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https://github.com/c64scene-ar/llvm-6502.git
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2efbbb38ba
optimize addressing modes. This allows us to optimize things like isel-sink2.ll into: movl 4(%esp), %eax cmpb $0, 4(%eax) jne LBB1_2 ## F LBB1_1: ## TB movl $4, %eax ret LBB1_2: ## F movzbl 7(%eax), %eax ret instead of: _test: movl 4(%esp), %eax cmpb $0, 4(%eax) leal 4(%eax), %eax jne LBB1_2 ## F LBB1_1: ## TB movl $4, %eax ret LBB1_2: ## F movzbl 3(%eax), %eax ret This shrinks (e.g.) 403.gcc from 1133510 to 1128345 lines of .s. Note that the 2008-10-16-SpillerBug.ll testcase is dubious at best, I doubt it is really testing what it thinks it is. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60068 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
ADCE.cpp | ||
BasicBlockPlacement.cpp | ||
CMakeLists.txt | ||
CodeGenPrepare.cpp | ||
CondPropagate.cpp | ||
ConstantProp.cpp | ||
DCE.cpp | ||
DeadStoreElimination.cpp | ||
GVN.cpp | ||
GVNPRE.cpp | ||
IndVarSimplify.cpp | ||
InstructionCombining.cpp | ||
JumpThreading.cpp | ||
LICM.cpp | ||
LoopDeletion.cpp | ||
LoopIndexSplit.cpp | ||
LoopRotation.cpp | ||
LoopStrengthReduce.cpp | ||
LoopUnroll.cpp | ||
LoopUnswitch.cpp | ||
Makefile | ||
MemCpyOptimizer.cpp | ||
PredicateSimplifier.cpp | ||
Reassociate.cpp | ||
Reg2Mem.cpp | ||
Scalar.cpp | ||
ScalarReplAggregates.cpp | ||
SCCP.cpp | ||
SimplifyCFGPass.cpp | ||
SimplifyHalfPowrLibCalls.cpp | ||
SimplifyLibCalls.cpp | ||
TailDuplication.cpp | ||
TailRecursionElimination.cpp |