llvm-6502/lib/VMCore/PassManager.cpp
Devang Patel 1336a6bf06 At the beginning of run, initialize analyis info availability for _ALL_
pass managers. Otherwise, stale available analysis info, from the managers not
yet run, may cause pass manager to take wrong turn.

This fixes CBE test failures reported by nightly tester.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@32726 91177308-0d34-0410-b5e6-96231b3b80d8
2006-12-21 00:16:50 +00:00

1606 lines
50 KiB
C++

//===- PassManager.cpp - LLVM Pass Infrastructure Implementation ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Devang Patel and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the LLVM Pass Manager infrastructure.
//
//===----------------------------------------------------------------------===//
#include "llvm/PassManager.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Timer.h"
#include "llvm/Module.h"
#include "llvm/ModuleProvider.h"
#include "llvm/Support/Streams.h"
#include "llvm/Support/ManagedStatic.h"
#include <vector>
#include <map>
using namespace llvm;
class llvm::PMDataManager;
//===----------------------------------------------------------------------===//
// Overview:
// The Pass Manager Infrastructure manages passes. It's responsibilities are:
//
// o Manage optimization pass execution order
// o Make required Analysis information available before pass P is run
// o Release memory occupied by dead passes
// o If Analysis information is dirtied by a pass then regenerate Analysis
// information before it is consumed by another pass.
//
// Pass Manager Infrastructure uses multiple pass managers. They are
// PassManager, FunctionPassManager, MPPassManager, FPPassManager, BBPassManager.
// This class hierarcy uses multiple inheritance but pass managers do not derive
// from another pass manager.
//
// PassManager and FunctionPassManager are two top-level pass manager that
// represents the external interface of this entire pass manager infrastucture.
//
// Important classes :
//
// [o] class PMTopLevelManager;
//
// Two top level managers, PassManager and FunctionPassManager, derive from
// PMTopLevelManager. PMTopLevelManager manages information used by top level
// managers such as last user info.
//
// [o] class PMDataManager;
//
// PMDataManager manages information, e.g. list of available analysis info,
// used by a pass manager to manage execution order of passes. It also provides
// a place to implement common pass manager APIs. All pass managers derive from
// PMDataManager.
//
// [o] class BBPassManager : public FunctionPass, public PMDataManager;
//
// BBPassManager manages BasicBlockPasses.
//
// [o] class FunctionPassManager;
//
// This is a external interface used by JIT to manage FunctionPasses. This
// interface relies on FunctionPassManagerImpl to do all the tasks.
//
// [o] class FunctionPassManagerImpl : public ModulePass, PMDataManager,
// public PMTopLevelManager;
//
// FunctionPassManagerImpl is a top level manager. It manages FPPassManagers
//
// [o] class FPPassManager : public ModulePass, public PMDataManager;
//
// FPPassManager manages FunctionPasses and BBPassManagers
//
// [o] class MPPassManager : public Pass, public PMDataManager;
//
// MPPassManager manages ModulePasses and FPPassManagers
//
// [o] class PassManager;
//
// This is a external interface used by various tools to manages passes. It
// relies on PassManagerImpl to do all the tasks.
//
// [o] class PassManagerImpl : public Pass, public PMDataManager,
// public PMDTopLevelManager
//
// PassManagerImpl is a top level pass manager responsible for managing
// MPPassManagers.
//===----------------------------------------------------------------------===//
namespace llvm {
//===----------------------------------------------------------------------===//
// Pass debugging information. Often it is useful to find out what pass is
// running when a crash occurs in a utility. When this library is compiled with
// debugging on, a command line option (--debug-pass) is enabled that causes the
// pass name to be printed before it executes.
//
// Different debug levels that can be enabled...
enum PassDebugLevel {
None, Arguments, Structure, Executions, Details
};
static cl::opt<enum PassDebugLevel>
PassDebugging_New("debug-pass", cl::Hidden,
cl::desc("Print PassManager debugging information"),
cl::values(
clEnumVal(None , "disable debug output"),
clEnumVal(Arguments , "print pass arguments to pass to 'opt'"),
clEnumVal(Structure , "print pass structure before run()"),
clEnumVal(Executions, "print pass name before it is executed"),
clEnumVal(Details , "print pass details when it is executed"),
clEnumValEnd));
} // End of llvm namespace
#ifndef USE_OLD_PASSMANAGER
namespace {
//===----------------------------------------------------------------------===//
// PMTopLevelManager
//
/// PMTopLevelManager manages LastUser info and collects common APIs used by
/// top level pass managers.
class VISIBILITY_HIDDEN PMTopLevelManager {
public:
virtual unsigned getNumContainedManagers() {
return PassManagers.size();
}
/// Schedule pass P for execution. Make sure that passes required by
/// P are run before P is run. Update analysis info maintained by
/// the manager. Remove dead passes. This is a recursive function.
void schedulePass(Pass *P);
/// This is implemented by top level pass manager and used by
/// schedulePass() to add analysis info passes that are not available.
virtual void addTopLevelPass(Pass *P) = 0;
/// Set pass P as the last user of the given analysis passes.
void setLastUser(std::vector<Pass *> &AnalysisPasses, Pass *P);
/// Collect passes whose last user is P
void collectLastUses(std::vector<Pass *> &LastUses, Pass *P);
/// Find the pass that implements Analysis AID. Search immutable
/// passes and all pass managers. If desired pass is not found
/// then return NULL.
Pass *findAnalysisPass(AnalysisID AID);
virtual ~PMTopLevelManager() {
for (std::vector<Pass *>::iterator I = PassManagers.begin(),
E = PassManagers.end(); I != E; ++I)
delete *I;
for (std::vector<ImmutablePass *>::iterator
I = ImmutablePasses.begin(), E = ImmutablePasses.end(); I != E; ++I)
delete *I;
PassManagers.clear();
}
/// Add immutable pass and initialize it.
inline void addImmutablePass(ImmutablePass *P) {
P->initializePass();
ImmutablePasses.push_back(P);
}
inline std::vector<ImmutablePass *>& getImmutablePasses() {
return ImmutablePasses;
}
void addPassManager(Pass *Manager) {
PassManagers.push_back(Manager);
}
// Add Manager into the list of managers that are not directly
// maintained by this top level pass manager
inline void addIndirectPassManager(PMDataManager *Manager) {
IndirectPassManagers.push_back(Manager);
}
// Print passes managed by this top level manager.
void dumpPasses() const;
void dumpArguments() const;
void initializeAllAnalysisInfo();
protected:
/// Collection of pass managers
std::vector<Pass *> PassManagers;
private:
/// Collection of pass managers that are not directly maintained
/// by this pass manager
std::vector<PMDataManager *> IndirectPassManagers;
// Map to keep track of last user of the analysis pass.
