llvm-6502/test/CodeGen/ARM/vlddup.ll
Saleem Abdulrasool 27b1252c13 ARM: fixup more tests to specify the target more explicitly
This changes the tests that were targeting ARM EABI to explicitly specify the
environment rather than relying on the default.  This breaks with the new
Windows on ARM support when running the tests on Windows where the default
environment is no longer EABI.

Take the opportunity to avoid a pointless redirect (helps when trying to debug
with providing a command line invocation which can be copy and pasted) and
removing a few greps in favour of FileCheck.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205541 91177308-0d34-0410-b5e6-96231b3b80d8
2014-04-03 16:01:44 +00:00

215 lines
10 KiB
LLVM

; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon %s -o - | FileCheck %s
define <8 x i8> @vld1dupi8(i8* %A) nounwind {
;CHECK-LABEL: vld1dupi8:
;Check the (default) alignment value.
;CHECK: vld1.8 {d16[]}, [r0]
%tmp1 = load i8* %A, align 8
%tmp2 = insertelement <8 x i8> undef, i8 %tmp1, i32 0
%tmp3 = shufflevector <8 x i8> %tmp2, <8 x i8> undef, <8 x i32> zeroinitializer
ret <8 x i8> %tmp3
}
define <4 x i16> @vld1dupi16(i16* %A) nounwind {
;CHECK-LABEL: vld1dupi16:
;Check the alignment value. Max for this instruction is 16 bits:
;CHECK: vld1.16 {d16[]}, [r0:16]
%tmp1 = load i16* %A, align 8
%tmp2 = insertelement <4 x i16> undef, i16 %tmp1, i32 0
%tmp3 = shufflevector <4 x i16> %tmp2, <4 x i16> undef, <4 x i32> zeroinitializer
ret <4 x i16> %tmp3
}
define <2 x i32> @vld1dupi32(i32* %A) nounwind {
;CHECK-LABEL: vld1dupi32:
;Check the alignment value. Max for this instruction is 32 bits:
;CHECK: vld1.32 {d16[]}, [r0:32]
%tmp1 = load i32* %A, align 8
%tmp2 = insertelement <2 x i32> undef, i32 %tmp1, i32 0
%tmp3 = shufflevector <2 x i32> %tmp2, <2 x i32> undef, <2 x i32> zeroinitializer
ret <2 x i32> %tmp3
}
define <2 x float> @vld1dupf(float* %A) nounwind {
;CHECK-LABEL: vld1dupf:
;CHECK: vld1.32 {d16[]}, [r0:32]
%tmp0 = load float* %A
%tmp1 = insertelement <2 x float> undef, float %tmp0, i32 0
%tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> zeroinitializer
ret <2 x float> %tmp2
}
define <16 x i8> @vld1dupQi8(i8* %A) nounwind {
;CHECK-LABEL: vld1dupQi8:
;Check the (default) alignment value.
;CHECK: vld1.8 {d16[], d17[]}, [r0]
%tmp1 = load i8* %A, align 8
%tmp2 = insertelement <16 x i8> undef, i8 %tmp1, i32 0
%tmp3 = shufflevector <16 x i8> %tmp2, <16 x i8> undef, <16 x i32> zeroinitializer
ret <16 x i8> %tmp3
}
define <4 x float> @vld1dupQf(float* %A) nounwind {
;CHECK-LABEL: vld1dupQf:
;CHECK: vld1.32 {d16[], d17[]}, [r0:32]
%tmp0 = load float* %A
%tmp1 = insertelement <4 x float> undef, float %tmp0, i32 0
%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> zeroinitializer
ret <4 x float> %tmp2
}
%struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> }
%struct.__neon_int4x16x2_t = type { <4 x i16>, <4 x i16> }
%struct.__neon_int2x32x2_t = type { <2 x i32>, <2 x i32> }
define <8 x i8> @vld2dupi8(i8* %A) nounwind {
;CHECK-LABEL: vld2dupi8:
;Check the (default) alignment value.
;CHECK: vld2.8 {d16[], d17[]}, [r0]
%tmp0 = tail call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8* %A, <8 x i8> undef, <8 x i8> undef, i32 0, i32 1)
%tmp1 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 0
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer
%tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 1
%tmp4 = shufflevector <8 x i8> %tmp3, <8 x i8> undef, <8 x i32> zeroinitializer
%tmp5 = add <8 x i8> %tmp2, %tmp4
ret <8 x i8> %tmp5
}
define <4 x i16> @vld2dupi16(i8* %A) nounwind {
;CHECK-LABEL: vld2dupi16:
;Check that a power-of-two alignment smaller than the total size of the memory
;being loaded is ignored.
;CHECK: vld2.16 {d16[], d17[]}, [r0]
%tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16(i8* %A, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2)
%tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0
%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
%tmp3 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 1
%tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
%tmp5 = add <4 x i16> %tmp2, %tmp4
ret <4 x i16> %tmp5
}
;Check for a post-increment updating load.
define <4 x i16> @vld2dupi16_update(i16** %ptr) nounwind {
;CHECK-LABEL: vld2dupi16_update:
;CHECK: vld2.16 {d16[], d17[]}, [r1]!
%A = load i16** %ptr
%A2 = bitcast i16* %A to i8*
%tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16(i8* %A2, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2)
%tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0
%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
%tmp3 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 1
%tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
%tmp5 = add <4 x i16> %tmp2, %tmp4
%tmp6 = getelementptr i16* %A, i32 2
store i16* %tmp6, i16** %ptr
ret <4 x i16> %tmp5
}
define <2 x i32> @vld2dupi32(i8* %A) nounwind {
;CHECK-LABEL: vld2dupi32:
;Check the alignment value. Max for this instruction is 64 bits:
;CHECK: vld2.32 {d16[], d17[]}, [r0:64]
