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https://github.com/c64scene-ar/llvm-6502.git
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49683f3c96
The new target machines are: nvptx (old ptx32) => 32-bit PTX nvptx64 (old ptx64) => 64-bit PTX The sources are based on the internal NVIDIA NVPTX back-end, and contain more functionality than the current PTX back-end currently provides. NV_CONTRIB git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156196 91177308-0d34-0410-b5e6-96231b3b80d8
50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
//===-- ManagedStringPool.h - Managed String Pool ---------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// The strings allocated from a managed string pool are owned by the string
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// pool and will be deleted together with the managed string pool.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_MANAGED_STRING_H
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#define LLVM_SUPPORT_MANAGED_STRING_H
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#include "llvm/ADT/SmallVector.h"
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#include <string>
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namespace llvm {
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/// ManagedStringPool - The strings allocated from a managed string pool are
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/// owned by the string pool and will be deleted together with the managed
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/// string pool.
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class ManagedStringPool {
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SmallVector<std::string *, 8> Pool;
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public:
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ManagedStringPool() {}
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~ManagedStringPool() {
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SmallVector<std::string *, 8>::iterator Current = Pool.begin();
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while (Current != Pool.end()) {
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delete *Current;
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Current++;
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}
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}
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std::string *getManagedString(const char *S) {
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std::string *Str = new std::string(S);
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Pool.push_back(Str);
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return Str;
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}
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};
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}
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#endif
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