// LastUser->second is the last user of Lastuser->first.
std::map<Pass *, Pass *> LastUser;
/// Immutable passes are managed by top level manager.
std::vector<ImmutablePass *> ImmutablePasses;
};
} // End of anon namespace
//===----------------------------------------------------------------------===//
// PMDataManager
namespace llvm {
/// PMDataManager provides the common place to manage the analysis data
/// used by pass managers.
class PMDataManager {
public:
PMDataManager(int Depth) : TPM(NULL), Depth(Depth) {
initializeAnalysisInfo();
}
virtual ~PMDataManager() {
for (std::vector<Pass *>::iterator I = PassVector.begin(),
E = PassVector.end(); I != E; ++I)
delete *I;
PassVector.clear();
}
/// Return true IFF pass P's required analysis set does not required new
/// manager.
bool manageablePass(Pass *P);
/// Augment AvailableAnalysis by adding analysis made available by pass P.
void recordAvailableAnalysis(Pass *P);
/// Remove Analysis that is not preserved by the pass
void removeNotPreservedAnalysis(Pass *P);
/// Remove dead passes
void removeDeadPasses(Pass *P, std::string &Msg);
/// Add pass P into the PassVector. Update
/// AvailableAnalysis appropriately if ProcessAnalysis is true.
void addPassToManager(Pass *P, bool ProcessAnalysis = true);
/// Initialize available analysis information.
void initializeAnalysisInfo() {
TransferLastUses.clear();
AvailableAnalysis.clear();
}
/// Populate RequiredPasses with the analysis pass that are required by
/// pass P.
void collectRequiredAnalysisPasses(std::vector<Pass *> &RequiredPasses,
Pass *P);
/// All Required analyses should be available to the pass as it runs! Here
/// we fill in the AnalysisImpls member of the pass so that it can
/// successfully use the getAnalysis() method to retrieve the
/// implementations it needs.
void initializeAnalysisImpl(Pass *P);
/// Find the pass that implements Analysis AID. If desired pass is not found
/// then return NULL.
Pass *findAnalysisPass(AnalysisID AID, bool Direction);
// Access toplevel manager
PMTopLevelManager *getTopLevelManager() { return TPM; }
void setTopLevelManager(PMTopLevelManager *T) { TPM = T; }
unsigned getDepth() const { return Depth; }
// Print routines used by debug-pass
void dumpLastUses(Pass *P, unsigned Offset) const;
void dumpPassArguments() const;
void dumpPassInfo(Pass *P, std::string &Msg1, std::string &Msg2) const;
void dumpAnalysisSetInfo(const char *Msg, Pass *P,
const std::vector<AnalysisID> &Set) const;
std::vector<Pass *>& getTransferredLastUses() {
return TransferLastUses;
}
virtual unsigned getNumContainedPasses() {
return PassVector.size();
}
protected:
// If a FunctionPass F is the last user of ModulePass info M
// then the F's manager, not F, records itself as a last user of M.
// Current pass manage is requesting parent manager to record parent
// manager as the last user of these TrransferLastUses passes.
std::vector<Pass *> TransferLastUses;
// Top level manager.
PMTopLevelManager *TPM;
// Collection of pass that are managed by this manager
std::vector<Pass *> PassVector;
private:
// Set of available Analysis. This information is used while scheduling
// pass. If a pass requires an analysis which is not not available then
// equired analysis pass is scheduled to run before the pass itself is
// scheduled to run.
std::map<AnalysisID, Pass*> AvailableAnalysis;
unsigned Depth;
};
//===----------------------------------------------------------------------===//
// BBPassManager
//
/// BBPassManager manages BasicBlockPass. It batches all the
/// pass together and sequence them to process one basic block before
/// processing next basic block.
class VISIBILITY_HIDDEN BBPassManager : public PMDataManager,
public FunctionPass {
public:
BBPassManager(int Depth) : PMDataManager(Depth) { }
/// Add a pass into a passmanager queue.
bool addPass(Pass *p);
/// Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the function, and if so, return true.
bool runOnFunction(Function &F);
/// Pass Manager itself does not invalidate any analysis info.
void getAnalysisUsage(AnalysisUsage &Info) const {
Info.setPreservesAll();
}
bool doInitialization(Module &M);
bool doInitialization(Function &F);
bool doFinalization(Module &M);
bool doFinalization(Function &F);
// Print passes managed by this manager
void dumpPassStructure(unsigned Offset) {
llvm::cerr << std::string(Offset*2, ' ') << "BasicBlockPass Manager\n";
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
BasicBlockPass *BP = getContainedPass(Index);
BP->dumpPassStructure(Offset + 1);
dumpLastUses(BP, Offset+1);
}
}
BasicBlockPass *getContainedPass(unsigned N) {
assert ( N < PassVector.size() && "Pass number out of range!");
BasicBlockPass *BP = static_cast<BasicBlockPass *>(PassVector[N]);
return BP;
}
};
//===----------------------------------------------------------------------===//
// FPPassManager
//
/// FPPassManager manages BBPassManagers and FunctionPasses.
/// It batches all function passes and basic block pass managers together and
/// sequence them to process one function at a time before processing next
/// function.
class FPPassManager : public ModulePass, public PMDataManager {
public:
FPPassManager(int Depth) : PMDataManager(Depth) {
activeBBPassManager = NULL;
}
/// Add a pass into a passmanager queue.
bool addPass(Pass *p);
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the module, and if so, return true.
bool runOnFunction(Function &F);
bool runOnModule(Module &M);
/// doInitialization - Run all of the initializers for the function passes.
///
bool doInitialization(Module &M);
/// doFinalization - Run all of the initializers for the function passes.
