llvm-6502/test/MC/PowerPC/ppc64-encoding.s
Ulrich Weigand 3c99602ca8 [PowerPC] Add all trap mnemonics
This adds support for all basic and extended variants
of the trap instructions to the asm parser.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185638 91177308-0d34-0410-b5e6-96231b3b80d8
2013-07-04 14:40:12 +00:00

534 lines
22 KiB
ArmAsm

# RUN: llvm-mc -triple powerpc64-unknown-unknown --show-encoding %s | FileCheck %s
# Branch facility
# Branch instructions
# CHECK: b target # encoding: [0b010010AA,A,A,0bAAAAAA00]
# CHECK-NEXT: # fixup A - offset: 0, value: target, kind: fixup_ppc_br24
b target
# CHECK: ba target # encoding: [0b010010AA,A,A,0bAAAAAA10]
# CHECK-NEXT: # fixup A - offset: 0, value: target, kind: fixup_ppc_br24abs
ba target
# CHECK: bl target # encoding: [0b010010AA,A,A,0bAAAAAA01]
# CHECK-NEXT: # fixup A - offset: 0, value: target, kind: fixup_ppc_br24
bl target
# CHECK: bla target # encoding: [0b010010AA,A,A,0bAAAAAA11]
# CHECK-NEXT: # fixup A - offset: 0, value: target, kind: fixup_ppc_br24abs
bla target
# CHECK: bc 4, 10, target # encoding: [0x40,0x8a,A,0bAAAAAA00]
# CHECK-NEXT: # fixup A - offset: 0, value: target, kind: fixup_ppc_brcond14
bc 4, 10, target
# CHECK: bca 4, 10, target # encoding: [0x40,0x8a,A,0bAAAAAA10]
# CHECK-NEXT: # fixup A - offset: 0, value: target, kind: fixup_ppc_brcond14abs
bca 4, 10, target
# CHECK: bcl 4, 10, target # encoding: [0x40,0x8a,A,0bAAAAAA01]
# CHECK-NEXT: # fixup A - offset: 0, value: target, kind: fixup_ppc_brcond14
bcl 4, 10, target
# CHECK: bcla 4, 10, target # encoding: [0x40,0x8a,A,0bAAAAAA11]
# CHECK-NEXT: # fixup A - offset: 0, value: target, kind: fixup_ppc_brcond14abs
bcla 4, 10, target
# CHECK: bclr 4, 10, 3 # encoding: [0x4c,0x8a,0x18,0x20]
bclr 4, 10, 3
# CHECK: bclr 4, 10, 0 # encoding: [0x4c,0x8a,0x00,0x20]
bclr 4, 10
# CHECK: bclrl 4, 10, 3 # encoding: [0x4c,0x8a,0x18,0x21]
bclrl 4, 10, 3
# CHECK: bclrl 4, 10, 0 # encoding: [0x4c,0x8a,0x00,0x21]
bclrl 4, 10
# CHECK: bcctr 4, 10, 3 # encoding: [0x4c,0x8a,0x1c,0x20]
bcctr 4, 10, 3
# CHECK: bcctr 4, 10, 0 # encoding: [0x4c,0x8a,0x04,0x20]
bcctr 4, 10
# CHECK: bcctrl 4, 10, 3 # encoding: [0x4c,0x8a,0x1c,0x21]
bcctrl 4, 10, 3
# CHECK: bcctrl 4, 10, 0 # encoding: [0x4c,0x8a,0x04,0x21]
bcctrl 4, 10
# Condition register instructions
# CHECK: crand 2, 3, 4 # encoding: [0x4c,0x43,0x22,0x02]
crand 2, 3, 4
# CHECK: crnand 2, 3, 4 # encoding: [0x4c,0x43,0x21,0xc2]
crnand 2, 3, 4
# CHECK: cror 2, 3, 4 # encoding: [0x4c,0x43,0x23,0x82]
cror 2, 3, 4
