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https://github.com/c64scene-ar/llvm-6502.git
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3f75c6cfb5
We are not working on a DAG and I ran into a number of problems when I enabled the vectorizations of 'diamond-trees' (trees that share leafs). * Imroved the numbering API. * Changed the placement of new instructions to the last root. * Fixed a bug with external tree users with non-zero lane. * Fixed a bug in the placement of in-tree users. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@182508 91177308-0d34-0410-b5e6-96231b3b80d8
185 lines
7.0 KiB
C++
185 lines
7.0 KiB
C++
//===- VecUtils.h - Vectorization Utilities -------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This family of classes and functions manipulate vectors and chains of
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// vectors.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TRANSFORMS_VECTORIZE_VECUTILS_H
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#define LLVM_TRANSFORMS_VECTORIZE_VECUTILS_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/IR/IRBuilder.h"
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#include <vector>
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namespace llvm {
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class BasicBlock; class Instruction; class Type;
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class VectorType; class StoreInst; class Value;
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class ScalarEvolution; class DataLayout;
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class TargetTransformInfo; class AliasAnalysis;
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class Loop;
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/// Bottom Up SLP vectorization utility class.
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struct BoUpSLP {
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typedef SmallVector<Value*, 8> ValueList;
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typedef SmallPtrSet<Value*, 16> ValueSet;
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typedef SmallVector<StoreInst*, 8> StoreList;
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static const int max_cost = 1<<20;
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// \brief C'tor.
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BoUpSLP(BasicBlock *Bb, ScalarEvolution *Se, DataLayout *Dl,
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TargetTransformInfo *Tti, AliasAnalysis *Aa, Loop *Lp);
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/// \brief Take the pointer operand from the Load/Store instruction.
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/// \returns NULL if this is not a valid Load/Store instruction.
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static Value *getPointerOperand(Value *I);
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/// \brief Take the address space operand from the Load/Store instruction.
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/// \returns -1 if this is not a valid Load/Store instruction.
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static unsigned getAddressSpaceOperand(Value *I);
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/// \returns true if the memory operations A and B are consecutive.
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bool isConsecutiveAccess(Value *A, Value *B);
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/// \brief Vectorize the tree that starts with the elements in \p VL.
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/// \returns the vectorized value.
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Value *vectorizeTree(ArrayRef<Value *> VL, int VF);
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/// \returns the vectorization cost of the subtree that starts at \p VL.
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/// A negative number means that this is profitable.
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int getTreeCost(ArrayRef<Value *> VL);
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/// \returns the scalarization cost for this list of values. Assuming that
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/// this subtree gets vectorized, we may need to extract the values from the
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/// roots. This method calculates the cost of extracting the values.
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int getScalarizationCost(ArrayRef<Value *> VL);
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/// \brief Attempts to order and vectorize a sequence of stores. This
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/// function does a quadratic scan of the given stores.
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/// \returns true if the basic block was modified.
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bool vectorizeStores(ArrayRef<StoreInst *> Stores, int costThreshold);
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/// \brief Vectorize a group of scalars into a vector tree.
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void vectorizeArith(ArrayRef<Value *> Operands);
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/// \returns the list of new instructions that were added in order to collect
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/// scalars into vectors. This list can be used to further optimize the gather
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/// sequences.
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ValueList &getGatherSeqInstructions() {return GatherInstructions; }
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private:
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/// \brief This method contains the recursive part of getTreeCost.
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int getTreeCost_rec(ArrayRef<Value *> VL, unsigned Depth);
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/// \brief This recursive method looks for vectorization hazards such as
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/// values that are used by multiple users and checks that values are used
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/// by only one vector lane. It updates the variables LaneMap, MultiUserVals.
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void getTreeUses_rec(ArrayRef<Value *> VL, unsigned Depth);
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/// \brief This method contains the recursive part of vectorizeTree.
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Value *vectorizeTree_rec(ArrayRef<Value *> VL, int VF);
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/// \brief Number all of the instructions in the block.
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void numberInstructions();
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/// \brief Vectorize a sorted sequence of stores.
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bool vectorizeStoreChain(ArrayRef<Value *> Chain, int CostThreshold);
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/// \returns the scalarization cost for this type. Scalarization in this
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/// context means the creation of vectors from a group of scalars.
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int getScalarizationCost(Type *Ty);
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/// \returns the AA location that is being access by the instruction.
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AliasAnalysis::Location getLocation(Instruction *I);
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/// \brief Checks if it is possible to sink an instruction from
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/// \p Src to \p Dst.
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/// \returns the pointer to the barrier instruction if we can't sink.
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Value *isUnsafeToSink(Instruction *Src, Instruction *Dst);
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/// \returns the index of the last instrucion in the BB from \p VL.
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/// Only consider the first \p VF elements.
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int getLastIndex(ArrayRef<Value *> VL, unsigned VF);
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/// \returns the index of the first User of \p VL.
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/// Only consider the first \p VF elements.
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int getFirstUserIndex(ArrayRef<Value *> VL, unsigned VF);
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/// \returns the instruction \p I or \p Jt hat appears last in the BB .
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int getLastIndex(Instruction *I, Instruction *J);
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/// \returns the insertion point for \p Index.
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Instruction *getInsertionPoint(unsigned Index);
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/// \returns a vector from a collection of scalars in \p VL.
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Value *Scalarize(ArrayRef<Value *> VL, VectorType *Ty);
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private:
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/// Maps instructions to numbers and back.
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SmallDenseMap<Value*, int> InstrIdx;
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/// Maps integers to Instructions.
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std::vector<Instruction*> InstrVec;
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// -- containers that are used during getTreeCost -- //
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/// Contains values that must be scalarized because they are used
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/// by multiple lanes, or by users outside the tree.
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/// NOTICE: The vectorization methods also use this set.
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ValueSet MustScalarize;
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/// Contains values that have users outside of the vectorized graph.
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/// We need to generate extract instructions for these values.
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/// NOTICE: The vectorization methods also use this set.
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SetVector<Value*> MustExtract;
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/// Contains a list of values that are used outside the current tree. This
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/// set must be reset between runs.
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SetVector<Value*> MultiUserVals;
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/// Maps values in the tree to the vector lanes that uses them. This map must
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/// be reset between runs of getCost.
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std::map<Value*, int> LaneMap;
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/// A list of instructions to ignore while sinking
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/// memory instructions. This map must be reset between runs of getCost.
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ValueSet MemBarrierIgnoreList;
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// -- Containers that are used during vectorizeTree -- //
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/// Maps between the first scalar to the vector. This map must be reset
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///between runs.
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DenseMap<Value*, Value*> VectorizedValues;
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// -- Containers that are used after vectorization by the caller -- //
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/// A list of instructions that are used when gathering scalars into vectors.
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/// In many cases these instructions can be hoisted outside of the BB.
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/// Iterating over this list is faster than calling LICM.
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ValueList GatherInstructions;
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/// Instruction builder to construct the vectorized tree.
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IRBuilder<> Builder;
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// Analysis and block reference.
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BasicBlock *BB;
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ScalarEvolution *SE;
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DataLayout *DL;
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TargetTransformInfo *TTI;
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AliasAnalysis *AA;
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Loop *L;
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};
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} // end of namespace
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#endif // LLVM_TRANSFORMS_VECTORIZE_VECUTILS_H
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