llvm-6502/lib/Transforms/Utils/LowerSwitch.cpp
Chandler Carruth 283b399377 [Modules] Make Support/Debug.h modular. This requires it to not change
behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.

This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:

- Header files that need to provide a DEBUG_TYPE for some inline code
  can do so by defining the macro before their inline code and undef-ing
  it afterward so the macro does not escape.

- We no longer have rampant ODR violations due to including headers with
  different DEBUG_TYPE definitions. This may be mostly an academic
  violation today, but with modules these types of violations are easy
  to check for and potentially very relevant.

Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.

The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206822 91177308-0d34-0410-b5e6-96231b3b80d8
2014-04-21 22:55:11 +00:00

327 lines
12 KiB
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//===- LowerSwitch.cpp - Eliminate Switch instructions --------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// The LowerSwitch transformation rewrites switch instructions with a sequence
// of branches, which allows targets to get away with not implementing the
// switch instruction until it is convenient.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/Pass.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
#include <algorithm>
using namespace llvm;
#define DEBUG_TYPE "lower-switch"
namespace {
/// LowerSwitch Pass - Replace all SwitchInst instructions with chained branch
/// instructions.
class LowerSwitch : public FunctionPass {
public:
static char ID; // Pass identification, replacement for typeid
LowerSwitch() : FunctionPass(ID) {
initializeLowerSwitchPass(*PassRegistry::getPassRegistry());
}
bool runOnFunction(Function &F) override;
void getAnalysisUsage(AnalysisUsage &AU) const override {
// This is a cluster of orthogonal Transforms
AU.addPreserved<UnifyFunctionExitNodes>();
AU.addPreserved("mem2reg");
AU.addPreservedID(LowerInvokePassID);
}
struct CaseRange {
Constant* Low;
Constant* High;
BasicBlock* BB;
CaseRange(Constant *low = 0, Constant *high = 0, BasicBlock *bb = 0) :
Low(low), High(high), BB(bb) { }
};
typedef std::vector<CaseRange> CaseVector;
typedef std::vector<CaseRange>::iterator CaseItr;
private:
void processSwitchInst(SwitchInst *SI);
BasicBlock* switchConvert(CaseItr Begin, CaseItr End, Value* Val,
BasicBlock* OrigBlock, BasicBlock* Default);
BasicBlock* newLeafBlock(CaseRange& Leaf, Value* Val,
BasicBlock* OrigBlock, BasicBlock* Default);
unsigned Clusterify(CaseVector& Cases, SwitchInst *SI);
};
/// The comparison function for sorting the switch case values in the vector.
/// WARNING: Case ranges should be disjoint!
struct CaseCmp {
bool operator () (const LowerSwitch::CaseRange& C1,
const LowerSwitch::CaseRange& C2) {
const ConstantInt* CI1 = cast<const ConstantInt>(C1.Low);
const ConstantInt* CI2 = cast<const ConstantInt>(C2.High);
return CI1->getValue().slt(CI2->getValue());
}
};
}
char LowerSwitch::ID = 0;
INITIALIZE_PASS(LowerSwitch, "lowerswitch",
"Lower SwitchInst's to branches", false, false)
// Publicly exposed interface to pass...
char &llvm::LowerSwitchID = LowerSwitch::ID;
// createLowerSwitchPass - Interface to this file...
FunctionPass *llvm::createLowerSwitchPass() {
return new LowerSwitch();
}
bool LowerSwitch::runOnFunction(Function &F) {
bool Changed = false;
for (Function::iterator I = F.begin(), E = F.end(); I != E; ) {
BasicBlock *Cur = I++; // Advance over block so we don't traverse new blocks