# CHECK: crxor 2, 3, 4 # encoding: [0x4c,0x43,0x21,0x82]
crxor 2, 3, 4
# CHECK: crnor 2, 3, 4 # encoding: [0x4c,0x43,0x20,0x42]
crnor 2, 3, 4
# CHECK: creqv 2, 3, 4 # encoding: [0x4c,0x43,0x22,0x42]
creqv 2, 3, 4
# CHECK: crandc 2, 3, 4 # encoding: [0x4c,0x43,0x21,0x02]
crandc 2, 3, 4
# CHECK: crorc 2, 3, 4 # encoding: [0x4c,0x43,0x23,0x42]
crorc 2, 3, 4
# CHECK: mcrf 2, 3 # encoding: [0x4d,0x0c,0x00,0x00]
mcrf 2, 3
# System call instruction
# CHECK: sc 1 # encoding: [0x44,0x00,0x00,0x22]
sc 1
# CHECK: sc 0 # encoding: [0x44,0x00,0x00,0x02]
sc
# Fixed-point facility
# Fixed-point load instructions
# CHECK: lbz 2, 128(4) # encoding: [0x88,0x44,0x00,0x80]
lbz 2, 128(4)
# CHECK: lbzx 2, 3, 4 # encoding: [0x7c,0x43,0x20,0xae]
lbzx 2, 3, 4
# CHECK: lbzu 2, 128(4) # encoding: [0x8c,0x44,0x00,0x80]
lbzu 2, 128(4)
# CHECK: lbzux 2, 3, 4 # encoding: [0x7c,0x43,0x20,0xee]
lbzux 2, 3, 4
# CHECK: lhz 2, 128(4) # encoding: [0xa0,0x44,0x00,0x80]
lhz 2, 128(4)
# CHECK: lhzx 2, 3, 4 # encoding: [0x7c,0x43,0x22,0x2e]
lhzx 2, 3, 4
# CHECK: lhzu 2, 128(4) # encoding: [0xa4,0x44,0x00,0x80]
lhzu 2, 128(4)
# CHECK: lhzux 2, 3, 4 # encoding: [0x7c,0x43,0x22,0x6e]
lhzux 2, 3, 4
# CHECK: lha 2, 128(4) # encoding: [0xa8,0x44,0x00,0x80]
lha 2, 128(4)
# CHECK: lhax 2, 3, 4 # encoding: [0x7c,0x43,0x22,0xae]
lhax 2, 3, 4
# CHECK: lhau 2, 128(4) # encoding: [0xac,0x44,0x00,0x80]
lhau 2, 128(4)
# CHECK: lhaux 2, 3, 4 # encoding: [0x7c,0x43,0x22,0xee]
lhaux 2, 3, 4
# CHECK: lwz 2, 128(4) # encoding: [0x80,0x44,0x00,0x80]
lwz 2, 128(4)
# CHECK: lwzx 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x2e]
lwzx 2, 3, 4
# CHECK: lwzu 2, 128(4) # encoding: [0x84,0x44,0x00,0x80]
lwzu 2, 128(4)
# CHECK: lwzux 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x6e]
lwzux 2, 3, 4
# CHECK: lwa 2, 128(4) # encoding: [0xe8,0x44,0x00,0x82]
lwa 2, 128(4)
# CHECK: lwax 2, 3, 4 # encoding: [0x7c,0x43,0x22,0xaa]
lwax 2, 3, 4
# CHECK: lwaux 2, 3, 4 # encoding: [0x7c,0x43,0x22,0xea]
lwaux 2, 3, 4
# CHECK: ld 2, 128(4) # encoding: [0xe8,0x44,0x00,0x80]
ld 2, 128(4)
# CHECK: ldx 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x2a]
ldx 2, 3, 4
# CHECK: ldu 2, 128(4) # encoding: [0xe8,0x44,0x00,0x81]
ldu 2, 128(4)
# CHECK: ldux 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x6a]
ldux 2, 3, 4
# Fixed-point store instructions
# CHECK: stb 2, 128(4) # encoding: [0x98,0x44,0x00,0x80]
stb 2, 128(4)
# CHECK: stbx 2, 3, 4 # encoding: [0x7c,0x43,0x21,0xae]
stbx 2, 3, 4
# CHECK: stbu 2, 128(4) # encoding: [0x9c,0x44,0x00,0x80]
stbu 2, 128(4)
