llvm-6502/include/llvm/ADT/SmallBitVector.h
Chandler Carruth e56ffb951f [C++11] Remove the R-value reference #if usage from the ADT and Support
libraries. It is now always 1 in LLVM builds.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202580 91177308-0d34-0410-b5e6-96231b3b80d8
2014-03-01 09:27:28 +00:00

605 lines
17 KiB
C++

//===- llvm/ADT/SmallBitVector.h - 'Normally small' bit vectors -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the SmallBitVector class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_SMALLBITVECTOR_H
#define LLVM_ADT_SMALLBITVECTOR_H
#include "llvm/ADT/BitVector.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/MathExtras.h"
#include <cassert>
namespace llvm {
/// SmallBitVector - This is a 'bitvector' (really, a variable-sized bit array),
/// optimized for the case when the array is small. It contains one
/// pointer-sized field, which is directly used as a plain collection of bits
/// when possible, or as a pointer to a larger heap-allocated array when
/// necessary. This allows normal "small" cases to be fast without losing
/// generality for large inputs.
///
class SmallBitVector {
// TODO: In "large" mode, a pointer to a BitVector is used, leading to an
// unnecessary level of indirection. It would be more efficient to use a
// pointer to memory containing size, allocation size, and the array of bits.
uintptr_t X;
enum {
// The number of bits in this class.
NumBaseBits = sizeof(uintptr_t) * CHAR_BIT,
// One bit is used to discriminate between small and large mode. The
// remaining bits are used for the small-mode representation.
SmallNumRawBits = NumBaseBits - 1,
// A few more bits are used to store the size of the bit set in small mode.
// Theoretically this is a ceil-log2. These bits are encoded in the most
// significant bits of the raw bits.
SmallNumSizeBits = (NumBaseBits == 32 ? 5 :
NumBaseBits == 64 ? 6 :
SmallNumRawBits),
// The remaining bits are used to store the actual set in small mode.
SmallNumDataBits = SmallNumRawBits - SmallNumSizeBits
};
public:
// Encapsulation of a single bit.
class reference {
SmallBitVector &TheVector;
unsigned BitPos;
public:
reference(SmallBitVector &b, unsigned Idx) : TheVector(b), BitPos(Idx) {}
reference& operator=(reference t) {
*this = bool(t);
return *this;
}
reference& operator=(bool t) {
if (t)
TheVector.set(BitPos);
else
TheVector.reset(BitPos);
return *this;
}
operator bool() const {
return const_cast<const SmallBitVector &>(TheVector).operator[](BitPos);
}
};
private:
bool isSmall() const {
return X & uintptr_t(1);
}
BitVector *getPointer() const {
assert(!isSmall());
return reinterpret_cast<BitVector *>(X);
}
void switchToSmall(uintptr_t NewSmallBits, size_t NewSize) {
X = 1;
setSmallSize(NewSize);
setSmallBits(NewSmallBits);
}
void switchToLarge(BitVector *BV) {
X = reinterpret_cast<uintptr_t>(BV);
assert(!isSmall() && "Tried to use an unaligned pointer");
}
// Return all the bits used for the "small" representation; this includes
// bits for the size as well as the element bits.
uintptr_t getSmallRawBits() const {
assert(isSmall());
return X >> 1;
}
void setSmallRawBits(uintptr_t NewRawBits) {
assert(isSmall());
X = (NewRawBits << 1) | uintptr_t(1);
}
// Return the size.
size_t getSmallSize() const {
return getSmallRawBits() >> SmallNumDataBits;
}
void setSmallSize(size_t Size) {
setSmallRawBits(getSmallBits() | (Size << SmallNumDataBits));
}
// Return the element bits.
uintptr_t getSmallBits() const {
return getSmallRawBits() & ~(~uintptr_t(0) << getSmallSize());
}
void setSmallBits(uintptr_t NewBits) {
setSmallRawBits((NewBits & ~(~uintptr_t(0) << getSmallSize())) |
(getSmallSize() << SmallNumDataBits));
}
public:
/// SmallBitVector default ctor - Creates an empty bitvector.
SmallBitVector() : X(1) {}
/// SmallBitVector ctor - Creates a bitvector of specified number of bits. All
/// bits are initialized to the specified value.
explicit SmallBitVector(unsigned s, bool t = false) {
if (s <= SmallNumDataBits)
switchToSmall(t ? ~uintptr_t(0) : 0, s);
else
switchToLarge(new BitVector(s, t));
}
/// SmallBitVector copy ctor.
