llvm-6502/test/CodeGen/ARM/gpr-paired-spill.ll
Tim Northover 335dd0d1a6 ARM: don't add FrameIndex offset for LDMIA (has no immediate)
Previously, when spilling 64-bit paired registers, an LDMIA with both
a FrameIndex and an offset was produced. This kind of instruction
shouldn't exist, and the extra operand was being confused with the
predicate, causing aborts later on.

This removes the invalid 0-offset from the instruction being
produced.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@179956 91177308-0d34-0410-b5e6-96231b3b80d8
2013-04-20 19:31:00 +00:00

37 lines
1.6 KiB
LLVM

; RUN: llc -mtriple=armv7-none-linux-gnueabi < %s | FileCheck %s
define void @foo(i64* %addr) {
%val1 = tail call i64 asm sideeffect "ldrd $0, ${0:H}, [r0]", "=&r,r"(i64* %addr)
%val2 = tail call i64 asm sideeffect "ldrd $0, ${0:H}, [r0]", "=&r,r"(i64* %addr)
%val3 = tail call i64 asm sideeffect "ldrd $0, ${0:H}, [r0]", "=&r,r"(i64* %addr)
%val4 = tail call i64 asm sideeffect "ldrd $0, ${0:H}, [r0]", "=&r,r"(i64* %addr)
%val5 = tail call i64 asm sideeffect "ldrd $0, ${0:H}, [r0]", "=&r,r"(i64* %addr)
%val6 = tail call i64 asm sideeffect "ldrd $0, ${0:H}, [r0]", "=&r,r"(i64* %addr)
%val7 = tail call i64 asm sideeffect "ldrd $0, ${0:H}, [r0]", "=&r,r"(i64* %addr)
; Key point is that enough 64-bit paired GPR values are live that
; one of them has to be spilled. This used to cause an abort because
; an LDMIA was created with both a FrameIndex and an offset, which
; is not allowed.
; We also want to ensure the register scavenger is working (i.e. an
; offset from sp can be generated), so we need two spills.
; CHECK: add [[ADDRREG:[a-z0-9]+]], sp, #{{[0-9]+}}
; CHECK: stm [[ADDRREG]], {r{{[0-9]+}}, r{{[0-9]+}}}
; CHECK: stm sp, {r{{[0-9]+}}, r{{[0-9]+}}}
; In principle LLVM may have to recalculate the offset. At the moment
; it reuses the original though.
; CHECK: ldm [[ADDRREG]], {r{{[0-9]+}}, r{{[0-9]+}}}
; CHECK: ldm sp, {r{{[0-9]+}}, r{{[0-9]+}}}
store volatile i64 %val1, i64* %addr
store volatile i64 %val2, i64* %addr
store volatile i64 %val3, i64* %addr
store volatile i64 %val4, i64* %addr
store volatile i64 %val5, i64* %addr
store volatile i64 %val6, i64* %addr
store volatile i64 %val7, i64* %addr
ret void
}