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14e8d71cc9
framework. It's purpose is not to improve register allocation per se, but to make it easier to develop powerful live range splitting. I call it the basic allocator because it is as simple as a global allocator can be but provides the building blocks for sophisticated register allocation with live range splitting. A minimal implementation is provided that trivially spills whenever it runs out of registers. I'm checking in now to get high-level design and style feedback. I've only done minimal testing. The next step is implementing a "greedy" allocation algorithm that does some register reassignment and makes better splitting decisions. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117174 91177308-0d34-0410-b5e6-96231b3b80d8
194 lines
6.7 KiB
C++
194 lines
6.7 KiB
C++
//===-- LiveIntervalUnion.h - Live interval union data struct --*- C++ -*--===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// LiveIntervalUnion is a union of live segments across multiple live virtual
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// registers. This may be used during coalescing to represent a congruence
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// class, or during register allocation to model liveness of a physical
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// register.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_LIVEINTERVALUNION
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#define LLVM_CODEGEN_LIVEINTERVALUNION
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#include "llvm/CodeGen/LiveInterval.h"
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#include <vector>
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#include <set>
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namespace llvm {
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// A LiveSegment is a copy of a LiveRange object used within
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// LiveIntervalUnion. LiveSegment additionally contains a pointer to its
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// original live virtual register (LiveInterval). This allows quick lookup of
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// the live virtual register as we iterate over live segments in a union. Note
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// that LiveRange is misnamed and actually represents only a single contiguous
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// interval within a virtual register's liveness. To limit confusion, in this
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// file we refer it as a live segment.
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struct LiveSegment {
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SlotIndex start;
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SlotIndex end;
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LiveInterval *liveVirtReg;
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LiveSegment(SlotIndex s, SlotIndex e, LiveInterval &lvr)
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: start(s), end(e), liveVirtReg(&lvr) {}
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bool operator==(const LiveSegment &ls) const {
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return start == ls.start && end == ls.end && liveVirtReg == ls.liveVirtReg;
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}
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bool operator!=(const LiveSegment &ls) const {
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return !operator==(ls);
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}
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bool operator<(const LiveSegment &ls) const {
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return start < ls.start || (start == ls.start && end < ls.end);
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}
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};
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/// Compare a live virtual register segment to a LiveIntervalUnion segment.
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inline bool overlap(const LiveRange &lvrSeg, const LiveSegment &liuSeg) {
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return lvrSeg.start < liuSeg.end && liuSeg.start < lvrSeg.end;
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}
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inline bool operator<(SlotIndex V, const LiveSegment &ls) {
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return V < ls.start;
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}
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inline bool operator<(const LiveSegment &ls, SlotIndex V) {
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return ls.start < V;
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}
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/// Union of live intervals that are strong candidates for coalescing into a
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/// single register (either physical or virtual depending on the context). We
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/// expect the constituent live intervals to be disjoint, although we may
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/// eventually make exceptions to handle value-based interference.
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class LiveIntervalUnion {
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// A set of live virtual register segments that supports fast insertion,
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// intersection, and removal.
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//
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// FIXME: std::set is a placeholder until we decide how to
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// efficiently represent it. Probably need to roll our own B-tree.
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typedef std::set<LiveSegment> LiveSegments;
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// A set of live virtual registers. Elements have type LiveInterval, where
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// each element represents the liveness of a single live virtual register.
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// This is traditionally known as a live range, but we refer is as a live
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// virtual register to avoid confusing it with the misnamed LiveRange
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// class.
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typedef std::vector<LiveInterval*> LiveVirtRegs;
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public:
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// SegmentIter can advance to the next segment ordered by starting position
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// which may belong to a different live virtual register. We also must be able
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// to reach the current segment's containing virtual register.
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typedef LiveSegments::iterator SegmentIter;
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class InterferenceResult;
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class Query;
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private:
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unsigned repReg_; // representative register number
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LiveSegments segments_; // union of virtual reg segements
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LiveVirtRegs lvrs_; // set of live virtual regs in the union
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public:
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// default ctor avoids placement new
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LiveIntervalUnion() : repReg_(0) {}
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void init(unsigned repReg) { repReg_ = repReg; }
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SegmentIter begin() { return segments_.begin(); }
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SegmentIter end() { return segments_.end(); }
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/// FIXME: !!!!!!!!!!! Keeps a non-const ref
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void unify(LiveInterval &lvr);
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// FIXME: needed by RegAllocGreedy
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//void extract(const LiveInterval &li);
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/// Cache a single interference test result in the form of two intersecting
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/// segments. This allows efficiently iterating over the interferences. The
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/// iteration logic is handled by LiveIntervalUnion::Query which may
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/// filter interferences depending on the type of query.
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class InterferenceResult {
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friend class Query;
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LiveInterval::iterator lvrSegI_; // current position in _lvr
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SegmentIter liuSegI_; // current position in _liu
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// Internal ctor.
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InterferenceResult(LiveInterval::iterator lvrSegI, SegmentIter liuSegI)
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: lvrSegI_(lvrSegI), liuSegI_(liuSegI) {}
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public:
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// Public default ctor.
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InterferenceResult(): lvrSegI_(), liuSegI_() {}
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// Note: this interface provides raw access to the iterators because the
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// result has no way to tell if it's valid to dereference them.
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// Access the lvr segment.
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const LiveInterval::iterator &lvrSegPos() const { return lvrSegI_; }
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// Access the liu segment.
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const SegmentIter &liuSeg() const { return liuSegI_; }
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bool operator==(const InterferenceResult &ir) const {
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return lvrSegI_ == ir.lvrSegI_ && liuSegI_ == ir.liuSegI_;
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}
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bool operator!=(const InterferenceResult &ir) const {
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return !operator==(ir);
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}
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};
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/// Query interferences between a single live virtual register and a live
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/// interval union.
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class Query {
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LiveIntervalUnion &liu_;
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LiveInterval &lvr_;
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InterferenceResult firstInterference_;
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// TBD: interfering vregs
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public:
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Query(LiveInterval &lvr, LiveIntervalUnion &liu): liu_(liu), lvr_(lvr) {}
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LiveInterval &lvr() const { return lvr_; }
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bool isInterference(const InterferenceResult &ir) const {
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if (ir.lvrSegI_ != lvr_.end()) {
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assert(overlap(*ir.lvrSegI_, *ir.liuSegI_) &&
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"invalid segment iterators");
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return true;
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}
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return false;
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}
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// Does this live virtual register interfere with the union.
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bool checkInterference() { return isInterference(firstInterference()); }
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// First pair of interfering segments, or a noninterfering result.
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InterferenceResult firstInterference();
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// Treat the result as an iterator and advance to the next interfering pair
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// of segments. Visiting each unique interfering pairs means that the same
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// lvr or liu segment may be visited multiple times.
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bool nextInterference(InterferenceResult &ir) const;
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// TBD: bool collectInterferingVirtRegs(unsigned maxInterference)
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private:
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// Private interface for queries
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void findIntersection(InterferenceResult &ir) const;
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};
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};
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} // end namespace llvm
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#endif // !defined(LLVM_CODEGEN_LIVEINTERVALUNION)
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