# CHECK: stbux 2, 3, 4 # encoding: [0x7c,0x43,0x21,0xee]
stbux 2, 3, 4
# CHECK: sth 2, 128(4) # encoding: [0xb0,0x44,0x00,0x80]
sth 2, 128(4)
# CHECK: sthx 2, 3, 4 # encoding: [0x7c,0x43,0x23,0x2e]
sthx 2, 3, 4
# CHECK: sthu 2, 128(4) # encoding: [0xb4,0x44,0x00,0x80]
sthu 2, 128(4)
# CHECK: sthux 2, 3, 4 # encoding: [0x7c,0x43,0x23,0x6e]
sthux 2, 3, 4
# CHECK: stw 2, 128(4) # encoding: [0x90,0x44,0x00,0x80]
stw 2, 128(4)
# CHECK: stwx 2, 3, 4 # encoding: [0x7c,0x43,0x21,0x2e]
stwx 2, 3, 4
# CHECK: stwu 2, 128(4) # encoding: [0x94,0x44,0x00,0x80]
stwu 2, 128(4)
# CHECK: stwux 2, 3, 4 # encoding: [0x7c,0x43,0x21,0x6e]
stwux 2, 3, 4
# CHECK: std 2, 128(4) # encoding: [0xf8,0x44,0x00,0x80]
std 2, 128(4)
# CHECK: stdx 2, 3, 4 # encoding: [0x7c,0x43,0x21,0x2a]
stdx 2, 3, 4
# CHECK: stdu 2, 128(4) # encoding: [0xf8,0x44,0x00,0x81]
stdu 2, 128(4)
# CHECK: stdux 2, 3, 4 # encoding: [0x7c,0x43,0x21,0x6a]
stdux 2, 3, 4
# Fixed-point load and store with byte reversal instructions
# CHECK: lhbrx 2, 3, 4 # encoding: [0x7c,0x43,0x26,0x2c]
lhbrx 2, 3, 4
# CHECK: sthbrx 2, 3, 4 # encoding: [0x7c,0x43,0x27,0x2c]
sthbrx 2, 3, 4
# CHECK: lwbrx 2, 3, 4 # encoding: [0x7c,0x43,0x24,0x2c]
lwbrx 2, 3, 4
# CHECK: stwbrx 2, 3, 4 # encoding: [0x7c,0x43,0x25,0x2c]
stwbrx 2, 3, 4
# CHECK: ldbrx 2, 3, 4 # encoding: [0x7c,0x43,0x24,0x28]
ldbrx 2, 3, 4
# CHECK: stdbrx 2, 3, 4 # encoding: [0x7c,0x43,0x25,0x28]
stdbrx 2, 3, 4
# Fixed-point load and store multiple instructions
# CHECK: lmw 2, 128(1) # encoding: [0xb8,0x41,0x00,0x80]
lmw 2, 128(1)
# CHECK: stmw 2, 128(1) # encoding: [0xbc,0x41,0x00,0x80]
stmw 2, 128(1)
# FIXME: Fixed-point move assist instructions
# Fixed-point arithmetic instructions
# CHECK: addi 2, 3, 128 # encoding: [0x38,0x43,0x00,0x80]
addi 2, 3, 128
# CHECK: addis 2, 3, 128 # encoding: [0x3c,0x43,0x00,0x80]
addis 2, 3, 128
# CHECK: add 2, 3, 4 # encoding: [0x7c,0x43,0x22,0x14]
add 2, 3, 4
# CHECK: add. 2, 3, 4 # encoding: [0x7c,0x43,0x22,0x15]
add. 2, 3, 4
# FIXME: addo 2, 3, 4
# FIXME: addo. 2, 3, 4
# CHECK: subf 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x50]
subf 2, 3, 4
# CHECK: subf. 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x51]
subf. 2, 3, 4
# FIXME: subfo 2, 3, 4
# FIXME: subfo. 2, 3, 4
# CHECK: addic 2, 3, 128 # encoding: [0x30,0x43,0x00,0x80]
addic 2, 3, 128
# CHECK: addic. 2, 3, 128 # encoding: [0x34,0x43,0x00,0x80]
addic. 2, 3, 128
# CHECK: subfic 2, 3, 4 # encoding: [0x20,0x43,0x00,0x04]
subfic 2, 3, 4
