llvm-6502/include/llvm/CodeGen/MachineInstr.h
Chris Lattner a138c6c73a setOperand should not zap the operand list or add implicit operands to an
instruction.  Doing so breaks the FP stackifier, the alpha branch selector
the sparc fpmover.

This fixes PR1012 and CodeGen/X86/fp-stack-compare.ll


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@31876 91177308-0d34-0410-b5e6-96231b3b80d8
2006-11-20 17:57:22 +00:00

528 lines
17 KiB
C++

//===-- llvm/CodeGen/MachineInstr.h - MachineInstr class --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declaration of the MachineInstr class, which is the
// basic representation for all target dependent machine instructions used by
// the back end.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEINSTR_H
#define LLVM_CODEGEN_MACHINEINSTR_H
#include "llvm/ADT/iterator"
#include "llvm/Support/DataTypes.h"
#include <vector>
#include <cassert>
#include <iosfwd>
namespace llvm {
class Value;
class Function;
class MachineBasicBlock;
class TargetInstrInfo;
class TargetInstrDescriptor;
class TargetMachine;
class GlobalValue;
template <typename T> struct ilist_traits;
template <typename T> struct ilist;
//===----------------------------------------------------------------------===//
// class MachineOperand
//
// Representation of each machine instruction operand.
//
struct MachineOperand {
enum MachineOperandType {
MO_Register, // Register operand.
MO_Immediate, // Immediate Operand
MO_MachineBasicBlock, // MachineBasicBlock reference
MO_FrameIndex, // Abstract Stack Frame Index
MO_ConstantPoolIndex, // Address of indexed Constant in Constant Pool
MO_JumpTableIndex, // Address of indexed Jump Table for switch
MO_ExternalSymbol, // Name of external global symbol
MO_GlobalAddress // Address of a global value
};
private:
union {
GlobalValue *GV; // For MO_GlobalAddress.
MachineBasicBlock *MBB; // For MO_MachineBasicBlock.
const char *SymbolName; // For MO_ExternalSymbol.
unsigned RegNo; // For MO_Register.
int64_t immedVal; // For MO_Immediate and MO_*Index.
} contents;
MachineOperandType opType:8; // Discriminate the union.
bool IsDef : 1; // True if this is a def, false if this is a use.
bool IsImp : 1; // True if this is an implicit def or use.
bool IsKill : 1; // True if this is a reg use and the reg is dead
// immediately after the read.
bool IsDead : 1; // True if this is a reg def and the reg is dead
// immediately after the write. i.e. A register
// that is defined but never used.
/// offset - Offset to address of global or external, only valid for
/// MO_GlobalAddress, MO_ExternalSym and MO_ConstantPoolIndex
int offset;
MachineOperand() {}
public:
MachineOperand(const MachineOperand &M) {
*this = M;
}
~MachineOperand() {}
static MachineOperand CreateImm(int64_t Val) {
MachineOperand Op;
Op.opType = MachineOperand::MO_Immediate;
Op.contents.immedVal = Val;
Op.IsDef = false;
Op.IsImp = false;
Op.IsKill = false;
Op.IsDead = false;
Op.offset = 0;
return Op;
}
const MachineOperand &operator=(const MachineOperand &MO) {
contents = MO.contents;
IsDef = MO.IsDef;
IsImp = MO.IsImp;
IsKill = MO.IsKill;
IsDead = MO.IsDead;
opType = MO.opType;
offset = MO.offset;
return *this;
}
/// getType - Returns the MachineOperandType for this operand.
///
MachineOperandType getType() const { return opType; }
/// Accessors that tell you what kind of MachineOperand you're looking at.
///
bool isReg() const { return opType == MO_Register; }
bool isImm() const { return opType == MO_Immediate; }
bool isMBB() const { return opType == MO_MachineBasicBlock; }
bool isRegister() const { return opType == MO_Register; }
bool isImmediate() const { return opType == MO_Immediate; }
bool isMachineBasicBlock() const { return opType == MO_MachineBasicBlock; }
bool isFrameIndex() const { return opType == MO_FrameIndex; }
bool isConstantPoolIndex() const { return opType == MO_ConstantPoolIndex; }
bool isJumpTableIndex() const { return opType == MO_JumpTableIndex; }
bool isGlobalAddress() const { return opType == MO_GlobalAddress; }
bool isExternalSymbol() const { return opType == MO_ExternalSymbol; }
int64_t getImm() const {
assert(isImm() && "Wrong MachineOperand accessor");
return contents.immedVal;
}
int64_t getImmedValue() const {
assert(isImm() && "Wrong MachineOperand accessor");
return contents.immedVal;
}
MachineBasicBlock *getMBB() const {
assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
return contents.MBB;
}
MachineBasicBlock *getMachineBasicBlock() const {
assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
return contents.MBB;
}
void setMachineBasicBlock(MachineBasicBlock *MBB) {
assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
contents.MBB = MBB;
}
int getFrameIndex() const {
assert(isFrameIndex() && "Wrong MachineOperand accessor");
return (int)contents.immedVal;
}
unsigned getConstantPoolIndex() const {
assert(isConstantPoolIndex() && "Wrong MachineOperand accessor");
return (unsigned)contents.immedVal;
}
unsigned getJumpTableIndex() const {
assert(isJumpTableIndex() && "Wrong MachineOperand accessor");
return (unsigned)contents.immedVal;
}
GlobalValue *getGlobal() const {
assert(isGlobalAddress() && "Wrong MachineOperand accessor");
return contents.GV;
}
int getOffset() const {
assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex()) &&
"Wrong MachineOperand accessor");
return offset;
}
const char *getSymbolName() const {
assert(isExternalSymbol() && "Wrong MachineOperand accessor");
return contents.SymbolName;
}
bool isUse() const {
assert(isRegister() && "Wrong MachineOperand accessor");
return !IsDef;
}
bool isDef() const {
assert(isRegister() && "Wrong MachineOperand accessor");
return IsDef;
}
void setIsUse() {
assert(isRegister() && "Wrong MachineOperand accessor");
IsDef = false;
}
void setIsDef() {
assert(isRegister() && "Wrong MachineOperand accessor");
IsDef = true;
}
bool isImplicit() const {
assert(isRegister() && "Wrong MachineOperand accessor");
return IsImp;
}
void setImplicit() {
assert(isRegister() && "Wrong MachineOperand accessor");
IsImp = true;
}
bool isKill() const {
assert(isRegister() && "Wrong MachineOperand accessor");
return IsKill;
}
bool isDead() const {
assert(isRegister() && "Wrong MachineOperand accessor");
return IsDead;
}
void setIsKill() {
assert(isRegister() && !IsDef && "Wrong MachineOperand accessor");
IsKill = true;
}
void setIsDead() {
assert(isRegister() && IsDef && "Wrong MachineOperand accessor");
IsDead = true;
}
void unsetIsKill() {
assert(isRegister() && !IsDef && "Wrong MachineOperand accessor");
IsKill = false;
}
void unsetIsDead() {
assert(isRegister() && IsDef && "Wrong MachineOperand accessor");
IsDead = false;
}
/// getReg - Returns the register number.
///
unsigned getReg() const {
assert(isRegister() && "This is not a register operand!");
return contents.RegNo;
}
/// MachineOperand mutators.
///
void setReg(unsigned Reg) {
assert(isRegister() && "This is not a register operand!");
contents.RegNo = Reg;
}
void setImmedValue(int64_t immVal) {
assert(isImm() && "Wrong MachineOperand mutator");
contents.immedVal = immVal;
}
void setImm(int64_t immVal) {
assert(isImm() && "Wrong MachineOperand mutator");
contents.immedVal = immVal;
}
void setOffset(int Offset) {
assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex() ||
isJumpTableIndex()) &&
"Wrong MachineOperand accessor");
offset = Offset;
}
void setConstantPoolIndex(unsigned Idx) {
assert(isConstantPoolIndex() && "Wrong MachineOperand accessor");
contents.immedVal = Idx;
}
void setJumpTableIndex(unsigned Idx) {
assert(isJumpTableIndex() && "Wrong MachineOperand accessor");
contents.immedVal = Idx;
}
/// isIdenticalTo - Return true if this operand is identical to the specified
/// operand. Note: This method ignores isKill and isDead properties.
