mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-15 04:30:12 +00:00
91ad59d75e
Rewrite the comments about the different versions of BuildMI, to better emphasize their differences. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@13642 91177308-0d34-0410-b5e6-96231b3b80d8
209 lines
7.1 KiB
C++
209 lines
7.1 KiB
C++
//===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file was developed by the LLVM research group and is distributed under
|
|
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file exposes a function named BuildMI, which is useful for dramatically
|
|
// simplifying how MachineInstr's are created. Instead of using code like this:
|
|
//
|
|
// M = new MachineInstr(X86::ADDrr8);
|
|
// M->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, argVal1);
|
|
// M->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, argVal2);
|
|
//
|
|
// we can now use code like this:
|
|
//
|
|
// M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2);
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
|
|
#define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
|
|
|
|
#include "llvm/CodeGen/MachineBasicBlock.h"
|
|
|
|
namespace llvm {
|
|
|
|
class MachineInstrBuilder {
|
|
MachineInstr *MI;
|
|
public:
|
|
MachineInstrBuilder(MachineInstr *mi) : MI(mi) {}
|
|
|
|
/// Allow automatic conversion to the machine instruction we are working on.
|
|
///
|
|
operator MachineInstr*() const { return MI; }
|
|
operator MachineBasicBlock::iterator() const { return MI; }
|
|
|
|
/// addReg - Add a new virtual register operand...
|
|
///
|
|
const MachineInstrBuilder &addReg(
|
|
int RegNo,
|
|
MachineOperand::UseType Ty = MachineOperand::Use) const {
|
|
MI->addRegOperand(RegNo, Ty);
|
|
return *this;
|
|
}
|
|
|
|
/// addReg - Add an LLVM value that is to be used as a register...
|
|
///
|
|
const MachineInstrBuilder &addReg(
|
|
Value *V,
|
|
MachineOperand::UseType Ty = MachineOperand::Use) const {
|
|
MI->addRegOperand(V, Ty);
|
|
return *this;
|
|
}
|
|
|
|
/// addReg - Add an LLVM value that is to be used as a register...
|
|
///
|
|
const MachineInstrBuilder &addCCReg(
|
|
Value *V,
|
|
MachineOperand::UseType Ty = MachineOperand::Use) const {
|
|
MI->addCCRegOperand(V, Ty);
|
|
return *this;
|
|
}
|
|
|
|
/// addRegDef - Add an LLVM value that is to be defined as a register... this
|
|
/// is the same as addReg(V, MachineOperand::Def).
|
|
///
|
|
const MachineInstrBuilder &addRegDef(Value *V) const {
|
|
return addReg(V, MachineOperand::Def);
|
|
}
|
|
|
|
/// addPCDisp - Add an LLVM value to be treated as a PC relative
|
|
/// displacement...
|
|
///
|
|
const MachineInstrBuilder &addPCDisp(Value *V) const {
|
|
MI->addPCDispOperand(V);
|
|
return *this;
|
|
}
|
|
|
|
/// addMReg - Add a machine register operand...
|
|
///
|
|
const MachineInstrBuilder &addMReg(int Reg, MachineOperand::UseType Ty
|
|
= MachineOperand::Use) const {
|
|
MI->addMachineRegOperand(Reg, Ty);
|
|
return *this;
|
|
}
|
|
|
|
/// addImm - Add a new immediate operand.
|
|
///
|
|
const MachineInstrBuilder &addImm(int Val) const {
|
|
MI->addZeroExtImmOperand(Val);
|
|
return *this;
|
|
}
|
|
|
|
/// addSImm - Add a new sign extended immediate operand...
|
|
///
|
|
const MachineInstrBuilder &addSImm(int val) const {
|
|
MI->addSignExtImmOperand(val);
|
|
return *this;
|
|
}
|
|
|
|
/// addZImm - Add a new zero extended immediate operand...