///
bool doFinalization(Module &M);
/// Pass Manager itself does not invalidate any analysis info.
void getAnalysisUsage(AnalysisUsage &Info) const {
Info.setPreservesAll();
}
// Print passes managed by this manager
void dumpPassStructure(unsigned Offset) {
llvm::cerr << std::string(Offset*2, ' ') << "FunctionPass Manager\n";
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
FunctionPass *FP = getContainedPass(Index);
FP->dumpPassStructure(Offset + 1);
dumpLastUses(FP, Offset+1);
}
}
FunctionPass *getContainedPass(unsigned N) {
assert ( N < PassVector.size() && "Pass number out of range!");
FunctionPass *FP = static_cast<FunctionPass *>(PassVector[N]);
return FP;
}
private:
// Active Pass Manager
BBPassManager *activeBBPassManager;
};
//===----------------------------------------------------------------------===//
// FunctionPassManagerImpl
//
/// FunctionPassManagerImpl manages FPPassManagers
class FunctionPassManagerImpl : public Pass,
public PMDataManager,
public PMTopLevelManager {
public:
FunctionPassManagerImpl(int Depth) : PMDataManager(Depth) {
activeManager = NULL;
}
/// add - Add a pass to the queue of passes to run. This passes ownership of
/// the Pass to the PassManager. When the PassManager is destroyed, the pass
/// will be destroyed as well, so there is no need to delete the pass. This
/// implies that all passes MUST be allocated with 'new'.
void add(Pass *P) {
schedulePass(P);
}
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the module, and if so, return true.
bool run(Function &F);
/// doInitialization - Run all of the initializers for the function passes.
///
bool doInitialization(Module &M);
/// doFinalization - Run all of the initializers for the function passes.
///
bool doFinalization(Module &M);
/// Pass Manager itself does not invalidate any analysis info.
void getAnalysisUsage(AnalysisUsage &Info) const {
Info.setPreservesAll();
}
inline void addTopLevelPass(Pass *P) {
if (ImmutablePass *IP = dynamic_cast<ImmutablePass *> (P)) {
// P is a immutable pass and it will be managed by this
// top level manager. Set up analysis resolver to connect them.
AnalysisResolver_New *AR = new AnalysisResolver_New(*this);
P->setResolver(AR);
initializeAnalysisImpl(P);
addImmutablePass(IP);
recordAvailableAnalysis(IP);
}
else
addPass(P);
}
FPPassManager *getContainedManager(unsigned N) {
assert ( N < PassManagers.size() && "Pass number out of range!");
FPPassManager *FP = static_cast<FPPassManager *>(PassManagers[N]);
return FP;
}
/// Add a pass into a passmanager queue.
bool addPass(Pass *p);
private:
// Active Pass Manager
FPPassManager *activeManager;
};
//===----------------------------------------------------------------------===//
// MPPassManager
//
/// MPPassManager manages ModulePasses and function pass managers.
/// It batches all Module passes passes and function pass managers together and
/// sequence them to process one module.
class MPPassManager : public Pass, public PMDataManager {
public:
MPPassManager(int Depth) : PMDataManager(Depth) {
activeFunctionPassManager = NULL;
}
/// Add a pass into a passmanager queue.
bool addPass(Pass *p);
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the module, and if so, return true.
bool runOnModule(Module &M);
/// Pass Manager itself does not invalidate any analysis info.
void getAnalysisUsage(AnalysisUsage &Info) const {
Info.setPreservesAll();
}
// Print passes managed by this manager
void dumpPassStructure(unsigned Offset) {
llvm::cerr << std::string(Offset*2, ' ') << "ModulePass Manager\n";
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
ModulePass *MP = getContainedPass(Index);
MP->dumpPassStructure(Offset + 1);
dumpLastUses(MP, Offset+1);
}
}
ModulePass *getContainedPass(unsigned N) {
assert ( N < PassVector.size() && "Pass number out of range!");
ModulePass *MP = static_cast<ModulePass *>(PassVector[N]);
return MP;
}
private:
// Active Pass Manager
FPPassManager *activeFunctionPassManager;
};
//===----------------------------------------------------------------------===//
// PassManagerImpl
//
/// PassManagerImpl manages MPPassManagers
class PassManagerImpl : public Pass,
public PMDataManager,
public PMTopLevelManager {
public:
PassManagerImpl(int Depth) : PMDataManager(Depth) {
activeManager = NULL;
}
/// add - Add a pass to the queue of passes to run. This passes ownership of
/// the Pass to the PassManager. When the PassManager is destroyed, the pass
/// will be destroyed as well, so there is no need to delete the pass. This
/// implies that all passes MUST be allocated with 'new'.
void add(Pass *P) {
schedulePass(P);
}
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the module, and if so, return true.
bool run(Module &M);
/// Pass Manager itself does not invalidate any analysis info.
void getAnalysisUsage(AnalysisUsage &Info) const {
Info.setPreservesAll();
}
inline void addTopLevelPass(Pass *P) {
if (ImmutablePass *IP = dynamic_cast<ImmutablePass *> (P)) {
// P is a immutable pass and it will be managed by this
// top level manager. Set up analysis resolver to connect them.
AnalysisResolver_New *AR = new AnalysisResolver_New(*this);
P->setResolver(AR);
initializeAnalysisImpl(P);
addImmutablePass(IP);
recordAvailableAnalysis(IP);
}
else
addPass(P);
}
MPPassManager *getContainedManager(unsigned N) {
assert ( N < PassManagers.size() && "Pass number out of range!");
MPPassManager *MP = static_cast<MPPassManager *>(PassManagers[N]);
return MP;
}
private:
/// Add a pass into a passmanager queue.
bool addPass(Pass *p);
// Active Pass Manager
MPPassManager *activeManager;
};
} // End of llvm namespace
namespace {
//===----------------------------------------------------------------------===//
// TimingInfo Class - This class is used to calculate information about the
// amount of time each pass takes to execute. This only happens when
// -time-passes is enabled on the command line.
//
class VISIBILITY_HIDDEN TimingInfo {
std::map<Pass*, Timer> TimingData;
TimerGroup TG;
public:
// Use 'create' member to get this.