# CHECK: addc 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x14]
addc 2, 3, 4
# CHECK: addc. 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x15]
addc. 2, 3, 4
# FIXME: addco 2, 3, 4
# FIXME: addco. 2, 3, 4
# CHECK: subfc 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x10]
subfc 2, 3, 4
# CHECK: subfc 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x10]
subfc 2, 3, 4
# FIXME: subfco 2, 3, 4
# FIXME: subfco. 2, 3, 4
# CHECK: adde 2, 3, 4 # encoding: [0x7c,0x43,0x21,0x14]
adde 2, 3, 4
# CHECK: adde. 2, 3, 4 # encoding: [0x7c,0x43,0x21,0x15]
adde. 2, 3, 4
# FIXME: addeo 2, 3, 4
# FIXME: addeo. 2, 3, 4
# CHECK: subfe 2, 3, 4 # encoding: [0x7c,0x43,0x21,0x10]
subfe 2, 3, 4
# CHECK: subfe. 2, 3, 4 # encoding: [0x7c,0x43,0x21,0x11]
subfe. 2, 3, 4
# FIXME: subfeo 2, 3, 4
# FIXME: subfeo. 2, 3, 4
# CHECK: addme 2, 3 # encoding: [0x7c,0x43,0x01,0xd4]
addme 2, 3
# CHECK: addme. 2, 3 # encoding: [0x7c,0x43,0x01,0xd5]
addme. 2, 3
# FIXME: addmeo 2, 3
# FIXME: addmeo. 2, 3
# CHECK: subfme 2, 3 # encoding: [0x7c,0x43,0x01,0xd0]
subfme 2, 3
# CHECK: subfme. 2, 3 # encoding: [0x7c,0x43,0x01,0xd1]
subfme. 2, 3
# FIXME: subfmeo 2, 3
# FIXME: subfmeo. 2, 3
# CHECK: addze 2, 3 # encoding: [0x7c,0x43,0x01,0x94]
addze 2, 3
# CHECK: addze. 2, 3 # encoding: [0x7c,0x43,0x01,0x95]
addze. 2, 3
# FIXME: addzeo 2, 3
# FIXME: addzeo. 2, 3
# CHECK: subfze 2, 3 # encoding: [0x7c,0x43,0x01,0x90]
subfze 2, 3
# CHECK: subfze. 2, 3 # encoding: [0x7c,0x43,0x01,0x91]
subfze. 2, 3
# FIXME: subfzeo 2, 3
# FIXME: subfzeo. 2, 3
# CHECK: neg 2, 3 # encoding: [0x7c,0x43,0x00,0xd0]
neg 2, 3
# CHECK: neg. 2, 3 # encoding: [0x7c,0x43,0x00,0xd1]
neg. 2, 3
# FIXME: nego 2, 3
# FIXME: nego. 2, 3
# CHECK: mulli 2, 3, 128 # encoding: [0x1c,0x43,0x00,0x80]
mulli 2, 3, 128
# CHECK: mulhw 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x96]
mulhw 2, 3, 4
# CHECK: mulhw. 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x97]
mulhw. 2, 3, 4
# CHECK: mullw 2, 3, 4 # encoding: [0x7c,0x43,0x21,0xd6]
mullw 2, 3, 4
# CHECK: mullw. 2, 3, 4 # encoding: [0x7c,0x43,0x21,0xd7]
mullw. 2, 3, 4
# FIXME: mullwo 2, 3, 4
# FIXME: mullwo. 2, 3, 4
# CHECK: mulhwu 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x16]
mulhwu 2, 3, 4
# CHECK: mulhwu. 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x17]
mulhwu. 2, 3, 4
# CHECK: divw 2, 3, 4 # encoding: [0x7c,0x43,0x23,0xd6]
divw 2, 3, 4
# CHECK: divw. 2, 3, 4 # encoding: [0x7c,0x43,0x23,0xd7]
divw. 2, 3, 4
# FIXME: divwo 2, 3, 4
# FIXME: divwo. 2, 3, 4
# CHECK: divwu 2, 3, 4 # encoding: [0x7c,0x43,0x23,0x96]
divwu 2, 3, 4
