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e75ca3d809
files. bitcode files are the only LLVM format left. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@37945 91177308-0d34-0410-b5e6-96231b3b80d8
179 lines
4.9 KiB
C++
179 lines
4.9 KiB
C++
//===- lib/Linker/Linker.cpp - Basic Linker functionality ----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by Reid Spencer and is distributed under the
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// University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains basic Linker functionality that all usages will need.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Linker.h"
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#include "llvm/Module.h"
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#include "llvm/Bitcode/ReaderWriter.h"
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#include "llvm/Config/config.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/Support/Streams.h"
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using namespace llvm;
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Linker::Linker(const std::string& progname, const std::string& modname, unsigned flags)
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: Composite(0)
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, LibPaths()
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, Flags(flags)
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, Error()
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, ProgramName(progname)
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{
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Composite = new Module(modname);
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}
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Linker::Linker(const std::string& progname, Module* aModule, unsigned flags)
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: Composite(aModule)
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, LibPaths()
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, Flags(flags)
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, Error()
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, ProgramName(progname)
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{
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}
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Linker::~Linker() {
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delete Composite;
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}
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bool
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Linker::error(const std::string& message) {
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Error = message;
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if (!(Flags&QuietErrors))
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cerr << ProgramName << ": error: " << message << "\n";
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return true;
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}
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bool
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Linker::warning(const std::string& message) {
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Error = message;
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if (!(Flags&QuietErrors))
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cerr << ProgramName << ": warning: " << message << "\n";
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return false;
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}
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void
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Linker::verbose(const std::string& message) {
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if (Flags&Verbose)
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cerr << " " << message << "\n";
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}
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void
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Linker::addPath(const sys::Path& path) {
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LibPaths.push_back(path);
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}
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void
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Linker::addPaths(const std::vector<std::string>& paths) {
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for (unsigned i = 0; i != paths.size(); ++i) {
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sys::Path aPath;
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aPath.set(paths[i]);
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LibPaths.push_back(aPath);
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}
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}
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void
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Linker::addSystemPaths() {
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sys::Path::GetBitcodeLibraryPaths(LibPaths);
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LibPaths.insert(LibPaths.begin(),sys::Path("./"));
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}
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Module*
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Linker::releaseModule() {
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Module* result = Composite;
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LibPaths.clear();
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Error.clear();
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Composite = 0;
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Flags = 0;
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return result;
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}
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// LoadObject - Read in and parse the bitcode file named by FN and return the
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// module it contains (wrapped in an auto_ptr), or auto_ptr<Module>() and set
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// Error if an error occurs.
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std::auto_ptr<Module>
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Linker::LoadObject(const sys::Path &FN) {
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std::string ParseErrorMessage;
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Module *Result = 0;
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const std::string &FNS = FN.toString();
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std::auto_ptr<MemoryBuffer> Buffer(
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MemoryBuffer::getFileOrSTDIN(&FNS[0], FNS.size()));
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if (Buffer.get())
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Result = ParseBitcodeFile(Buffer.get(), &ParseErrorMessage);
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else
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ParseErrorMessage = "Error reading file '" + FNS + "'";
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if (Result)
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return std::auto_ptr<Module>(Result);
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Error = "Bitcode file '" + FN.toString() + "' could not be loaded";
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if (ParseErrorMessage.size())
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Error += ": " + ParseErrorMessage;
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return std::auto_ptr<Module>();
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}
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// IsLibrary - Determine if "Name" is a library in "Directory". Return
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// a non-empty sys::Path if its found, an empty one otherwise.
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static inline sys::Path IsLibrary(const std::string& Name,
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const sys::Path& Directory) {
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sys::Path FullPath(Directory);
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// Try the libX.a form
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FullPath.appendComponent("lib" + Name);
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FullPath.appendSuffix("a");
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if (FullPath.isArchive())
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return FullPath;
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// Try the libX.bca form
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FullPath.eraseSuffix();
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FullPath.appendSuffix("bca");
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if (FullPath.isArchive())
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return FullPath;
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// Try the libX.so (or .dylib) form
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FullPath.eraseSuffix();
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FullPath.appendSuffix(&(LTDL_SHLIB_EXT[1]));
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if (FullPath.isDynamicLibrary()) // Native shared library?
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return FullPath;
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if (FullPath.isBitcodeFile()) // .so file containing bitcode?
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return FullPath;
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// Not found .. fall through
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// Indicate that the library was not found in the directory.
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FullPath.clear();
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return FullPath;
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}
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/// FindLib - Try to convert Filename into the name of a file that we can open,
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/// if it does not already name a file we can open, by first trying to open
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/// Filename, then libFilename.[suffix] for each of a set of several common
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/// library suffixes, in each of the directories in LibPaths. Returns an empty
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/// Path if no matching file can be found.
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///
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sys::Path
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Linker::FindLib(const std::string &Filename) {
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// Determine if the pathname can be found as it stands.
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sys::Path FilePath(Filename);
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if (FilePath.canRead() &&
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(FilePath.isArchive() || FilePath.isDynamicLibrary()))
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return FilePath;
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// Iterate over the directories in Paths to see if we can find the library
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// there.
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for (unsigned Index = 0; Index != LibPaths.size(); ++Index) {
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sys::Path Directory(LibPaths[Index]);
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sys::Path FullPath = IsLibrary(Filename,Directory);
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if (!FullPath.isEmpty())
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return FullPath;
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}
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return sys::Path();
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}
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