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3639ce2575
Hopefully this resolves any outstanding style issues and gives us an automated way of ensuring we conform to the style guidelines. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178415 91177308-0d34-0410-b5e6-96231b3b80d8
142 lines
2.9 KiB
C++
142 lines
2.9 KiB
C++
//===-- NVPTX.h - Top-level interface for NVPTX representation --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the entry points for global functions defined in
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// the LLVM NVPTX back-end.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TARGET_NVPTX_H
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#define LLVM_TARGET_NVPTX_H
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#include "MCTargetDesc/NVPTXBaseInfo.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Value.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Target/TargetMachine.h"
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#include <cassert>
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#include <iosfwd>
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namespace llvm {
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class NVPTXTargetMachine;
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class FunctionPass;
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class formatted_raw_ostream;
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namespace NVPTXCC {
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enum CondCodes {
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EQ,
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NE,
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LT,
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LE,
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GT,
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GE
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};
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}
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inline static const char *NVPTXCondCodeToString(NVPTXCC::CondCodes CC) {
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switch (CC) {
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case NVPTXCC::NE:
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return "ne";
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case NVPTXCC::EQ:
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return "eq";
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case NVPTXCC::LT:
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return "lt";
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case NVPTXCC::LE:
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return "le";
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case NVPTXCC::GT:
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return "gt";
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case NVPTXCC::GE:
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return "ge";
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}
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llvm_unreachable("Unknown condition code");
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}
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FunctionPass *
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createNVPTXISelDag(NVPTXTargetMachine &TM, llvm::CodeGenOpt::Level OptLevel);
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FunctionPass *createLowerStructArgsPass(NVPTXTargetMachine &);
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FunctionPass *createNVPTXReMatPass(NVPTXTargetMachine &);
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FunctionPass *createNVPTXReMatBlockPass(NVPTXTargetMachine &);
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bool isImageOrSamplerVal(const Value *, const Module *);
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extern Target TheNVPTXTarget32;
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extern Target TheNVPTXTarget64;
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namespace NVPTX {
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enum DrvInterface {
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NVCL,
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CUDA,
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TEST
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};
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// A field inside TSFlags needs a shift and a mask. The usage is
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// always as follows :
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// ((TSFlags & fieldMask) >> fieldShift)
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// The enum keeps the mask, the shift, and all valid values of the
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// field in one place.
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enum VecInstType {
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VecInstTypeShift = 0,
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VecInstTypeMask = 0xF,
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VecNOP = 0,
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VecLoad = 1,
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VecStore = 2,
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VecBuild = 3,
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VecShuffle = 4,
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VecExtract = 5,
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VecInsert = 6,
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VecDest = 7,
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VecOther = 15
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};
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enum SimpleMove {
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SimpleMoveMask = 0x10,
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SimpleMoveShift = 4
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};
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enum LoadStore {
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isLoadMask = 0x20,
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isLoadShift = 5,
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isStoreMask = 0x40,
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isStoreShift = 6
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};
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namespace PTXLdStInstCode {
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enum AddressSpace {
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GENERIC = 0,
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GLOBAL = 1,
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CONSTANT = 2,
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SHARED = 3,
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PARAM = 4,
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LOCAL = 5
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};
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enum FromType {
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Unsigned = 0,
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Signed,
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Float
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};
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enum VecType {
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Scalar = 1,
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V2 = 2,
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V4 = 4
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};
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}
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}
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} // end namespace llvm;
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// Defines symbolic names for NVPTX registers. This defines a mapping from
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// register name to register number.
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#define GET_REGINFO_ENUM
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#include "NVPTXGenRegisterInfo.inc"
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// Defines symbolic names for the NVPTX instructions.
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#define GET_INSTRINFO_ENUM
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#include "NVPTXGenInstrInfo.inc"
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#endif
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