TimingInfo() : TG("... Pass execution timing report ...") {}
// TimingDtor - Print out information about timing information
~TimingInfo() {
// Delete all of the timers...
TimingData.clear();
// TimerGroup is deleted next, printing the report.
}
// createTheTimeInfo - This method either initializes the TheTimeInfo pointer
// to a non null value (if the -time-passes option is enabled) or it leaves it
// null. It may be called multiple times.
static void createTheTimeInfo();
void passStarted(Pass *P) {
if (dynamic_cast<PMDataManager *>(P))
return;
std::map<Pass*, Timer>::iterator I = TimingData.find(P);
if (I == TimingData.end())
I=TimingData.insert(std::make_pair(P, Timer(P->getPassName(), TG))).first;
I->second.startTimer();
}
void passEnded(Pass *P) {
if (dynamic_cast<PMDataManager *>(P))
return;
std::map<Pass*, Timer>::iterator I = TimingData.find(P);
assert (I != TimingData.end() && "passStarted/passEnded not nested right!");
I->second.stopTimer();
}
};
static TimingInfo *TheTimeInfo;
} // End of anon namespace
//===----------------------------------------------------------------------===//
// PMTopLevelManager implementation
/// Set pass P as the last user of the given analysis passes.
void PMTopLevelManager::setLastUser(std::vector<Pass *> &AnalysisPasses,
Pass *P) {
for (std::vector<Pass *>::iterator I = AnalysisPasses.begin(),
E = AnalysisPasses.end(); I != E; ++I) {
Pass *AP = *I;
LastUser[AP] = P;
// If AP is the last user of other passes then make P last user of
// such passes.
for (std::map<Pass *, Pass *>::iterator LUI = LastUser.begin(),
LUE = LastUser.end(); LUI != LUE; ++LUI) {
if (LUI->second == AP)
LastUser[LUI->first] = P;
}
}
}
/// Collect passes whose last user is P
void PMTopLevelManager::collectLastUses(std::vector<Pass *> &LastUses,
Pass *P) {
for (std::map<Pass *, Pass *>::iterator LUI = LastUser.begin(),
LUE = LastUser.end(); LUI != LUE; ++LUI)
if (LUI->second == P)
LastUses.push_back(LUI->first);
}
/// Schedule pass P for execution. Make sure that passes required by
/// P are run before P is run. Update analysis info maintained by
/// the manager. Remove dead passes. This is a recursive function.
void PMTopLevelManager::schedulePass(Pass *P) {
// TODO : Allocate function manager for this pass, other wise required set
// may be inserted into previous function manager
AnalysisUsage AnUsage;
P->getAnalysisUsage(AnUsage);
const std::vector<AnalysisID> &RequiredSet = AnUsage.getRequiredSet();
for (std::vector<AnalysisID>::const_iterator I = RequiredSet.begin(),
E = RequiredSet.end(); I != E; ++I) {
Pass *AnalysisPass = findAnalysisPass(*I);
if (!AnalysisPass) {
// Schedule this analysis run first.
AnalysisPass = (*I)->createPass();
schedulePass(AnalysisPass);
}
}
// Now all required passes are available.
addTopLevelPass(P);
}
/// Find the pass that implements Analysis AID. Search immutable
/// passes and all pass managers. If desired pass is not found
/// then return NULL.
Pass *PMTopLevelManager::findAnalysisPass(AnalysisID AID) {
Pass *P = NULL;
// Check pass managers
for (std::vector<Pass *>::iterator I = PassManagers.begin(),
E = PassManagers.end(); P == NULL && I != E; ++I) {
PMDataManager *PMD = dynamic_cast<PMDataManager *>(*I);
assert(PMD && "This is not a PassManager");
P = PMD->findAnalysisPass(AID, false);
}
// Check other pass managers
for (std::vector<PMDataManager *>::iterator I = IndirectPassManagers.begin(),
E = IndirectPassManagers.end(); P == NULL && I != E; ++I)
P = (*I)->findAnalysisPass(AID, false);
for (std::vector<ImmutablePass *>::iterator I = ImmutablePasses.begin(),
E = ImmutablePasses.end(); P == NULL && I != E; ++I) {
const PassInfo *PI = (*I)->getPassInfo();
if (PI == AID)
P = *I;
// If Pass not found then check the interfaces implemented by Immutable Pass
if (!P) {
const std::vector<const PassInfo*> &ImmPI = PI->getInterfacesImplemented();
if (std::find(ImmPI.begin(), ImmPI.end(), AID) != ImmPI.end())
P = *I;
}
}
return P;
}
// Print passes managed by this top level manager.
void PMTopLevelManager::dumpPasses() const {
if (PassDebugging_New < Structure)
return;
// Print out the immutable passes
for (unsigned i = 0, e = ImmutablePasses.size(); i != e; ++i) {
ImmutablePasses[i]->dumpPassStructure(0);
}
for (std::vector<Pass *>::const_iterator I = PassManagers.begin(),
E = PassManagers.end(); I != E; ++I)
(*I)->dumpPassStructure(1);
}
void PMTopLevelManager::dumpArguments() const {
if (PassDebugging_New < Arguments)
return;
cerr << "Pass Arguments: ";
for (std::vector<Pass *>::const_iterator I = PassManagers.begin(),
E = PassManagers.end(); I != E; ++I) {
PMDataManager *PMD = dynamic_cast<PMDataManager *>(*I);
assert(PMD && "This is not a PassManager");
PMD->dumpPassArguments();
}
cerr << "\n";
}
void PMTopLevelManager::initializeAllAnalysisInfo() {
for (std::vector<Pass *>::iterator I = PassManagers.begin(),
E = PassManagers.end(); I != E; ++I) {
PMDataManager *PMD = dynamic_cast<PMDataManager *>(*I);
assert(PMD && "This is not a PassManager");
PMD->initializeAnalysisInfo();
}
// Initailize other pass managers
for (std::vector<PMDataManager *>::iterator I = IndirectPassManagers.begin(),
E = IndirectPassManagers.end(); I != E; ++I)
(*I)->initializeAnalysisInfo();
}
//===----------------------------------------------------------------------===//
// PMDataManager implementation
/// Return true IFF pass P's required analysis set does not required new
/// manager.