|
|
///
|
|
const MachineInstrBuilder &addZImm(unsigned Val) const {
|
|
MI->addZeroExtImmOperand(Val);
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB) const {
|
|
MI->addMachineBasicBlockOperand(MBB);
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addFrameIndex(unsigned Idx) const {
|
|
MI->addFrameIndexOperand(Idx);
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx) const {
|
|
MI->addConstantPoolIndexOperand(Idx);
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addGlobalAddress(GlobalValue *GV,
|
|
bool isPCRelative = false) const {
|
|
MI->addGlobalAddressOperand(GV, isPCRelative);
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addExternalSymbol(const std::string &Name,
|
|
bool isPCRelative = false) const{
|
|
MI->addExternalSymbolOperand(Name, isPCRelative);
|
|
return *this;
|
|
}
|
|
};
|
|
|
|
/// BuildMI - Builder interface. Specify how to create the initial instruction
|
|
/// itself. NumOperands is the number of operands to the machine instruction to
|
|
/// allow for memory efficient representation of machine instructions.
|
|
///
|
|
inline MachineInstrBuilder BuildMI(int Opcode, unsigned NumOperands) {
|
|
return MachineInstrBuilder(new MachineInstr(Opcode, NumOperands, true, true));
|
|
}
|
|
|
|
/// BuildMI - This version of the builder sets up the first operand as a
|
|
/// destination virtual register. NumOperands is the number of additional add*
|
|
/// calls that are expected, not including the destination register.
|
|
///
|
|
inline MachineInstrBuilder BuildMI(
|
|
int Opcode, unsigned NumOperands,
|
|
unsigned DestReg,
|
|
MachineOperand::UseType useType = MachineOperand::Def) {
|
|
return MachineInstrBuilder(new MachineInstr(Opcode, NumOperands+1,
|
|
true, true)).addReg(DestReg, useType);
|
|
}
|
|
|
|
/// BuildMI - This version of the builder inserts the newly-built
|
|
/// instruction before the given position in the given MachineBasicBlock, and
|
|
/// sets up the first operand as a destination virtual register.
|
|
/// NumOperands is the number of additional add* calls that are expected,
|
|
/// not including the destination register.
|
|
///
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineBasicBlock::iterator I,
|
|
int Opcode, unsigned NumOperands,
|
|
unsigned DestReg) {
|
|
MachineInstr *MI = new MachineInstr(Opcode, NumOperands+1, true, true);
|
|
BB.insert(I, MI);
|
|
return MachineInstrBuilder(MI).addReg(DestReg, MachineOperand::Def);
|
|
}
|
|
|
|
/// BuildMI - This version of the builder inserts the newly-built
|
|
/// instruction before the given position in the given MachineBasicBlock, and
|
|
/// does NOT take a destination register.
|
|
///
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineBasicBlock::iterator I,
|
|
int Opcode, unsigned NumOperands) {
|
|
MachineInstr *MI = new MachineInstr(Opcode, NumOperands, true, true);
|
|
BB.insert(I, MI);
|
|
return MachineInstrBuilder(MI);
|
|
}
|
|
|
|
/// BuildMI - This version of the builder inserts the newly-built
|
|
/// instruction at the end of the given MachineBasicBlock, and does NOT take a
|
|
/// destination register.
|
|
///
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, int Opcode,
|
|
unsigned NumOperands) {
|
|
return BuildMI(*BB, BB->end(), Opcode, NumOperands);
|
|
}
|
|
|
|
/// BuildMI - This version of the builder inserts the newly-built
|
|
/// instruction at the end of the given MachineBasicBlock, and sets up the first
|
|
/// operand as a destination virtual register. NumOperands is the number of
|
|
/// additional add* calls that are expected, not including the destination
|
|
/// register.
|
|
///
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, int Opcode,
|
|
unsigned NumOperands, unsigned DestReg) {
|
|
return BuildMI(*BB, BB->end(), Opcode, NumOperands, DestReg);
|
|
}
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|