llvm-6502/include/llvm/Module.h
Chris Lattner 9148ad3099 Make Module annotable. Reid has a bunch of code that depends on this, and
we really don't win that much by eliminating this (not many Modules are
allocated), so it's not worth it.  When we can, we should revisit this in
the future.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@12023 91177308-0d34-0410-b5e6-96231b3b80d8
2004-03-01 01:25:37 +00:00

250 lines
11 KiB
C++

//===-- llvm/Module.h - C++ class to represent a VM module ------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declarations for the Module class that is used to
// maintain all the information related to a VM module.
//
// A module also maintains a GlobalValRefMap object that is used to hold all
// constant references to global variables in the module. When a global
// variable is destroyed, it should have no entries in the GlobalValueRefMap.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_MODULE_H
#define LLVM_MODULE_H
#include "llvm/Function.h"
#include "llvm/GlobalVariable.h"
namespace llvm {
class GlobalVariable;
class GlobalValueRefMap; // Used by ConstantVals.cpp
class ConstantPointerRef;
class FunctionType;
class SymbolTable;
template<> struct ilist_traits<Function>
: public SymbolTableListTraits<Function, Module, Module> {
// createNode is used to create a node that marks the end of the list...
static Function *createNode();
static iplist<Function> &getList(Module *M);
};
template<> struct ilist_traits<GlobalVariable>
: public SymbolTableListTraits<GlobalVariable, Module, Module> {
// createNode is used to create a node that marks the end of the list...
static GlobalVariable *createNode();
static iplist<GlobalVariable> &getList(Module *M);
};
struct Module : public Annotable {
typedef iplist<GlobalVariable> GlobalListType;
typedef iplist<Function> FunctionListType;
// Global Variable iterators...
typedef GlobalListType::iterator giterator;
typedef GlobalListType::const_iterator const_giterator;
typedef std::reverse_iterator<giterator> reverse_giterator;
typedef std::reverse_iterator<const_giterator> const_reverse_giterator;
// Function iterators...
typedef FunctionListType::iterator iterator;
typedef FunctionListType::const_iterator const_iterator;
typedef std::reverse_iterator<iterator> reverse_iterator;
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
enum Endianness { AnyEndianness, LittleEndian, BigEndian };
enum PointerSize { AnyPointerSize, Pointer32, Pointer64 };
private:
GlobalListType GlobalList; // The Global Variables in the module
FunctionListType FunctionList; // The Functions in the module
GlobalValueRefMap *GVRefMap; // Keep track of GlobalValueRef's
SymbolTable *SymTab; // Symbol Table for the module
std::string ModuleID; // Human readable identifier for the module
// These flags are probably not the right long-term way to handle this kind of
// target information, but it is sufficient for now.
Endianness Endian; // True if target is little endian
PointerSize PtrSize; // True if target has 32-bit pointers (false = 64-bit)
// Accessor for the underlying GVRefMap... only through the Constant class...
friend class Constant;
friend class ConstantPointerRef;
void mutateConstantPointerRef(GlobalValue *OldGV, GlobalValue *NewGV);
ConstantPointerRef *getConstantPointerRef(GlobalValue *GV);
void destroyConstantPointerRef(ConstantPointerRef *CPR);
public:
Module(const std::string &ModuleID);
~Module();
const std::string &getModuleIdentifier() const { return ModuleID; }
/// Target endian information...
Endianness getEndianness() const { return Endian; }
void setEndianness(Endianness E) { Endian = E; }
/// Target Pointer Size information...
PointerSize getPointerSize() const { return PtrSize; }
void setPointerSize(PointerSize PS) { PtrSize = PS; }
//===--------------------------------------------------------------------===//
// Methods for easy access to the functions in the module.
//
/// getOrInsertFunction - Look up the specified function in the module symbol
/// table. If it does not exist, add a prototype for the function and return
/// it.
Function *getOrInsertFunction(const std::string &Name, const FunctionType *T);
/// getOrInsertFunction - Look up the specified function in the module symbol
/// table. If it does not exist, add a prototype for the function and return
/// it. This version of the method takes a null terminated list of function
/// arguments, which makes it easier for clients to use.
Function *getOrInsertFunction(const std::string &Name, const Type *RetTy,...);
/// getFunction - Look up the specified function in the module symbol table.
/// If it does not exist, return null.
///
Function *getFunction(const std::string &Name, const FunctionType *Ty);
/// getMainFunction - This function looks up main efficiently. This is such a
/// common case, that it is a method in Module. If main cannot be found, a
/// null pointer is returned.