if (SwitchInst *SI = dyn_cast<SwitchInst>(Cur->getTerminator())) {
Changed = true;
processSwitchInst(SI);
}
}
return Changed;
}
// operator<< - Used for debugging purposes.
//
static raw_ostream& operator<<(raw_ostream &O,
const LowerSwitch::CaseVector &C)
LLVM_ATTRIBUTE_USED;
static raw_ostream& operator<<(raw_ostream &O,
const LowerSwitch::CaseVector &C) {
O << "[";
for (LowerSwitch::CaseVector::const_iterator B = C.begin(),
E = C.end(); B != E; ) {
O << *B->Low << " -" << *B->High;
if (++B != E) O << ", ";
}
return O << "]";
}
// switchConvert - Convert the switch statement into a binary lookup of
// the case values. The function recursively builds this tree.
//
BasicBlock* LowerSwitch::switchConvert(CaseItr Begin, CaseItr End,
Value* Val, BasicBlock* OrigBlock,
BasicBlock* Default)
{
unsigned Size = End - Begin;
if (Size == 1)
return newLeafBlock(*Begin, Val, OrigBlock, Default);
unsigned Mid = Size / 2;
std::vector<CaseRange> LHS(Begin, Begin + Mid);
DEBUG(dbgs() << "LHS: " << LHS << "\n");
std::vector<CaseRange> RHS(Begin + Mid, End);
DEBUG(dbgs() << "RHS: " << RHS << "\n");
CaseRange& Pivot = *(Begin + Mid);
DEBUG(dbgs() << "Pivot ==> "
<< cast<ConstantInt>(Pivot.Low)->getValue() << " -"
<< cast<ConstantInt>(Pivot.High)->getValue() << "\n");
BasicBlock* LBranch = switchConvert(LHS.begin(), LHS.end(), Val,
OrigBlock, Default);
BasicBlock* RBranch = switchConvert(RHS.begin(), RHS.end(), Val,
OrigBlock, Default);
// Create a new node that checks if the value is < pivot. Go to the
// left branch if it is and right branch if not.
Function* F = OrigBlock->getParent();
BasicBlock* NewNode = BasicBlock::Create(Val->getContext(), "NodeBlock");
Function::iterator FI = OrigBlock;
F->getBasicBlockList().insert(++FI, NewNode);
ICmpInst* Comp = new ICmpInst(ICmpInst::ICMP_SLT,
Val, Pivot.Low, "Pivot");
NewNode->getInstList().push_back(Comp);
BranchInst::Create(LBranch, RBranch, Comp, NewNode);
return NewNode;
}
// newLeafBlock - Create a new leaf block for the binary lookup tree. It
// checks if the switch's value == the case's value. If not, then it
// jumps to the default branch. At this point in the tree, the value
// can't be another valid case value, so the jump to the "default" branch
// is warranted.
//
BasicBlock* LowerSwitch::newLeafBlock(CaseRange& Leaf, Value* Val,
BasicBlock* OrigBlock,
BasicBlock* Default)
{
Function* F = OrigBlock->getParent();
BasicBlock* NewLeaf = BasicBlock::Create(Val->getContext(), "LeafBlock");
Function::iterator FI = OrigBlock;
F->getBasicBlockList().insert(++FI, NewLeaf);
// Emit comparison
ICmpInst* Comp = NULL;
if (Leaf.Low == Leaf.High) {
// Make the seteq instruction...
Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_EQ, Val,
Leaf.Low, "SwitchLeaf");
} else {
// Make range comparison
if (cast<ConstantInt>(Leaf.Low)->isMinValue(true /*isSigned*/)) {
// Val >= Min && Val <= Hi --> Val <= Hi
Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_SLE, Val, Leaf.High,
"SwitchLeaf");
} else if (cast<ConstantInt>(Leaf.Low)->isZero()) {
// Val >= 0 && Val <= Hi --> Val <=u Hi
Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_ULE, Val, Leaf.High,
"SwitchLeaf");
} else {
// Emit V-Lo <=u Hi-Lo
Constant* NegLo = ConstantExpr::getNeg(Leaf.Low);
Instruction* Add = BinaryOperator::CreateAdd(Val, NegLo,
Val->getName()+".off",
NewLeaf);
Constant *UpperBound = ConstantExpr::getAdd(NegLo, Leaf.High);
Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_ULE, Add, UpperBound,
"SwitchLeaf");
}
}
// Make the conditional branch...
BasicBlock* Succ = Leaf.BB;
BranchInst::Create(Succ, Default, Comp, NewLeaf);
