llvm-6502/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
Dan Gohman 2ba60e5930 Eliminate LegalizeOps' LegalizedNodes map and have it just call RAUW
on every node as it legalizes them. This makes it easier to use
hasOneUse() heuristics, since unneeded nodes can be removed from the
DAG earlier.

Make LegalizeOps visit the DAG in an operands-last order. It previously
used operands-first, because LegalizeTypes has to go operands-first, and
LegalizeTypes used to be part of LegalizeOps, but they're now split.
The operands-last order is more natural for several legalization tasks.
For example, it allows lowering code for nodes with floating-point or
vector constants to see those constants directly instead of seeing the
lowered form (often constant-pool loads). This makes some things
somewhat more complicated today, though it ought to allow things to be
simpler in the future. It also fixes some bugs exposed by Legalizing
using RAUW aggressively.

Remove the part of LegalizeOps that attempted to patch up invalid chain
operands on libcalls generated by LegalizeTypes, since it doesn't work
with the new LegalizeOps traversal order. Instead, define what
LegalizeTypes is doing to be correct, and transfer the responsibility
of keeping calls from having overlapping calling sequences into the
scheduler.

Teach the scheduler to model callseq_begin/end pairs as having a
physical register definition/use to prevent calls from having
overlapping calling sequences. This is also somewhat complicated, though
there are ways it might be simplified in the future.

This addresses rdar://9816668, rdar://10043614, rdar://8434668, and others.
Please direct high-level questions about this patch to management.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@143177 91177308-0d34-0410-b5e6-96231b3b80d8
2011-10-28 01:29:32 +00:00

2951 lines
102 KiB
C++

//===----- ScheduleDAGRRList.cpp - Reg pressure reduction list scheduler --===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This implements bottom-up and top-down register pressure reduction list
// schedulers, using standard algorithms. The basic approach uses a priority
// queue of available nodes to schedule. One at a time, nodes are taken from
// the priority queue (thus in priority order), checked for legality to
// schedule, and emitted if legal.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "pre-RA-sched"
#include "ScheduleDAGSDNodes.h"
#include "llvm/InlineAsm.h"
#include "llvm/CodeGen/SchedulerRegistry.h"
#include "llvm/CodeGen/SelectionDAGISel.h"
#include "llvm/CodeGen/ScheduleHazardRecognizer.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include <climits>
using namespace llvm;
STATISTIC(NumBacktracks, "Number of times scheduler backtracked");
STATISTIC(NumUnfolds, "Number of nodes unfolded");
STATISTIC(NumDups, "Number of duplicated nodes");
STATISTIC(NumPRCopies, "Number of physical register copies");
static RegisterScheduler
burrListDAGScheduler("list-burr",
"Bottom-up register reduction list scheduling",
createBURRListDAGScheduler);
static RegisterScheduler
sourceListDAGScheduler("source",
"Similar to list-burr but schedules in source "
"order when possible",
createSourceListDAGScheduler);
static RegisterScheduler
hybridListDAGScheduler("list-hybrid",
"Bottom-up register pressure aware list scheduling "
"which tries to balance latency and register pressure",
createHybridListDAGScheduler);
static RegisterScheduler
ILPListDAGScheduler("list-ilp",
"Bottom-up register pressure aware list scheduling "
"which tries to balance ILP and register pressure",
createILPListDAGScheduler);
static cl::opt<bool> DisableSchedCycles(
"disable-sched-cycles", cl::Hidden, cl::init(false),
cl::desc("Disable cycle-level precision during preRA scheduling"));
// Temporary sched=list-ilp flags until the heuristics are robust.
// Some options are also available under sched=list-hybrid.
static cl::opt<bool> DisableSchedRegPressure(
"disable-sched-reg-pressure", cl::Hidden, cl::init(false),
cl::desc("Disable regpressure priority in sched=list-ilp"));
static cl::opt<bool> DisableSchedLiveUses(
"disable-sched-live-uses", cl::Hidden, cl::init(true),
cl::desc("Disable live use priority in sched=list-ilp"));
static cl::opt<bool> DisableSchedVRegCycle(
"disable-sched-vrcycle", cl::Hidden, cl::init(false),
cl::desc("Disable virtual register cycle interference checks"));
static cl::opt<bool> DisableSchedPhysRegJoin(
"disable-sched-physreg-join", cl::Hidden, cl::init(false),
cl::desc("Disable physreg def-use affinity"));
static cl::opt<bool> DisableSchedStalls(
"disable-sched-stalls", cl::Hidden, cl::init(true),
cl::desc("Disable no-stall priority in sched=list-ilp"));
static cl::opt<bool> DisableSchedCriticalPath(
"disable-sched-critical-path", cl::Hidden, cl::init(false),
cl::desc("Disable critical path priority in sched=list-ilp"));
static cl::opt<bool> DisableSchedHeight(
"disable-sched-height", cl::Hidden, cl::init(false),
cl::desc("Disable scheduled-height priority in sched=list-ilp"));
static cl::opt<int> MaxReorderWindow(
"max-sched-reorder", cl::Hidden, cl::init(6),
cl::desc("Number of instructions to allow ahead of the critical path "
"in sched=list-ilp"));
static cl::opt<unsigned> AvgIPC(
"sched-avg-ipc", cl::Hidden, cl::init(1),
cl::desc("Average inst/cycle whan no target itinerary exists."));
#ifndef NDEBUG
namespace {
// For sched=list-ilp, Count the number of times each factor comes into play.
enum { FactPressureDiff, FactRegUses, FactStall, FactHeight, FactDepth,
FactStatic, FactOther, NumFactors };
}
static const char *FactorName[NumFactors] =
{"PressureDiff", "RegUses", "Stall", "Height", "Depth","Static", "Other"};
static int FactorCount[NumFactors];
#endif //!NDEBUG
namespace {
//===----------------------------------------------------------------------===//
/// ScheduleDAGRRList - The actual register reduction list scheduler
/// implementation. This supports both top-down and bottom-up scheduling.
///
class ScheduleDAGRRList : public ScheduleDAGSDNodes {
private:
/// NeedLatency - True if the scheduler will make use of latency information.
///
bool NeedLatency;
/// AvailableQueue - The priority queue to use for the available SUnits.
SchedulingPriorityQueue *AvailableQueue;
/// PendingQueue - This contains all of the instructions whose operands have
/// been issued, but their results are not ready yet (due to the latency of
/// the operation). Once the operands becomes available, the instruction is
/// added to the AvailableQueue.
std::vector<SUnit*> PendingQueue;
/// HazardRec - The hazard recognizer to use.
ScheduleHazardRecognizer *HazardRec;
/// CurCycle - The current scheduler state corresponds to this cycle.
unsigned CurCycle;
/// MinAvailableCycle - Cycle of the soonest available instruction.
unsigned MinAvailableCycle;
/// IssueCount - Count instructions issued in this cycle
/// Currently valid only for bottom-up scheduling.
unsigned IssueCount;
/// LiveRegDefs - A set of physical registers and their definition
/// that are "live". These nodes must be scheduled before any other nodes that
/// modifies the registers can be scheduled.
unsigned NumLiveRegs;
std::vector<SUnit*> LiveRegDefs;
std::vector<SUnit*> LiveRegGens;
/// Topo - A topological ordering for SUnits which permits fast IsReachable
/// and similar queries.
ScheduleDAGTopologicalSort Topo;
public:
ScheduleDAGRRList(MachineFunction &mf, bool needlatency,
SchedulingPriorityQueue *availqueue,
CodeGenOpt::Level OptLevel)
: ScheduleDAGSDNodes(mf),
NeedLatency(needlatency), AvailableQueue(availqueue), CurCycle(0),
Topo(SUnits) {
const TargetMachine &tm = mf.getTarget();
if (DisableSchedCycles || !NeedLatency)
HazardRec = new ScheduleHazardRecognizer();
else
HazardRec = tm.getInstrInfo()->CreateTargetHazardRecognizer(&tm, this);
}
~ScheduleDAGRRList() {
delete HazardRec;
delete AvailableQueue;
}
void Schedule();
ScheduleHazardRecognizer *getHazardRec() { return HazardRec; }
/// IsReachable - Checks if SU is reachable from TargetSU.
bool IsReachable(const SUnit *SU, const SUnit *TargetSU) {
return Topo.IsReachable(SU, TargetSU);
}
/// WillCreateCycle - Returns true if adding an edge from SU to TargetSU will
/// create a cycle.
bool WillCreateCycle(SUnit *SU, SUnit *TargetSU) {
return Topo.WillCreateCycle(SU, TargetSU);
}
/// AddPred - adds a predecessor edge to SUnit SU.
/// This returns true if this is a new predecessor.
/// Updates the topological ordering if required.
void AddPred(SUnit *SU, const SDep &D) {
Topo.AddPred(SU, D.getSUnit());
SU->addPred(D);
}
/// RemovePred - removes a predecessor edge from SUnit SU.
/// This returns true if an edge was removed.
/// Updates the topological ordering if required.
void RemovePred(SUnit *SU, const SDep &D) {
Topo.RemovePred(SU, D.getSUnit());
SU->removePred(D);
}
private:
bool isReady(SUnit *SU) {
return DisableSchedCycles || !AvailableQueue->hasReadyFilter() ||
AvailableQueue->isReady(SU);
}
void ReleasePred(SUnit *SU, const SDep *PredEdge);
void ReleasePredecessors(SUnit *SU);
void ReleasePending();
void AdvanceToCycle(unsigned NextCycle);
void AdvancePastStalls(SUnit *SU);
void EmitNode(SUnit *SU);
void ScheduleNodeBottomUp(SUnit*);
void CapturePred(SDep *PredEdge);
void UnscheduleNodeBottomUp(SUnit*);
void RestoreHazardCheckerBottomUp();
void BacktrackBottomUp(SUnit*, SUnit*);
SUnit *CopyAndMoveSuccessors(SUnit*);
void InsertCopiesAndMoveSuccs(SUnit*, unsigned,
const TargetRegisterClass*,
const TargetRegisterClass*,
SmallVector<SUnit*, 2>&);
bool DelayForLiveRegsBottomUp(SUnit*, SmallVector<unsigned, 4>&);
SUnit *PickNodeToScheduleBottomUp();
void ListScheduleBottomUp();
/// CreateNewSUnit - Creates a new SUnit and returns a pointer to it.
/// Updates the topological ordering if required.
SUnit *CreateNewSUnit(SDNode *N) {
unsigned NumSUnits = SUnits.size();
SUnit *NewNode = NewSUnit(N);
// Update the topological ordering.
if (NewNode->NodeNum >= NumSUnits)
Topo.InitDAGTopologicalSorting();
return NewNode;
}
/// CreateClone - Creates a new SUnit from an existing one.
/// Updates the topological ordering if required.
SUnit *CreateClone(SUnit *N) {
unsigned NumSUnits = SUnits.size();
SUnit *NewNode = Clone(N);
// Update the topological ordering.
if (NewNode->NodeNum >= NumSUnits)
Topo.InitDAGTopologicalSorting();
return NewNode;
}
/// ForceUnitLatencies - Register-pressure-reducing scheduling doesn't
/// need actual latency information but the hybrid scheduler does.
bool ForceUnitLatencies() const {
return !NeedLatency;
}
};
} // end anonymous namespace
/// GetCostForDef - Looks up the register class and cost for a given definition.
/// Typically this just means looking up the representative register class,
/// but for untyped values (MVT::untyped) it means inspecting the node's
/// opcode to determine what register class is being generated.
static void GetCostForDef(const ScheduleDAGSDNodes::RegDefIter &RegDefPos,
const TargetLowering *TLI,
const TargetInstrInfo *TII,
const TargetRegisterInfo *TRI,
unsigned &RegClass, unsigned &Cost) {
EVT VT = RegDefPos.GetValue();
// Special handling for untyped values. These values can only come from
// the expansion of custom DAG-to-DAG patterns.
if (VT == MVT::untyped) {
const SDNode *Node = RegDefPos.GetNode();
unsigned Opcode = Node->getMachineOpcode();
if (Opcode == TargetOpcode::REG_SEQUENCE) {
unsigned DstRCIdx = cast<ConstantSDNode>(Node->getOperand(0))->getZExtValue();
const TargetRegisterClass *RC = TRI->getRegClass(DstRCIdx);
RegClass = RC->getID();
Cost = 1;
return;
}
unsigned Idx = RegDefPos.GetIdx();
const MCInstrDesc Desc = TII->get(Opcode);
const TargetRegisterClass *RC = TII->getRegClass(Desc, Idx, TRI);
RegClass = RC->getID();
// FIXME: Cost arbitrarily set to 1 because there doesn't seem to be a
// better way to determine it.
Cost = 1;
} else {
RegClass = TLI->getRepRegClassFor(VT)->getID();
Cost = TLI->getRepRegClassCostFor(VT);
}
}
/// Schedule - Schedule the DAG using list scheduling.
void ScheduleDAGRRList::Schedule() {
DEBUG(dbgs()
<< "********** List Scheduling BB#" << BB->getNumber()
<< " '" << BB->getName() << "' **********\n");
#ifndef NDEBUG
for (int i = 0; i < NumFactors; ++i) {
FactorCount[i] = 0;
}
#endif //!NDEBUG
CurCycle = 0;
IssueCount = 0;
MinAvailableCycle = DisableSchedCycles ? 0 : UINT_MAX;
NumLiveRegs = 0;
LiveRegDefs.resize(TRI->getNumRegs(), NULL);
LiveRegGens.resize(TRI->getNumRegs(), NULL);
// Build the scheduling graph.
BuildSchedGraph(NULL);
DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
SUnits[su].dumpAll(this));
Topo.InitDAGTopologicalSorting();
AvailableQueue->initNodes(SUnits);
HazardRec->Reset();
// Execute the actual scheduling loop.