# CHECK: divwu. 2, 3, 4 # encoding: [0x7c,0x43,0x23,0x97]
divwu. 2, 3, 4
# FIXME: divwuo 2, 3, 4
# FIXME: divwuo. 2, 3, 4
# FIXME: divwe 2, 3, 4
# FIXME: divwe. 2, 3, 4
# FIXME: divweo 2, 3, 4
# FIXME: divweo. 2, 3, 4
# FIXME: divweu 2, 3, 4
# FIXME: divweu. 2, 3, 4
# FIXME: divweuo 2, 3, 4
# FIXME: divweuo. 2, 3, 4
# CHECK: mulld 2, 3, 4 # encoding: [0x7c,0x43,0x21,0xd2]
mulld 2, 3, 4
# CHECK: mulld. 2, 3, 4 # encoding: [0x7c,0x43,0x21,0xd3]
mulld. 2, 3, 4
# FIXME: mulldo 2, 3, 4
# FIXME: mulldo. 2, 3, 4
# CHECK: mulhd 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x92]
mulhd 2, 3, 4
# CHECK: mulhd. 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x93]
mulhd. 2, 3, 4
# CHECK: mulhdu 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x12]
mulhdu 2, 3, 4
# CHECK: mulhdu. 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x13]
mulhdu. 2, 3, 4
# CHECK: divd 2, 3, 4 # encoding: [0x7c,0x43,0x23,0xd2]
divd 2, 3, 4
# CHECK: divd. 2, 3, 4 # encoding: [0x7c,0x43,0x23,0xd3]
divd. 2, 3, 4
# FIXME: divdo 2, 3, 4
# FIXME: divdo. 2, 3, 4
# CHECK: divdu 2, 3, 4 # encoding: [0x7c,0x43,0x23,0x92]
divdu 2, 3, 4
# CHECK: divdu. 2, 3, 4 # encoding: [0x7c,0x43,0x23,0x93]
divdu. 2, 3, 4
# FIXME: divduo 2, 3, 4
# FIXME: divduo. 2, 3, 4
# FIXME: divde 2, 3, 4
# FIXME: divde. 2, 3, 4
# FIXME: divdeo 2, 3, 4
# FIXME: divdeo. 2, 3, 4
# FIXME: divdeu 2, 3, 4
# FIXME: divdeu. 2, 3, 4
# FIXME: divdeuo 2, 3, 4
# FIXME: divdeuo. 2, 3, 4
# FIXME: Fixed-point compare instructions
# Fixed-point trap instructions
# CHECK: twi 2, 3, 4 # encoding: [0x0c,0x43,0x00,0x04]
twi 2, 3, 4
# CHECK: tw 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x08]
tw 2, 3, 4
# CHECK: tdi 2, 3, 4 # encoding: [0x08,0x43,0x00,0x04]
tdi 2, 3, 4
# CHECK: td 2, 3, 4 # encoding: [0x7c,0x43,0x20,0x88]
td 2, 3, 4
# Fixed-point select
# CHECK: isel 2, 3, 4, 5 # encoding: [0x7c,0x43,0x21,0x5e]
isel 2, 3, 4, 5
# Fixed-point logical instructions
# CHECK: andi. 2, 3, 128 # encoding: [0x70,0x62,0x00,0x80]
andi. 2, 3, 128
# CHECK: andis. 2, 3, 128 # encoding: [0x74,0x62,0x00,0x80]
andis. 2, 3, 128
# CHECK: ori 2, 3, 128 # encoding: [0x60,0x62,0x00,0x80]
ori 2, 3, 128
# CHECK: oris 2, 3, 128 # encoding: [0x64,0x62,0x00,0x80]
oris 2, 3, 128
# CHECK: xori 2, 3, 128 # encoding: [0x68,0x62,0x00,0x80]
xori 2, 3, 128
# CHECK: xoris 2, 3, 128 # encoding: [0x6c,0x62,0x00,0x80]
xoris 2, 3, 128
# CHECK: and 2, 3, 4 # encoding: [0x7c,0x62,0x20,0x38]
and 2, 3, 4