bool PMDataManager::manageablePass(Pass *P) {
// TODO
// If this pass is not preserving information that is required by a
// pass maintained by higher level pass manager then do not insert
// this pass into current manager. Use new manager. For example,
// For example, If FunctionPass F is not preserving ModulePass Info M1
// that is used by another ModulePass M2 then do not insert F in
// current function pass manager.
return true;
}
/// Augement AvailableAnalysis by adding analysis made available by pass P.
void PMDataManager::recordAvailableAnalysis(Pass *P) {
if (const PassInfo *PI = P->getPassInfo()) {
AvailableAnalysis[PI] = P;
//This pass is the current implementation of all of the interfaces it
//implements as well.
const std::vector<const PassInfo*> &II = PI->getInterfacesImplemented();
for (unsigned i = 0, e = II.size(); i != e; ++i)
AvailableAnalysis[II[i]] = P;
}
}
/// Remove Analyss not preserved by Pass P
void PMDataManager::removeNotPreservedAnalysis(Pass *P) {
AnalysisUsage AnUsage;
P->getAnalysisUsage(AnUsage);
if (AnUsage.getPreservesAll())
return;
const std::vector<AnalysisID> &PreservedSet = AnUsage.getPreservedSet();
for (std::map<AnalysisID, Pass*>::iterator I = AvailableAnalysis.begin(),
E = AvailableAnalysis.end(); I != E; ) {
std::map<AnalysisID, Pass*>::iterator Info = I++;
if (std::find(PreservedSet.begin(), PreservedSet.end(), Info->first) ==
PreservedSet.end()) {
// Remove this analysis
if (!dynamic_cast<ImmutablePass*>(Info->second))
AvailableAnalysis.erase(Info);
}
}
}
/// Remove analysis passes that are not used any longer
void PMDataManager::removeDeadPasses(Pass *P, std::string &Msg) {
std::vector<Pass *> DeadPasses;
TPM->collectLastUses(DeadPasses, P);
for (std::vector<Pass *>::iterator I = DeadPasses.begin(),
E = DeadPasses.end(); I != E; ++I) {
std::string Msg1 = " Freeing Pass '";
dumpPassInfo(*I, Msg1, Msg);
if (TheTimeInfo) TheTimeInfo->passStarted(P);
(*I)->releaseMemory();
if (TheTimeInfo) TheTimeInfo->passEnded(P);
std::map<AnalysisID, Pass*>::iterator Pos =
AvailableAnalysis.find((*I)->getPassInfo());
// It is possible that pass is already removed from the AvailableAnalysis
if (Pos != AvailableAnalysis.end())
AvailableAnalysis.erase(Pos);
}
}
/// Add pass P into the PassVector. Update
/// AvailableAnalysis appropriately if ProcessAnalysis is true.
void PMDataManager::addPassToManager(Pass *P,
bool ProcessAnalysis) {
// This manager is going to manage pass P. Set up analysis resolver
// to connect them.
AnalysisResolver_New *AR = new AnalysisResolver_New(*this);
P->setResolver(AR);
if (ProcessAnalysis) {
// At the moment, this pass is the last user of all required passes.
std::vector<Pass *> LastUses;
std::vector<Pass *> RequiredPasses;
unsigned PDepth = this->getDepth();
collectRequiredAnalysisPasses(RequiredPasses, P);
for (std::vector<Pass *>::iterator I = RequiredPasses.begin(),
E = RequiredPasses.end(); I != E; ++I) {
Pass *PRequired = *I;
unsigned RDepth = 0;
PMDataManager &DM = PRequired->getResolver()->getPMDataManager();
RDepth = DM.getDepth();
if (PDepth == RDepth)
LastUses.push_back(PRequired);
else if (PDepth > RDepth) {
// Let the parent claim responsibility of last use
TransferLastUses.push_back(PRequired);
} else {
// Note : This feature is not yet implemented
assert (0 &&
"Unable to handle Pass that requires lower level Analysis pass");
}
}
LastUses.push_back(P);
TPM->setLastUser(LastUses, P);
// Take a note of analysis required and made available by this pass.
// Remove the analysis not preserved by this pass
removeNotPreservedAnalysis(P);
recordAvailableAnalysis(P);
}
// Add pass
PassVector.push_back(P);
}
/// Populate RequiredPasses with the analysis pass that are required by
/// pass P.
void PMDataManager::collectRequiredAnalysisPasses(std::vector<Pass *> &RP,
Pass *P) {
AnalysisUsage AnUsage;
P->getAnalysisUsage(AnUsage);
const std::vector<AnalysisID> &RequiredSet = AnUsage.getRequiredSet();
for (std::vector<AnalysisID>::const_iterator
I = RequiredSet.begin(), E = RequiredSet.end();
I != E; ++I) {
Pass *AnalysisPass = findAnalysisPass(*I, true);
assert (AnalysisPass && "Analysis pass is not available");
RP.push_back(AnalysisPass);
}
const std::vector<AnalysisID> &IDs = AnUsage.getRequiredTransitiveSet();
for (std::vector<AnalysisID>::const_iterator I = IDs.begin(),
E = IDs.end(); I != E; ++I) {
Pass *AnalysisPass = findAnalysisPass(*I, true);
assert (AnalysisPass && "Analysis pass is not available");
RP.push_back(AnalysisPass);
}
}
// All Required analyses should be available to the pass as it runs! Here
// we fill in the AnalysisImpls member of the pass so that it can
// successfully use the getAnalysis() method to retrieve the
// implementations it needs.
//
void PMDataManager::initializeAnalysisImpl(Pass *P) {
AnalysisUsage AnUsage;
P->getAnalysisUsage(AnUsage);
for (std::vector<const PassInfo *>::const_iterator
I = AnUsage.getRequiredSet().begin(),
E = AnUsage.getRequiredSet().end(); I != E; ++I) {
Pass *Impl = findAnalysisPass(*I, true);
if (Impl == 0)
assert(0 && "Analysis used but not available!");
AnalysisResolver_New *AR = P->getResolver();
AR->addAnalysisImplsPair(*I, Impl);
}
}
/// Find the pass that implements Analysis AID. If desired pass is not found
/// then return NULL.
