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https://github.com/c64scene-ar/llvm-6502.git
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7973f350b7
This avoids moving each element to the integer register file and calling __divsi3 etc. on it. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@125402 91177308-0d34-0410-b5e6-96231b3b80d8
49 lines
1.1 KiB
LLVM
49 lines
1.1 KiB
LLVM
; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
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define <8 x i8> @sdivi8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
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;CHECK: vrecpe.f32
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;CHECK: vrecpe.f32
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;CHECK: vmovn.i32
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;CHECK: vmovn.i32
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;CHECK: vmovn.i16
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%tmp1 = load <8 x i8>* %A
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%tmp2 = load <8 x i8>* %B
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%tmp3 = sdiv <8 x i8> %tmp1, %tmp2
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ret <8 x i8> %tmp3
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}
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define <8 x i8> @udivi8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
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;CHECK: vrecpe.f32
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;CHECK: vrecps.f32
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;CHECK: vrecpe.f32
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;CHECK: vrecps.f32
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;CHECK: vmovn.i32
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;CHECK: vmovn.i32
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;CHECK: vqmovun.s16
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%tmp1 = load <8 x i8>* %A
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%tmp2 = load <8 x i8>* %B
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%tmp3 = udiv <8 x i8> %tmp1, %tmp2
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ret <8 x i8> %tmp3
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}
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define <4 x i16> @sdivi16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
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;CHECK: vrecpe.f32
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;CHECK: vrecps.f32
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;CHECK: vmovn.i32
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%tmp1 = load <4 x i16>* %A
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%tmp2 = load <4 x i16>* %B
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%tmp3 = sdiv <4 x i16> %tmp1, %tmp2
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ret <4 x i16> %tmp3
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}
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define <4 x i16> @udivi16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
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;CHECK: vrecpe.f32
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;CHECK: vrecps.f32
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;CHECK: vrecps.f32
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;CHECK: vmovn.i32
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%tmp1 = load <4 x i16>* %A
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%tmp2 = load <4 x i16>* %B
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%tmp3 = udiv <4 x i16> %tmp1, %tmp2
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ret <4 x i16> %tmp3
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}
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