# CHECK: and. 2, 3, 4 # encoding: [0x7c,0x62,0x20,0x39]
and. 2, 3, 4
# CHECK: xor 2, 3, 4 # encoding: [0x7c,0x62,0x22,0x78]
xor 2, 3, 4
# CHECK: xor. 2, 3, 4 # encoding: [0x7c,0x62,0x22,0x79]
xor. 2, 3, 4
# CHECK: nand 2, 3, 4 # encoding: [0x7c,0x62,0x23,0xb8]
nand 2, 3, 4
# CHECK: nand. 2, 3, 4 # encoding: [0x7c,0x62,0x23,0xb9]
nand. 2, 3, 4
# CHECK: or 2, 3, 4 # encoding: [0x7c,0x62,0x23,0x78]
or 2, 3, 4
# CHECK: or. 2, 3, 4 # encoding: [0x7c,0x62,0x23,0x79]
or. 2, 3, 4
# CHECK: nor 2, 3, 4 # encoding: [0x7c,0x62,0x20,0xf8]
nor 2, 3, 4
# CHECK: nor. 2, 3, 4 # encoding: [0x7c,0x62,0x20,0xf9]
nor. 2, 3, 4
# CHECK: eqv 2, 3, 4 # encoding: [0x7c,0x62,0x22,0x38]
eqv 2, 3, 4
# CHECK: eqv. 2, 3, 4 # encoding: [0x7c,0x62,0x22,0x39]
eqv. 2, 3, 4
# CHECK: andc 2, 3, 4 # encoding: [0x7c,0x62,0x20,0x78]
andc 2, 3, 4
# CHECK: andc. 2, 3, 4 # encoding: [0x7c,0x62,0x20,0x79]
andc. 2, 3, 4
# CHECK: orc 2, 3, 4 # encoding: [0x7c,0x62,0x23,0x38]
orc 2, 3, 4
# CHECK: orc. 2, 3, 4 # encoding: [0x7c,0x62,0x23,0x39]
orc. 2, 3, 4
# CHECK: extsb 2, 3 # encoding: [0x7c,0x62,0x07,0x74]
extsb 2, 3
# CHECK: extsb. 2, 3 # encoding: [0x7c,0x62,0x07,0x75]
extsb. 2, 3
# CHECK: extsh 2, 3 # encoding: [0x7c,0x62,0x07,0x34]
extsh 2, 3
# CHECK: extsh. 2, 3 # encoding: [0x7c,0x62,0x07,0x35]
extsh. 2, 3
# CHECK: cntlzw 2, 3 # encoding: [0x7c,0x62,0x00,0x34]
cntlzw 2, 3
# CHECK: cntlzw. 2, 3 # encoding: [0x7c,0x62,0x00,0x35]
cntlzw. 2, 3
# FIXME: cmpb 2, 3, 4
# FIXME: popcntb 2, 3
# CHECK: popcntw 2, 3 # encoding: [0x7c,0x62,0x02,0xf4]
popcntw 2, 3
# FIXME: prtyd 2, 3
# FIXME: prtyw 2, 3
# CHECK: extsw 2, 3 # encoding: [0x7c,0x62,0x07,0xb4]
extsw 2, 3
# CHECK: extsw. 2, 3 # encoding: [0x7c,0x62,0x07,0xb5]
extsw. 2, 3
# CHECK: cntlzd 2, 3 # encoding: [0x7c,0x62,0x00,0x74]
cntlzd 2, 3
# CHECK: cntlzd. 2, 3 # encoding: [0x7c,0x62,0x00,0x75]
cntlzd. 2, 3
# CHECK: popcntd 2, 3 # encoding: [0x7c,0x62,0x03,0xf4]
popcntd 2, 3
# FIXME: bpermd 2, 3, 4
# Fixed-point rotate and shift instructions
# CHECK: rlwinm 2, 3, 4, 5, 6 # encoding: [0x54,0x62,0x21,0x4c]
rlwinm 2, 3, 4, 5, 6
# CHECK: rlwinm. 2, 3, 4, 5, 6 # encoding: [0x54,0x62,0x21,0x4d]
rlwinm. 2, 3, 4, 5, 6
# CHECK: rlwnm 2, 3, 4, 5, 6 # encoding: [0x5c,0x62,0x21,0x4c]
rlwnm 2, 3, 4, 5, 6
# CHECK: rlwnm. 2, 3, 4, 5, 6 # encoding: [0x5c,0x62,0x21,0x4d]
rlwnm. 2, 3, 4, 5, 6
# CHECK: rlwimi 2, 3, 4, 5, 6 # encoding: [0x50,0x62,0x21,0x4c]
rlwimi 2, 3, 4, 5, 6
# CHECK: rlwimi. 2, 3, 4, 5, 6 # encoding: [0x50,0x62,0x21,0x4d]
rlwimi. 2, 3, 4, 5, 6