SmallBitVector(const SmallBitVector &RHS) {
if (RHS.isSmall())
X = RHS.X;
else
switchToLarge(new BitVector(*RHS.getPointer()));
}
SmallBitVector(SmallBitVector &&RHS) : X(RHS.X) {
RHS.X = 1;
}
~SmallBitVector() {
if (!isSmall())
delete getPointer();
}
/// empty - Tests whether there are no bits in this bitvector.
bool empty() const {
return isSmall() ? getSmallSize() == 0 : getPointer()->empty();
}
/// size - Returns the number of bits in this bitvector.
size_t size() const {
return isSmall() ? getSmallSize() : getPointer()->size();
}
/// count - Returns the number of bits which are set.
unsigned count() const {
if (isSmall()) {
uintptr_t Bits = getSmallBits();
if (NumBaseBits == 32)
return CountPopulation_32(Bits);
if (NumBaseBits == 64)
return CountPopulation_64(Bits);
llvm_unreachable("Unsupported!");
}
return getPointer()->count();
}
/// any - Returns true if any bit is set.
bool any() const {
if (isSmall())
return getSmallBits() != 0;
return getPointer()->any();
}
/// all - Returns true if all bits are set.
bool all() const {
if (isSmall())
return getSmallBits() == (uintptr_t(1) << getSmallSize()) - 1;
return getPointer()->all();
}
/// none - Returns true if none of the bits are set.
bool none() const {
if (isSmall())
return getSmallBits() == 0;
return getPointer()->none();
}
/// find_first - Returns the index of the first set bit, -1 if none
/// of the bits are set.
int find_first() const {
if (isSmall()) {
uintptr_t Bits = getSmallBits();
if (Bits == 0)
return -1;
if (NumBaseBits == 32)
return countTrailingZeros(Bits);
if (NumBaseBits == 64)
return countTrailingZeros(Bits);
llvm_unreachable("Unsupported!");
}
return getPointer()->find_first();
}
/// find_next - Returns the index of the next set bit following the
/// "Prev" bit. Returns -1 if the next set bit is not found.
int find_next(unsigned Prev) const {
if (isSmall()) {
uintptr_t Bits = getSmallBits();
// Mask off previous bits.
Bits &= ~uintptr_t(0) << (Prev + 1);
if (Bits == 0 || Prev + 1 >= getSmallSize())
return -1;
if (NumBaseBits == 32)
return countTrailingZeros(Bits);
if (NumBaseBits == 64)
return countTrailingZeros(Bits);
llvm_unreachable("Unsupported!");
}
return getPointer()->find_next(Prev);
}
/// clear - Clear all bits.
void clear() {
if (!isSmall())
delete getPointer();
switchToSmall(0, 0);
}
/// resize - Grow or shrink the bitvector.
void resize(unsigned N, bool t = false) {
if (!isSmall()) {
getPointer()->resize(N, t);
} else if (SmallNumDataBits >= N) {
uintptr_t NewBits = t ? ~uintptr_t(0) << getSmallSize() : 0;
setSmallSize(N);
setSmallBits(NewBits | getSmallBits());
} else {
BitVector *BV = new BitVector(N, t);
uintptr_t OldBits = getSmallBits();
for (size_t i = 0, e = getSmallSize(); i != e; ++i)
(*BV)[i] = (OldBits >> i) & 1;
switchToLarge(BV);
}
}
void reserve(unsigned N) {
if (isSmall()) {
if (N > SmallNumDataBits) {
uintptr_t OldBits = getSmallRawBits();
size_t SmallSize = getSmallSize();
BitVector *BV = new BitVector(SmallSize);
for (size_t i = 0; i < SmallSize; ++i)
if ((OldBits >> i) & 1)
BV->set(i);
BV->reserve(N);
switchToLarge(BV);
}
} else {
getPointer()->reserve(N);
}
}
// Set, reset, flip
SmallBitVector &set() {
if (isSmall())
setSmallBits(~uintptr_t(0));
else
getPointer()->set();
return *this;
}
SmallBitVector &set(unsigned Idx) {
if (isSmall())
setSmallBits(getSmallBits() | (uintptr_t(1) << Idx));
else
getPointer()->set(Idx);
return *this;
}
