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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63198 91177308-0d34-0410-b5e6-96231b3b80d8
324 lines
10 KiB
C++
324 lines
10 KiB
C++
//===- Pass.cpp - LLVM Pass Infrastructure Implementation -----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the LLVM Pass infrastructure. It is primarily
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// responsible with ensuring that passes are executed and batched together
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// optimally.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Pass.h"
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#include "llvm/PassManager.h"
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#include "llvm/Module.h"
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#include "llvm/ModuleProvider.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Support/ManagedStatic.h"
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#include <algorithm>
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#include <map>
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#include <set>
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// Pass Implementation
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//
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// Force out-of-line virtual method.
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Pass::~Pass() {
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delete Resolver;
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}
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// Force out-of-line virtual method.
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ModulePass::~ModulePass() { }
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bool Pass::mustPreserveAnalysisID(const PassInfo *AnalysisID) const {
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return Resolver->getAnalysisIfAvailable(AnalysisID, true) != 0;
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}
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// dumpPassStructure - Implement the -debug-passes=Structure option
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void Pass::dumpPassStructure(unsigned Offset) {
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cerr << std::string(Offset*2, ' ') << getPassName() << "\n";
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}
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/// getPassName - Return a nice clean name for a pass. This usually
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/// implemented in terms of the name that is registered by one of the
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/// Registration templates, but can be overloaded directly.
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///
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const char *Pass::getPassName() const {
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if (const PassInfo *PI = getPassInfo())
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return PI->getPassName();
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return "Unnamed pass: implement Pass::getPassName()";
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}
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// print - Print out the internal state of the pass. This is called by Analyze
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// to print out the contents of an analysis. Otherwise it is not necessary to
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// implement this method.
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//
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void Pass::print(std::ostream &O,const Module*) const {
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O << "Pass::print not implemented for pass: '" << getPassName() << "'!\n";
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}
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// dump - call print(cerr);
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void Pass::dump() const {
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print(*cerr.stream(), 0);
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}
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//===----------------------------------------------------------------------===//
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// ImmutablePass Implementation
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//
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// Force out-of-line virtual method.
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ImmutablePass::~ImmutablePass() { }
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//===----------------------------------------------------------------------===//
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// FunctionPass Implementation
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//
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// run - On a module, we run this pass by initializing, runOnFunction'ing once
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// for every function in the module, then by finalizing.
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//
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bool FunctionPass::runOnModule(Module &M) {
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bool Changed = doInitialization(M);
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for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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if (!I->isDeclaration()) // Passes are not run on external functions!
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Changed |= runOnFunction(*I);
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return Changed | doFinalization(M);
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}
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// run - On a function, we simply initialize, run the function, then finalize.
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//
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bool FunctionPass::run(Function &F) {
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// Passes are not run on external functions!
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if (F.isDeclaration()) return false;
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bool Changed = doInitialization(*F.getParent());
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Changed |= runOnFunction(F);
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return Changed | doFinalization(*F.getParent());
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}
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//===----------------------------------------------------------------------===//
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// BasicBlockPass Implementation
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//
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// To run this pass on a function, we simply call runOnBasicBlock once for each
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// function.
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//
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bool BasicBlockPass::runOnFunction(Function &F) {
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bool Changed = doInitialization(F);
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for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
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Changed |= runOnBasicBlock(*I);
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return Changed | doFinalization(F);
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}
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//===----------------------------------------------------------------------===//
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// Pass Registration mechanism
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//
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namespace {
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class PassRegistrar {
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/// PassInfoMap - Keep track of the passinfo object for each registered llvm
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/// pass.
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typedef std::map<intptr_t, const PassInfo*> MapType;
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MapType PassInfoMap;
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/// AnalysisGroupInfo - Keep track of information for each analysis group.
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struct AnalysisGroupInfo {
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const PassInfo *DefaultImpl;
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std::set<const PassInfo *> Implementations;
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AnalysisGroupInfo() : DefaultImpl(0) {}
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};
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/// AnalysisGroupInfoMap - Information for each analysis group.
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std::map<const PassInfo *, AnalysisGroupInfo> AnalysisGroupInfoMap;
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public:
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const PassInfo *GetPassInfo(intptr_t TI) const {
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MapType::const_iterator I = PassInfoMap.find(TI);
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return I != PassInfoMap.end() ? I->second : 0;
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}
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void RegisterPass(const PassInfo &PI) {
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bool Inserted =
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PassInfoMap.insert(std::make_pair(PI.getTypeInfo(),&PI)).second;
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assert(Inserted && "Pass registered multiple times!"); Inserted=Inserted;
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}
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void UnregisterPass(const PassInfo &PI) {
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MapType::iterator I = PassInfoMap.find(PI.getTypeInfo());
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assert(I != PassInfoMap.end() && "Pass registered but not in map!");
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// Remove pass from the map.
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PassInfoMap.erase(I);
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}
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void EnumerateWith(PassRegistrationListener *L) {
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for (MapType::const_iterator I = PassInfoMap.begin(),
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E = PassInfoMap.end(); I != E; ++I)
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L->passEnumerate(I->second);
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}
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/// Analysis Group Mechanisms.