ListScheduleBottomUp();
#ifndef NDEBUG
for (int i = 0; i < NumFactors; ++i) {
DEBUG(dbgs() << FactorName[i] << "\t" << FactorCount[i] << "\n");
}
#endif // !NDEBUG
AvailableQueue->releaseState();
}
//===----------------------------------------------------------------------===//
// Bottom-Up Scheduling
//===----------------------------------------------------------------------===//
/// ReleasePred - Decrement the NumSuccsLeft count of a predecessor. Add it to
/// the AvailableQueue if the count reaches zero. Also update its cycle bound.
void ScheduleDAGRRList::ReleasePred(SUnit *SU, const SDep *PredEdge) {
SUnit *PredSU = PredEdge->getSUnit();
#ifndef NDEBUG
if (PredSU->NumSuccsLeft == 0) {
dbgs() << "*** Scheduling failed! ***\n";
PredSU->dump(this);
dbgs() << " has been released too many times!\n";
llvm_unreachable(0);
}
#endif
--PredSU->NumSuccsLeft;
if (!ForceUnitLatencies()) {
// Updating predecessor's height. This is now the cycle when the
// predecessor can be scheduled without causing a pipeline stall.
PredSU->setHeightToAtLeast(SU->getHeight() + PredEdge->getLatency());
}
// If all the node's successors are scheduled, this node is ready
// to be scheduled. Ignore the special EntrySU node.
if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU) {
PredSU->isAvailable = true;
unsigned Height = PredSU->getHeight();
if (Height < MinAvailableCycle)
MinAvailableCycle = Height;
if (isReady(PredSU)) {
AvailableQueue->push(PredSU);
}
// CapturePred and others may have left the node in the pending queue, avoid
// adding it twice.
else if (!PredSU->isPending) {
PredSU->isPending = true;
PendingQueue.push_back(PredSU);
}
}
}
/// IsChainDependent - Test if Outer is reachable from Inner through
/// chain dependencies.
static bool IsChainDependent(SDNode *Outer, SDNode *Inner) {
SDNode *N = Outer;
for (;;) {
if (N == Inner)
return true;
if (N->getOpcode() == ISD::TokenFactor) {
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i)
if (IsChainDependent(N->getOperand(i).getNode(), Inner))
return true;
return false;
}
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i)
if (N->getOperand(i).getValueType() == MVT::Other) {
N = N->getOperand(i).getNode();
goto found_chain_operand;
}
return false;
found_chain_operand:;
if (N->getOpcode() == ISD::EntryToken)
return false;
}
}
/// FindCallSeqStart - Starting from the (lowered) CALLSEQ_END node, locate
/// the corresponding (lowered) CALLSEQ_BEGIN node.
///
/// NestLevel and MaxNested are used in recursion to indcate the current level
/// of nesting of CALLSEQ_BEGIN and CALLSEQ_END pairs, as well as the maximum
/// level seen so far.
///
/// TODO: It would be better to give CALLSEQ_END an explicit operand to point
/// to the corresponding CALLSEQ_BEGIN to avoid needing to search for it.
static SDNode *
FindCallSeqStart(SDNode *N, unsigned &NestLevel, unsigned &MaxNest,
const TargetInstrInfo *TII) {
for (;;) {
// For a TokenFactor, examine each operand. There may be multiple ways
// to get to the CALLSEQ_BEGIN, but we need to find the path with the
// most nesting in order to ensure that we find the corresponding match.
if (N->getOpcode() == ISD::TokenFactor) {
SDNode *Best = 0;
unsigned BestMaxNest = MaxNest;
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
unsigned MyNestLevel = NestLevel;
unsigned MyMaxNest = MaxNest;
if (SDNode *New = FindCallSeqStart(N->getOperand(i).getNode(),
MyNestLevel, MyMaxNest, TII))
if (!Best || (MyMaxNest > BestMaxNest)) {
Best = New;
BestMaxNest = MyMaxNest;
}
}
assert(Best);
MaxNest = BestMaxNest;
return Best;
}
// Check for a lowered CALLSEQ_BEGIN or CALLSEQ_END.
if (N->isMachineOpcode()) {
if (N->getMachineOpcode() ==
(unsigned)TII->getCallFrameDestroyOpcode()) {
++NestLevel;
MaxNest = std::max(MaxNest, NestLevel);
} else if (N->getMachineOpcode() ==
(unsigned)TII->getCallFrameSetupOpcode()) {
--NestLevel;
if (NestLevel == 0)
return N;
}
}
// Otherwise, find the chain and continue climbing.
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i)
if (N->getOperand(i).getValueType() == MVT::Other) {
N = N->getOperand(i).getNode();
goto found_chain_operand;
}
return 0;
found_chain_operand:;
if (N->getOpcode() == ISD::EntryToken)
return 0;
}
}
/// Call ReleasePred for each predecessor, then update register live def/gen.
/// Always update LiveRegDefs for a register dependence even if the current SU
/// also defines the register. This effectively create one large live range
/// across a sequence of two-address node. This is important because the
/// entire chain must be scheduled together. Example:
///
/// flags = (3) add
/// flags = (2) addc flags
/// flags = (1) addc flags
///
/// results in
///
/// LiveRegDefs[flags] = 3
/// LiveRegGens[flags] = 1
///
/// If (2) addc is unscheduled, then (1) addc must also be unscheduled to avoid
/// interference on flags.
void ScheduleDAGRRList::ReleasePredecessors(SUnit *SU) {
// Bottom up: release predecessors
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
ReleasePred(SU, &*I);
if (I->isAssignedRegDep()) {
// This is a physical register dependency and it's impossible or
// expensive to copy the register. Make sure nothing that can
// clobber the register is scheduled between the predecessor and
// this node.
SUnit *RegDef = LiveRegDefs[I->getReg()]; (void)RegDef;
assert((!RegDef || RegDef == SU || RegDef == I->getSUnit()) &&
"interference on register dependence");
LiveRegDefs[I->getReg()] = I->getSUnit();
if (!LiveRegGens[I->getReg()]) {
++NumLiveRegs;
LiveRegGens[I->getReg()] = SU;
}
}
}
// If we're scheduling a lowered CALLSEQ_END, find the corresponding CALLSEQ_BEGIN.
// Inject an artificial physical register dependence between these nodes, to
// prevent other calls from being interscheduled with them.
const TargetLowering *TLI = TM.getTargetLowering();
unsigned SP = TLI->getStackPointerRegisterToSaveRestore();
if (!LiveRegDefs[SP])
for (SDNode *Node = SU->getNode(); Node; Node = Node->getGluedNode())
if (Node->isMachineOpcode() &&
Node->getMachineOpcode() == (unsigned)TII->getCallFrameDestroyOpcode()) {
unsigned NestLevel = 0;
unsigned MaxNest = 0;
SDNode *N = FindCallSeqStart(Node, NestLevel, MaxNest, TII);
SUnit *Def = &SUnits[N->getNodeId()];
++NumLiveRegs;
LiveRegDefs[SP] = Def;
LiveRegGens[SP] = SU;
break;
}
}
/// Check to see if any of the pending instructions are ready to issue. If
/// so, add them to the available queue.
void ScheduleDAGRRList::ReleasePending() {
if (DisableSchedCycles) {
assert(PendingQueue.empty() && "pending instrs not allowed in this mode");
return;
}
// If the available queue is empty, it is safe to reset MinAvailableCycle.
if (AvailableQueue->empty())
MinAvailableCycle = UINT_MAX;
// Check to see if any of the pending instructions are ready to issue. If
// so, add them to the available queue.
for (unsigned i = 0, e = PendingQueue.size(); i != e; ++i) {
unsigned ReadyCycle = PendingQueue[i]->getHeight();
if (ReadyCycle < MinAvailableCycle)
MinAvailableCycle = ReadyCycle;
if (PendingQueue[i]->isAvailable) {
if (!isReady(PendingQueue[i]))
continue;
AvailableQueue->push(PendingQueue[i]);
}
PendingQueue[i]->isPending = false;
PendingQueue[i] = PendingQueue.back();
PendingQueue.pop_back();
--i; --e;
}
}
/// Move the scheduler state forward by the specified number of Cycles.
void ScheduleDAGRRList::AdvanceToCycle(unsigned NextCycle) {
if (NextCycle <= CurCycle)
return;
IssueCount = 0;
AvailableQueue->setCurCycle(NextCycle);
if (!HazardRec->isEnabled()) {
// Bypass lots of virtual calls in case of long latency.
CurCycle = NextCycle;
}
else {
for (; CurCycle != NextCycle; ++CurCycle) {
HazardRec->RecedeCycle();
}
}
// FIXME: Instead of visiting the pending Q each time, set a dirty flag on the
// available Q to release pending nodes at least once before popping.
ReleasePending();
}
/// Move the scheduler state forward until the specified node's dependents are
/// ready and can be scheduled with no resource conflicts.
void ScheduleDAGRRList::AdvancePastStalls(SUnit *SU) {
if (DisableSchedCycles)
return;
// FIXME: Nodes such as CopyFromReg probably should not advance the current
// cycle. Otherwise, we can wrongly mask real stalls. If the non-machine node
// has predecessors the cycle will be advanced when they are scheduled.
// But given the crude nature of modeling latency though such nodes, we
// currently need to treat these nodes like real instructions.
// if (!SU->getNode() || !SU->getNode()->isMachineOpcode()) return;
unsigned ReadyCycle = SU->getHeight();
// Bump CurCycle to account for latency. We assume the latency of other
// available instructions may be hidden by the stall (not a full pipe stall).
// This updates the hazard recognizer's cycle before reserving resources for
// this instruction.
AdvanceToCycle(ReadyCycle);
// Calls are scheduled in their preceding cycle, so don't conflict with
// hazards from instructions after the call. EmitNode will reset the
// scoreboard state before emitting the call.
if (SU->isCall)
return;
// FIXME: For resource conflicts in very long non-pipelined stages, we
// should probably skip ahead here to avoid useless scoreboard checks.
int Stalls = 0;
while (true) {
ScheduleHazardRecognizer::HazardType HT =
HazardRec->getHazardType(SU, -Stalls);
if (HT == ScheduleHazardRecognizer::NoHazard)
break;
++Stalls;
}
AdvanceToCycle(CurCycle + Stalls);
}
/// Record this SUnit in the HazardRecognizer.
/// Does not update CurCycle.
void ScheduleDAGRRList::EmitNode(SUnit *SU) {
if (!HazardRec->isEnabled())
return;
// Check for phys reg copy.
if (!SU->getNode())
return;
switch (SU->getNode()->getOpcode()) {
default:
assert(SU->getNode()->isMachineOpcode() &&
"This target-independent node should not be scheduled.");
break;
case ISD::MERGE_VALUES:
case ISD::TokenFactor:
case ISD::CopyToReg:
case ISD::CopyFromReg:
case ISD::EH_LABEL:
// Noops don't affect the scoreboard state. Copies are likely to be
// removed.
return;
case ISD::INLINEASM:
// For inline asm, clear the pipeline state.
HazardRec->Reset();
return;
}
if (SU->isCall) {
// Calls are scheduled with their preceding instructions. For bottom-up
// scheduling, clear the pipeline state before emitting.
HazardRec->Reset();
}
HazardRec->EmitInstruction(SU);
}
static void resetVRegCycle(SUnit *SU);
/// ScheduleNodeBottomUp - Add the node to the schedule. Decrement the pending
/// count of its predecessors. If a predecessor pending count is zero, add it to
/// the Available queue.
void ScheduleDAGRRList::ScheduleNodeBottomUp(SUnit *SU) {
DEBUG(dbgs() << "\n*** Scheduling [" << CurCycle << "]: ");
DEBUG(SU->dump(this));
#ifndef NDEBUG
if (CurCycle < SU->getHeight())
DEBUG(dbgs() << " Height [" << SU->getHeight()
<< "] pipeline stall!\n");
#endif
// FIXME: Do not modify node height. It may interfere with
// backtracking. Instead add a "ready cycle" to SUnit. Before scheduling the
// node its ready cycle can aid heuristics, and after scheduling it can
// indicate the scheduled cycle.
SU->setHeightToAtLeast(CurCycle);
// Reserve resources for the scheduled intruction.
EmitNode(SU);
Sequence.push_back(SU);
AvailableQueue->ScheduledNode(SU);
// If HazardRec is disabled, and each inst counts as one cycle, then
// advance CurCycle before ReleasePredecessors to avoid useless pushes to
// PendingQueue for schedulers that implement HasReadyFilter.
if (!HazardRec->isEnabled() && AvgIPC < 2)
AdvanceToCycle(CurCycle + 1);
// Update liveness of predecessors before successors to avoid treating a
// two-address node as a live range def.
ReleasePredecessors(SU);
// Release all the implicit physical register defs that are live.
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
// LiveRegDegs[I->getReg()] != SU when SU is a two-address node.
if (I->isAssignedRegDep() && LiveRegDefs[I->getReg()] == SU) {
assert(NumLiveRegs > 0 && "NumLiveRegs is already zero!");
--NumLiveRegs;
LiveRegDefs[I->getReg()] = NULL;
LiveRegGens[I->getReg()] = NULL;
}
}
// Release the special call resource dependence, if this is the beginning
// of a call.
const TargetLowering *TLI = TM.getTargetLowering();
unsigned SP = TLI->getStackPointerRegisterToSaveRestore();
if (LiveRegDefs[SP] == SU)
for (const SDNode *SUNode = SU->getNode(); SUNode;
SUNode = SUNode->getGluedNode()) {
if (SUNode->isMachineOpcode() &&
SUNode->getMachineOpcode() == (unsigned)TII->getCallFrameSetupOpcode() &&
LiveRegDefs[SP] == SU) {
assert(NumLiveRegs > 0 && "NumLiveRegs is already zero!");
--NumLiveRegs;
LiveRegDefs[SP] = NULL;
LiveRegGens[SP] = NULL;
}
}
resetVRegCycle(SU);
SU->isScheduled = true;
// Conditions under which the scheduler should eagerly advance the cycle:
// (1) No available instructions
// (2) All pipelines full, so available instructions must have hazards.