# CHECK: rldicl 2, 3, 4, 5 # encoding: [0x78,0x62,0x21,0x40]
rldicl 2, 3, 4, 5
# CHECK: rldicl. 2, 3, 4, 5 # encoding: [0x78,0x62,0x21,0x41]
rldicl. 2, 3, 4, 5
# CHECK: rldicr 2, 3, 4, 5 # encoding: [0x78,0x62,0x21,0x44]
rldicr 2, 3, 4, 5
# CHECK: rldicr. 2, 3, 4, 5 # encoding: [0x78,0x62,0x21,0x45]
rldicr. 2, 3, 4, 5
# CHECK: rldic 2, 3, 4, 5 # encoding: [0x78,0x62,0x21,0x48]
rldic 2, 3, 4, 5
# CHECK: rldic. 2, 3, 4, 5 # encoding: [0x78,0x62,0x21,0x49]
rldic. 2, 3, 4, 5
# CHECK: rldcl 2, 3, 4, 5 # encoding: [0x78,0x62,0x21,0x50]
rldcl 2, 3, 4, 5
# CHECK: rldcl. 2, 3, 4, 5 # encoding: [0x78,0x62,0x21,0x51]
rldcl. 2, 3, 4, 5
# CHECK: rldcr 2, 3, 4, 5 # encoding: [0x78,0x62,0x21,0x52]
rldcr 2, 3, 4, 5
# CHECK: rldcr. 2, 3, 4, 5 # encoding: [0x78,0x62,0x21,0x53]
rldcr. 2, 3, 4, 5
# CHECK: rldimi 2, 3, 4, 5 # encoding: [0x78,0x62,0x21,0x4c]
rldimi 2, 3, 4, 5
# CHECK: rldimi. 2, 3, 4, 5 # encoding: [0x78,0x62,0x21,0x4d]
rldimi. 2, 3, 4, 5
# CHECK: slw 2, 3, 4 # encoding: [0x7c,0x62,0x20,0x30]
slw 2, 3, 4
# CHECK: slw. 2, 3, 4 # encoding: [0x7c,0x62,0x20,0x31]
slw. 2, 3, 4
# CHECK: srw 2, 3, 4 # encoding: [0x7c,0x62,0x24,0x30]
srw 2, 3, 4
# CHECK: srw. 2, 3, 4 # encoding: [0x7c,0x62,0x24,0x31]
srw. 2, 3, 4
# CHECK: srawi 2, 3, 4 # encoding: [0x7c,0x62,0x26,0x70]
srawi 2, 3, 4
# CHECK: srawi. 2, 3, 4 # encoding: [0x7c,0x62,0x26,0x71]
srawi. 2, 3, 4
# CHECK: sraw 2, 3, 4 # encoding: [0x7c,0x62,0x26,0x30]
sraw 2, 3, 4
# CHECK: sraw. 2, 3, 4 # encoding: [0x7c,0x62,0x26,0x31]
sraw. 2, 3, 4
# CHECK: sld 2, 3, 4 # encoding: [0x7c,0x62,0x20,0x36]
sld 2, 3, 4
# CHECK: sld. 2, 3, 4 # encoding: [0x7c,0x62,0x20,0x37]
sld. 2, 3, 4
# CHECK: srd 2, 3, 4 # encoding: [0x7c,0x62,0x24,0x36]
srd 2, 3, 4
# CHECK: srd. 2, 3, 4 # encoding: [0x7c,0x62,0x24,0x37]
srd. 2, 3, 4
# CHECK: sradi 2, 3, 4 # encoding: [0x7c,0x62,0x26,0x74]
sradi 2, 3, 4
# CHECK: sradi. 2, 3, 4 # encoding: [0x7c,0x62,0x26,0x75]
sradi. 2, 3, 4
# CHECK: srad 2, 3, 4 # encoding: [0x7c,0x62,0x26,0x34]
srad 2, 3, 4
# CHECK: srad. 2, 3, 4 # encoding: [0x7c,0x62,0x26,0x35]
srad. 2, 3, 4
# FIXME: BCD assist instructions
# Move to/from system register instructions
# CHECK: mtspr 600, 2 # encoding: [0x7c,0x58,0x93,0xa6]
mtspr 600, 2
# CHECK: mfspr 2, 600 # encoding: [0x7c,0x58,0x92,0xa6]
mfspr 2, 600
# CHECK: mtcrf 123, 2 # encoding: [0x7c,0x47,0xb1,0x20]
mtcrf 123, 2
# CHECK: mfcr 2 # encoding: [0x7c,0x40,0x00,0x26]
mfcr 2
# CHECK: mtocrf 16, 2 # encoding: [0x7c,0x51,0x01,0x20]
mtocrf 16, 2
# CHECK: mfocrf 16, 8 # encoding: [0x7e,0x10,0x80,0x26]
mfocrf 16, 8