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https://github.com/c64scene-ar/llvm-6502.git
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aab65f8023
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207508 91177308-0d34-0410-b5e6-96231b3b80d8
186 lines
6.2 KiB
C++
186 lines
6.2 KiB
C++
//===---- HexagonFixupHwLoops.cpp - Fixup HW loops too far from LOOPn. ----===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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// The loop start address in the LOOPn instruction is encoded as a distance
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// from the LOOPn instruction itself. If the start address is too far from
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// the LOOPn instruction, the loop needs to be set up manually, i.e. via
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// direct transfers to SAn and LCn.
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// This pass will identify and convert such LOOPn instructions to a proper
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// form.
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/DenseMap.h"
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#include "Hexagon.h"
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#include "HexagonTargetMachine.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/RegisterScavenging.h"
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#include "llvm/PassSupport.h"
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#include "llvm/Target/TargetInstrInfo.h"
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using namespace llvm;
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namespace llvm {
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void initializeHexagonFixupHwLoopsPass(PassRegistry&);
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}
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namespace {
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struct HexagonFixupHwLoops : public MachineFunctionPass {
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public:
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static char ID;
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HexagonFixupHwLoops() : MachineFunctionPass(ID) {
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initializeHexagonFixupHwLoopsPass(*PassRegistry::getPassRegistry());
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}
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bool runOnMachineFunction(MachineFunction &MF) override;
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const char *getPassName() const override {
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return "Hexagon Hardware Loop Fixup";
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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private:
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/// \brief Maximum distance between the loop instr and the basic block.
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/// Just an estimate.
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static const unsigned MAX_LOOP_DISTANCE = 200;
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/// \brief Check the offset between each loop instruction and
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/// the loop basic block to determine if we can use the LOOP instruction
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/// or if we need to set the LC/SA registers explicitly.
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bool fixupLoopInstrs(MachineFunction &MF);
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/// \brief Add the instruction to set the LC and SA registers explicitly.
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void convertLoopInstr(MachineFunction &MF,
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MachineBasicBlock::iterator &MII,
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RegScavenger &RS);
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};
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char HexagonFixupHwLoops::ID = 0;
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}
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INITIALIZE_PASS(HexagonFixupHwLoops, "hwloopsfixup",
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"Hexagon Hardware Loops Fixup", false, false)
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FunctionPass *llvm::createHexagonFixupHwLoops() {
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return new HexagonFixupHwLoops();
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}
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/// \brief Returns true if the instruction is a hardware loop instruction.
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static bool isHardwareLoop(const MachineInstr *MI) {
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return MI->getOpcode() == Hexagon::LOOP0_r ||
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MI->getOpcode() == Hexagon::LOOP0_i;
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}
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bool HexagonFixupHwLoops::runOnMachineFunction(MachineFunction &MF) {
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bool Changed = fixupLoopInstrs(MF);
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return Changed;
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}
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/// \brief For Hexagon, if the loop label is to far from the
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/// loop instruction then we need to set the LC0 and SA0 registers
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/// explicitly instead of using LOOP(start,count). This function
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/// checks the distance, and generates register assignments if needed.
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///
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/// This function makes two passes over the basic blocks. The first
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/// pass computes the offset of the basic block from the start.
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/// The second pass checks all the loop instructions.
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bool HexagonFixupHwLoops::fixupLoopInstrs(MachineFunction &MF) {
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// Offset of the current instruction from the start.
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unsigned InstOffset = 0;
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// Map for each basic block to it's first instruction.
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DenseMap<MachineBasicBlock*, unsigned> BlockToInstOffset;
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// First pass - compute the offset of each basic block.
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for (MachineFunction::iterator MBB = MF.begin(), MBBe = MF.end();
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MBB != MBBe; ++MBB) {
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BlockToInstOffset[MBB] = InstOffset;
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InstOffset += (MBB->size() * 4);
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}
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// Second pass - check each loop instruction to see if it needs to
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// be converted.
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InstOffset = 0;
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bool Changed = false;
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RegScavenger RS;
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// Loop over all the basic blocks.
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for (MachineFunction::iterator MBB = MF.begin(), MBBe = MF.end();
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MBB != MBBe; ++MBB) {
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InstOffset = BlockToInstOffset[MBB];
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RS.enterBasicBlock(MBB);
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// Loop over all the instructions.
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MachineBasicBlock::iterator MIE = MBB->end();
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MachineBasicBlock::iterator MII = MBB->begin();
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while (MII != MIE) {
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if (isHardwareLoop(MII)) {
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RS.forward(MII);
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assert(MII->getOperand(0).isMBB() &&
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"Expect a basic block as loop operand");
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int Sub = InstOffset - BlockToInstOffset[MII->getOperand(0).getMBB()];
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unsigned Dist = Sub > 0 ? Sub : -Sub;
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if (Dist > MAX_LOOP_DISTANCE) {
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// Convert to explicity setting LC0 and SA0.
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convertLoopInstr(MF, MII, RS);
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MII = MBB->erase(MII);
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Changed = true;
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} else {
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++MII;
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}
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} else {
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++MII;
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}
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InstOffset += 4;
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}
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}
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return Changed;
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}
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/// \brief convert a loop instruction to a sequence of instructions that
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/// set the LC0 and SA0 register explicitly.
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void HexagonFixupHwLoops::convertLoopInstr(MachineFunction &MF,
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MachineBasicBlock::iterator &MII,
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RegScavenger &RS) {
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const TargetInstrInfo *TII = MF.getTarget().getInstrInfo();
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MachineBasicBlock *MBB = MII->getParent();
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DebugLoc DL = MII->getDebugLoc();
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unsigned Scratch = RS.scavengeRegister(&Hexagon::IntRegsRegClass, MII, 0);
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// First, set the LC0 with the trip count.
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if (MII->getOperand(1).isReg()) {
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// Trip count is a register
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BuildMI(*MBB, MII, DL, TII->get(Hexagon::TFCR), Hexagon::LC0)
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.addReg(MII->getOperand(1).getReg());
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} else {
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// Trip count is an immediate.
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BuildMI(*MBB, MII, DL, TII->get(Hexagon::TFRI), Scratch)
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.addImm(MII->getOperand(1).getImm());
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BuildMI(*MBB, MII, DL, TII->get(Hexagon::TFCR), Hexagon::LC0)
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.addReg(Scratch);
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}
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// Then, set the SA0 with the loop start address.
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BuildMI(*MBB, MII, DL, TII->get(Hexagon::CONST32_Label), Scratch)
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.addMBB(MII->getOperand(0).getMBB());
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BuildMI(*MBB, MII, DL, TII->get(Hexagon::TFCR), Hexagon::SA0)
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.addReg(Scratch);
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}
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