//
// If HazardRec is disabled, the cycle was pre-advanced before calling
// ReleasePredecessors. In that case, IssueCount should remain 0.
//
// Check AvailableQueue after ReleasePredecessors in case of zero latency.
if (HazardRec->isEnabled() || AvgIPC > 1) {
if (SU->getNode() && SU->getNode()->isMachineOpcode())
++IssueCount;
if ((HazardRec->isEnabled() && HazardRec->atIssueLimit())
|| (!HazardRec->isEnabled() && IssueCount == AvgIPC))
AdvanceToCycle(CurCycle + 1);
}
}
/// CapturePred - This does the opposite of ReleasePred. Since SU is being
/// unscheduled, incrcease the succ left count of its predecessors. Remove
/// them from AvailableQueue if necessary.
void ScheduleDAGRRList::CapturePred(SDep *PredEdge) {
SUnit *PredSU = PredEdge->getSUnit();
if (PredSU->isAvailable) {
PredSU->isAvailable = false;
if (!PredSU->isPending)
AvailableQueue->remove(PredSU);
}
assert(PredSU->NumSuccsLeft < UINT_MAX && "NumSuccsLeft will overflow!");
++PredSU->NumSuccsLeft;
}
/// UnscheduleNodeBottomUp - Remove the node from the schedule, update its and
/// its predecessor states to reflect the change.
void ScheduleDAGRRList::UnscheduleNodeBottomUp(SUnit *SU) {
DEBUG(dbgs() << "*** Unscheduling [" << SU->getHeight() << "]: ");
DEBUG(SU->dump(this));
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
CapturePred(&*I);
if (I->isAssignedRegDep() && SU == LiveRegGens[I->getReg()]){
assert(NumLiveRegs > 0 && "NumLiveRegs is already zero!");
assert(LiveRegDefs[I->getReg()] == I->getSUnit() &&
"Physical register dependency violated?");
--NumLiveRegs;
LiveRegDefs[I->getReg()] = NULL;
LiveRegGens[I->getReg()] = NULL;
}
}
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
if (I->isAssignedRegDep()) {
// This becomes the nearest def. Note that an earlier def may still be
// pending if this is a two-address node.
LiveRegDefs[I->getReg()] = SU;
if (!LiveRegDefs[I->getReg()]) {
++NumLiveRegs;
}
if (LiveRegGens[I->getReg()] == NULL ||
I->getSUnit()->getHeight() < LiveRegGens[I->getReg()]->getHeight())
LiveRegGens[I->getReg()] = I->getSUnit();
}
}
if (SU->getHeight() < MinAvailableCycle)
MinAvailableCycle = SU->getHeight();
SU->setHeightDirty();
SU->isScheduled = false;
SU->isAvailable = true;
if (!DisableSchedCycles && AvailableQueue->hasReadyFilter()) {
// Don't make available until backtracking is complete.
SU->isPending = true;
PendingQueue.push_back(SU);
}
else {
AvailableQueue->push(SU);
}
AvailableQueue->UnscheduledNode(SU);
}
/// After backtracking, the hazard checker needs to be restored to a state
/// corresponding the the current cycle.
void ScheduleDAGRRList::RestoreHazardCheckerBottomUp() {
HazardRec->Reset();
unsigned LookAhead = std::min((unsigned)Sequence.size(),
HazardRec->getMaxLookAhead());
if (LookAhead == 0)
return;
std::vector<SUnit*>::const_iterator I = (Sequence.end() - LookAhead);
unsigned HazardCycle = (*I)->getHeight();
for (std::vector<SUnit*>::const_iterator E = Sequence.end(); I != E; ++I) {
SUnit *SU = *I;
for (; SU->getHeight() > HazardCycle; ++HazardCycle) {
HazardRec->RecedeCycle();
}
EmitNode(SU);
}
}
/// BacktrackBottomUp - Backtrack scheduling to a previous cycle specified in
/// BTCycle in order to schedule a specific node.
void ScheduleDAGRRList::BacktrackBottomUp(SUnit *SU, SUnit *BtSU) {
SUnit *OldSU = Sequence.back();
while (true) {
Sequence.pop_back();
if (SU->isSucc(OldSU))
// Don't try to remove SU from AvailableQueue.
SU->isAvailable = false;
// FIXME: use ready cycle instead of height
CurCycle = OldSU->getHeight();
UnscheduleNodeBottomUp(OldSU);
AvailableQueue->setCurCycle(CurCycle);
if (OldSU == BtSU)
break;
OldSU = Sequence.back();
}
assert(!SU->isSucc(OldSU) && "Something is wrong!");
RestoreHazardCheckerBottomUp();
ReleasePending();
++NumBacktracks;
}
static bool isOperandOf(const SUnit *SU, SDNode *N) {
for (const SDNode *SUNode = SU->getNode(); SUNode;
SUNode = SUNode->getGluedNode()) {
if (SUNode->isOperandOf(N))
return true;
}
return false;
}
/// CopyAndMoveSuccessors - Clone the specified node and move its scheduled
/// successors to the newly created node.
SUnit *ScheduleDAGRRList::CopyAndMoveSuccessors(SUnit *SU) {
SDNode *N = SU->getNode();
if (!N)
return NULL;
if (SU->getNode()->getGluedNode())
return NULL;
SUnit *NewSU;
bool TryUnfold = false;
for (unsigned i = 0, e = N->getNumValues(); i != e; ++i) {
EVT VT = N->getValueType(i);
if (VT == MVT::Glue)
return NULL;
else if (VT == MVT::Other)
TryUnfold = true;
}
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
const SDValue &Op = N->getOperand(i);
EVT VT = Op.getNode()->getValueType(Op.getResNo());
if (VT == MVT::Glue)
return NULL;
}
if (TryUnfold) {
SmallVector<SDNode*, 2> NewNodes;
if (!TII->unfoldMemoryOperand(*DAG, N, NewNodes))
return NULL;
DEBUG(dbgs() << "Unfolding SU #" << SU->NodeNum << "\n");
assert(NewNodes.size() == 2 && "Expected a load folding node!");
N = NewNodes[1];
SDNode *LoadNode = NewNodes[0];
unsigned NumVals = N->getNumValues();
unsigned OldNumVals = SU->getNode()->getNumValues();
for (unsigned i = 0; i != NumVals; ++i)
DAG->ReplaceAllUsesOfValueWith(SDValue(SU->getNode(), i), SDValue(N, i));
DAG->ReplaceAllUsesOfValueWith(SDValue(SU->getNode(), OldNumVals-1),
SDValue(LoadNode, 1));
// LoadNode may already exist. This can happen when there is another
// load from the same location and producing the same type of value
// but it has different alignment or volatileness.
bool isNewLoad = true;
SUnit *LoadSU;
if (LoadNode->getNodeId() != -1) {
LoadSU = &SUnits[LoadNode->getNodeId()];
isNewLoad = false;
} else {
LoadSU = CreateNewSUnit(LoadNode);
LoadNode->setNodeId(LoadSU->NodeNum);
InitNumRegDefsLeft(LoadSU);
ComputeLatency(LoadSU);
}
SUnit *NewSU = CreateNewSUnit(N);
assert(N->getNodeId() == -1 && "Node already inserted!");
N->setNodeId(NewSU->NodeNum);
const MCInstrDesc &MCID = TII->get(N->getMachineOpcode());
for (unsigned i = 0; i != MCID.getNumOperands(); ++i) {
if (MCID.getOperandConstraint(i, MCOI::TIED_TO) != -1) {
NewSU->isTwoAddress = true;
break;
}
}
if (MCID.isCommutable())
NewSU->isCommutable = true;
InitNumRegDefsLeft(NewSU);
ComputeLatency(NewSU);
// Record all the edges to and from the old SU, by category.
SmallVector<SDep, 4> ChainPreds;
SmallVector<SDep, 4> ChainSuccs;
SmallVector<SDep, 4> LoadPreds;
SmallVector<SDep, 4> NodePreds;
SmallVector<SDep, 4> NodeSuccs;
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl())
ChainPreds.push_back(*I);
else if (isOperandOf(I->getSUnit(), LoadNode))
LoadPreds.push_back(*I);
else
NodePreds.push_back(*I);
}
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
if (I->isCtrl())
ChainSuccs.push_back(*I);
else
NodeSuccs.push_back(*I);
}
// Now assign edges to the newly-created nodes.
for (unsigned i = 0, e = ChainPreds.size(); i != e; ++i) {
const SDep &Pred = ChainPreds[i];
RemovePred(SU, Pred);
if (isNewLoad)
AddPred(LoadSU, Pred);
}
for (unsigned i = 0, e = LoadPreds.size(); i != e; ++i) {
const SDep &Pred = LoadPreds[i];
RemovePred(SU, Pred);
if (isNewLoad)
AddPred(LoadSU, Pred);
}
for (unsigned i = 0, e = NodePreds.size(); i != e; ++i) {
const SDep &Pred = NodePreds[i];
RemovePred(SU, Pred);
AddPred(NewSU, Pred);
}
for (unsigned i = 0, e = NodeSuccs.size(); i != e; ++i) {
SDep D = NodeSuccs[i];
SUnit *SuccDep = D.getSUnit();
D.setSUnit(SU);
RemovePred(SuccDep, D);
D.setSUnit(NewSU);
AddPred(SuccDep, D);
// Balance register pressure.
if (AvailableQueue->tracksRegPressure() && SuccDep->isScheduled
&& !D.isCtrl() && NewSU->NumRegDefsLeft > 0)
--NewSU->NumRegDefsLeft;
}
for (unsigned i = 0, e = ChainSuccs.size(); i != e; ++i) {
SDep D = ChainSuccs[i];
SUnit *SuccDep = D.getSUnit();
D.setSUnit(SU);
RemovePred(SuccDep, D);
if (isNewLoad) {
D.setSUnit(LoadSU);
AddPred(SuccDep, D);
}
}
// Add a data dependency to reflect that NewSU reads the value defined
// by LoadSU.
AddPred(NewSU, SDep(LoadSU, SDep::Data, LoadSU->Latency));
if (isNewLoad)
AvailableQueue->addNode(LoadSU);
AvailableQueue->addNode(NewSU);
++NumUnfolds;
if (NewSU->NumSuccsLeft == 0) {
NewSU->isAvailable = true;
return NewSU;
}
SU = NewSU;
}
DEBUG(dbgs() << " Duplicating SU #" << SU->NodeNum << "\n");
NewSU = CreateClone(SU);
// New SUnit has the exact same predecessors.
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I)
if (!I->isArtificial())
AddPred(NewSU, *I);
// Only copy scheduled successors. Cut them from old node's successor
// list and move them over.
SmallVector<std::pair<SUnit *, SDep>, 4> DelDeps;
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
if (I->isArtificial())
continue;
SUnit *SuccSU = I->getSUnit();
if (SuccSU->isScheduled) {
SDep D = *I;
D.setSUnit(NewSU);
AddPred(SuccSU, D);
D.setSUnit(SU);
DelDeps.push_back(std::make_pair(SuccSU, D));
}
}
for (unsigned i = 0, e = DelDeps.size(); i != e; ++i)
RemovePred(DelDeps[i].first, DelDeps[i].second);
AvailableQueue->updateNode(SU);
AvailableQueue->addNode(NewSU);
++NumDups;
return NewSU;
}
/// InsertCopiesAndMoveSuccs - Insert register copies and move all
/// scheduled successors of the given SUnit to the last copy.
void ScheduleDAGRRList::InsertCopiesAndMoveSuccs(SUnit *SU, unsigned Reg,
const TargetRegisterClass *DestRC,
const TargetRegisterClass *SrcRC,
SmallVector<SUnit*, 2> &Copies) {
SUnit *CopyFromSU = CreateNewSUnit(NULL);
CopyFromSU->CopySrcRC = SrcRC;
CopyFromSU->CopyDstRC = DestRC;
SUnit *CopyToSU = CreateNewSUnit(NULL);
CopyToSU->CopySrcRC = DestRC;
CopyToSU->CopyDstRC = SrcRC;
// Only copy scheduled successors. Cut them from old node's successor
// list and move them over.
SmallVector<std::pair<SUnit *, SDep>, 4> DelDeps;
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
if (I->isArtificial())
continue;
SUnit *SuccSU = I->getSUnit();
if (SuccSU->isScheduled) {
SDep D = *I;
D.setSUnit(CopyToSU);
AddPred(SuccSU, D);
DelDeps.push_back(std::make_pair(SuccSU, *I));
}
else {
// Avoid scheduling the def-side copy before other successors. Otherwise
// we could introduce another physreg interference on the copy and
// continue inserting copies indefinitely.
SDep D(CopyFromSU, SDep::Order, /*Latency=*/0,
/*Reg=*/0, /*isNormalMemory=*/false,
/*isMustAlias=*/false, /*isArtificial=*/true);
AddPred(SuccSU, D);
}
}
for (unsigned i = 0, e = DelDeps.size(); i != e; ++i)
RemovePred(DelDeps[i].first, DelDeps[i].second);
AddPred(CopyFromSU, SDep(SU, SDep::Data, SU->Latency, Reg));
AddPred(CopyToSU, SDep(CopyFromSU, SDep::Data, CopyFromSU->Latency, 0));
AvailableQueue->updateNode(SU);
AvailableQueue->addNode(CopyFromSU);
AvailableQueue->addNode(CopyToSU);
Copies.push_back(CopyFromSU);
Copies.push_back(CopyToSU);
++NumPRCopies;
}
/// getPhysicalRegisterVT - Returns the ValueType of the physical register
/// definition of the specified node.
