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subsequent changes are easier to review. About to fix some layering issues, and wanted to separate out the necessary churn. Also comment and sink the include of "Windows.h" in three .inc files to match the usage in Memory.inc. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198685 91177308-0d34-0410-b5e6-96231b3b80d8
75 lines
2.3 KiB
C++
75 lines
2.3 KiB
C++
//==- SystemZTargetMachine.h - Define TargetMachine for SystemZ ---*- C++ -*-=//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the SystemZ specific subclass of TargetMachine.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SYSTEMZTARGETMACHINE_H
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#define SYSTEMZTARGETMACHINE_H
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#include "SystemZFrameLowering.h"
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#include "SystemZISelLowering.h"
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#include "SystemZInstrInfo.h"
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#include "SystemZRegisterInfo.h"
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#include "SystemZSelectionDAGInfo.h"
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#include "SystemZSubtarget.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/Target/TargetFrameLowering.h"
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#include "llvm/Target/TargetMachine.h"
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namespace llvm {
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class SystemZTargetMachine : public LLVMTargetMachine {
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SystemZSubtarget Subtarget;
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const DataLayout DL;
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SystemZInstrInfo InstrInfo;
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SystemZTargetLowering TLInfo;
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SystemZSelectionDAGInfo TSInfo;
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SystemZFrameLowering FrameLowering;
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public:
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SystemZTargetMachine(const Target &T, StringRef TT, StringRef CPU,
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StringRef FS, const TargetOptions &Options,
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Reloc::Model RM, CodeModel::Model CM,
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CodeGenOpt::Level OL);
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// Override TargetMachine.
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virtual const TargetFrameLowering *getFrameLowering() const LLVM_OVERRIDE {
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return &FrameLowering;
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}
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virtual const SystemZInstrInfo *getInstrInfo() const LLVM_OVERRIDE {
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return &InstrInfo;
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}
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virtual const SystemZSubtarget *getSubtargetImpl() const LLVM_OVERRIDE {
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return &Subtarget;
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}
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virtual const DataLayout *getDataLayout() const LLVM_OVERRIDE {
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return &DL;
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}
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virtual const SystemZRegisterInfo *getRegisterInfo() const LLVM_OVERRIDE {
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return &InstrInfo.getRegisterInfo();
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}
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virtual const SystemZTargetLowering *getTargetLowering() const LLVM_OVERRIDE {
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return &TLInfo;
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}
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virtual const TargetSelectionDAGInfo *getSelectionDAGInfo() const
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LLVM_OVERRIDE {
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return &TSInfo;
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}
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// Override LLVMTargetMachine
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virtual TargetPassConfig *createPassConfig(PassManagerBase &PM) LLVM_OVERRIDE;
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};
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} // end namespace llvm
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#endif
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