/// set - Efficiently set a range of bits in [I, E)
SmallBitVector &set(unsigned I, unsigned E) {
assert(I <= E && "Attempted to set backwards range!");
assert(E <= size() && "Attempted to set out-of-bounds range!");
if (I == E) return *this;
if (isSmall()) {
uintptr_t EMask = ((uintptr_t)1) << E;
uintptr_t IMask = ((uintptr_t)1) << I;
uintptr_t Mask = EMask - IMask;
setSmallBits(getSmallBits() | Mask);
} else
getPointer()->set(I, E);
return *this;
}
SmallBitVector &reset() {
if (isSmall())
setSmallBits(0);
else
getPointer()->reset();
return *this;
}
SmallBitVector &reset(unsigned Idx) {
if (isSmall())
setSmallBits(getSmallBits() & ~(uintptr_t(1) << Idx));
else
getPointer()->reset(Idx);
return *this;
}
/// reset - Efficiently reset a range of bits in [I, E)
SmallBitVector &reset(unsigned I, unsigned E) {
assert(I <= E && "Attempted to reset backwards range!");
assert(E <= size() && "Attempted to reset out-of-bounds range!");
if (I == E) return *this;
if (isSmall()) {
uintptr_t EMask = ((uintptr_t)1) << E;
uintptr_t IMask = ((uintptr_t)1) << I;
uintptr_t Mask = EMask - IMask;
setSmallBits(getSmallBits() & ~Mask);
} else
getPointer()->reset(I, E);
return *this;
}
SmallBitVector &flip() {
if (isSmall())
setSmallBits(~getSmallBits());
else
getPointer()->flip();
return *this;
}
SmallBitVector &flip(unsigned Idx) {
if (isSmall())
setSmallBits(getSmallBits() ^ (uintptr_t(1) << Idx));
else
getPointer()->flip(Idx);
return *this;
}
// No argument flip.
SmallBitVector operator~() const {
return SmallBitVector(*this).flip();
}
// Indexing.
reference operator[](unsigned Idx) {
assert(Idx < size() && "Out-of-bounds Bit access.");
return reference(*this, Idx);
}
bool operator[](unsigned Idx) const {
assert(Idx < size() && "Out-of-bounds Bit access.");
if (isSmall())
return ((getSmallBits() >> Idx) & 1) != 0;
return getPointer()->operator[](Idx);
}
bool test(unsigned Idx) const {
return (*this)[Idx];
}
/// Test if any common bits are set.
bool anyCommon(const SmallBitVector &RHS) const {
if (isSmall() && RHS.isSmall())
return (getSmallBits() & RHS.getSmallBits()) != 0;
if (!isSmall() && !RHS.isSmall())
return getPointer()->anyCommon(*RHS.getPointer());
for (unsigned i = 0, e = std::min(size(), RHS.size()); i != e; ++i)
if (test(i) && RHS.test(i))
return true;
return false;
}
// Comparison operators.
bool operator==(const SmallBitVector &RHS) const {
if (size() != RHS.size())
return false;
if (isSmall())
return getSmallBits() == RHS.getSmallBits();
else
return *getPointer() == *RHS.getPointer();
}
bool operator!=(const SmallBitVector &RHS) const {
return !(*this == RHS);
}
// Intersection, union, disjoint union.
SmallBitVector &operator&=(const SmallBitVector &RHS) {
resize(std::max(size(), RHS.size()));
if (isSmall())
setSmallBits(getSmallBits() & RHS.getSmallBits());
else if (!RHS.isSmall())
getPointer()->operator&=(*RHS.getPointer());
else {
SmallBitVector Copy = RHS;
Copy.resize(size());
getPointer()->operator&=(*Copy.getPointer());
}
return *this;
}
/// reset - Reset bits that are set in RHS. Same as *this &= ~RHS.
SmallBitVector &reset(const SmallBitVector &RHS) {
if (isSmall() && RHS.isSmall())
setSmallBits(getSmallBits() & ~RHS.getSmallBits());
else if (!isSmall() && !RHS.isSmall())
getPointer()->reset(*RHS.getPointer());
else
for (unsigned i = 0, e = std::min(size(), RHS.size()); i != e; ++i)
if (RHS.test(i))
reset(i);
return *this;
}
/// test - Check if (This - RHS) is zero.