%tmp0 = tail call %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32(i8* %A, <2 x i32> undef, <2 x i32> undef, i32 0, i32 16)
%tmp1 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 0
%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer
%tmp3 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 1
%tmp4 = shufflevector <2 x i32> %tmp3, <2 x i32> undef, <2 x i32> zeroinitializer
%tmp5 = add <2 x i32> %tmp2, %tmp4
ret <2 x i32> %tmp5
}
declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
declare %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16(i8*, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
declare %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32(i8*, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
%struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> }
%struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> }
;Check for a post-increment updating load with register increment.
define <8 x i8> @vld3dupi8_update(i8** %ptr, i32 %inc) nounwind {
;CHECK-LABEL: vld3dupi8_update:
;CHECK: vld3.8 {d16[], d17[], d18[]}, [r2], r1
%A = load i8** %ptr
%tmp0 = tail call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8(i8* %A, <8 x i8> undef, <8 x i8> undef, <8 x i8> undef, i32 0, i32 8)
%tmp1 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 0
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer
%tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 1
%tmp4 = shufflevector <8 x i8> %tmp3, <8 x i8> undef, <8 x i32> zeroinitializer
%tmp5 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 2
%tmp6 = shufflevector <8 x i8> %tmp5, <8 x i8> undef, <8 x i32> zeroinitializer
%tmp7 = add <8 x i8> %tmp2, %tmp4
%tmp8 = add <8 x i8> %tmp7, %tmp6
%tmp9 = getelementptr i8* %A, i32 %inc
store i8* %tmp9, i8** %ptr
ret <8 x i8> %tmp8
}
define <4 x i16> @vld3dupi16(i8* %A) nounwind {
;CHECK-LABEL: vld3dupi16:
;Check the (default) alignment value. VLD3 does not support alignment.
;CHECK: vld3.16 {d16[], d17[], d18[]}, [r0]
%tmp0 = tail call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16(i8* %A, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 8)
%tmp1 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 0
%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
%tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 1
%tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
%tmp5 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 2
%tmp6 = shufflevector <4 x i16> %tmp5, <4 x i16> undef, <4 x i32> zeroinitializer
%tmp7 = add <4 x i16> %tmp2, %tmp4
%tmp8 = add <4 x i16> %tmp7, %tmp6
ret <4 x i16> %tmp8
}
declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
%struct.__neon_int16x4x4_t = type { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }
%struct.__neon_int32x2x4_t = type { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }
;Check for a post-increment updating load.
define <4 x i16> @vld4dupi16_update(i16** %ptr) nounwind {
;CHECK-LABEL: vld4dupi16_update:
;CHECK: vld4.16 {d16[], d17[], d18[], d19[]}, [r1]!
%A = load i16** %ptr
%A2 = bitcast i16* %A to i8*
%tmp0 = tail call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16(i8* %A2, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 1)
%tmp1 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 0
%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
%tmp3 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 1
%tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
%tmp5 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 2
%tmp6 = shufflevector <4 x i16> %tmp5, <4 x i16> undef, <4 x i32> zeroinitializer
%tmp7 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 3
%tmp8 = shufflevector <4 x i16> %tmp7, <4 x i16> undef, <4 x i32> zeroinitializer
%tmp9 = add <4 x i16> %tmp2, %tmp4
%tmp10 = add <4 x i16> %tmp6, %tmp8
%tmp11 = add <4 x i16> %tmp9, %tmp10
%tmp12 = getelementptr i16* %A, i32 4
store i16* %tmp12, i16** %ptr
ret <4 x i16> %tmp11
}
define <2 x i32> @vld4dupi32(i8* %A) nounwind {
;CHECK-LABEL: vld4dupi32:
;Check the alignment value. An 8-byte alignment is allowed here even though
;it is smaller than the total size of the memory being loaded.
;CHECK: vld4.32 {d16[], d17[], d18[], d19[]}, [r0:64]
%tmp0 = tail call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32(i8* %A, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, i32 0, i32 8)
%tmp1 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 0
%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer
%tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 1
%tmp4 = shufflevector <2 x i32> %tmp3, <2 x i32> undef, <2 x i32> zeroinitializer
%tmp5 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 2
%tmp6 = shufflevector <2 x i32> %tmp5, <2 x i32> undef, <2 x i32> zeroinitializer
%tmp7 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 3
%tmp8 = shufflevector <2 x i32> %tmp7, <2 x i32> undef, <2 x i32> zeroinitializer
%tmp9 = add <2 x i32> %tmp2, %tmp4
%tmp10 = add <2 x i32> %tmp6, %tmp8
%tmp11 = add <2 x i32> %tmp9, %tmp10
ret <2 x i32> %tmp11
}
declare %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
declare %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly