llvm-6502/lib/System/Win32/Path.inc
Reid Spencer 4031befb62 Add a uniqueID field to the FileStatus structure for Paths. This will map
to the inode number on Unix and something far less unique on Windows. The
windows case needs to be improved.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@35461 91177308-0d34-0410-b5e6-96231b3b80d8
2007-03-29 17:00:31 +00:00

787 lines
21 KiB
C++

//===- llvm/System/Linux/Path.cpp - Linux Path Implementation ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Reid Spencer and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
// Modified by Henrik Bach to comply with at least MinGW.
// Ported to Win32 by Jeff Cohen.
//
//===----------------------------------------------------------------------===//
//
// This file provides the Win32 specific implementation of the Path class.
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only generic Win32 code that
//=== is guaranteed to work on *all* Win32 variants.
//===----------------------------------------------------------------------===//
#include "Win32.h"
#include <malloc.h>
// We need to undo a macro defined in Windows.h, otherwise we won't compile:
#undef CopyFile
// Windows happily accepts either forward or backward slashes, though any path
// returned by a Win32 API will have backward slashes. As LLVM code basically
// assumes forward slashes are used, backward slashs are converted where they
// can be introduced into a path.
//
// Another invariant is that a path ends with a slash if and only if the path
// is a root directory. Any other use of a trailing slash is stripped. Unlike
// in Unix, Windows has a rather complicated notion of a root path and this
// invariant helps simply the code.
static void FlipBackSlashes(std::string& s) {
for (size_t i = 0; i < s.size(); i++)
if (s[i] == '\\')
s[i] = '/';
}
namespace llvm {
namespace sys {
bool
Path::isValid() const {
if (path.empty())
return false;
// If there is a colon, it must be the second character, preceded by a letter
// and followed by something.
size_t len = path.size();
size_t pos = path.rfind(':',len);
size_t rootslash = 0;
if (pos != std::string::npos) {
if (pos != 1 || !isalpha(path[0]) || len < 3)
return false;
rootslash = 2;
}
// Look for a UNC path, and if found adjust our notion of the root slash.
if (len > 3 && path[0] == '/' && path[1] == '/') {
rootslash = path.find('/', 2);
if (rootslash == std::string::npos)
rootslash = 0;
}
// Check for illegal characters.
if (path.find_first_of("\\<>\"|\001\002\003\004\005\006\007\010\011\012"
"\013\014\015\016\017\020\021\022\023\024\025\026"
"\027\030\031\032\033\034\035\036\037")
!= std::string::npos)
return false;
// Remove trailing slash, unless it's a root slash.
if (len > rootslash+1 && path[len-1] == '/')
path.erase(--len);
// Check each component for legality.
for (pos = 0; pos < len; ++pos) {
// A component may not end in a space.
if (path[pos] == ' ') {
if (path[pos+1] == '/' || path[pos+1] == '\0')
return false;
}
// A component may not end in a period.
if (path[pos] == '.') {
if (path[pos+1] == '/' || path[pos+1] == '\0') {
// Unless it is the pseudo-directory "."...
if (pos == 0 || path[pos-1] == '/' || path[pos-1] == ':')
return true;
// or "..".
if (pos > 0 && path[pos-1] == '.') {
if (pos == 1 || path[pos-2] == '/' || path[pos-2] == ':')
return true;
}
return false;
}
}
}
return true;
}
bool
Path::isAbsolute() const {
if (path.length() < 3)
return false;
return path[0] == 'C' && path[1] == ':' && path[2] == '\\';
}
static Path *TempDirectory = NULL;
Path
Path::GetTemporaryDirectory(std::string* ErrMsg) {
if (TempDirectory)
return *TempDirectory;
char pathname[MAX_PATH];
if (!GetTempPath(MAX_PATH, pathname)) {
if (ErrMsg)
*ErrMsg = "Can't determine temporary directory";
return Path();
}
Path result;
result.set(pathname);
// Append a subdirectory passed on our process id so multiple LLVMs don't
// step on each other's toes.
#ifdef __MINGW32__
// Mingw's Win32 header files are broken.
sprintf(pathname, "LLVM_%u", unsigned(GetCurrentProcessId()));
#else
sprintf(pathname, "LLVM_%u", GetCurrentProcessId());
#endif
result.appendComponent(pathname);
// If there's a directory left over from a previous LLVM execution that
// happened to have the same process id, get rid of it.
result.eraseFromDisk(true);
// And finally (re-)create the empty directory.
result.createDirectoryOnDisk(false);
TempDirectory = new Path(result);
return *TempDirectory;
}
// FIXME: the following set of functions don't map to Windows very well.
Path
Path::GetRootDirectory() {
Path result;
result.set("C:/");
return result;
}
static void getPathList(const char*path, std::vector<sys::Path>& Paths) {
const char* at = path;
const char* delim = strchr(at, ';');
Path tmpPath;
while (delim != 0) {
std::string tmp(at, size_t(delim-at));
if (tmpPath.set(tmp))
if (tmpPath.canRead())
Paths.push_back(tmpPath);
at = delim + 1;
delim = strchr(at, ';');
}
if (*at != 0)
if (tmpPath.set(std::string(at)))
if (tmpPath.canRead())
Paths.push_back(tmpPath);
}
void
Path::GetSystemLibraryPaths(std::vector<sys::Path>& Paths) {
Paths.push_back(sys::Path("C:/WINDOWS/SYSTEM32"));
Paths.push_back(sys::Path("C:/WINDOWS"));
}
void
Path::GetBytecodeLibraryPaths(std::vector<sys::Path>& Paths) {
char * env_var = getenv("LLVM_LIB_SEARCH_PATH");
if (env_var != 0) {
getPathList(env_var,Paths);
}
#ifdef LLVM_LIBDIR
{
Path tmpPath;
if (tmpPath.set(LLVM_LIBDIR))
if (tmpPath.canRead())
Paths.push_back(tmpPath);
}
#endif
GetSystemLibraryPaths(Paths);
}
Path
Path::GetLLVMDefaultConfigDir() {
// TODO: this isn't going to fly on Windows
return Path("/etc/llvm");
}
Path
Path::GetUserHomeDirectory() {
// TODO: Typical Windows setup doesn't define HOME.