/// This is the same as reset(RHS) and any().
bool test(const SmallBitVector &RHS) const {
if (isSmall() && RHS.isSmall())
return (getSmallBits() & ~RHS.getSmallBits()) != 0;
if (!isSmall() && !RHS.isSmall())
return getPointer()->test(*RHS.getPointer());
unsigned i, e;
for (i = 0, e = std::min(size(), RHS.size()); i != e; ++i)
if (test(i) && !RHS.test(i))
return true;
for (e = size(); i != e; ++i)
if (test(i))
return true;
return false;
}
SmallBitVector &operator|=(const SmallBitVector &RHS) {
resize(std::max(size(), RHS.size()));
if (isSmall())
setSmallBits(getSmallBits() | RHS.getSmallBits());
else if (!RHS.isSmall())
getPointer()->operator|=(*RHS.getPointer());
else {
SmallBitVector Copy = RHS;
Copy.resize(size());
getPointer()->operator|=(*Copy.getPointer());
}
return *this;
}
SmallBitVector &operator^=(const SmallBitVector &RHS) {
resize(std::max(size(), RHS.size()));
if (isSmall())
setSmallBits(getSmallBits() ^ RHS.getSmallBits());
else if (!RHS.isSmall())
getPointer()->operator^=(*RHS.getPointer());
else {
SmallBitVector Copy = RHS;
Copy.resize(size());
getPointer()->operator^=(*Copy.getPointer());
}
return *this;
}
// Assignment operator.
const SmallBitVector &operator=(const SmallBitVector &RHS) {
if (isSmall()) {
if (RHS.isSmall())
X = RHS.X;
else
switchToLarge(new BitVector(*RHS.getPointer()));
} else {
if (!RHS.isSmall())
*getPointer() = *RHS.getPointer();
else {
delete getPointer();
X = RHS.X;
}
}
return *this;
}
const SmallBitVector &operator=(SmallBitVector &&RHS) {
if (this != &RHS) {
clear();
swap(RHS);
}
return *this;
}
void swap(SmallBitVector &RHS) {
std::swap(X, RHS.X);
}
/// setBitsInMask - Add '1' bits from Mask to this vector. Don't resize.
/// This computes "*this |= Mask".
void setBitsInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
if (isSmall())
applyMask<true, false>(Mask, MaskWords);
else
getPointer()->setBitsInMask(Mask, MaskWords);
}
/// clearBitsInMask - Clear any bits in this vector that are set in Mask.
/// Don't resize. This computes "*this &= ~Mask".
void clearBitsInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
if (isSmall())
applyMask<false, false>(Mask, MaskWords);
else
getPointer()->clearBitsInMask(Mask, MaskWords);
}
/// setBitsNotInMask - Add a bit to this vector for every '0' bit in Mask.
/// Don't resize. This computes "*this |= ~Mask".
void setBitsNotInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
if (isSmall())
applyMask<true, true>(Mask, MaskWords);
else
getPointer()->setBitsNotInMask(Mask, MaskWords);
}
/// clearBitsNotInMask - Clear a bit in this vector for every '0' bit in Mask.
/// Don't resize. This computes "*this &= Mask".
void clearBitsNotInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
if (isSmall())
applyMask<false, true>(Mask, MaskWords);
else
getPointer()->clearBitsNotInMask(Mask, MaskWords);
}
private:
template<bool AddBits, bool InvertMask>
void applyMask(const uint32_t *Mask, unsigned MaskWords) {
assert((NumBaseBits == 64 || NumBaseBits == 32) && "Unsupported word size");
if (NumBaseBits == 64 && MaskWords >= 2) {
uint64_t M = Mask[0] | (uint64_t(Mask[1]) << 32);
if (InvertMask) M = ~M;
if (AddBits) setSmallBits(getSmallBits() | M);
else setSmallBits(getSmallBits() & ~M);
} else {
uint32_t M = Mask[0];
if (InvertMask) M = ~M;
if (AddBits) setSmallBits(getSmallBits() | M);
else setSmallBits(getSmallBits() & ~M);
}
}
};
inline SmallBitVector
operator&(const SmallBitVector &LHS, const SmallBitVector &RHS) {
SmallBitVector Result(LHS);
Result &= RHS;
return Result;
}
inline SmallBitVector
operator|(const SmallBitVector &LHS, const SmallBitVector &RHS) {
SmallBitVector Result(LHS);
Result |= RHS;
return Result;
}
inline SmallBitVector
operator^(const SmallBitVector &LHS, const SmallBitVector &RHS) {
SmallBitVector Result(LHS);
Result ^= RHS;
return Result;
}
} // End llvm namespace
namespace std {
/// Implement std::swap in terms of BitVector swap.
inline void
swap(llvm::SmallBitVector &LHS, llvm::SmallBitVector &RHS) {
LHS.swap(RHS);
}
}
#endif