/// FIXME: Move to SelectionDAG?
static EVT getPhysicalRegisterVT(SDNode *N, unsigned Reg,
const TargetInstrInfo *TII) {
const MCInstrDesc &MCID = TII->get(N->getMachineOpcode());
assert(MCID.ImplicitDefs && "Physical reg def must be in implicit def list!");
unsigned NumRes = MCID.getNumDefs();
for (const unsigned *ImpDef = MCID.getImplicitDefs(); *ImpDef; ++ImpDef) {
if (Reg == *ImpDef)
break;
++NumRes;
}
return N->getValueType(NumRes);
}
/// CheckForLiveRegDef - Return true and update live register vector if the
/// specified register def of the specified SUnit clobbers any "live" registers.
static void CheckForLiveRegDef(SUnit *SU, unsigned Reg,
std::vector<SUnit*> &LiveRegDefs,
SmallSet<unsigned, 4> &RegAdded,
SmallVector<unsigned, 4> &LRegs,
const TargetRegisterInfo *TRI) {
for (const unsigned *AliasI = TRI->getOverlaps(Reg); *AliasI; ++AliasI) {
// Check if Ref is live.
if (!LiveRegDefs[*AliasI]) continue;
// Allow multiple uses of the same def.
if (LiveRegDefs[*AliasI] == SU) continue;
// Add Reg to the set of interfering live regs.
if (RegAdded.insert(*AliasI)) {
LRegs.push_back(*AliasI);
}
}
}
/// DelayForLiveRegsBottomUp - Returns true if it is necessary to delay
/// scheduling of the given node to satisfy live physical register dependencies.
/// If the specific node is the last one that's available to schedule, do
/// whatever is necessary (i.e. backtracking or cloning) to make it possible.
bool ScheduleDAGRRList::
DelayForLiveRegsBottomUp(SUnit *SU, SmallVector<unsigned, 4> &LRegs) {
if (NumLiveRegs == 0)
return false;
SmallSet<unsigned, 4> RegAdded;
// If this node would clobber any "live" register, then it's not ready.
//
// If SU is the currently live definition of the same register that it uses,
// then we are free to schedule it.
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (I->isAssignedRegDep() && LiveRegDefs[I->getReg()] != SU)
CheckForLiveRegDef(I->getSUnit(), I->getReg(), LiveRegDefs,
RegAdded, LRegs, TRI);
}
for (SDNode *Node = SU->getNode(); Node; Node = Node->getGluedNode()) {
if (Node->getOpcode() == ISD::INLINEASM) {
// Inline asm can clobber physical defs.
unsigned NumOps = Node->getNumOperands();
if (Node->getOperand(NumOps-1).getValueType() == MVT::Glue)
--NumOps; // Ignore the glue operand.
for (unsigned i = InlineAsm::Op_FirstOperand; i != NumOps;) {
unsigned Flags =
cast<ConstantSDNode>(Node->getOperand(i))->getZExtValue();
unsigned NumVals = InlineAsm::getNumOperandRegisters(Flags);
++i; // Skip the ID value.
if (InlineAsm::isRegDefKind(Flags) ||
InlineAsm::isRegDefEarlyClobberKind(Flags) ||
InlineAsm::isClobberKind(Flags)) {
// Check for def of register or earlyclobber register.
for (; NumVals; --NumVals, ++i) {
unsigned Reg = cast<RegisterSDNode>(Node->getOperand(i))->getReg();
if (TargetRegisterInfo::isPhysicalRegister(Reg))
CheckForLiveRegDef(SU, Reg, LiveRegDefs, RegAdded, LRegs, TRI);
}
} else
i += NumVals;
}
continue;
}
if (!Node->isMachineOpcode())
continue;
// If we're in the middle of scheduling a call, don't begin scheduling
// another call.
if (Node->getMachineOpcode() == (unsigned)TII->getCallFrameSetupOpcode() ||
Node->getMachineOpcode() == (unsigned)TII->getCallFrameDestroyOpcode()) {
for (unsigned i = 0, e = TRI->getNumRegs(); i != e; ++i)
if (LiveRegDefs[i]) {
SDNode *Gen = LiveRegGens[i]->getNode();
while (SDNode *Glued = Gen->getGluedNode())
Gen = Glued;
if (!IsChainDependent(Gen, Node) && RegAdded.insert(i))
LRegs.push_back(i);
}
continue;
}
const MCInstrDesc &MCID = TII->get(Node->getMachineOpcode());
if (!MCID.ImplicitDefs)
continue;
for (const unsigned *Reg = MCID.ImplicitDefs; *Reg; ++Reg)
CheckForLiveRegDef(SU, *Reg, LiveRegDefs, RegAdded, LRegs, TRI);
}
return !LRegs.empty();
}
/// Return a node that can be scheduled in this cycle. Requirements:
/// (1) Ready: latency has been satisfied
/// (2) No Hazards: resources are available
/// (3) No Interferences: may unschedule to break register interferences.
SUnit *ScheduleDAGRRList::PickNodeToScheduleBottomUp() {
SmallVector<SUnit*, 4> Interferences;
DenseMap<SUnit*, SmallVector<unsigned, 4> > LRegsMap;
SUnit *CurSU = AvailableQueue->pop();
while (CurSU) {
SmallVector<unsigned, 4> LRegs;
if (!DelayForLiveRegsBottomUp(CurSU, LRegs))
break;
LRegsMap.insert(std::make_pair(CurSU, LRegs));
CurSU->isPending = true; // This SU is not in AvailableQueue right now.
Interferences.push_back(CurSU);
CurSU = AvailableQueue->pop();
}
if (CurSU) {
// Add the nodes that aren't ready back onto the available list.
for (unsigned i = 0, e = Interferences.size(); i != e; ++i) {
Interferences[i]->isPending = false;
assert(Interferences[i]->isAvailable && "must still be available");
AvailableQueue->push(Interferences[i]);
}
return CurSU;
}
// All candidates are delayed due to live physical reg dependencies.
// Try backtracking, code duplication, or inserting cross class copies
// to resolve it.
for (unsigned i = 0, e = Interferences.size(); i != e; ++i) {
SUnit *TrySU = Interferences[i];
SmallVector<unsigned, 4> &LRegs = LRegsMap[TrySU];
// Try unscheduling up to the point where it's safe to schedule
// this node.
SUnit *BtSU = NULL;
unsigned LiveCycle = UINT_MAX;
for (unsigned j = 0, ee = LRegs.size(); j != ee; ++j) {
unsigned Reg = LRegs[j];
if (LiveRegGens[Reg]->getHeight() < LiveCycle) {
BtSU = LiveRegGens[Reg];
LiveCycle = BtSU->getHeight();
}
}
if (!WillCreateCycle(TrySU, BtSU)) {
BacktrackBottomUp(TrySU, BtSU);
// Force the current node to be scheduled before the node that
// requires the physical reg dep.
if (BtSU->isAvailable) {
BtSU->isAvailable = false;
if (!BtSU->isPending)
AvailableQueue->remove(BtSU);
}
AddPred(TrySU, SDep(BtSU, SDep::Order, /*Latency=*/1,
/*Reg=*/0, /*isNormalMemory=*/false,
/*isMustAlias=*/false, /*isArtificial=*/true));
// If one or more successors has been unscheduled, then the current
// node is no longer avaialable. Schedule a successor that's now
// available instead.
if (!TrySU->isAvailable) {
CurSU = AvailableQueue->pop();
}
else {
CurSU = TrySU;
TrySU->isPending = false;
Interferences.erase(Interferences.begin()+i);
}
break;
}
}
if (!CurSU) {
// Can't backtrack. If it's too expensive to copy the value, then try
// duplicate the nodes that produces these "too expensive to copy"
// values to break the dependency. In case even that doesn't work,
// insert cross class copies.
// If it's not too expensive, i.e. cost != -1, issue copies.
SUnit *TrySU = Interferences[0];
SmallVector<unsigned, 4> &LRegs = LRegsMap[TrySU];
assert(LRegs.size() == 1 && "Can't handle this yet!");
unsigned Reg = LRegs[0];
SUnit *LRDef = LiveRegDefs[Reg];
EVT VT = getPhysicalRegisterVT(LRDef->getNode(), Reg, TII);
const TargetRegisterClass *RC =
TRI->getMinimalPhysRegClass(Reg, VT);
const TargetRegisterClass *DestRC = TRI->getCrossCopyRegClass(RC);
// If cross copy register class is the same as RC, then it must be possible
// copy the value directly. Do not try duplicate the def.
// If cross copy register class is not the same as RC, then it's possible to
// copy the value but it require cross register class copies and it is
// expensive.
// If cross copy register class is null, then it's not possible to copy
// the value at all.
SUnit *NewDef = 0;
if (DestRC != RC) {
NewDef = CopyAndMoveSuccessors(LRDef);
if (!DestRC && !NewDef)
report_fatal_error("Can't handle live physical register dependency!");
}
if (!NewDef) {
// Issue copies, these can be expensive cross register class copies.
SmallVector<SUnit*, 2> Copies;
InsertCopiesAndMoveSuccs(LRDef, Reg, DestRC, RC, Copies);
DEBUG(dbgs() << " Adding an edge from SU #" << TrySU->NodeNum
<< " to SU #" << Copies.front()->NodeNum << "\n");
AddPred(TrySU, SDep(Copies.front(), SDep::Order, /*Latency=*/1,
/*Reg=*/0, /*isNormalMemory=*/false,
/*isMustAlias=*/false,
/*isArtificial=*/true));
NewDef = Copies.back();
}
DEBUG(dbgs() << " Adding an edge from SU #" << NewDef->NodeNum
<< " to SU #" << TrySU->NodeNum << "\n");
LiveRegDefs[Reg] = NewDef;
AddPred(NewDef, SDep(TrySU, SDep::Order, /*Latency=*/1,
/*Reg=*/0, /*isNormalMemory=*/false,
/*isMustAlias=*/false,
/*isArtificial=*/true));
TrySU->isAvailable = false;
CurSU = NewDef;
}
assert(CurSU && "Unable to resolve live physical register dependencies!");
// Add the nodes that aren't ready back onto the available list.
for (unsigned i = 0, e = Interferences.size(); i != e; ++i) {
Interferences[i]->isPending = false;
// May no longer be available due to backtracking.
if (Interferences[i]->isAvailable) {
AvailableQueue->push(Interferences[i]);
}
}
return CurSU;
}
/// ListScheduleBottomUp - The main loop of list scheduling for bottom-up
/// schedulers.
void ScheduleDAGRRList::ListScheduleBottomUp() {
// Release any predecessors of the special Exit node.
ReleasePredecessors(&ExitSU);
// Add root to Available queue.
if (!SUnits.empty()) {
SUnit *RootSU = &SUnits[DAG->getRoot().getNode()->getNodeId()];
assert(RootSU->Succs.empty() && "Graph root shouldn't have successors!");
RootSU->isAvailable = true;
AvailableQueue->push(RootSU);
}
// While Available queue is not empty, grab the node with the highest
// priority. If it is not ready put it back. Schedule the node.
Sequence.reserve(SUnits.size());
while (!AvailableQueue->empty()) {
DEBUG(dbgs() << "\nExamining Available:\n";
AvailableQueue->dump(this));
// Pick the best node to schedule taking all constraints into
// consideration.
SUnit *SU = PickNodeToScheduleBottomUp();
AdvancePastStalls(SU);
ScheduleNodeBottomUp(SU);
while (AvailableQueue->empty() && !PendingQueue.empty()) {
// Advance the cycle to free resources. Skip ahead to the next ready SU.
assert(MinAvailableCycle < UINT_MAX && "MinAvailableCycle uninitialized");
AdvanceToCycle(std::max(CurCycle + 1, MinAvailableCycle));
}
}
// Reverse the order if it is bottom up.
std::reverse(Sequence.begin(), Sequence.end());
#ifndef NDEBUG
VerifySchedule(/*isBottomUp=*/true);
#endif
}
//===----------------------------------------------------------------------===//
// RegReductionPriorityQueue Definition
//===----------------------------------------------------------------------===//
//
// This is a SchedulingPriorityQueue that schedules using Sethi Ullman numbers
// to reduce register pressure.
//
namespace {
class RegReductionPQBase;
struct queue_sort : public std::binary_function<SUnit*, SUnit*, bool> {
bool isReady(SUnit* SU, unsigned CurCycle) const { return true; }
};
#ifndef NDEBUG
template<class SF>
struct reverse_sort : public queue_sort {
SF &SortFunc;
reverse_sort(SF &sf) : SortFunc(sf) {}
reverse_sort(const reverse_sort &RHS) : SortFunc(RHS.SortFunc) {}
bool operator()(SUnit* left, SUnit* right) const {
// reverse left/right rather than simply !SortFunc(left, right)
// to expose different paths in the comparison logic.
return SortFunc(right, left);
}
};
#endif // NDEBUG
/// bu_ls_rr_sort - Priority function for bottom up register pressure
// reduction scheduler.
struct bu_ls_rr_sort : public queue_sort {
enum {
IsBottomUp = true,
HasReadyFilter = false
};
RegReductionPQBase *SPQ;
bu_ls_rr_sort(RegReductionPQBase *spq) : SPQ(spq) {}
bu_ls_rr_sort(const bu_ls_rr_sort &RHS) : SPQ(RHS.SPQ) {}
bool operator()(SUnit* left, SUnit* right) const;
};
// src_ls_rr_sort - Priority function for source order scheduler.
struct src_ls_rr_sort : public queue_sort {
enum {
IsBottomUp = true,
HasReadyFilter = false
};
RegReductionPQBase *SPQ;
src_ls_rr_sort(RegReductionPQBase *spq)
: SPQ(spq) {}
src_ls_rr_sort(const src_ls_rr_sort &RHS)
: SPQ(RHS.SPQ) {}
bool operator()(SUnit* left, SUnit* right) const;
};
// hybrid_ls_rr_sort - Priority function for hybrid scheduler.
struct hybrid_ls_rr_sort : public queue_sort {
enum {
IsBottomUp = true,
HasReadyFilter = false
};
RegReductionPQBase *SPQ;
hybrid_ls_rr_sort(RegReductionPQBase *spq)
: SPQ(spq) {}
hybrid_ls_rr_sort(const hybrid_ls_rr_sort &RHS)
: SPQ(RHS.SPQ) {}
bool isReady(SUnit *SU, unsigned CurCycle) const;
bool operator()(SUnit* left, SUnit* right) const;
};
// ilp_ls_rr_sort - Priority function for ILP (instruction level parallelism)
// scheduler.
struct ilp_ls_rr_sort : public queue_sort {
enum {
IsBottomUp = true,
HasReadyFilter = false
};
RegReductionPQBase *SPQ;
ilp_ls_rr_sort(RegReductionPQBase *spq)
: SPQ(spq) {}
ilp_ls_rr_sort(const ilp_ls_rr_sort &RHS)
: SPQ(RHS.SPQ) {}
bool isReady(SUnit *SU, unsigned CurCycle) const;
bool operator()(SUnit* left, SUnit* right) const;
};
class RegReductionPQBase : public SchedulingPriorityQueue {
protected:
std::vector<SUnit*> Queue;
unsigned CurQueueId;
bool TracksRegPressure;
// SUnits - The SUnits for the current graph.
std::vector<SUnit> *SUnits;
MachineFunction &MF;
const TargetInstrInfo *TII;
const TargetRegisterInfo *TRI;
const TargetLowering *TLI;
ScheduleDAGRRList *scheduleDAG;
// SethiUllmanNumbers - The SethiUllman number for each node.
std::vector<unsigned> SethiUllmanNumbers;
/// RegPressure - Tracking current reg pressure per register class.
