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The personality routine currently lives in the LandingPadInst. This isn't desirable because: - All LandingPadInsts in the same function must have the same personality routine. This means that each LandingPadInst beyond the first has an operand which produces no additional information. - There is ongoing work to introduce EH IR constructs other than LandingPadInst. Moving the personality routine off of any one particular Instruction and onto the parent function seems a lot better than have N different places a personality function can sneak onto an exceptional function. Differential Revision: http://reviews.llvm.org/D10429 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239940 91177308-0d34-0410-b5e6-96231b3b80d8
20 lines
565 B
LLVM
20 lines
565 B
LLVM
; RUN: opt -verify -disable-output < %s
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; This tests that we handle unreachable blocks correctly
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define void @f() personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) {
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%v1 = invoke i32* @g()
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to label %bb1 unwind label %bb2
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invoke void @__dynamic_cast()
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to label %bb1 unwind label %bb2
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bb1:
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%Hidden = getelementptr inbounds i32, i32* %v1, i64 1
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ret void
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bb2:
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%lpad.loopexit80 = landingpad { i8*, i32 }
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cleanup
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ret void
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}
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declare i32 @__gxx_personality_v0(...)
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declare void @__dynamic_cast()
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declare i32* @g()
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