llvm-6502/lib/Target/SystemZ
Dan Gohman eeb3a00b84 Change SelectCode's argument from SDValue to SDNode *, to make it more
clear what information these functions are actually using.

This is also a micro-optimization, as passing a SDNode * around is
simpler than passing a { SDNode *, int } by value or reference.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@92564 91177308-0d34-0410-b5e6-96231b3b80d8
2010-01-05 01:24:18 +00:00
..
AsmPrinter Move DebugInfo checks into EmitComments and remove them from 2009-11-13 21:34:57 +00:00
TargetInfo
CMakeLists.txt
Makefile
SystemZ.h
SystemZ.td
SystemZCallingConv.td
SystemZInstrBuilder.h
SystemZInstrFormats.td
SystemZInstrFP.td
SystemZInstrInfo.cpp Remove the target hook TargetInstrInfo::BlockHasNoFallThrough in favor of 2009-12-05 00:44:40 +00:00
SystemZInstrInfo.h Remove the target hook TargetInstrInfo::BlockHasNoFallThrough in favor of 2009-12-05 00:44:40 +00:00
SystemZInstrInfo.td
SystemZISelDAGToDAG.cpp Change SelectCode's argument from SDValue to SDNode *, to make it more 2010-01-05 01:24:18 +00:00
SystemZISelLowering.cpp Add a bool flag to StackObjects telling whether they reference spill 2009-11-12 20:49:22 +00:00
SystemZISelLowering.h
SystemZMachineFunctionInfo.h
SystemZMCAsmInfo.cpp
SystemZMCAsmInfo.h
SystemZOperands.td
SystemZRegisterInfo.cpp improve portability to avoid conflicting with std::next in c++'0x. 2009-12-03 00:50:42 +00:00
SystemZRegisterInfo.h Make the MachineFunction argument of getFrameRegister const. 2009-11-12 21:00:03 +00:00
SystemZRegisterInfo.td
SystemZSubtarget.cpp
SystemZSubtarget.h
SystemZTargetMachine.cpp indicate what the native integer types for the target are. 2009-11-07 19:07:32 +00:00
SystemZTargetMachine.h