///
std::vector<unsigned> RegPressure;
/// RegLimit - Tracking the number of allocatable registers per register
/// class.
std::vector<unsigned> RegLimit;
public:
RegReductionPQBase(MachineFunction &mf,
bool hasReadyFilter,
bool tracksrp,
const TargetInstrInfo *tii,
const TargetRegisterInfo *tri,
const TargetLowering *tli)
: SchedulingPriorityQueue(hasReadyFilter),
CurQueueId(0), TracksRegPressure(tracksrp),
MF(mf), TII(tii), TRI(tri), TLI(tli), scheduleDAG(NULL) {
if (TracksRegPressure) {
unsigned NumRC = TRI->getNumRegClasses();
RegLimit.resize(NumRC);
RegPressure.resize(NumRC);
std::fill(RegLimit.begin(), RegLimit.end(), 0);
std::fill(RegPressure.begin(), RegPressure.end(), 0);
for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(),
E = TRI->regclass_end(); I != E; ++I)
RegLimit[(*I)->getID()] = tri->getRegPressureLimit(*I, MF);
}
}
void setScheduleDAG(ScheduleDAGRRList *scheduleDag) {
scheduleDAG = scheduleDag;
}
ScheduleHazardRecognizer* getHazardRec() {
return scheduleDAG->getHazardRec();
}
void initNodes(std::vector<SUnit> &sunits);
void addNode(const SUnit *SU);
void updateNode(const SUnit *SU);
void releaseState() {
SUnits = 0;
SethiUllmanNumbers.clear();
std::fill(RegPressure.begin(), RegPressure.end(), 0);
}
unsigned getNodePriority(const SUnit *SU) const;
unsigned getNodeOrdering(const SUnit *SU) const {
if (!SU->getNode()) return 0;
return scheduleDAG->DAG->GetOrdering(SU->getNode());
}
bool empty() const { return Queue.empty(); }
void push(SUnit *U) {
assert(!U->NodeQueueId && "Node in the queue already");
U->NodeQueueId = ++CurQueueId;
Queue.push_back(U);
}
void remove(SUnit *SU) {
assert(!Queue.empty() && "Queue is empty!");
assert(SU->NodeQueueId != 0 && "Not in queue!");
std::vector<SUnit *>::iterator I = std::find(Queue.begin(), Queue.end(),
SU);
if (I != prior(Queue.end()))
std::swap(*I, Queue.back());
Queue.pop_back();
SU->NodeQueueId = 0;
}
bool tracksRegPressure() const { return TracksRegPressure; }
void dumpRegPressure() const;
bool HighRegPressure(const SUnit *SU) const;
bool MayReduceRegPressure(SUnit *SU) const;
int RegPressureDiff(SUnit *SU, unsigned &LiveUses) const;
void ScheduledNode(SUnit *SU);
void UnscheduledNode(SUnit *SU);
protected:
bool canClobber(const SUnit *SU, const SUnit *Op);
void AddPseudoTwoAddrDeps();
void PrescheduleNodesWithMultipleUses();
void CalculateSethiUllmanNumbers();
};
template<class SF>
static SUnit *popFromQueueImpl(std::vector<SUnit*> &Q, SF &Picker) {
std::vector<SUnit *>::iterator Best = Q.begin();
for (std::vector<SUnit *>::iterator I = llvm::next(Q.begin()),
E = Q.end(); I != E; ++I)
if (Picker(*Best, *I))
Best = I;
SUnit *V = *Best;
if (Best != prior(Q.end()))
std::swap(*Best, Q.back());
Q.pop_back();
return V;
}
template<class SF>
SUnit *popFromQueue(std::vector<SUnit*> &Q, SF &Picker, ScheduleDAG *DAG) {
#ifndef NDEBUG
if (DAG->StressSched) {
reverse_sort<SF> RPicker(Picker);
return popFromQueueImpl(Q, RPicker);
}
#endif
(void)DAG;
return popFromQueueImpl(Q, Picker);
}
template<class SF>
class RegReductionPriorityQueue : public RegReductionPQBase {
SF Picker;
public:
RegReductionPriorityQueue(MachineFunction &mf,
bool tracksrp,
const TargetInstrInfo *tii,
const TargetRegisterInfo *tri,
const TargetLowering *tli)
: RegReductionPQBase(mf, SF::HasReadyFilter, tracksrp, tii, tri, tli),
Picker(this) {}
bool isBottomUp() const { return SF::IsBottomUp; }
bool isReady(SUnit *U) const {
return Picker.HasReadyFilter && Picker.isReady(U, getCurCycle());
}
SUnit *pop() {
if (Queue.empty()) return NULL;
SUnit *V = popFromQueue(Queue, Picker, scheduleDAG);
V->NodeQueueId = 0;
return V;
}
void dump(ScheduleDAG *DAG) const {
// Emulate pop() without clobbering NodeQueueIds.
std::vector<SUnit*> DumpQueue = Queue;
SF DumpPicker = Picker;
while (!DumpQueue.empty()) {
SUnit *SU = popFromQueue(DumpQueue, DumpPicker, scheduleDAG);
dbgs() << "Height " << SU->getHeight() << ": ";
SU->dump(DAG);
}
}
};
typedef RegReductionPriorityQueue<bu_ls_rr_sort>
BURegReductionPriorityQueue;
typedef RegReductionPriorityQueue<src_ls_rr_sort>
SrcRegReductionPriorityQueue;
typedef RegReductionPriorityQueue<hybrid_ls_rr_sort>
HybridBURRPriorityQueue;
typedef RegReductionPriorityQueue<ilp_ls_rr_sort>
ILPBURRPriorityQueue;
} // end anonymous namespace
//===----------------------------------------------------------------------===//
// Static Node Priority for Register Pressure Reduction
//===----------------------------------------------------------------------===//
// Check for special nodes that bypass scheduling heuristics.
// Currently this pushes TokenFactor nodes down, but may be used for other
// pseudo-ops as well.
//
// Return -1 to schedule right above left, 1 for left above right.
// Return 0 if no bias exists.
static int checkSpecialNodes(const SUnit *left, const SUnit *right) {
bool LSchedLow = left->isScheduleLow;
bool RSchedLow = right->isScheduleLow;
if (LSchedLow != RSchedLow)
return LSchedLow < RSchedLow ? 1 : -1;
return 0;
}
/// CalcNodeSethiUllmanNumber - Compute Sethi Ullman number.
/// Smaller number is the higher priority.
static unsigned
CalcNodeSethiUllmanNumber(const SUnit *SU, std::vector<unsigned> &SUNumbers) {
unsigned &SethiUllmanNumber = SUNumbers[SU->NodeNum];
if (SethiUllmanNumber != 0)
return SethiUllmanNumber;
unsigned Extra = 0;
for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl()) continue; // ignore chain preds
SUnit *PredSU = I->getSUnit();
unsigned PredSethiUllman = CalcNodeSethiUllmanNumber(PredSU, SUNumbers);
if (PredSethiUllman > SethiUllmanNumber) {
SethiUllmanNumber = PredSethiUllman;
Extra = 0;
} else if (PredSethiUllman == SethiUllmanNumber)
++Extra;
}
SethiUllmanNumber += Extra;
if (SethiUllmanNumber == 0)
SethiUllmanNumber = 1;
return SethiUllmanNumber;
}
/// CalculateSethiUllmanNumbers - Calculate Sethi-Ullman numbers of all
/// scheduling units.
void RegReductionPQBase::CalculateSethiUllmanNumbers() {
SethiUllmanNumbers.assign(SUnits->size(), 0);
for (unsigned i = 0, e = SUnits->size(); i != e; ++i)
CalcNodeSethiUllmanNumber(&(*SUnits)[i], SethiUllmanNumbers);
}
void RegReductionPQBase::addNode(const SUnit *SU) {
unsigned SUSize = SethiUllmanNumbers.size();
if (SUnits->size() > SUSize)
SethiUllmanNumbers.resize(SUSize*2, 0);
CalcNodeSethiUllmanNumber(SU, SethiUllmanNumbers);
}
void RegReductionPQBase::updateNode(const SUnit *SU) {
SethiUllmanNumbers[SU->NodeNum] = 0;
CalcNodeSethiUllmanNumber(SU, SethiUllmanNumbers);
}
// Lower priority means schedule further down. For bottom-up scheduling, lower
// priority SUs are scheduled before higher priority SUs.
unsigned RegReductionPQBase::getNodePriority(const SUnit *SU) const {
assert(SU->NodeNum < SethiUllmanNumbers.size());
unsigned Opc = SU->getNode() ? SU->getNode()->getOpcode() : 0;
if (Opc == ISD::TokenFactor || Opc == ISD::CopyToReg)
// CopyToReg should be close to its uses to facilitate coalescing and
// avoid spilling.
return 0;
if (Opc == TargetOpcode::EXTRACT_SUBREG ||
Opc == TargetOpcode::SUBREG_TO_REG ||
Opc == TargetOpcode::INSERT_SUBREG)
// EXTRACT_SUBREG, INSERT_SUBREG, and SUBREG_TO_REG nodes should be
// close to their uses to facilitate coalescing.
return 0;
if (SU->NumSuccs == 0 && SU->NumPreds != 0)
// If SU does not have a register use, i.e. it doesn't produce a value
// that would be consumed (e.g. store), then it terminates a chain of
// computation. Give it a large SethiUllman number so it will be
// scheduled right before its predecessors that it doesn't lengthen
// their live ranges.
return 0xffff;
if (SU->NumPreds == 0 && SU->NumSuccs != 0)
// If SU does not have a register def, schedule it close to its uses
// because it does not lengthen any live ranges.
return 0;
#if 1
return SethiUllmanNumbers[SU->NodeNum];
#else
unsigned Priority = SethiUllmanNumbers[SU->NodeNum];
if (SU->isCallOp) {
// FIXME: This assumes all of the defs are used as call operands.
int NP = (int)Priority - SU->getNode()->getNumValues();
return (NP > 0) ? NP : 0;
}
return Priority;
#endif
}
//===----------------------------------------------------------------------===//
// Register Pressure Tracking
//===----------------------------------------------------------------------===//
void RegReductionPQBase::dumpRegPressure() const {
for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(),
E = TRI->regclass_end(); I != E; ++I) {
const TargetRegisterClass *RC = *I;
unsigned Id = RC->getID();
unsigned RP = RegPressure[Id];
if (!RP) continue;
DEBUG(dbgs() << RC->getName() << ": " << RP << " / " << RegLimit[Id]
<< '\n');
}
}
bool RegReductionPQBase::HighRegPressure(const SUnit *SU) const {
if (!TLI)
return false;
for (SUnit::const_pred_iterator I = SU->Preds.begin(),E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl())
continue;
SUnit *PredSU = I->getSUnit();
// NumRegDefsLeft is zero when enough uses of this node have been scheduled
// to cover the number of registers defined (they are all live).
if (PredSU->NumRegDefsLeft == 0) {
continue;
}
for (ScheduleDAGSDNodes::RegDefIter RegDefPos(PredSU, scheduleDAG);
RegDefPos.IsValid(); RegDefPos.Advance()) {
unsigned RCId, Cost;
GetCostForDef(RegDefPos, TLI, TII, TRI, RCId, Cost);
if ((RegPressure[RCId] + Cost) >= RegLimit[RCId])
return true;
}
}
return false;
}
bool RegReductionPQBase::MayReduceRegPressure(SUnit *SU) const {
const SDNode *N = SU->getNode();
if (!N->isMachineOpcode() || !SU->NumSuccs)
return false;
unsigned NumDefs = TII->get(N->getMachineOpcode()).getNumDefs();
for (unsigned i = 0; i != NumDefs; ++i) {
EVT VT = N->getValueType(i);
if (!N->hasAnyUseOfValue(i))
continue;
unsigned RCId = TLI->getRepRegClassFor(VT)->getID();
if (RegPressure[RCId] >= RegLimit[RCId])
return true;
}
return false;
}
// Compute the register pressure contribution by this instruction by count up
// for uses that are not live and down for defs. Only count register classes
// that are already under high pressure. As a side effect, compute the number of
// uses of registers that are already live.
