llvm-6502/include/llvm/ExecutionEngine/RuntimeDyld.h
Filip Pizlo a4ea4a7203 Put RTDyldMemoryManager into its own file, and make it linked into
libExecutionEngine. Move method implementations that aren't specific to 
allocation out of SectionMemoryManager and into RTDyldMemoryManager.

This is in preparation for exposing RTDyldMemoryManager through the C 
API.

This is a fixed version of r182407 and r182411. That first revision 
broke builds because I forgot to move the conditional includes of 
various POSIX headers from SectionMemoryManager into 
RTDyldMemoryManager. Those includes are necessary because of how 
getPointerToNamedFunction works around the glibc libc_nonshared.a thing. 
The latter revision still broke things because I forgot to include 
llvm/Config/config.h.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@182418 91177308-0d34-0410-b5e6-96231b3b80d8
2013-05-21 20:24:07 +00:00

75 lines
2.6 KiB
C++

//===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Interface for the runtime dynamic linker facilities of the MC-JIT.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
#define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
#include "llvm/ADT/StringRef.h"
#include "llvm/ExecutionEngine/ObjectBuffer.h"
#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
#include "llvm/Support/Memory.h"
namespace llvm {
class RuntimeDyldImpl;
class ObjectImage;
class RuntimeDyld {
RuntimeDyld(const RuntimeDyld &) LLVM_DELETED_FUNCTION;
void operator=(const RuntimeDyld &) LLVM_DELETED_FUNCTION;
// RuntimeDyldImpl is the actual class. RuntimeDyld is just the public
// interface.
RuntimeDyldImpl *Dyld;
RTDyldMemoryManager *MM;
protected:
// Change the address associated with a section when resolving relocations.
// Any relocations already associated with the symbol will be re-resolved.
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
public:
RuntimeDyld(RTDyldMemoryManager *);
~RuntimeDyld();
/// Prepare the object contained in the input buffer for execution.
/// Ownership of the input buffer is transferred to the ObjectImage
/// instance returned from this function if successful. In the case of load
/// failure, the input buffer will be deleted.
ObjectImage *loadObject(ObjectBuffer *InputBuffer);
/// Get the address of our local copy of the symbol. This may or may not
/// be the address used for relocation (clients can copy the data around
/// and resolve relocatons based on where they put it).
void *getSymbolAddress(StringRef Name);
/// Get the address of the target copy of the symbol. This is the address
/// used for relocation.
uint64_t getSymbolLoadAddress(StringRef Name);
/// Resolve the relocations for all symbols we currently know about.
void resolveRelocations();
/// Map a section to its target address space value.
/// Map the address of a JIT section as returned from the memory manager
/// to the address in the target process as the running code will see it.
/// This is the address which will be used for relocation resolution.
void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
StringRef getErrorString();
StringRef getEHFrameSection();
};
} // end namespace llvm
#endif