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void RegisterAnalysisGroup(PassInfo *InterfaceInfo,
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const PassInfo *ImplementationInfo,
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bool isDefault) {
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AnalysisGroupInfo &AGI = AnalysisGroupInfoMap[InterfaceInfo];
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assert(AGI.Implementations.count(ImplementationInfo) == 0 &&
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"Cannot add a pass to the same analysis group more than once!");
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AGI.Implementations.insert(ImplementationInfo);
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if (isDefault) {
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assert(AGI.DefaultImpl == 0 && InterfaceInfo->getNormalCtor() == 0 &&
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"Default implementation for analysis group already specified!");
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assert(ImplementationInfo->getNormalCtor() &&
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"Cannot specify pass as default if it does not have a default ctor");
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AGI.DefaultImpl = ImplementationInfo;
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InterfaceInfo->setNormalCtor(ImplementationInfo->getNormalCtor());
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}
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}
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};
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}
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static std::vector<PassRegistrationListener*> *Listeners = 0;
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// FIXME: This should use ManagedStatic to manage the pass registrar.
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// Unfortunately, we can't do this, because passes are registered with static
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// ctors, and having llvm_shutdown clear this map prevents successful
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// ressurection after llvm_shutdown is run.
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static PassRegistrar *getPassRegistrar() {
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static PassRegistrar *PassRegistrarObj = 0;
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if (!PassRegistrarObj)
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PassRegistrarObj = new PassRegistrar();
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return PassRegistrarObj;
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}
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// getPassInfo - Return the PassInfo data structure that corresponds to this
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// pass...
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const PassInfo *Pass::getPassInfo() const {
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return lookupPassInfo(PassID);
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}
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const PassInfo *Pass::lookupPassInfo(intptr_t TI) {
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return getPassRegistrar()->GetPassInfo(TI);
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}
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void PassInfo::registerPass() {
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getPassRegistrar()->RegisterPass(*this);
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// Notify any listeners.
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if (Listeners)
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for (std::vector<PassRegistrationListener*>::iterator
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I = Listeners->begin(), E = Listeners->end(); I != E; ++I)
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(*I)->passRegistered(this);
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}
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void PassInfo::unregisterPass() {
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getPassRegistrar()->UnregisterPass(*this);
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}
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//===----------------------------------------------------------------------===//
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// Analysis Group Implementation Code
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//===----------------------------------------------------------------------===//
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// RegisterAGBase implementation
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//
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RegisterAGBase::RegisterAGBase(const char *Name, intptr_t InterfaceID,
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intptr_t PassID, bool isDefault)
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: PassInfo(Name, InterfaceID),
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ImplementationInfo(0), isDefaultImplementation(isDefault) {
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InterfaceInfo = const_cast<PassInfo*>(Pass::lookupPassInfo(InterfaceID));
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if (InterfaceInfo == 0) {
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// First reference to Interface, register it now.
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registerPass();
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InterfaceInfo = this;
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}
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assert(isAnalysisGroup() &&
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"Trying to join an analysis group that is a normal pass!");
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if (PassID) {
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ImplementationInfo = Pass::lookupPassInfo(PassID);
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assert(ImplementationInfo &&
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"Must register pass before adding to AnalysisGroup!");
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// Make sure we keep track of the fact that the implementation implements
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// the interface.
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PassInfo *IIPI = const_cast<PassInfo*>(ImplementationInfo);
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IIPI->addInterfaceImplemented(InterfaceInfo);
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getPassRegistrar()->RegisterAnalysisGroup(InterfaceInfo, IIPI, isDefault);
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}
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}
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//===----------------------------------------------------------------------===//
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// PassRegistrationListener implementation
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//
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// PassRegistrationListener ctor - Add the current object to the list of
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// PassRegistrationListeners...
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PassRegistrationListener::PassRegistrationListener() {
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if (!Listeners) Listeners = new std::vector<PassRegistrationListener*>();
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Listeners->push_back(this);
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}
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// dtor - Remove object from list of listeners...
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PassRegistrationListener::~PassRegistrationListener() {
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std::vector<PassRegistrationListener*>::iterator I =
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std::find(Listeners->begin(), Listeners->end(), this);
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assert(Listeners && I != Listeners->end() &&
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"PassRegistrationListener not registered!");
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Listeners->erase(I);
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if (Listeners->empty()) {
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delete Listeners;
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Listeners = 0;
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}
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}
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// enumeratePasses - Iterate over the registered passes, calling the
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// passEnumerate callback on each PassInfo object.
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//
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void PassRegistrationListener::enumeratePasses() {
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getPassRegistrar()->EnumerateWith(this);
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}
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//===----------------------------------------------------------------------===//
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// AnalysisUsage Class Implementation
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//
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namespace {
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struct GetCFGOnlyPasses : public PassRegistrationListener {
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typedef AnalysisUsage::VectorType VectorType;
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VectorType &CFGOnlyList;
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GetCFGOnlyPasses(VectorType &L) : CFGOnlyList(L) {}
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void passEnumerate(const PassInfo *P) {
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if (P->isCFGOnlyPass())
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CFGOnlyList.push_back(P);
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}
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};
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}
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// setPreservesCFG - This function should be called to by the pass, iff they do
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// not:
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//
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// 1. Add or remove basic blocks from the function
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// 2. Modify terminator instructions in any way.
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//
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// This function annotates the AnalysisUsage info object to say that analyses
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// that only depend on the CFG are preserved by this pass.
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//
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void AnalysisUsage::setPreservesCFG() {
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// Since this transformation doesn't modify the CFG, it preserves all analyses
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// that only depend on the CFG (like dominators, loop info, etc...)
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GetCFGOnlyPasses(Preserved).enumeratePasses();
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}
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