//
// FIXME: This encompasses the logic in HighRegPressure and MayReduceRegPressure
// so could probably be factored.
int RegReductionPQBase::RegPressureDiff(SUnit *SU, unsigned &LiveUses) const {
LiveUses = 0;
int PDiff = 0;
for (SUnit::const_pred_iterator I = SU->Preds.begin(),E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl())
continue;
SUnit *PredSU = I->getSUnit();
// NumRegDefsLeft is zero when enough uses of this node have been scheduled
// to cover the number of registers defined (they are all live).
if (PredSU->NumRegDefsLeft == 0) {
if (PredSU->getNode()->isMachineOpcode())
++LiveUses;
continue;
}
for (ScheduleDAGSDNodes::RegDefIter RegDefPos(PredSU, scheduleDAG);
RegDefPos.IsValid(); RegDefPos.Advance()) {
EVT VT = RegDefPos.GetValue();
unsigned RCId = TLI->getRepRegClassFor(VT)->getID();
if (RegPressure[RCId] >= RegLimit[RCId])
++PDiff;
}
}
const SDNode *N = SU->getNode();
if (!N || !N->isMachineOpcode() || !SU->NumSuccs)
return PDiff;
unsigned NumDefs = TII->get(N->getMachineOpcode()).getNumDefs();
for (unsigned i = 0; i != NumDefs; ++i) {
EVT VT = N->getValueType(i);
if (!N->hasAnyUseOfValue(i))
continue;
unsigned RCId = TLI->getRepRegClassFor(VT)->getID();
if (RegPressure[RCId] >= RegLimit[RCId])
--PDiff;
}
return PDiff;
}
void RegReductionPQBase::ScheduledNode(SUnit *SU) {
if (!TracksRegPressure)
return;
if (!SU->getNode())
return;
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl())
continue;
SUnit *PredSU = I->getSUnit();
// NumRegDefsLeft is zero when enough uses of this node have been scheduled
// to cover the number of registers defined (they are all live).
if (PredSU->NumRegDefsLeft == 0) {
continue;
}
// FIXME: The ScheduleDAG currently loses information about which of a
// node's values is consumed by each dependence. Consequently, if the node
// defines multiple register classes, we don't know which to pressurize
// here. Instead the following loop consumes the register defs in an
// arbitrary order. At least it handles the common case of clustered loads
// to the same class. For precise liveness, each SDep needs to indicate the
// result number. But that tightly couples the ScheduleDAG with the
// SelectionDAG making updates tricky. A simpler hack would be to attach a
// value type or register class to SDep.
//
// The most important aspect of register tracking is balancing the increase
// here with the reduction further below. Note that this SU may use multiple
// defs in PredSU. The can't be determined here, but we've already
// compensated by reducing NumRegDefsLeft in PredSU during
// ScheduleDAGSDNodes::AddSchedEdges.
--PredSU->NumRegDefsLeft;
unsigned SkipRegDefs = PredSU->NumRegDefsLeft;
for (ScheduleDAGSDNodes::RegDefIter RegDefPos(PredSU, scheduleDAG);
RegDefPos.IsValid(); RegDefPos.Advance(), --SkipRegDefs) {
if (SkipRegDefs)
continue;
unsigned RCId, Cost;
GetCostForDef(RegDefPos, TLI, TII, TRI, RCId, Cost);
RegPressure[RCId] += Cost;
break;
}
}
// We should have this assert, but there may be dead SDNodes that never
// materialize as SUnits, so they don't appear to generate liveness.
//assert(SU->NumRegDefsLeft == 0 && "not all regdefs have scheduled uses");
int SkipRegDefs = (int)SU->NumRegDefsLeft;
for (ScheduleDAGSDNodes::RegDefIter RegDefPos(SU, scheduleDAG);
RegDefPos.IsValid(); RegDefPos.Advance(), --SkipRegDefs) {
if (SkipRegDefs > 0)
continue;
unsigned RCId, Cost;
GetCostForDef(RegDefPos, TLI, TII, TRI, RCId, Cost);
if (RegPressure[RCId] < Cost) {
// Register pressure tracking is imprecise. This can happen. But we try
// hard not to let it happen because it likely results in poor scheduling.
DEBUG(dbgs() << " SU(" << SU->NodeNum << ") has too many regdefs\n");
RegPressure[RCId] = 0;
}
else {
RegPressure[RCId] -= Cost;
}
}
dumpRegPressure();
}
void RegReductionPQBase::UnscheduledNode(SUnit *SU) {
if (!TracksRegPressure)
return;
const SDNode *N = SU->getNode();
if (!N) return;
if (!N->isMachineOpcode()) {
if (N->getOpcode() != ISD::CopyToReg)
return;
} else {
unsigned Opc = N->getMachineOpcode();
if (Opc == TargetOpcode::EXTRACT_SUBREG ||
Opc == TargetOpcode::INSERT_SUBREG ||
Opc == TargetOpcode::SUBREG_TO_REG ||
Opc == TargetOpcode::REG_SEQUENCE ||
Opc == TargetOpcode::IMPLICIT_DEF)
return;
}
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl())
continue;
SUnit *PredSU = I->getSUnit();
// NumSuccsLeft counts all deps. Don't compare it with NumSuccs which only
// counts data deps.
if (PredSU->NumSuccsLeft != PredSU->Succs.size())
continue;
const SDNode *PN = PredSU->getNode();
if (!PN->isMachineOpcode()) {
if (PN->getOpcode() == ISD::CopyFromReg) {
EVT VT = PN->getValueType(0);
unsigned RCId = TLI->getRepRegClassFor(VT)->getID();
RegPressure[RCId] += TLI->getRepRegClassCostFor(VT);
}
continue;
}
unsigned POpc = PN->getMachineOpcode();
if (POpc == TargetOpcode::IMPLICIT_DEF)
continue;
if (POpc == TargetOpcode::EXTRACT_SUBREG ||
POpc == TargetOpcode::INSERT_SUBREG ||
POpc == TargetOpcode::SUBREG_TO_REG) {
EVT VT = PN->getValueType(0);
unsigned RCId = TLI->getRepRegClassFor(VT)->getID();
RegPressure[RCId] += TLI->getRepRegClassCostFor(VT);
continue;
}
unsigned NumDefs = TII->get(PN->getMachineOpcode()).getNumDefs();
for (unsigned i = 0; i != NumDefs; ++i) {
EVT VT = PN->getValueType(i);
if (!PN->hasAnyUseOfValue(i))
continue;
unsigned RCId = TLI->getRepRegClassFor(VT)->getID();
if (RegPressure[RCId] < TLI->getRepRegClassCostFor(VT))
// Register pressure tracking is imprecise. This can happen.
RegPressure[RCId] = 0;
else
RegPressure[RCId] -= TLI->getRepRegClassCostFor(VT);
}
}
// Check for isMachineOpcode() as PrescheduleNodesWithMultipleUses()
// may transfer data dependencies to CopyToReg.
if (SU->NumSuccs && N->isMachineOpcode()) {
unsigned NumDefs = TII->get(N->getMachineOpcode()).getNumDefs();
for (unsigned i = NumDefs, e = N->getNumValues(); i != e; ++i) {
EVT VT = N->getValueType(i);
if (VT == MVT::Glue || VT == MVT::Other)
continue;
if (!N->hasAnyUseOfValue(i))
continue;
unsigned RCId = TLI->getRepRegClassFor(VT)->getID();
RegPressure[RCId] += TLI->getRepRegClassCostFor(VT);
}
}
dumpRegPressure();
}
//===----------------------------------------------------------------------===//
// Dynamic Node Priority for Register Pressure Reduction
//===----------------------------------------------------------------------===//
/// closestSucc - Returns the scheduled cycle of the successor which is
/// closest to the current cycle.
static unsigned closestSucc(const SUnit *SU) {
unsigned MaxHeight = 0;
for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
if (I->isCtrl()) continue; // ignore chain succs
unsigned Height = I->getSUnit()->getHeight();
// If there are bunch of CopyToRegs stacked up, they should be considered
// to be at the same position.
if (I->getSUnit()->getNode() &&
I->getSUnit()->getNode()->getOpcode() == ISD::CopyToReg)
Height = closestSucc(I->getSUnit())+1;
if (Height > MaxHeight)
MaxHeight = Height;
}
return MaxHeight;
}
/// calcMaxScratches - Returns an cost estimate of the worse case requirement
/// for scratch registers, i.e. number of data dependencies.
static unsigned calcMaxScratches(const SUnit *SU) {
unsigned Scratches = 0;
for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl()) continue; // ignore chain preds
Scratches++;
}
return Scratches;
}
/// hasOnlyLiveInOpers - Return true if SU has only value predecessors that are
/// CopyFromReg from a virtual register.
static bool hasOnlyLiveInOpers(const SUnit *SU) {
bool RetVal = false;
for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl()) continue;
const SUnit *PredSU = I->getSUnit();
if (PredSU->getNode() &&
PredSU->getNode()->getOpcode() == ISD::CopyFromReg) {
unsigned Reg =
cast<RegisterSDNode>(PredSU->getNode()->getOperand(1))->getReg();
if (TargetRegisterInfo::isVirtualRegister(Reg)) {
RetVal = true;
continue;
}
}
return false;
}
return RetVal;
}
/// hasOnlyLiveOutUses - Return true if SU has only value successors that are
/// CopyToReg to a virtual register. This SU def is probably a liveout and
/// it has no other use. It should be scheduled closer to the terminator.
static bool hasOnlyLiveOutUses(const SUnit *SU) {
bool RetVal = false;
for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
if (I->isCtrl()) continue;
const SUnit *SuccSU = I->getSUnit();
if (SuccSU->getNode() && SuccSU->getNode()->getOpcode() == ISD::CopyToReg) {
unsigned Reg =
cast<RegisterSDNode>(SuccSU->getNode()->getOperand(1))->getReg();
if (TargetRegisterInfo::isVirtualRegister(Reg)) {
RetVal = true;
continue;
}
}
return false;
}
return RetVal;
}
// Set isVRegCycle for a node with only live in opers and live out uses. Also
// set isVRegCycle for its CopyFromReg operands.
//
// This is only relevant for single-block loops, in which case the VRegCycle
// node is likely an induction variable in which the operand and target virtual
// registers should be coalesced (e.g. pre/post increment values). Setting the
// isVRegCycle flag helps the scheduler prioritize other uses of the same
// CopyFromReg so that this node becomes the virtual register "kill". This
// avoids interference between the values live in and out of the block and
// eliminates a copy inside the loop.
static void initVRegCycle(SUnit *SU) {
if (DisableSchedVRegCycle)
return;
if (!hasOnlyLiveInOpers(SU) || !hasOnlyLiveOutUses(SU))
return;
DEBUG(dbgs() << "VRegCycle: SU(" << SU->NodeNum << ")\n");
SU->isVRegCycle = true;
for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl()) continue;
I->getSUnit()->isVRegCycle = true;
}
}
// After scheduling the definition of a VRegCycle, clear the isVRegCycle flag of
// CopyFromReg operands. We should no longer penalize other uses of this VReg.
static void resetVRegCycle(SUnit *SU) {
if (!SU->isVRegCycle)
return;
for (SUnit::const_pred_iterator I = SU->Preds.begin(),E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl()) continue; // ignore chain preds
SUnit *PredSU = I->getSUnit();
if (PredSU->isVRegCycle) {
assert(PredSU->getNode()->getOpcode() == ISD::CopyFromReg &&
"VRegCycle def must be CopyFromReg");
I->getSUnit()->isVRegCycle = 0;
}
}
}
// Return true if this SUnit uses a CopyFromReg node marked as a VRegCycle. This
// means a node that defines the VRegCycle has not been scheduled yet.
static bool hasVRegCycleUse(const SUnit *SU) {
// If this SU also defines the VReg, don't hoist it as a "use".
if (SU->isVRegCycle)
return false;
for (SUnit::const_pred_iterator I = SU->Preds.begin(),E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl()) continue; // ignore chain preds
if (I->getSUnit()->isVRegCycle &&
I->getSUnit()->getNode()->getOpcode() == ISD::CopyFromReg) {
DEBUG(dbgs() << " VReg cycle use: SU (" << SU->NodeNum << ")\n");
return true;
}
}
return false;
}
// Check for either a dependence (latency) or resource (hazard) stall.
//
// Note: The ScheduleHazardRecognizer interface requires a non-const SU.
static bool BUHasStall(SUnit *SU, int Height, RegReductionPQBase *SPQ) {
if ((int)SPQ->getCurCycle() < Height) return true;
if (SPQ->getHazardRec()->getHazardType(SU, 0)
!= ScheduleHazardRecognizer::NoHazard)
return true;
return false;
}
// Return -1 if left has higher priority, 1 if right has higher priority.
// Return 0 if latency-based priority is equivalent.
static int BUCompareLatency(SUnit *left, SUnit *right, bool checkPref,
RegReductionPQBase *SPQ) {
// Scheduling an instruction that uses a VReg whose postincrement has not yet
// been scheduled will induce a copy. Model this as an extra cycle of latency.
int LPenalty = hasVRegCycleUse(left) ? 1 : 0;
int RPenalty = hasVRegCycleUse(right) ? 1 : 0;
int LHeight = (int)left->getHeight() + LPenalty;
int RHeight = (int)right->getHeight() + RPenalty;
bool LStall = (!checkPref || left->SchedulingPref == Sched::ILP) &&
BUHasStall(left, LHeight, SPQ);
bool RStall = (!checkPref || right->SchedulingPref == Sched::ILP) &&
BUHasStall(right, RHeight, SPQ);
// If scheduling one of the node will cause a pipeline stall, delay it.