Pass *PMDataManager::findAnalysisPass(AnalysisID AID, bool SearchParent) {
// Check if AvailableAnalysis map has one entry.
std::map<AnalysisID, Pass*>::const_iterator I = AvailableAnalysis.find(AID);
if (I != AvailableAnalysis.end())
return I->second;
// Search Parents through TopLevelManager
if (SearchParent)
return TPM->findAnalysisPass(AID);
return NULL;
}
// Print list of passes that are last used by P.
void PMDataManager::dumpLastUses(Pass *P, unsigned Offset) const{
std::vector<Pass *> LUses;
assert (TPM && "Top Level Manager is missing");
TPM->collectLastUses(LUses, P);
for (std::vector<Pass *>::iterator I = LUses.begin(),
E = LUses.end(); I != E; ++I) {
llvm::cerr << "--" << std::string(Offset*2, ' ');
(*I)->dumpPassStructure(0);
}
}
void PMDataManager::dumpPassArguments() const {
for(std::vector<Pass *>::const_iterator I = PassVector.begin(),
E = PassVector.end(); I != E; ++I) {
if (PMDataManager *PMD = dynamic_cast<PMDataManager *>(*I))
PMD->dumpPassArguments();
else
if (const PassInfo *PI = (*I)->getPassInfo())
if (!PI->isAnalysisGroup())
cerr << " -" << PI->getPassArgument();
}
}
void PMDataManager:: dumpPassInfo(Pass *P, std::string &Msg1,
std::string &Msg2) const {
if (PassDebugging_New < Executions)
return;
cerr << (void*)this << std::string(getDepth()*2+1, ' ');
cerr << Msg1;
cerr << P->getPassName();
cerr << Msg2;
}
void PMDataManager::dumpAnalysisSetInfo(const char *Msg, Pass *P,
const std::vector<AnalysisID> &Set)
const {
if (PassDebugging_New >= Details && !Set.empty()) {
cerr << (void*)P << std::string(getDepth()*2+3, ' ') << Msg << " Analyses:";
for (unsigned i = 0; i != Set.size(); ++i) {
if (i) cerr << ",";
cerr << " " << Set[i]->getPassName();
}
cerr << "\n";
}
}
//===----------------------------------------------------------------------===//
// NOTE: Is this the right place to define this method ?
// getAnalysisToUpdate - Return an analysis result or null if it doesn't exist
Pass *AnalysisResolver_New::getAnalysisToUpdate(AnalysisID ID, bool dir) const {
return PM.findAnalysisPass(ID, dir);
}
//===----------------------------------------------------------------------===//
// BBPassManager implementation
/// Add pass P into PassVector and return true. If this pass is not
/// manageable by this manager then return false.
bool
BBPassManager::addPass(Pass *P) {
BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P);
if (!BP)
return false;
// If this pass does not preserve analysis that is used by other passes
// managed by this manager than it is not a suitable pass for this manager.
if (!manageablePass(P))
return false;
addPassToManager(BP);
return true;
}
/// Execute all of the passes scheduled for execution by invoking
/// runOnBasicBlock method. Keep track of whether any of the passes modifies
/// the function, and if so, return true.
bool
BBPassManager::runOnFunction(Function &F) {
if (F.isExternal())
return false;
bool Changed = doInitialization(F);
std::string Msg1 = "Executing Pass '";
std::string Msg3 = "' Made Modification '";
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
BasicBlockPass *BP = getContainedPass(Index);
AnalysisUsage AnUsage;
BP->getAnalysisUsage(AnUsage);
std::string Msg2 = "' on BasicBlock '" + (*I).getName() + "'...\n";
dumpPassInfo(BP, Msg1, Msg2);
dumpAnalysisSetInfo("Required", BP, AnUsage.getRequiredSet());
initializeAnalysisImpl(BP);
if (TheTimeInfo) TheTimeInfo->passStarted(BP);
Changed |= BP->runOnBasicBlock(*I);
if (TheTimeInfo) TheTimeInfo->passEnded(BP);
if (Changed)
dumpPassInfo(BP, Msg3, Msg2);
dumpAnalysisSetInfo("Preserved", BP, AnUsage.getPreservedSet());
removeNotPreservedAnalysis(BP);
recordAvailableAnalysis(BP);
removeDeadPasses(BP, Msg2);
}
return Changed |= doFinalization(F);
}
// Implement doInitialization and doFinalization
inline bool BBPassManager::doInitialization(Module &M) {
bool Changed = false;
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
BasicBlockPass *BP = getContainedPass(Index);
Changed |= BP->doInitialization(M);
}
return Changed;
}
inline bool BBPassManager::doFinalization(Module &M) {
bool Changed = false;
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
BasicBlockPass *BP = getContainedPass(Index);
Changed |= BP->doFinalization(M);
}
return Changed;
}
inline bool BBPassManager::doInitialization(Function &F) {
bool Changed = false;
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
BasicBlockPass *BP = getContainedPass(Index);
Changed |= BP->doInitialization(F);
}
return Changed;
}
inline bool BBPassManager::doFinalization(Function &F) {
bool Changed = false;
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
BasicBlockPass *BP = getContainedPass(Index);
Changed |= BP->doFinalization(F);
}
return Changed;
}
//===----------------------------------------------------------------------===//
// FunctionPassManager implementation
/// Create new Function pass manager
FunctionPassManager::FunctionPassManager(ModuleProvider *P) {
FPM = new FunctionPassManagerImpl(0);
// FPM is the top level manager.
FPM->setTopLevelManager(FPM);
PMDataManager *PMD = dynamic_cast<PMDataManager *>(FPM);
AnalysisResolver_New *AR = new AnalysisResolver_New(*PMD);
FPM->setResolver(AR);
MP = P;
}
FunctionPassManager::~FunctionPassManager() {
delete FPM;
}
/// add - Add a pass to the queue of passes to run. This passes
/// ownership of the Pass to the PassManager. When the
/// PassManager_X is destroyed, the pass will be destroyed as well, so
/// there is no need to delete the pass. (TODO delete passes.)
/// This implies that all passes MUST be allocated with 'new'.
void FunctionPassManager::add(Pass *P) {
FPM->add(P);
}
/// run - Execute all of the passes scheduled for execution. Keep
/// track of whether any of the passes modifies the function, and if
/// so, return true.
