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https://github.com/c64scene-ar/llvm-6502.git
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4ecff11794
Needed to migrate a few functions around to avoid circular header dependencies. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@210845 91177308-0d34-0410-b5e6-96231b3b80d8
47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
//===-- PPCJITInfo.h - PowerPC impl. of the JIT interface -------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the PowerPC implementation of the TargetJITInfo class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef POWERPC_JITINFO_H
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#define POWERPC_JITINFO_H
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#include "llvm/CodeGen/JITCodeEmitter.h"
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#include "llvm/Target/TargetJITInfo.h"
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namespace llvm {
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class PPCSubtarget;
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class PPCJITInfo : public TargetJITInfo {
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protected:
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PPCSubtarget &Subtarget;
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bool is64Bit;
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public:
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PPCJITInfo(PPCSubtarget &STI);
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StubLayout getStubLayout() override;
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void *emitFunctionStub(const Function *F, void *Fn,
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JITCodeEmitter &JCE) override;
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LazyResolverFn getLazyResolverFunction(JITCompilerFn) override;
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void relocate(void *Function, MachineRelocation *MR, unsigned NumRelocs,
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unsigned char *GOTBase) override;
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/// replaceMachineCodeForFunction - Make it so that calling the function
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/// whose machine code is at OLD turns into a call to NEW, perhaps by
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/// overwriting OLD with a branch to NEW. This is used for self-modifying
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/// code.
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///
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void replaceMachineCodeForFunction(void *Old, void *New) override;
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};
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}
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#endif
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