bool isIdenticalTo(const MachineOperand &Other) const;
/// ChangeToImmediate - Replace this operand with a new immediate operand of
/// the specified value. If an operand is known to be an immediate already,
/// the setImmedValue method should be used.
void ChangeToImmediate(int64_t ImmVal) {
opType = MO_Immediate;
contents.immedVal = ImmVal;
}
/// ChangeToRegister - Replace this operand with a new register operand of
/// the specified value. If an operand is known to be an register already,
/// the setReg method should be used.
void ChangeToRegister(unsigned Reg, bool isDef) {
opType = MO_Register;
contents.RegNo = Reg;
IsDef = isDef;
IsImp = false;
IsKill = false;
IsDead = false;
}
friend std::ostream& operator<<(std::ostream& os, const MachineOperand& mop);
friend class MachineInstr;
};
//===----------------------------------------------------------------------===//
/// MachineInstr - Representation of each machine instruction.
///
class MachineInstr {
short Opcode; // the opcode
short NumImplicitOps; // Number of implicit operands (which
// are determined at construction time).
std::vector<MachineOperand> Operands; // the operands
MachineInstr* prev, *next; // links for our intrusive list
MachineBasicBlock* parent; // pointer to the owning basic block
// OperandComplete - Return true if it's illegal to add a new operand
bool OperandsComplete() const;
MachineInstr(const MachineInstr&);
void operator=(const MachineInstr&); // DO NOT IMPLEMENT
// Intrusive list support
//
friend struct ilist_traits<MachineInstr>;
public:
/// MachineInstr ctor - This constructor reserves space for numOperand
/// operands.
MachineInstr(short Opcode, unsigned numOperands);
/// MachineInstr ctor - This constructor create a MachineInstr and add the
/// implicit operands. It reserves space for numOperand operands.
MachineInstr(const TargetInstrInfo &TII, short Opcode, unsigned numOperands);
/// MachineInstr ctor - Work exactly the same as the ctor above, except that
/// the MachineInstr is created and added to the end of the specified basic
/// block.
///
MachineInstr(MachineBasicBlock *MBB, short Opcode, unsigned numOps);
~MachineInstr();
const MachineBasicBlock* getParent() const { return parent; }
MachineBasicBlock* getParent() { return parent; }
/// getOpcode - Returns the opcode of this MachineInstr.
///
const int getOpcode() const { return Opcode; }
/// Access to explicit operands of the instruction.
///
unsigned getNumOperands() const { return Operands.size(); }
const MachineOperand& getOperand(unsigned i) const {
assert(i < getNumOperands() && "getOperand() out of range!");
return Operands[i];
}
MachineOperand& getOperand(unsigned i) {
assert(i < getNumOperands() && "getOperand() out of range!");
return Operands[i];
}
/// isIdenticalTo - Return true if this instruction is identical to (same
/// opcode and same operands as) the specified instruction.
bool isIdenticalTo(const MachineInstr *Other) const {
if (Other->getOpcode() != getOpcode() ||
Other->getNumOperands() != getNumOperands())
return false;
for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
if (!getOperand(i).isIdenticalTo(Other->getOperand(i)))
return false;
return true;
}
/// clone - Create a copy of 'this' instruction that is identical in
/// all ways except the the instruction has no parent, prev, or next.
MachineInstr* clone() const { return new MachineInstr(*this); }
/// removeFromParent - This method unlinks 'this' from the containing basic
/// block, and returns it, but does not delete it.
MachineInstr *removeFromParent();
/// eraseFromParent - This method unlinks 'this' from the containing basic
/// block and deletes it.
void eraseFromParent() {
delete removeFromParent();
}
/// copyKillDeadInfo - Copies kill / dead operand properties from MI.
///
void copyKillDeadInfo(const MachineInstr *MI) {
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && (MO.isKill() || MO.isDead())) {
for (unsigned j = 0, ee = getNumOperands(); j != ee; ++j) {
MachineOperand &MOp = getOperand(j);
if (MOp.isIdenticalTo(MO)) {
if (MO.isKill())
MOp.setIsKill();
else
MOp.setIsDead();
break;
}
}
}
}
}
//
// Debugging support
//
void print(std::ostream &OS, const TargetMachine *TM) const;
void dump() const;
friend std::ostream& operator<<(std::ostream& os, const MachineInstr& minstr);
//===--------------------------------------------------------------------===//
// Accessors to add operands when building up machine instructions.
