that is created. This can return things like the
|
|
/// PID of the inferior or other potentially interesting things.
|
|
virtual std::string getStatus() const {
|
|
return "";
|
|
}
|
|
|
|
//===------------------------------------------------------------------===//
|
|
// Methods for inspecting the call stack.
|
|
//
|
|
|
|
/// getPreviousFrame - Given the descriptor for the current stack frame,
|
|
/// return the descriptor for the caller frame. This returns null when it
|
|
/// runs out of frames. If Frame is null, the initial frame should be
|
|
/// returned.
|
|
virtual void *getPreviousFrame(void *Frame) const = 0;
|
|
|
|
/// getSubprogramDesc - Return the subprogram descriptor for the current
|
|
/// stack frame.
|
|
virtual const GlobalVariable *getSubprogramDesc(void *Frame) const = 0;
|
|
|
|
/// getFrameLocation - This method returns the source location where each
|
|
/// stack frame is stopped.
|
|
virtual void getFrameLocation(void *Frame, unsigned &LineNo,
|
|
unsigned &ColNo,
|
|
const GlobalVariable *&SourceDesc) const = 0;
|
|
|
|
//===------------------------------------------------------------------===//
|
|
// Methods for manipulating breakpoints.
|
|
//
|
|
|
|
/// addBreakpoint - This method adds a breakpoint at the specified line,
|
|
/// column, and source file, and returns a unique identifier for it.
|
|
///
|
|
/// It is up to the debugger to determine whether or not there is actually a
|
|
/// stop-point that corresponds with the specified location.
|
|
virtual unsigned addBreakpoint(unsigned LineNo, unsigned ColNo,
|
|
const GlobalVariable *SourceDesc) = 0;
|
|
|
|
/// removeBreakpoint - This deletes the breakpoint with the specified ID
|
|
/// number.
|
|
virtual void removeBreakpoint(unsigned ID) = 0;
|
|
|
|
|
|
//===------------------------------------------------------------------===//
|
|
// Execution methods - These methods cause the program to continue execution
|
|
// by some amount. If the program successfully stops, this returns.
|
|
// Otherwise, if the program unexpectedly terminates, an InferiorProcessDead
|
|
// exception is thrown.
|
|
//
|
|
|
|
/// stepProgram - Implement the 'step' command, continuing execution until
|
|
/// the next possible stop point.
|
|
virtual void stepProgram() = 0;
|
|
|
|
/// finishProgram - Implement the 'finish' command, continuing execution
|
|
/// until the current function returns.
|
|
virtual void finishProgram(void *Frame) = 0;
|
|
|
|
/// contProgram - Implement the 'cont' command, continuing execution until
|
|
/// a breakpoint is encountered.
|
|
virtual void contProgram() = 0;
|
|
};
|
|
} // end namespace llvm
|
|
|
|
#endif
|
|
|