// If scheduling either one of the node will cause a pipeline stall, sort
// them according to their height.
if (LStall) {
if (!RStall) {
DEBUG(++FactorCount[FactStall]);
return 1;
}
if (LHeight != RHeight) {
DEBUG(++FactorCount[FactStall]);
return LHeight > RHeight ? 1 : -1;
}
} else if (RStall) {
DEBUG(++FactorCount[FactStall]);
return -1;
}
// If either node is scheduling for latency, sort them by height/depth
// and latency.
if (!checkPref || (left->SchedulingPref == Sched::ILP ||
right->SchedulingPref == Sched::ILP)) {
if (DisableSchedCycles) {
if (LHeight != RHeight) {
DEBUG(++FactorCount[FactHeight]);
return LHeight > RHeight ? 1 : -1;
}
}
else {
// If neither instruction stalls (!LStall && !RStall) then
// its height is already covered so only its depth matters. We also reach
// this if both stall but have the same height.
int LDepth = left->getDepth() - LPenalty;
int RDepth = right->getDepth() - RPenalty;
if (LDepth != RDepth) {
DEBUG(++FactorCount[FactDepth]);
DEBUG(dbgs() << " Comparing latency of SU (" << left->NodeNum
<< ") depth " << LDepth << " vs SU (" << right->NodeNum
<< ") depth " << RDepth << "\n");
return LDepth < RDepth ? 1 : -1;
}
}
if (left->Latency != right->Latency) {
DEBUG(++FactorCount[FactOther]);
return left->Latency > right->Latency ? 1 : -1;
}
}
return 0;
}
static bool BURRSort(SUnit *left, SUnit *right, RegReductionPQBase *SPQ) {
// Schedule physical register definitions close to their use. This is
// motivated by microarchitectures that can fuse cmp+jump macro-ops. But as
// long as shortening physreg live ranges is generally good, we can defer
// creating a subtarget hook.
if (!DisableSchedPhysRegJoin) {
bool LHasPhysReg = left->hasPhysRegDefs;
bool RHasPhysReg = right->hasPhysRegDefs;
if (LHasPhysReg != RHasPhysReg) {
DEBUG(++FactorCount[FactRegUses]);
#ifndef NDEBUG
const char *PhysRegMsg[] = {" has no physreg", " defines a physreg"};
#endif
DEBUG(dbgs() << " SU (" << left->NodeNum << ") "
<< PhysRegMsg[LHasPhysReg] << " SU(" << right->NodeNum << ") "
<< PhysRegMsg[RHasPhysReg] << "\n");
return LHasPhysReg < RHasPhysReg;
}
}
// Prioritize by Sethi-Ulmann number and push CopyToReg nodes down.
unsigned LPriority = SPQ->getNodePriority(left);
unsigned RPriority = SPQ->getNodePriority(right);
// Be really careful about hoisting call operands above previous calls.
// Only allows it if it would reduce register pressure.
if (left->isCall && right->isCallOp) {
unsigned RNumVals = right->getNode()->getNumValues();
RPriority = (RPriority > RNumVals) ? (RPriority - RNumVals) : 0;
}
if (right->isCall && left->isCallOp) {
unsigned LNumVals = left->getNode()->getNumValues();
LPriority = (LPriority > LNumVals) ? (LPriority - LNumVals) : 0;
}
if (LPriority != RPriority) {
DEBUG(++FactorCount[FactStatic]);
return LPriority > RPriority;
}
// One or both of the nodes are calls and their sethi-ullman numbers are the
// same, then keep source order.
if (left->isCall || right->isCall) {
unsigned LOrder = SPQ->getNodeOrdering(left);
unsigned ROrder = SPQ->getNodeOrdering(right);
// Prefer an ordering where the lower the non-zero order number, the higher
// the preference.
if ((LOrder || ROrder) && LOrder != ROrder)
return LOrder != 0 && (LOrder < ROrder || ROrder == 0);
}
// Try schedule def + use closer when Sethi-Ullman numbers are the same.
// e.g.
// t1 = op t2, c1
// t3 = op t4, c2
//
// and the following instructions are both ready.
// t2 = op c3
// t4 = op c4
//
// Then schedule t2 = op first.
// i.e.
// t4 = op c4
// t2 = op c3
// t1 = op t2, c1
// t3 = op t4, c2
//
// This creates more short live intervals.
unsigned LDist = closestSucc(left);
unsigned RDist = closestSucc(right);
if (LDist != RDist) {
DEBUG(++FactorCount[FactOther]);
return LDist < RDist;
}
// How many registers becomes live when the node is scheduled.
unsigned LScratch = calcMaxScratches(left);
unsigned RScratch = calcMaxScratches(right);
if (LScratch != RScratch) {
DEBUG(++FactorCount[FactOther]);
return LScratch > RScratch;
}
// Comparing latency against a call makes little sense unless the node
// is register pressure-neutral.
if ((left->isCall && RPriority > 0) || (right->isCall && LPriority > 0))
return (left->NodeQueueId > right->NodeQueueId);
// Do not compare latencies when one or both of the nodes are calls.
if (!DisableSchedCycles &&
!(left->isCall || right->isCall)) {
int result = BUCompareLatency(left, right, false /*checkPref*/, SPQ);
if (result != 0)
return result > 0;
}
else {
if (left->getHeight() != right->getHeight()) {
DEBUG(++FactorCount[FactHeight]);
return left->getHeight() > right->getHeight();
}
if (left->getDepth() != right->getDepth()) {
DEBUG(++FactorCount[FactDepth]);
return left->getDepth() < right->getDepth();
}
}
assert(left->NodeQueueId && right->NodeQueueId &&
"NodeQueueId cannot be zero");
DEBUG(++FactorCount[FactOther]);
return (left->NodeQueueId > right->NodeQueueId);
}
// Bottom up
bool bu_ls_rr_sort::operator()(SUnit *left, SUnit *right) const {
if (int res = checkSpecialNodes(left, right))
return res > 0;
return BURRSort(left, right, SPQ);
}
// Source order, otherwise bottom up.
bool src_ls_rr_sort::operator()(SUnit *left, SUnit *right) const {
if (int res = checkSpecialNodes(left, right))
return res > 0;
unsigned LOrder = SPQ->getNodeOrdering(left);
unsigned ROrder = SPQ->getNodeOrdering(right);
// Prefer an ordering where the lower the non-zero order number, the higher
// the preference.
if ((LOrder || ROrder) && LOrder != ROrder)
return LOrder != 0 && (LOrder < ROrder || ROrder == 0);
return BURRSort(left, right, SPQ);
}
// If the time between now and when the instruction will be ready can cover
// the spill code, then avoid adding it to the ready queue. This gives long
// stalls highest priority and allows hoisting across calls. It should also
// speed up processing the available queue.
bool hybrid_ls_rr_sort::isReady(SUnit *SU, unsigned CurCycle) const {
static const unsigned ReadyDelay = 3;
if (SPQ->MayReduceRegPressure(SU)) return true;
if (SU->getHeight() > (CurCycle + ReadyDelay)) return false;
if (SPQ->getHazardRec()->getHazardType(SU, -ReadyDelay)
!= ScheduleHazardRecognizer::NoHazard)
return false;
return true;
}
// Return true if right should be scheduled with higher priority than left.
bool hybrid_ls_rr_sort::operator()(SUnit *left, SUnit *right) const {
if (int res = checkSpecialNodes(left, right))
return res > 0;
if (left->isCall || right->isCall)
// No way to compute latency of calls.
return BURRSort(left, right, SPQ);
bool LHigh = SPQ->HighRegPressure(left);
bool RHigh = SPQ->HighRegPressure(right);
// Avoid causing spills. If register pressure is high, schedule for
// register pressure reduction.
if (LHigh && !RHigh) {
DEBUG(++FactorCount[FactPressureDiff]);
DEBUG(dbgs() << " pressure SU(" << left->NodeNum << ") > SU("
<< right->NodeNum << ")\n");
return true;
}
else if (!LHigh && RHigh) {
DEBUG(++FactorCount[FactPressureDiff]);
DEBUG(dbgs() << " pressure SU(" << right->NodeNum << ") > SU("
<< left->NodeNum << ")\n");
return false;
}
if (!LHigh && !RHigh) {
int result = BUCompareLatency(left, right, true /*checkPref*/, SPQ);
if (result != 0)
return result > 0;
}
return BURRSort(left, right, SPQ);
}
// Schedule as many instructions in each cycle as possible. So don't make an
// instruction available unless it is ready in the current cycle.
bool ilp_ls_rr_sort::isReady(SUnit *SU, unsigned CurCycle) const {
if (SU->getHeight() > CurCycle) return false;
if (SPQ->getHazardRec()->getHazardType(SU, 0)
!= ScheduleHazardRecognizer::NoHazard)
return false;
return true;
}
static bool canEnableCoalescing(SUnit *SU) {
unsigned Opc = SU->getNode() ? SU->getNode()->getOpcode() : 0;
if (Opc == ISD::TokenFactor || Opc == ISD::CopyToReg)
// CopyToReg should be close to its uses to facilitate coalescing and
// avoid spilling.
return true;
if (Opc == TargetOpcode::EXTRACT_SUBREG ||
Opc == TargetOpcode::SUBREG_TO_REG ||
Opc == TargetOpcode::INSERT_SUBREG)
// EXTRACT_SUBREG, INSERT_SUBREG, and SUBREG_TO_REG nodes should be
// close to their uses to facilitate coalescing.
return true;
if (SU->NumPreds == 0 && SU->NumSuccs != 0)
// If SU does not have a register def, schedule it close to its uses
// because it does not lengthen any live ranges.
return true;
return false;
}
// list-ilp is currently an experimental scheduler that allows various
// heuristics to be enabled prior to the normal register reduction logic.
bool ilp_ls_rr_sort::operator()(SUnit *left, SUnit *right) const {
if (int res = checkSpecialNodes(left, right))
return res > 0;
if (left->isCall || right->isCall)
// No way to compute latency of calls.
return BURRSort(left, right, SPQ);
unsigned LLiveUses = 0, RLiveUses = 0;
int LPDiff = 0, RPDiff = 0;
if (!DisableSchedRegPressure || !DisableSchedLiveUses) {
LPDiff = SPQ->RegPressureDiff(left, LLiveUses);
RPDiff = SPQ->RegPressureDiff(right, RLiveUses);
}
if (!DisableSchedRegPressure && LPDiff != RPDiff) {
DEBUG(++FactorCount[FactPressureDiff]);
DEBUG(dbgs() << "RegPressureDiff SU(" << left->NodeNum << "): " << LPDiff
<< " != SU(" << right->NodeNum << "): " << RPDiff << "\n");
return LPDiff > RPDiff;
}
if (!DisableSchedRegPressure && (LPDiff > 0 || RPDiff > 0)) {
bool LReduce = canEnableCoalescing(left);
bool RReduce = canEnableCoalescing(right);
DEBUG(if (LReduce != RReduce) ++FactorCount[FactPressureDiff]);
if (LReduce && !RReduce) return false;
if (RReduce && !LReduce) return true;
}
if (!DisableSchedLiveUses && (LLiveUses != RLiveUses)) {
DEBUG(dbgs() << "Live uses SU(" << left->NodeNum << "): " << LLiveUses
<< " != SU(" << right->NodeNum << "): " << RLiveUses << "\n");
DEBUG(++FactorCount[FactRegUses]);
return LLiveUses < RLiveUses;
}
if (!DisableSchedStalls) {
bool LStall = BUHasStall(left, left->getHeight(), SPQ);
bool RStall = BUHasStall(right, right->getHeight(), SPQ);
if (LStall != RStall) {
DEBUG(++FactorCount[FactHeight]);
return left->getHeight() > right->getHeight();
}
}
if (!DisableSchedCriticalPath) {
int spread = (int)left->getDepth() - (int)right->getDepth();
if (std::abs(spread) > MaxReorderWindow) {
DEBUG(dbgs() << "Depth of SU(" << left->NodeNum << "): "
<< left->getDepth() << " != SU(" << right->NodeNum << "): "
<< right->getDepth() << "\n");
DEBUG(++FactorCount[FactDepth]);
return left->getDepth() < right->getDepth();
}
}
if (!DisableSchedHeight && left->getHeight() != right->getHeight()) {
int spread = (int)left->getHeight() - (int)right->getHeight();
if (std::abs(spread) > MaxReorderWindow) {
DEBUG(++FactorCount[FactHeight]);
return left->getHeight() > right->getHeight();
}
}
return BURRSort(left, right, SPQ);
}
void RegReductionPQBase::initNodes(std::vector<SUnit> &sunits) {
SUnits = &sunits;
// Add pseudo dependency edges for two-address nodes.
AddPseudoTwoAddrDeps();
// Reroute edges to nodes with multiple uses.
if (!TracksRegPressure)
PrescheduleNodesWithMultipleUses();
// Calculate node priorities.
CalculateSethiUllmanNumbers();
// For single block loops, mark nodes that look like canonical IV increments.
if (scheduleDAG->BB->isSuccessor(scheduleDAG->BB)) {
for (unsigned i = 0, e = sunits.size(); i != e; ++i) {
initVRegCycle(&sunits[i]);
}
}
}
//===----------------------------------------------------------------------===//
// Preschedule for Register Pressure
//===----------------------------------------------------------------------===//
bool RegReductionPQBase::canClobber(const SUnit *SU, const SUnit *Op) {
if (SU->isTwoAddress) {
unsigned Opc = SU->getNode()->getMachineOpcode();
const MCInstrDesc &MCID = TII->get(Opc);
unsigned NumRes = MCID.getNumDefs();
unsigned NumOps = MCID.getNumOperands() - NumRes;
for (unsigned i = 0; i != NumOps; ++i) {
if (MCID.getOperandConstraint(i+NumRes, MCOI::TIED_TO) != -1) {
SDNode *DU = SU->getNode()->getOperand(i).getNode();
if (DU->getNodeId() != -1 &&
Op->OrigNode == &(*SUnits)[DU->getNodeId()])
return true;
}
}
}
return false;
}
/// canClobberReachingPhysRegUse - True if SU would clobber one of it's
/// successor's explicit physregs whose definition can reach DepSU.