///
bool FunctionPassManager::run(Function &F) {
std::string errstr;
if (MP->materializeFunction(&F, &errstr)) {
cerr << "Error reading bytecode file: " << errstr << "\n";
abort();
}
return FPM->run(F);
}
/// doInitialization - Run all of the initializers for the function passes.
///
bool FunctionPassManager::doInitialization() {
return FPM->doInitialization(*MP->getModule());
}
/// doFinalization - Run all of the initializers for the function passes.
///
bool FunctionPassManager::doFinalization() {
return FPM->doFinalization(*MP->getModule());
}
//===----------------------------------------------------------------------===//
// FunctionPassManagerImpl implementation
//
/// Add P into active pass manager or use new module pass manager to
/// manage it.
bool FunctionPassManagerImpl::addPass(Pass *P) {
if (!activeManager || !activeManager->addPass(P)) {
activeManager = new FPPassManager(getDepth() + 1);
// Inherit top level manager
activeManager->setTopLevelManager(this->getTopLevelManager());
// This top level manager is going to manage activeManager.
// Set up analysis resolver to connect them.
AnalysisResolver_New *AR = new AnalysisResolver_New(*this);
activeManager->setResolver(AR);
addPassManager(activeManager);
return activeManager->addPass(P);
}
return true;
}
inline bool FunctionPassManagerImpl::doInitialization(Module &M) {
bool Changed = false;
for (unsigned Index = 0; Index < getNumContainedManagers(); ++Index) {
FPPassManager *FP = getContainedManager(Index);
Changed |= FP->doInitialization(M);
}
return Changed;
}
inline bool FunctionPassManagerImpl::doFinalization(Module &M) {
bool Changed = false;
for (unsigned Index = 0; Index < getNumContainedManagers(); ++Index) {
FPPassManager *FP = getContainedManager(Index);
Changed |= FP->doFinalization(M);
}
return Changed;
}
// Execute all the passes managed by this top level manager.
// Return true if any function is modified by a pass.
bool FunctionPassManagerImpl::run(Function &F) {
bool Changed = false;
TimingInfo::createTheTimeInfo();
dumpArguments();
dumpPasses();
initializeAllAnalysisInfo();
for (unsigned Index = 0; Index < getNumContainedManagers(); ++Index) {
FPPassManager *FP = getContainedManager(Index);
Changed |= FP->runOnFunction(F);
}
return Changed;
}
//===----------------------------------------------------------------------===//
// FPPassManager implementation
/// Add pass P into the pass manager queue. If P is a BasicBlockPass then
/// either use it into active basic block pass manager or create new basic
/// block pass manager to handle pass P.
bool
FPPassManager::addPass(Pass *P) {
// If P is a BasicBlockPass then use BBPassManager.
if (BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P)) {
if (!activeBBPassManager || !activeBBPassManager->addPass(BP)) {
// If active manager exists then clear its analysis info.
if (activeBBPassManager)
activeBBPassManager->initializeAnalysisInfo();
// Create and add new manager
activeBBPassManager = new BBPassManager(getDepth() + 1);
// Inherit top level manager
activeBBPassManager->setTopLevelManager(this->getTopLevelManager());
// Add new manager into current manager's list.
addPassToManager(activeBBPassManager, false);
// Add new manager into top level manager's indirect passes list
PMDataManager *PMD = dynamic_cast<PMDataManager *>(activeBBPassManager);
assert (PMD && "Manager is not Pass Manager");
TPM->addIndirectPassManager(PMD);
// Add pass into new manager. This time it must succeed.
if (!activeBBPassManager->addPass(BP))
assert(0 && "Unable to add Pass");
// If activeBBPassManager transfered any Last Uses then handle them here.
std::vector<Pass *> &TLU = activeBBPassManager->getTransferredLastUses();
if (!TLU.empty())
TPM->setLastUser(TLU, this);
}
return true;
}
FunctionPass *FP = dynamic_cast<FunctionPass *>(P);
if (!FP)
return false;
// If this pass does not preserve analysis that is used by other passes
// managed by this manager than it is not a suitable pass for this manager.
if (!manageablePass(P))
return false;
addPassToManager (FP);
// If active manager exists then clear its analysis info.
if (activeBBPassManager) {
activeBBPassManager->initializeAnalysisInfo();
activeBBPassManager = NULL;
}
return true;
}
/// Execute all of the passes scheduled for execution by invoking
/// runOnFunction method. Keep track of whether any of the passes modifies
/// the function, and if so, return true.
bool FPPassManager::runOnFunction(Function &F) {
bool Changed = false;
if (F.isExternal())
return false;
std::string Msg1 = "Executing Pass '";
std::string Msg3 = "' Made Modification '";
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
FunctionPass *FP = getContainedPass(Index);
AnalysisUsage AnUsage;
FP->getAnalysisUsage(AnUsage);
std::string Msg2 = "' on Function '" + F.getName() + "'...\n";
dumpPassInfo(FP, Msg1, Msg2);
dumpAnalysisSetInfo("Required", FP, AnUsage.getRequiredSet());
initializeAnalysisImpl(FP);
if (TheTimeInfo) TheTimeInfo->passStarted(FP);
Changed |= FP->runOnFunction(F);
if (TheTimeInfo) TheTimeInfo->passEnded(FP);
if (Changed)
dumpPassInfo(FP, Msg3, Msg2);
dumpAnalysisSetInfo("Preserved", FP, AnUsage.getPreservedSet());
removeNotPreservedAnalysis(FP);
recordAvailableAnalysis(FP);
removeDeadPasses(FP, Msg2);
}
return Changed;
}
bool FPPassManager::runOnModule(Module &M) {
bool Changed = doInitialization(M);
for(Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
this->runOnFunction(*I);
return Changed |= doFinalization(M);
}
inline bool FPPassManager::doInitialization(Module &M) {
bool Changed = false;
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
FunctionPass *FP = getContainedPass(Index);
Changed |= FP->doInitialization(M);
}
return Changed;
}
inline bool FPPassManager::doFinalization(Module &M) {
bool Changed = false;
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
FunctionPass *FP = getContainedPass(Index);
Changed |= FP->doFinalization(M);
}
return Changed;
}
//===----------------------------------------------------------------------===//
// MPPassManager implementation
/// Add P into pass vector if it is manageble. If P is a FunctionPass
/// then use FPPassManager to manage it. Return false if P
/// is not manageable by this manager.