// If there were any PHI nodes in this successor, rewrite one entry
// from OrigBlock to come from NewLeaf.
for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
PHINode* PN = cast<PHINode>(I);
// Remove all but one incoming entries from the cluster
uint64_t Range = cast<ConstantInt>(Leaf.High)->getSExtValue() -
cast<ConstantInt>(Leaf.Low)->getSExtValue();
for (uint64_t j = 0; j < Range; ++j) {
PN->removeIncomingValue(OrigBlock);
}
int BlockIdx = PN->getBasicBlockIndex(OrigBlock);
assert(BlockIdx != -1 && "Switch didn't go to this successor??");
PN->setIncomingBlock((unsigned)BlockIdx, NewLeaf);
}
return NewLeaf;
}
// Clusterify - Transform simple list of Cases into list of CaseRange's
unsigned LowerSwitch::Clusterify(CaseVector& Cases, SwitchInst *SI) {
unsigned numCmps = 0;
// Start with "simple" cases
for (SwitchInst::CaseIt i = SI->case_begin(), e = SI->case_end(); i != e; ++i)
Cases.push_back(CaseRange(i.getCaseValue(), i.getCaseValue(),
i.getCaseSuccessor()));
std::sort(Cases.begin(), Cases.end(), CaseCmp());
// Merge case into clusters
if (Cases.size()>=2)
for (CaseItr I = Cases.begin(), J = std::next(Cases.begin());
J != Cases.end();) {
int64_t nextValue = cast<ConstantInt>(J->Low)->getSExtValue();
int64_t currentValue = cast<ConstantInt>(I->High)->getSExtValue();
BasicBlock* nextBB = J->BB;
BasicBlock* currentBB = I->BB;
// If the two neighboring cases go to the same destination, merge them
// into a single case.
if ((nextValue-currentValue==1) && (currentBB == nextBB)) {
I->High = J->High;
J = Cases.erase(J);
} else {
I = J++;
}
}
for (CaseItr I=Cases.begin(), E=Cases.end(); I!=E; ++I, ++numCmps) {
if (I->Low != I->High)
// A range counts double, since it requires two compares.
++numCmps;
}
return numCmps;
}
// processSwitchInst - Replace the specified switch instruction with a sequence
// of chained if-then insts in a balanced binary search.
//
void LowerSwitch::processSwitchInst(SwitchInst *SI) {
BasicBlock *CurBlock = SI->getParent();
BasicBlock *OrigBlock = CurBlock;
Function *F = CurBlock->getParent();
Value *Val = SI->getCondition(); // The value we are switching on...
BasicBlock* Default = SI->getDefaultDest();
// If there is only the default destination, don't bother with the code below.
if (!SI->getNumCases()) {
BranchInst::Create(SI->getDefaultDest(), CurBlock);
CurBlock->getInstList().erase(SI);
return;
}
// Create a new, empty default block so that the new hierarchy of
// if-then statements go to this and the PHI nodes are happy.
BasicBlock* NewDefault = BasicBlock::Create(SI->getContext(), "NewDefault");
F->getBasicBlockList().insert(Default, NewDefault);
BranchInst::Create(Default, NewDefault);
// If there is an entry in any PHI nodes for the default edge, make sure
// to update them as well.
for (BasicBlock::iterator I = Default->begin(); isa<PHINode>(I); ++I) {
PHINode *PN = cast<PHINode>(I);
int BlockIdx = PN->getBasicBlockIndex(OrigBlock);
assert(BlockIdx != -1 && "Switch didn't go to this successor??");
PN->setIncomingBlock((unsigned)BlockIdx, NewDefault);
}
// Prepare cases vector.
CaseVector Cases;
unsigned numCmps = Clusterify(Cases, SI);
DEBUG(dbgs() << "Clusterify finished. Total clusters: " << Cases.size()
<< ". Total compares: " << numCmps << "\n");
DEBUG(dbgs() << "Cases: " << Cases << "\n");
(void)numCmps;
BasicBlock* SwitchBlock = switchConvert(Cases.begin(), Cases.end(), Val,
OrigBlock, NewDefault);
// Branch to our shiny new if-then stuff...
BranchInst::Create(SwitchBlock, OrigBlock);
// We are now done with the switch instruction, delete it.
CurBlock->getInstList().erase(SI);
}