mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-05 13:09:10 +00:00
7b62be28cb
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202953 91177308-0d34-0410-b5e6-96231b3b80d8
199 lines
6.9 KiB
C++
199 lines
6.9 KiB
C++
//===- SimplifyCFGPass.cpp - CFG Simplification Pass ----------------------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file implements dead code elimination and basic block merging, along
|
|
// with a collection of other peephole control flow optimizations. For example:
|
|
//
|
|
// * Removes basic blocks with no predecessors.
|
|
// * Merges a basic block into its predecessor if there is only one and the
|
|
// predecessor only has one successor.
|
|
// * Eliminates PHI nodes for basic blocks with a single predecessor.
|
|
// * Eliminates a basic block that only contains an unconditional branch.
|
|
// * Changes invoke instructions to nounwind functions to be calls.
|
|
// * Change things like "if (x) if (y)" into "if (x&y)".
|
|
// * etc..
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#define DEBUG_TYPE "simplifycfg"
|
|
#include "llvm/Transforms/Scalar.h"
|
|
#include "llvm/ADT/SmallPtrSet.h"
|
|
#include "llvm/ADT/SmallVector.h"
|
|
#include "llvm/ADT/Statistic.h"
|
|
#include "llvm/Analysis/TargetTransformInfo.h"
|
|
#include "llvm/IR/Attributes.h"
|
|
#include "llvm/IR/CFG.h"
|
|
#include "llvm/IR/Constants.h"
|
|
#include "llvm/IR/DataLayout.h"
|
|
#include "llvm/IR/Instructions.h"
|
|
#include "llvm/IR/IntrinsicInst.h"
|
|
#include "llvm/IR/Module.h"
|
|
#include "llvm/Pass.h"
|
|
#include "llvm/Transforms/Utils/Local.h"
|
|
using namespace llvm;
|
|
|
|
STATISTIC(NumSimpl, "Number of blocks simplified");
|
|
|
|
namespace {
|
|
struct CFGSimplifyPass : public FunctionPass {
|
|
static char ID; // Pass identification, replacement for typeid
|
|
CFGSimplifyPass() : FunctionPass(ID) {
|
|
initializeCFGSimplifyPassPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
bool runOnFunction(Function &F) override;
|
|
|
|
void getAnalysisUsage(AnalysisUsage &AU) const override {
|
|
AU.addRequired<TargetTransformInfo>();
|
|
}
|
|
};
|
|
}
|
|
|
|
char CFGSimplifyPass::ID = 0;
|
|
INITIALIZE_PASS_BEGIN(CFGSimplifyPass, "simplifycfg", "Simplify the CFG", false,
|
|
false)
|
|
INITIALIZE_AG_DEPENDENCY(TargetTransformInfo)
|
|
INITIALIZE_PASS_END(CFGSimplifyPass, "simplifycfg", "Simplify the CFG", false,
|
|
false)
|
|
|
|
// Public interface to the CFGSimplification pass
|
|
FunctionPass *llvm::createCFGSimplificationPass() {
|
|
return new CFGSimplifyPass();
|
|
}
|
|
|
|
/// mergeEmptyReturnBlocks - If we have more than one empty (other than phi
|
|
/// node) return blocks, merge them together to promote recursive block merging.
|
|
static bool mergeEmptyReturnBlocks(Function &F) {
|
|
bool Changed = false;
|
|
|
|
BasicBlock *RetBlock = 0;
|
|
|
|
// Scan all the blocks in the function, looking for empty return blocks.
|
|
for (Function::iterator BBI = F.begin(), E = F.end(); BBI != E; ) {
|
|
BasicBlock &BB = *BBI++;
|
|
|
|
// Only look at return blocks.
|
|
ReturnInst *Ret = dyn_cast<ReturnInst>(BB.getTerminator());
|
|
if (Ret == 0) continue;
|
|
|
|
// Only look at the block if it is empty or the only other thing in it is a
|
|
// single PHI node that is the operand to the return.
|
|
if (Ret != &BB.front()) {
|
|
// Check for something else in the block.
|
|
BasicBlock::iterator I = Ret;
|
|
--I;
|
|
// Skip over debug info.
|
|
while (isa<DbgInfoIntrinsic>(I) && I != BB.begin())
|
|
--I;
|
|
if (!isa<DbgInfoIntrinsic>(I) &&
|
|
(!isa<PHINode>(I) || I != BB.begin() ||
|
|
Ret->getNumOperands() == 0 ||
|
|
Ret->getOperand(0) != I))
|
|
continue;
|
|
}
|
|
|
|
// If this is the first returning block, remember it and keep going.
