llvm-6502/lib/VMCore/Dominators.cpp
Chandler Carruth d04a8d4b33 Use the new script to sort the includes of every file under lib.
Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.

Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169131 91177308-0d34-0410-b5e6-96231b3b80d8
2012-12-03 16:50:05 +00:00

303 lines
10 KiB
C++

//===- Dominators.cpp - Dominator Calculation -----------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements simple dominator construction algorithms for finding
// forward dominators. Postdominators are available in libanalysis, but are not
// included in libvmcore, because it's not needed. Forward dominators are
// needed to support the Verifier pass.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/Dominators.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Analysis/DominatorInternals.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Instructions.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include <algorithm>
using namespace llvm;
// Always verify dominfo if expensive checking is enabled.
#ifdef XDEBUG
static bool VerifyDomInfo = true;
#else
static bool VerifyDomInfo = false;
#endif
static cl::opt<bool,true>
VerifyDomInfoX("verify-dom-info", cl::location(VerifyDomInfo),
cl::desc("Verify dominator info (time consuming)"));
bool BasicBlockEdge::isSingleEdge() const {
const TerminatorInst *TI = Start->getTerminator();
unsigned NumEdgesToEnd = 0;
for (unsigned int i = 0, n = TI->getNumSuccessors(); i < n; ++i) {
if (TI->getSuccessor(i) == End)
++NumEdgesToEnd;
if (NumEdgesToEnd >= 2)
return false;
}
assert(NumEdgesToEnd == 1);
return true;
}
//===----------------------------------------------------------------------===//
// DominatorTree Implementation
//===----------------------------------------------------------------------===//
//
// Provide public access to DominatorTree information. Implementation details
// can be found in DominatorInternals.h.
//
//===----------------------------------------------------------------------===//
TEMPLATE_INSTANTIATION(class llvm::DomTreeNodeBase<BasicBlock>);
TEMPLATE_INSTANTIATION(class llvm::DominatorTreeBase<BasicBlock>);
char DominatorTree::ID = 0;
INITIALIZE_PASS(DominatorTree, "domtree",
"Dominator Tree Construction", true, true)
bool DominatorTree::runOnFunction(Function &F) {
DT->recalculate(F);
return false;
}
void DominatorTree::verifyAnalysis() const {
if (!VerifyDomInfo) return;
Function &F = *getRoot()->getParent();
DominatorTree OtherDT;
OtherDT.getBase().recalculate(F);
if (compare(OtherDT)) {
errs() << "DominatorTree is not up to date!\nComputed:\n";
print(errs());
errs() << "\nActual:\n";
OtherDT.print(errs());
abort();
}
}
void DominatorTree::print(raw_ostream &OS, const Module *) const {
DT->print(OS);
}
// dominates - Return true if Def dominates a use in User. This performs
// the special checks necessary if Def and User are in the same basic block.
// Note that Def doesn't dominate a use in Def itself!
bool DominatorTree::dominates(const Instruction *Def,
const Instruction *User) const {
const BasicBlock *UseBB = User->getParent();
const BasicBlock *DefBB = Def->getParent();
// Any unreachable use is dominated, even if Def == User.
if (!isReachableFromEntry(UseBB))
return true;
// Unreachable definitions don't dominate anything.
if (!isReachableFromEntry(DefBB))
return false;
// An instruction doesn't dominate a use in itself.
if (Def == User)
return false;
// The value defined by an invoke dominates an instruction only if
// it dominates every instruction in UseBB.
// A PHI is dominated only if the instruction dominates every possible use
// in the UseBB.
if (isa<InvokeInst>(Def) || isa<PHINode>(User))
return dominates(Def, UseBB);
if (DefBB != UseBB)
return dominates(DefBB, UseBB);
// Loop through the basic block until we find Def or User.
BasicBlock::const_iterator I = DefBB->begin();
for (; &*I != Def && &*I != User; ++I)
/*empty*/;
return &*I == Def;
}
// true if Def would dominate a use in any instruction in UseBB.
// note that dominates(Def, Def->getParent()) is false.
bool DominatorTree::dominates(const Instruction *Def,
const BasicBlock *UseBB) const {
const BasicBlock *DefBB = Def->getParent();
// Any unreachable use is dominated, even if DefBB == UseBB.
if (!isReachableFromEntry(UseBB))
return true;
// Unreachable definitions don't dominate anything.
if (!isReachableFromEntry(DefBB))
return false;
if (DefBB == UseBB)
return false;
const InvokeInst *II = dyn_cast<InvokeInst>(Def);
if (!II)
return dominates(DefBB, UseBB);
// Invoke results are only usable in the normal destination, not in the
// exceptional destination.
BasicBlock *NormalDest = II->getNormalDest();