///
Function *getMainFunction();
/// getNamedFunction - Return the first function in the module with the
/// specified name, of arbitrary type. This method returns null if a function
/// with the specified name is not found.
///
Function *getNamedFunction(const std::string &Name);
//===--------------------------------------------------------------------===//
// Methods for easy access to the global variables in the module.
//
/// getGlobalVariable - Look up the specified global variable in the module
/// symbol table. If it does not exist, return null. Note that this only
/// returns a global variable if it does not have internal linkage. The type
/// argument should be the underlying type of the global, ie, it should not
/// have the top-level PointerType, which represents the address of the
/// global.
///
GlobalVariable *getGlobalVariable(const std::string &Name, const Type *Ty);
//===--------------------------------------------------------------------===//
// Methods for easy access to the types in the module.
//
/// addTypeName - Insert an entry in the symbol table mapping Str to Type. If
/// there is already an entry for this name, true is returned and the symbol
/// table is not modified.
///
bool addTypeName(const std::string &Name, const Type *Ty);
/// getTypeName - If there is at least one entry in the symbol table for the
/// specified type, return it.
///
std::string getTypeName(const Type *Ty) const;
/// getTypeByName - Return the type with the specified name in this module, or
/// null if there is none by that name.
const Type *getTypeByName(const std::string &Name) const;
//===--------------------------------------------------------------------===//
// Methods for direct access to the globals list, functions list, and symbol
// table.
//
/// Get the underlying elements of the Module...
inline const GlobalListType &getGlobalList() const { return GlobalList; }
inline GlobalListType &getGlobalList() { return GlobalList; }
inline const FunctionListType &getFunctionList() const { return FunctionList;}
inline FunctionListType &getFunctionList() { return FunctionList;}
/// getSymbolTable() - Get access to the symbol table for the module, where
/// global variables and functions are identified.
///
inline SymbolTable &getSymbolTable() { return *SymTab; }
inline const SymbolTable &getSymbolTable() const { return *SymTab; }
//===--------------------------------------------------------------------===//
// Module iterator forwarding functions
//
inline giterator gbegin() { return GlobalList.begin(); }
inline const_giterator gbegin() const { return GlobalList.begin(); }
inline giterator gend () { return GlobalList.end(); }
inline const_giterator gend () const { return GlobalList.end(); }
inline reverse_giterator grbegin() { return GlobalList.rbegin(); }
inline const_reverse_giterator grbegin() const { return GlobalList.rbegin(); }
inline reverse_giterator grend () { return GlobalList.rend(); }
inline const_reverse_giterator grend () const { return GlobalList.rend(); }
inline unsigned gsize() const { return GlobalList.size(); }
inline bool gempty() const { return GlobalList.empty(); }
inline const GlobalVariable &gfront() const { return GlobalList.front(); }
inline GlobalVariable &gfront() { return GlobalList.front(); }
inline const GlobalVariable &gback() const { return GlobalList.back(); }
inline GlobalVariable &gback() { return GlobalList.back(); }
inline iterator begin() { return FunctionList.begin(); }
inline const_iterator begin() const { return FunctionList.begin(); }
inline iterator end () { return FunctionList.end(); }
inline const_iterator end () const { return FunctionList.end(); }
inline reverse_iterator rbegin() { return FunctionList.rbegin(); }
inline const_reverse_iterator rbegin() const { return FunctionList.rbegin(); }
inline reverse_iterator rend () { return FunctionList.rend(); }
inline const_reverse_iterator rend () const { return FunctionList.rend(); }
inline unsigned size() const { return FunctionList.size(); }
inline bool empty() const { return FunctionList.empty(); }
inline const Function &front() const { return FunctionList.front(); }
inline Function &front() { return FunctionList.front(); }
inline const Function &back() const { return FunctionList.back(); }
inline Function &back() { return FunctionList.back(); }
void print(std::ostream &OS) const { print(OS, 0); }
void print(std::ostream &OS, AssemblyAnnotationWriter *AAW) const;
void dump() const;
/// dropAllReferences() - This function causes all the subinstructions to "let
/// go" of all references that they are maintaining. This allows one to
/// 'delete' a whole class at a time, even though there may be circular
/// references... first all references are dropped, and all use counts go to
/// zero. Then everything is delete'd for real. Note that no operations are
/// valid on an object that has "dropped all references", except operator
/// delete.
///
void dropAllReferences();
};
inline std::ostream &operator<<(std::ostream &O, const Module *M) {
M->print(O);
return O;
}
inline std::ostream &operator<<(std::ostream &O, const Module &M) {
M.print(O);
return O;
}
} // End llvm namespace
#endif