llvm-6502/lib/CodeGen
David Greene 3f2bf85d14 Add a bool flag to StackObjects telling whether they reference spill
slots.  The AsmPrinter will use this information to determine whether to
print a spill/reload comment.

Remove default argument values.  It's too easy to pass a wrong argument
value when multiple arguments have default values.  Make everything
explicit to trap bugs early.

Update all targets to adhere to the new interfaces..


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@87022 91177308-0d34-0410-b5e6-96231b3b80d8
2009-11-12 20:49:22 +00:00
..
AsmPrinter "Attach debug info with llvm instructions" mode was enabled a month ago. Now make it permanent and remove old way of inserting intrinsics to encode debug info for line number and scopes. 2009-11-12 19:02:56 +00:00
PBQP
SelectionDAG Add a bool flag to StackObjects telling whether they reference spill 2009-11-12 20:49:22 +00:00
AggressiveAntiDepBreaker.cpp Rename registers to break output dependencies in addition to anti-dependencies. 2009-11-12 19:08:21 +00:00
AggressiveAntiDepBreaker.h Allow targets to specify register classes whose member registers should not be renamed to break anti-dependencies. 2009-11-10 00:15:47 +00:00
AntiDepBreaker.h
BranchFolding.cpp Make the BranchFolderPass class local to BranchFolding.cpp. 2009-11-12 01:59:26 +00:00
BranchFolding.h Make the BranchFolderPass class local to BranchFolding.cpp. 2009-11-12 01:59:26 +00:00
CMakeLists.txt
CodePlacementOpt.cpp Move the utility function UpdateTerminator() from CodePlacementOpt() into 2009-11-12 03:55:33 +00:00
CriticalAntiDepBreaker.cpp
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp
DwarfEHPrepare.cpp
ELF.h
ELFCodeEmitter.cpp
ELFCodeEmitter.h
ELFWriter.cpp
ELFWriter.h
ExactHazardRecognizer.cpp
ExactHazardRecognizer.h
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp
IntrinsicLowering.cpp Codegen support for the llvm.invariant/lifetime.start/end intrinsics: 2009-11-10 09:08:09 +00:00
LatencyPriorityQueue.cpp Rename registers to break output dependencies in addition to anti-dependencies. 2009-11-12 19:08:21 +00:00
LiveInterval.cpp
LiveIntervalAnalysis.cpp
LiveStackAnalysis.cpp
LiveVariables.cpp Fix liveness calculation when splitting critical edges during PHI elimination. 2009-11-11 19:31:31 +00:00
LLVMTargetMachine.cpp
LowerSubregs.cpp
MachineBasicBlock.cpp Move the utility function UpdateTerminator() from CodePlacementOpt() into 2009-11-12 03:55:33 +00:00
MachineDominators.cpp
MachineFunction.cpp Add a bool flag to StackObjects telling whether they reference spill 2009-11-12 20:49:22 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineInstr.cpp Print "..." instead of all the uninteresting register clobbers on call 2009-11-09 19:38:45 +00:00
MachineLICM.cpp
MachineLoopInfo.cpp
MachineModuleInfo.cpp "Attach debug info with llvm instructions" mode was enabled a month ago. Now make it permanent and remove old way of inserting intrinsics to encode debug info for line number and scopes. 2009-11-12 19:02:56 +00:00
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp
MachineSink.cpp
MachineVerifier.cpp
MachO.h
MachOCodeEmitter.cpp
MachOCodeEmitter.h
MachOWriter.cpp
MachOWriter.h
Makefile
ObjectCodeEmitter.cpp
OcamlGC.cpp
Passes.cpp
PHIElimination.cpp Fix liveness calculation when splitting critical edges during PHI elimination. 2009-11-11 19:31:31 +00:00
PHIElimination.h Fix liveness calculation when splitting critical edges during PHI elimination. 2009-11-11 19:31:31 +00:00
PostRASchedulerList.cpp Rename registers to break output dependencies in addition to anti-dependencies. 2009-11-12 19:08:21 +00:00
PreAllocSplitting.cpp Add a bool flag to StackObjects telling whether they reference spill 2009-11-12 20:49:22 +00:00
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp Add a bool flag to StackObjects telling whether they reference spill 2009-11-12 20:49:22 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp Make FixedStackPseudoSourceValue a first-class PseudoSourceValue by 2009-11-12 20:25:07 +00:00
README.txt
RegAllocLinearScan.cpp
RegAllocLocal.cpp Add a bool flag to StackObjects telling whether they reference spill 2009-11-12 20:49:22 +00:00
RegAllocPBQP.cpp
RegisterCoalescer.cpp
RegisterScavenging.cpp RegScavenger::enterBasicBlock should always reset register state. 2009-11-12 07:49:10 +00:00
ScheduleDAG.cpp Rename registers to break output dependencies in addition to anti-dependencies. 2009-11-12 19:08:21 +00:00
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp
ScheduleDAGInstrs.h
ScheduleDAGPrinter.cpp
ShadowStackGC.cpp
ShrinkWrapping.cpp
SimpleHazardRecognizer.h
SimpleRegisterCoalescing.cpp
SimpleRegisterCoalescing.h
SjLjEHPrepare.cpp
SlotIndexes.cpp Fix DenseMap iterator constness. 2009-11-10 01:02:17 +00:00
Spiller.cpp
Spiller.h
StackProtector.cpp
StackSlotColoring.cpp
StrongPHIElimination.cpp
TargetInstrInfoImpl.cpp
TwoAddressInstructionPass.cpp
UnreachableBlockElim.cpp
VirtRegMap.cpp Add a bool flag to StackObjects telling whether they reference spill 2009-11-12 20:49:22 +00:00
VirtRegMap.h
VirtRegRewriter.cpp
VirtRegRewriter.h

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelyhood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvments:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.