llvm-6502/lib/Support/Program.cpp
Chad Rosier 847e36fb60 Add a boolean parameter to the ExecuteAndWait static function to indicated
if execution failed.  ExecuteAndWait returns -1 upon an execution failure, but
checking the return value isn't sufficient because the wait command may
return -1 as well.  This new parameter is to be used by the clang driver in a
subsequent commit.
Part of rdar://13362359


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178087 91177308-0d34-0410-b5e6-96231b3b80d8
2013-03-26 23:35:00 +00:00

61 lines
2.0 KiB
C++

//===-- Program.cpp - Implement OS Program Concept --------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This header file implements the operating system Program concept.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/Program.h"
#include "llvm/Config/config.h"
#include "llvm/Support/system_error.h"
using namespace llvm;
using namespace sys;
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only TRULY operating system
//=== independent code.
//===----------------------------------------------------------------------===//
int
Program::ExecuteAndWait(const Path& path,
const char** args,
const char** envp,
const Path** redirects,
unsigned secondsToWait,
unsigned memoryLimit,
std::string* ErrMsg,
bool *ExecutionFailed) {
Program prg;
if (prg.Execute(path, args, envp, redirects, memoryLimit, ErrMsg)) {
if (ExecutionFailed) *ExecutionFailed = false;
return prg.Wait(path, secondsToWait, ErrMsg);
}
if (ExecutionFailed) *ExecutionFailed = true;
return -1;
}
void
Program::ExecuteNoWait(const Path& path,
const char** args,
const char** envp,
const Path** redirects,
unsigned memoryLimit,
std::string* ErrMsg) {
Program prg;
prg.Execute(path, args, envp, redirects, memoryLimit, ErrMsg);
}
// Include the platform-specific parts of this class.
#ifdef LLVM_ON_UNIX
#include "Unix/Program.inc"
#endif
#ifdef LLVM_ON_WIN32
#include "Windows/Program.inc"
#endif