mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-14 11:32:34 +00:00
74b576041a
Refactored parts of the hardware loop pass to generate more. Also, added more tests. Differential Revision: http://reviews.llvm.org/D9568 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@236896 91177308-0d34-0410-b5e6-96231b3b80d8
41 lines
1.5 KiB
LLVM
41 lines
1.5 KiB
LLVM
; RUN: llc -march=hexagon -mcpu=hexagonv5 -hexagon-hwloop-preheader < %s
|
|
; REQUIRES: asserts
|
|
|
|
; Test that the preheader is added to the parent loop, otherwise
|
|
; we generate an invalid hardware loop.
|
|
|
|
; Function Attrs: nounwind readonly
|
|
define void @test(i16 signext %n) #0 {
|
|
entry:
|
|
br i1 undef, label %for.cond4.preheader.preheader.split.us, label %for.end22
|
|
|
|
for.cond4.preheader.preheader.split.us:
|
|
%0 = sext i16 %n to i32
|
|
br label %for.body9.preheader.us
|
|
|
|
for.body9.us:
|
|
%indvars.iv = phi i32 [ %indvars.iv.next.7, %for.body9.us ], [ 0, %for.body9.preheader.us ]
|
|
%indvars.iv.next.7 = add i32 %indvars.iv, 8
|
|
%lftr.wideiv.7 = trunc i32 %indvars.iv.next.7 to i16
|
|
%exitcond.7 = icmp slt i16 %lftr.wideiv.7, 0
|
|
br i1 %exitcond.7, label %for.body9.us, label %for.body9.us.ur
|
|
|
|
for.body9.preheader.us:
|
|
%i.030.us.pmt = phi i32 [ %inc21.us.pmt, %for.end.loopexit.us ], [ 0, %for.cond4.preheader.preheader.split.us ]
|
|
br i1 undef, label %for.body9.us, label %for.body9.us.ur
|
|
|
|
for.body9.us.ur:
|
|
%exitcond.ur.old = icmp eq i16 undef, %n
|
|
br i1 %exitcond.ur.old, label %for.end.loopexit.us, label %for.body9.us.ur
|
|
|
|
for.end.loopexit.us:
|
|
%inc21.us.pmt = add i32 %i.030.us.pmt, 1
|
|
%exitcond33 = icmp eq i32 %inc21.us.pmt, %0
|
|
br i1 %exitcond33, label %for.end22, label %for.body9.preheader.us
|
|
|
|
for.end22:
|
|
ret void
|
|
}
|
|
|
|
attributes #0 = { nounwind readonly "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf"="true" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "unsafe-fp-math"="false" "use-soft-float"="false" }
|