/// i.e. DepSU should not be scheduled above SU.
static bool canClobberReachingPhysRegUse(const SUnit *DepSU, const SUnit *SU,
ScheduleDAGRRList *scheduleDAG,
const TargetInstrInfo *TII,
const TargetRegisterInfo *TRI) {
const unsigned *ImpDefs
= TII->get(SU->getNode()->getMachineOpcode()).getImplicitDefs();
if(!ImpDefs)
return false;
for (SUnit::const_succ_iterator SI = SU->Succs.begin(), SE = SU->Succs.end();
SI != SE; ++SI) {
SUnit *SuccSU = SI->getSUnit();
for (SUnit::const_pred_iterator PI = SuccSU->Preds.begin(),
PE = SuccSU->Preds.end(); PI != PE; ++PI) {
if (!PI->isAssignedRegDep())
continue;
for (const unsigned *ImpDef = ImpDefs; *ImpDef; ++ImpDef) {
// Return true if SU clobbers this physical register use and the
// definition of the register reaches from DepSU. IsReachable queries a
// topological forward sort of the DAG (following the successors).
if (TRI->regsOverlap(*ImpDef, PI->getReg()) &&
scheduleDAG->IsReachable(DepSU, PI->getSUnit()))
return true;
}
}
}
return false;
}
/// canClobberPhysRegDefs - True if SU would clobber one of SuccSU's
/// physical register defs.
static bool canClobberPhysRegDefs(const SUnit *SuccSU, const SUnit *SU,
const TargetInstrInfo *TII,
const TargetRegisterInfo *TRI) {
SDNode *N = SuccSU->getNode();
unsigned NumDefs = TII->get(N->getMachineOpcode()).getNumDefs();
const unsigned *ImpDefs = TII->get(N->getMachineOpcode()).getImplicitDefs();
assert(ImpDefs && "Caller should check hasPhysRegDefs");
for (const SDNode *SUNode = SU->getNode(); SUNode;
SUNode = SUNode->getGluedNode()) {
if (!SUNode->isMachineOpcode())
continue;
const unsigned *SUImpDefs =
TII->get(SUNode->getMachineOpcode()).getImplicitDefs();
if (!SUImpDefs)
return false;
for (unsigned i = NumDefs, e = N->getNumValues(); i != e; ++i) {
EVT VT = N->getValueType(i);
if (VT == MVT::Glue || VT == MVT::Other)
continue;
if (!N->hasAnyUseOfValue(i))
continue;
unsigned Reg = ImpDefs[i - NumDefs];
for (;*SUImpDefs; ++SUImpDefs) {
unsigned SUReg = *SUImpDefs;
if (TRI->regsOverlap(Reg, SUReg))
return true;
}
}
}
return false;
}
/// PrescheduleNodesWithMultipleUses - Nodes with multiple uses
/// are not handled well by the general register pressure reduction
/// heuristics. When presented with code like this:
///
/// N
/// / |
/// / |
/// U store
/// |
/// ...
///
/// the heuristics tend to push the store up, but since the
/// operand of the store has another use (U), this would increase
/// the length of that other use (the U->N edge).
///
/// This function transforms code like the above to route U's
/// dependence through the store when possible, like this:
///
/// N
/// ||
/// ||
/// store
/// |
/// U
/// |
/// ...
///
/// This results in the store being scheduled immediately
/// after N, which shortens the U->N live range, reducing
/// register pressure.
///
void RegReductionPQBase::PrescheduleNodesWithMultipleUses() {
// Visit all the nodes in topological order, working top-down.
for (unsigned i = 0, e = SUnits->size(); i != e; ++i) {
SUnit *SU = &(*SUnits)[i];
// For now, only look at nodes with no data successors, such as stores.
// These are especially important, due to the heuristics in
// getNodePriority for nodes with no data successors.
if (SU->NumSuccs != 0)
continue;
// For now, only look at nodes with exactly one data predecessor.
if (SU->NumPreds != 1)
continue;
// Avoid prescheduling copies to virtual registers, which don't behave
// like other nodes from the perspective of scheduling heuristics.
if (SDNode *N = SU->getNode())
if (N->getOpcode() == ISD::CopyToReg &&
TargetRegisterInfo::isVirtualRegister
(cast<RegisterSDNode>(N->getOperand(1))->getReg()))
continue;
// Locate the single data predecessor.
SUnit *PredSU = 0;
for (SUnit::const_pred_iterator II = SU->Preds.begin(),
EE = SU->Preds.end(); II != EE; ++II)
if (!II->isCtrl()) {
PredSU = II->getSUnit();
break;
}
assert(PredSU);
// Don't rewrite edges that carry physregs, because that requires additional
// support infrastructure.
if (PredSU->hasPhysRegDefs)
continue;
// Short-circuit the case where SU is PredSU's only data successor.
if (PredSU->NumSuccs == 1)
continue;
// Avoid prescheduling to copies from virtual registers, which don't behave
// like other nodes from the perspective of scheduling heuristics.
if (SDNode *N = SU->getNode())
if (N->getOpcode() == ISD::CopyFromReg &&
TargetRegisterInfo::isVirtualRegister
(cast<RegisterSDNode>(N->getOperand(1))->getReg()))
continue;
// Perform checks on the successors of PredSU.
for (SUnit::const_succ_iterator II = PredSU->Succs.begin(),
EE = PredSU->Succs.end(); II != EE; ++II) {
SUnit *PredSuccSU = II->getSUnit();
if (PredSuccSU == SU) continue;
// If PredSU has another successor with no data successors, for
// now don't attempt to choose either over the other.
if (PredSuccSU->NumSuccs == 0)
goto outer_loop_continue;
// Don't break physical register dependencies.
if (SU->hasPhysRegClobbers && PredSuccSU->hasPhysRegDefs)
if (canClobberPhysRegDefs(PredSuccSU, SU, TII, TRI))
goto outer_loop_continue;
// Don't introduce graph cycles.
if (scheduleDAG->IsReachable(SU, PredSuccSU))
goto outer_loop_continue;
}
// Ok, the transformation is safe and the heuristics suggest it is
// profitable. Update the graph.
DEBUG(dbgs() << " Prescheduling SU #" << SU->NodeNum
<< " next to PredSU #" << PredSU->NodeNum
<< " to guide scheduling in the presence of multiple uses\n");
for (unsigned i = 0; i != PredSU->Succs.size(); ++i) {
SDep Edge = PredSU->Succs[i];
assert(!Edge.isAssignedRegDep());
SUnit *SuccSU = Edge.getSUnit();
if (SuccSU != SU) {
Edge.setSUnit(PredSU);
scheduleDAG->RemovePred(SuccSU, Edge);
scheduleDAG->AddPred(SU, Edge);
Edge.setSUnit(SU);
scheduleDAG->AddPred(SuccSU, Edge);
--i;
}
}
outer_loop_continue:;
}
}
/// AddPseudoTwoAddrDeps - If two nodes share an operand and one of them uses
/// it as a def&use operand. Add a pseudo control edge from it to the other
/// node (if it won't create a cycle) so the two-address one will be scheduled
/// first (lower in the schedule). If both nodes are two-address, favor the
/// one that has a CopyToReg use (more likely to be a loop induction update).
/// If both are two-address, but one is commutable while the other is not
/// commutable, favor the one that's not commutable.
void RegReductionPQBase::AddPseudoTwoAddrDeps() {
for (unsigned i = 0, e = SUnits->size(); i != e; ++i) {
SUnit *SU = &(*SUnits)[i];
if (!SU->isTwoAddress)
continue;
SDNode *Node = SU->getNode();
if (!Node || !Node->isMachineOpcode() || SU->getNode()->getGluedNode())
continue;
bool isLiveOut = hasOnlyLiveOutUses(SU);
unsigned Opc = Node->getMachineOpcode();
const MCInstrDesc &MCID = TII->get(Opc);
unsigned NumRes = MCID.getNumDefs();
unsigned NumOps = MCID.getNumOperands() - NumRes;
for (unsigned j = 0; j != NumOps; ++j) {
if (MCID.getOperandConstraint(j+NumRes, MCOI::TIED_TO) == -1)
continue;
SDNode *DU = SU->getNode()->getOperand(j).getNode();
if (DU->getNodeId() == -1)
continue;
const SUnit *DUSU = &(*SUnits)[DU->getNodeId()];
if (!DUSU) continue;
for (SUnit::const_succ_iterator I = DUSU->Succs.begin(),
E = DUSU->Succs.end(); I != E; ++I) {
if (I->isCtrl()) continue;
SUnit *SuccSU = I->getSUnit();
if (SuccSU == SU)
continue;
// Be conservative. Ignore if nodes aren't at roughly the same
// depth and height.
if (SuccSU->getHeight() < SU->getHeight() &&
(SU->getHeight() - SuccSU->getHeight()) > 1)
continue;
// Skip past COPY_TO_REGCLASS nodes, so that the pseudo edge
// constrains whatever is using the copy, instead of the copy
// itself. In the case that the copy is coalesced, this
// preserves the intent of the pseudo two-address heurietics.
while (SuccSU->Succs.size() == 1 &&
SuccSU->getNode()->isMachineOpcode() &&
SuccSU->getNode()->getMachineOpcode() ==
TargetOpcode::COPY_TO_REGCLASS)
SuccSU = SuccSU->Succs.front().getSUnit();
// Don't constrain non-instruction nodes.
if (!SuccSU->getNode() || !SuccSU->getNode()->isMachineOpcode())
continue;
// Don't constrain nodes with physical register defs if the
// predecessor can clobber them.
if (SuccSU->hasPhysRegDefs && SU->hasPhysRegClobbers) {
if (canClobberPhysRegDefs(SuccSU, SU, TII, TRI))
continue;
}
// Don't constrain EXTRACT_SUBREG, INSERT_SUBREG, and SUBREG_TO_REG;
// these may be coalesced away. We want them close to their uses.
unsigned SuccOpc = SuccSU->getNode()->getMachineOpcode();
if (SuccOpc == TargetOpcode::EXTRACT_SUBREG ||
SuccOpc == TargetOpcode::INSERT_SUBREG ||
SuccOpc == TargetOpcode::SUBREG_TO_REG)
continue;
if (!canClobberReachingPhysRegUse(SuccSU, SU, scheduleDAG, TII, TRI) &&
(!canClobber(SuccSU, DUSU) ||
(isLiveOut && !hasOnlyLiveOutUses(SuccSU)) ||
(!SU->isCommutable && SuccSU->isCommutable)) &&
!scheduleDAG->IsReachable(SuccSU, SU)) {
DEBUG(dbgs() << " Adding a pseudo-two-addr edge from SU #"
<< SU->NodeNum << " to SU #" << SuccSU->NodeNum << "\n");
scheduleDAG->AddPred(SU, SDep(SuccSU, SDep::Order, /*Latency=*/0,
/*Reg=*/0, /*isNormalMemory=*/false,
/*isMustAlias=*/false,
/*isArtificial=*/true));
}
}
}
}
}
//===----------------------------------------------------------------------===//
// Public Constructor Functions
//===----------------------------------------------------------------------===//
llvm::ScheduleDAGSDNodes *
llvm::createBURRListDAGScheduler(SelectionDAGISel *IS,
CodeGenOpt::Level OptLevel) {
const TargetMachine &TM = IS->TM;
const TargetInstrInfo *TII = TM.getInstrInfo();
const TargetRegisterInfo *TRI = TM.getRegisterInfo();
BURegReductionPriorityQueue *PQ =
new BURegReductionPriorityQueue(*IS->MF, false, TII, TRI, 0);
ScheduleDAGRRList *SD = new ScheduleDAGRRList(*IS->MF, false, PQ, OptLevel);
PQ->setScheduleDAG(SD);
return SD;
}
llvm::ScheduleDAGSDNodes *
llvm::createSourceListDAGScheduler(SelectionDAGISel *IS,
CodeGenOpt::Level OptLevel) {
const TargetMachine &TM = IS->TM;
const TargetInstrInfo *TII = TM.getInstrInfo();
const TargetRegisterInfo *TRI = TM.getRegisterInfo();
SrcRegReductionPriorityQueue *PQ =
new SrcRegReductionPriorityQueue(*IS->MF, false, TII, TRI, 0);
ScheduleDAGRRList *SD = new ScheduleDAGRRList(*IS->MF, false, PQ, OptLevel);
PQ->setScheduleDAG(SD);
return SD;
}
llvm::ScheduleDAGSDNodes *
llvm::createHybridListDAGScheduler(SelectionDAGISel *IS,
CodeGenOpt::Level OptLevel) {
const TargetMachine &TM = IS->TM;
const TargetInstrInfo *TII = TM.getInstrInfo();
const TargetRegisterInfo *TRI = TM.getRegisterInfo();
const TargetLowering *TLI = &IS->getTargetLowering();
HybridBURRPriorityQueue *PQ =
new HybridBURRPriorityQueue(*IS->MF, true, TII, TRI, TLI);
ScheduleDAGRRList *SD = new ScheduleDAGRRList(*IS->MF, true, PQ, OptLevel);
PQ->setScheduleDAG(SD);
return SD;
}
llvm::ScheduleDAGSDNodes *
llvm::createILPListDAGScheduler(SelectionDAGISel *IS,
CodeGenOpt::Level OptLevel) {
const TargetMachine &TM = IS->TM;
const TargetInstrInfo *TII = TM.getInstrInfo();
const TargetRegisterInfo *TRI = TM.getRegisterInfo();
const TargetLowering *TLI = &IS->getTargetLowering();
ILPBURRPriorityQueue *PQ =
new ILPBURRPriorityQueue(*IS->MF, true, TII, TRI, TLI);
ScheduleDAGRRList *SD = new ScheduleDAGRRList(*IS->MF, true, PQ, OptLevel);
PQ->setScheduleDAG(SD);
return SD;
}