BasicBlockEdge E(DefBB, NormalDest);
return dominates(E, UseBB);
}
bool DominatorTree::dominates(const BasicBlockEdge &BBE,
const BasicBlock *UseBB) const {
// Assert that we have a single edge. We could handle them by simply
// returning false, but since isSingleEdge is linear on the number of
// edges, the callers can normally handle them more efficiently.
assert(BBE.isSingleEdge());
// If the BB the edge ends in doesn't dominate the use BB, then the
// edge also doesn't.
const BasicBlock *Start = BBE.getStart();
const BasicBlock *End = BBE.getEnd();
if (!dominates(End, UseBB))
return false;
// Simple case: if the end BB has a single predecessor, the fact that it
// dominates the use block implies that the edge also does.
if (End->getSinglePredecessor())
return true;
// The normal edge from the invoke is critical. Conceptually, what we would
// like to do is split it and check if the new block dominates the use.
// With X being the new block, the graph would look like:
//
// DefBB
// /\ . .
// / \ . .
// / \ . .
// / \ | |
// A X B C
// | \ | /
// . \|/
// . NormalDest
// .
//
// Given the definition of dominance, NormalDest is dominated by X iff X
// dominates all of NormalDest's predecessors (X, B, C in the example). X
// trivially dominates itself, so we only have to find if it dominates the
// other predecessors. Since the only way out of X is via NormalDest, X can
// only properly dominate a node if NormalDest dominates that node too.
for (const_pred_iterator PI = pred_begin(End), E = pred_end(End);
PI != E; ++PI) {
const BasicBlock *BB = *PI;
if (BB == Start)
continue;
if (!dominates(End, BB))
return false;
}
return true;
}
bool DominatorTree::dominates(const BasicBlockEdge &BBE,
const Use &U) const {
// Assert that we have a single edge. We could handle them by simply
// returning false, but since isSingleEdge is linear on the number of
// edges, the callers can normally handle them more efficiently.
assert(BBE.isSingleEdge());
Instruction *UserInst = cast<Instruction>(U.getUser());
// A PHI in the end of the edge is dominated by it.
PHINode *PN = dyn_cast<PHINode>(UserInst);
if (PN && PN->getParent() == BBE.getEnd() &&
PN->getIncomingBlock(U) == BBE.getStart())
return true;
// Otherwise use the edge-dominates-block query, which
// handles the crazy critical edge cases properly.
const BasicBlock *UseBB;
if (PN)
UseBB = PN->getIncomingBlock(U);
else
UseBB = UserInst->getParent();
return dominates(BBE, UseBB);
}
bool DominatorTree::dominates(const Instruction *Def,
const Use &U) const {
Instruction *UserInst = cast<Instruction>(U.getUser());
const BasicBlock *DefBB = Def->getParent();
// Determine the block in which the use happens. PHI nodes use
// their operands on edges; simulate this by thinking of the use
// happening at the end of the predecessor block.
const BasicBlock *UseBB;
if (PHINode *PN = dyn_cast<PHINode>(UserInst))
UseBB = PN->getIncomingBlock(U);
else
UseBB = UserInst->getParent();
// Any unreachable use is dominated, even if Def == User.
if (!isReachableFromEntry(UseBB))
return true;
// Unreachable definitions don't dominate anything.
if (!isReachableFromEntry(DefBB))
return false;
// Invoke instructions define their return values on the edges
// to their normal successors, so we have to handle them specially.
// Among other things, this means they don't dominate anything in
// their own block, except possibly a phi, so we don't need to
// walk the block in any case.
if (const InvokeInst *II = dyn_cast<InvokeInst>(Def)) {
BasicBlock *NormalDest = II->getNormalDest();
BasicBlockEdge E(DefBB, NormalDest);
return dominates(E, U);
}
// If the def and use are in different blocks, do a simple CFG dominator
// tree query.
if (DefBB != UseBB)
return dominates(DefBB, UseBB);
// Ok, def and use are in the same block. If the def is an invoke, it
// doesn't dominate anything in the block. If it's a PHI, it dominates
// everything in the block.
if (isa<PHINode>(UserInst))
return true;
// Otherwise, just loop through the basic block until we find Def or User.
BasicBlock::const_iterator I = DefBB->begin();
for (; &*I != Def && &*I != UserInst; ++I)
/*empty*/;
return &*I != UserInst;
}
bool DominatorTree::isReachableFromEntry(const Use &U) const {
Instruction *I = dyn_cast<Instruction>(U.getUser());
// ConstantExprs aren't really reachable from the entry block, but they
// don't need to be treated like unreachable code either.
if (!I) return true;
// PHI nodes use their operands on their incoming edges.
if (PHINode *PN = dyn_cast<PHINode>(I))
return isReachableFromEntry(PN->getIncomingBlock(U));
// Everything else uses their operands in their own block.
return isReachableFromEntry(I->getParent());
}