bool
MPPassManager::addPass(Pass *P) {
// If P is FunctionPass then use function pass maanager.
if (FunctionPass *FP = dynamic_cast<FunctionPass*>(P)) {
if (!activeFunctionPassManager || !activeFunctionPassManager->addPass(P)) {
// If active manager exists then clear its analysis info.
if (activeFunctionPassManager)
activeFunctionPassManager->initializeAnalysisInfo();
// Create and add new manager
activeFunctionPassManager =
new FPPassManager(getDepth() + 1);
// Add new manager into current manager's list
addPassToManager(activeFunctionPassManager, false);
// Inherit top level manager
activeFunctionPassManager->setTopLevelManager(this->getTopLevelManager());
// Add new manager into top level manager's indirect passes list
PMDataManager *PMD =
dynamic_cast<PMDataManager *>(activeFunctionPassManager);
assert(PMD && "Manager is not Pass Manager");
TPM->addIndirectPassManager(PMD);
// Add pass into new manager. This time it must succeed.
if (!activeFunctionPassManager->addPass(FP))
assert(0 && "Unable to add pass");
// If activeFunctionPassManager transfered any Last Uses then
// handle them here.
std::vector<Pass *> &TLU =
activeFunctionPassManager->getTransferredLastUses();
if (!TLU.empty())
TPM->setLastUser(TLU, this);
}
return true;
}
ModulePass *MP = dynamic_cast<ModulePass *>(P);
if (!MP)
return false;
// If this pass does not preserve analysis that is used by other passes
// managed by this manager than it is not a suitable pass for this manager.
if (!manageablePass(P))
return false;
addPassToManager(MP);
// If active manager exists then clear its analysis info.
if (activeFunctionPassManager) {
activeFunctionPassManager->initializeAnalysisInfo();
activeFunctionPassManager = NULL;
}
return true;
}
/// Execute all of the passes scheduled for execution by invoking
/// runOnModule method. Keep track of whether any of the passes modifies
/// the module, and if so, return true.
bool
MPPassManager::runOnModule(Module &M) {
bool Changed = false;
std::string Msg1 = "Executing Pass '";
std::string Msg3 = "' Made Modification '";
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
ModulePass *MP = getContainedPass(Index);
AnalysisUsage AnUsage;
MP->getAnalysisUsage(AnUsage);
std::string Msg2 = "' on Module '" + M.getModuleIdentifier() + "'...\n";
dumpPassInfo(MP, Msg1, Msg2);
dumpAnalysisSetInfo("Required", MP, AnUsage.getRequiredSet());
initializeAnalysisImpl(MP);
if (TheTimeInfo) TheTimeInfo->passStarted(MP);
Changed |= MP->runOnModule(M);
if (TheTimeInfo) TheTimeInfo->passEnded(MP);
if (Changed)
dumpPassInfo(MP, Msg3, Msg2);
dumpAnalysisSetInfo("Preserved", MP, AnUsage.getPreservedSet());
removeNotPreservedAnalysis(MP);
recordAvailableAnalysis(MP);
removeDeadPasses(MP, Msg2);
}
return Changed;
}
//===----------------------------------------------------------------------===//
// PassManagerImpl implementation
//
/// Add P into active pass manager or use new module pass manager to
/// manage it.
bool PassManagerImpl::addPass(Pass *P) {
if (!activeManager || !activeManager->addPass(P)) {
activeManager = new MPPassManager(getDepth() + 1);
// Inherit top level manager
activeManager->setTopLevelManager(this->getTopLevelManager());
// This top level manager is going to manage activeManager.
// Set up analysis resolver to connect them.
AnalysisResolver_New *AR = new AnalysisResolver_New(*this);
activeManager->setResolver(AR);
addPassManager(activeManager);
return activeManager->addPass(P);
}
return true;
}
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the module, and if so, return true.
bool PassManagerImpl::run(Module &M) {
bool Changed = false;
TimingInfo::createTheTimeInfo();
dumpArguments();
dumpPasses();
initializeAllAnalysisInfo();
for (unsigned Index = 0; Index < getNumContainedManagers(); ++Index) {
MPPassManager *MP = getContainedManager(Index);
Changed |= MP->runOnModule(M);
}
return Changed;
}
//===----------------------------------------------------------------------===//
// PassManager implementation
/// Create new pass manager
PassManager::PassManager() {
PM = new PassManagerImpl(0);
// PM is the top level manager
PM->setTopLevelManager(PM);
}
PassManager::~PassManager() {
delete PM;
}
/// add - Add a pass to the queue of passes to run. This passes ownership of
/// the Pass to the PassManager. When the PassManager is destroyed, the pass
/// will be destroyed as well, so there is no need to delete the pass. This
/// implies that all passes MUST be allocated with 'new'.
void
PassManager::add(Pass *P) {
PM->add(P);
}
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the module, and if so, return true.
bool
PassManager::run(Module &M) {
return PM->run(M);
}
//===----------------------------------------------------------------------===//
// TimingInfo Class - This class is used to calculate information about the
// amount of time each pass takes to execute. This only happens with
// -time-passes is enabled on the command line.
//
bool llvm::TimePassesIsEnabled = false;
static cl::opt<bool,true>
EnableTiming("time-passes", cl::location(TimePassesIsEnabled),
cl::desc("Time each pass, printing elapsed time for each on exit"));
// createTheTimeInfo - This method either initializes the TheTimeInfo pointer to
// a non null value (if the -time-passes option is enabled) or it leaves it
// null. It may be called multiple times.
void TimingInfo::createTheTimeInfo() {
if (!TimePassesIsEnabled || TheTimeInfo) return;
// Constructed the first time this is called, iff -time-passes is enabled.
// This guarantees that the object will be constructed before static globals,
// thus it will be destroyed before them.
static ManagedStatic<TimingInfo> TTI;
TheTimeInfo = &*TTI;
}
#endif