//
/// addRegOperand - Add a register operand.
///
void addRegOperand(unsigned Reg, bool IsDef, bool IsImp = false,
bool IsKill = false, bool IsDead = false) {
MachineOperand &Op = AddNewOperand(IsImp);
Op.opType = MachineOperand::MO_Register;
Op.IsDef = IsDef;
Op.IsImp = IsImp;
Op.IsKill = IsKill;
Op.IsDead = IsDead;
Op.contents.RegNo = Reg;
Op.offset = 0;
}
/// addImmOperand - Add a zero extended constant argument to the
/// machine instruction.
///
void addImmOperand(int64_t Val) {
MachineOperand &Op = AddNewOperand();
Op.opType = MachineOperand::MO_Immediate;
Op.contents.immedVal = Val;
Op.offset = 0;
}
void addMachineBasicBlockOperand(MachineBasicBlock *MBB) {
MachineOperand &Op = AddNewOperand();
Op.opType = MachineOperand::MO_MachineBasicBlock;
Op.contents.MBB = MBB;
Op.offset = 0;
}
/// addFrameIndexOperand - Add an abstract frame index to the instruction
///
void addFrameIndexOperand(unsigned Idx) {
MachineOperand &Op = AddNewOperand();
Op.opType = MachineOperand::MO_FrameIndex;
Op.contents.immedVal = Idx;
Op.offset = 0;
}
/// addConstantPoolndexOperand - Add a constant pool object index to the
/// instruction.
///
void addConstantPoolIndexOperand(unsigned Idx, int Offset) {
MachineOperand &Op = AddNewOperand();
Op.opType = MachineOperand::MO_ConstantPoolIndex;
Op.contents.immedVal = Idx;
Op.offset = Offset;
}
/// addJumpTableIndexOperand - Add a jump table object index to the
/// instruction.
///
void addJumpTableIndexOperand(unsigned Idx) {
MachineOperand &Op = AddNewOperand();
Op.opType = MachineOperand::MO_JumpTableIndex;
Op.contents.immedVal = Idx;
Op.offset = 0;
}
void addGlobalAddressOperand(GlobalValue *GV, int Offset) {
MachineOperand &Op = AddNewOperand();
Op.opType = MachineOperand::MO_GlobalAddress;
Op.contents.GV = GV;
Op.offset = Offset;
}
/// addExternalSymbolOperand - Add an external symbol operand to this instr
///
void addExternalSymbolOperand(const char *SymName) {
MachineOperand &Op = AddNewOperand();
Op.opType = MachineOperand::MO_ExternalSymbol;
Op.contents.SymbolName = SymName;
Op.offset = 0;
}
//===--------------------------------------------------------------------===//
// Accessors used to modify instructions in place.
//
/// setOpcode - Replace the opcode of the current instruction with a new one.
///
void setOpcode(unsigned Op) { Opcode = Op; }
/// RemoveOperand - Erase an operand from an instruction, leaving it with one
/// fewer operand than it started with.
///
void RemoveOperand(unsigned i) {
Operands.erase(Operands.begin()+i);
}
private:
MachineOperand &AddNewOperand(bool IsImp = false) {
assert((IsImp || !OperandsComplete()) &&
"Trying to add an operand to a machine instr that is already done!");
if (NumImplicitOps == 0) { // This is true most of the time.
Operands.push_back(MachineOperand());
return Operands.back();
} else {
return *Operands.insert(Operands.begin()+Operands.size()-NumImplicitOps,
MachineOperand());
}
}
/// addImplicitDefUseOperands - Add all implicit def and use operands to
/// this instruction.
void addImplicitDefUseOperands(const TargetInstrDescriptor &TID);
};
//===----------------------------------------------------------------------===//
// Debugging Support
std::ostream& operator<<(std::ostream &OS, const MachineInstr &MI);
std::ostream& operator<<(std::ostream &OS, const MachineOperand &MO);
} // End llvm namespace
#endif