|
|
if (RetBlock == 0) {
|
|
RetBlock = &BB;
|
|
continue;
|
|
}
|
|
|
|
// Otherwise, we found a duplicate return block. Merge the two.
|
|
Changed = true;
|
|
|
|
// Case when there is no input to the return or when the returned values
|
|
// agree is trivial. Note that they can't agree if there are phis in the
|
|
// blocks.
|
|
if (Ret->getNumOperands() == 0 ||
|
|
Ret->getOperand(0) ==
|
|
cast<ReturnInst>(RetBlock->getTerminator())->getOperand(0)) {
|
|
BB.replaceAllUsesWith(RetBlock);
|
|
BB.eraseFromParent();
|
|
continue;
|
|
}
|
|
|
|
// If the canonical return block has no PHI node, create one now.
|
|
PHINode *RetBlockPHI = dyn_cast<PHINode>(RetBlock->begin());
|
|
if (RetBlockPHI == 0) {
|
|
Value *InVal = cast<ReturnInst>(RetBlock->getTerminator())->getOperand(0);
|
|
pred_iterator PB = pred_begin(RetBlock), PE = pred_end(RetBlock);
|
|
RetBlockPHI = PHINode::Create(Ret->getOperand(0)->getType(),
|
|
std::distance(PB, PE), "merge",
|
|
&RetBlock->front());
|
|
|
|
for (pred_iterator PI = PB; PI != PE; ++PI)
|
|
RetBlockPHI->addIncoming(InVal, *PI);
|
|
RetBlock->getTerminator()->setOperand(0, RetBlockPHI);
|
|
}
|
|
|
|
// Turn BB into a block that just unconditionally branches to the return
|
|
// block. This handles the case when the two return blocks have a common
|
|
// predecessor but that return different things.
|
|
RetBlockPHI->addIncoming(Ret->getOperand(0), &BB);
|
|
BB.getTerminator()->eraseFromParent();
|
|
BranchInst::Create(RetBlock, &BB);
|
|
}
|
|
|
|
return Changed;
|
|
}
|
|
|
|
/// iterativelySimplifyCFG - Call SimplifyCFG on all the blocks in the function,
|
|
/// iterating until no more changes are made.
|
|
static bool iterativelySimplifyCFG(Function &F, const TargetTransformInfo &TTI,
|
|
const DataLayout *DL) {
|
|
bool Changed = false;
|
|
bool LocalChange = true;
|
|
while (LocalChange) {
|
|
LocalChange = false;
|
|
|
|
// Loop over all of the basic blocks and remove them if they are unneeded...
|
|
//
|
|
for (Function::iterator BBIt = F.begin(); BBIt != F.end(); ) {
|
|
if (SimplifyCFG(BBIt++, TTI, DL)) {
|
|
LocalChange = true;
|
|
++NumSimpl;
|
|
}
|
|
}
|
|
Changed |= LocalChange;
|
|
}
|
|
return Changed;
|
|
}
|
|
|
|
// It is possible that we may require multiple passes over the code to fully
|
|
// simplify the CFG.
|
|
//
|
|
bool CFGSimplifyPass::runOnFunction(Function &F) {
|
|
if (skipOptnoneFunction(F))
|
|
return false;
|
|
|
|
const TargetTransformInfo &TTI = getAnalysis<TargetTransformInfo>();
|
|
DataLayoutPass *DLP = getAnalysisIfAvailable<DataLayoutPass>();
|
|
const DataLayout *DL = DLP ? &DLP->getDataLayout() : 0;
|
|
bool EverChanged = removeUnreachableBlocks(F);
|
|
EverChanged |= mergeEmptyReturnBlocks(F);
|
|
EverChanged |= iterativelySimplifyCFG(F, TTI, DL);
|
|
|
|
// If neither pass changed anything, we're done.
|
|
if (!EverChanged) return false;
|
|
|
|
// iterativelySimplifyCFG can (rarely) make some loops dead. If this happens,
|
|
// removeUnreachableBlocks is needed to nuke them, which means we should
|
|
// iterate between the two optimizations. We structure the code like this to
|
|
// avoid reruning iterativelySimplifyCFG if the second pass of
|
|
// removeUnreachableBlocks doesn't do anything.
|
|
if (!removeUnreachableBlocks(F))
|
|
return true;
|
|
|
|
do {
|
|
EverChanged = iterativelySimplifyCFG(F, TTI, DL);
|
|
EverChanged |= removeUnreachableBlocks(F);
|
|
} while (EverChanged);
|
|
|
|
return true;
|
|
}
|