const char* home = getenv("HOME");
if (home) {
Path result;
if (result.set(home))
return result;
}
return GetRootDirectory();
}
// FIXME: the above set of functions don't map to Windows very well.
bool
Path::isRootDirectory() const {
size_t len = path.size();
return len > 0 && path[len-1] == '/';
}
std::string
Path::getBasename() const {
// Find the last slash
size_t slash = path.rfind('/');
if (slash == std::string::npos)
slash = 0;
else
slash++;
size_t dot = path.rfind('.');
if (dot == std::string::npos || dot < slash)
return path.substr(slash);
else
return path.substr(slash, dot - slash);
}
bool Path::hasMagicNumber(const std::string &Magic) const {
std::string actualMagic;
if (getMagicNumber(actualMagic, Magic.size()))
return Magic == actualMagic;
return false;
}
bool
Path::isBytecodeFile() const {
std::string actualMagic;
if (!getMagicNumber(actualMagic, 4))
return false;
return actualMagic == "llvc" || actualMagic == "llvm";
}
bool
Path::exists() const {
DWORD attr = GetFileAttributes(path.c_str());
return attr != INVALID_FILE_ATTRIBUTES;
}
bool
Path::canRead() const {
// FIXME: take security attributes into account.
DWORD attr = GetFileAttributes(path.c_str());
return attr != INVALID_FILE_ATTRIBUTES;
}
bool
Path::canWrite() const {
// FIXME: take security attributes into account.
DWORD attr = GetFileAttributes(path.c_str());
return (attr != INVALID_FILE_ATTRIBUTES) && !(attr & FILE_ATTRIBUTE_READONLY);
}
bool
Path::canExecute() const {
// FIXME: take security attributes into account.
DWORD attr = GetFileAttributes(path.c_str());
return attr != INVALID_FILE_ATTRIBUTES;
}
std::string
Path::getLast() const {
// Find the last slash
size_t pos = path.rfind('/');
// Handle the corner cases
if (pos == std::string::npos)
return path;
// If the last character is a slash, we have a root directory
if (pos == path.length()-1)
return path;
// Return everything after the last slash
return path.substr(pos+1);
}
bool
Path::getFileStatus(FileStatus &info, bool update, std::string *ErrStr) const {
if (status == 0 || update) {
WIN32_FILE_ATTRIBUTE_DATA fi;
if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi))
return MakeErrMsg(ErrStr, "getStatusInfo():" + std::string(path) +
": Can't get status: ");
if (status == 0)
status = new FileStatus;
status->fileSize = fi.nFileSizeHigh;
status->fileSize <<= sizeof(fi.nFileSizeHigh)*8;
status->fileSize += fi.nFileSizeLow;
status->mode = fi.dwFileAttributes & FILE_ATTRIBUTE_READONLY ? 0555 : 0777;
status->user = 9999; // Not applicable to Windows, so...
status->group = 9999; // Not applicable to Windows, so...
// FIXME: this is only unique if the file is accessed by the same file path.
// How do we do this for C:\dir\file and ..\dir\file ? Unix has inode
// numbers, but the concept doesn't exist in Windows.
status->uniqueID = 0;
for (unsigned i = 0; i < path.length(); ++i)
status->uniqueID += path[i];
__int64 ft = *reinterpret_cast<__int64*>(&fi.ftLastWriteTime);
status->modTime.fromWin32Time(ft);
status->isDir = fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY;
}
info = *status;
return false;
}
bool Path::makeReadableOnDisk(std::string* ErrMsg) {
// All files are readable on Windows (ignoring security attributes).
return false;
}
bool Path::makeWriteableOnDisk(std::string* ErrMsg) {
DWORD attr = GetFileAttributes(path.c_str());
// If it doesn't exist, we're done.
if (attr == INVALID_FILE_ATTRIBUTES)
return false;
if (attr & FILE_ATTRIBUTE_READONLY) {
if (!SetFileAttributes(path.c_str(), attr & ~FILE_ATTRIBUTE_READONLY)) {
MakeErrMsg(ErrMsg, std::string(path) + ": Can't make file writable: ");
return true;
}
}
return false;
}
bool Path::makeExecutableOnDisk(std::string* ErrMsg) {
// All files are executable on Windows (ignoring security attributes).
return false;
}
bool
Path::getDirectoryContents(std::set<Path>& result, std::string* ErrMsg) const {
FileStatus Status;
if (getFileStatus(Status, ErrMsg))
return true;
if (!Status.isDir) {
MakeErrMsg(ErrMsg, path + ": not a directory");
return true;
}
result.clear();
WIN32_FIND_DATA fd;
std::string searchpath = path;
if (path.size() == 0 || searchpath[path.size()-1] == '/')
searchpath += "*";
else
searchpath += "/*";
HANDLE h = FindFirstFile(searchpath.c_str(), &fd);
if (h == INVALID_HANDLE_VALUE) {
if (GetLastError() == ERROR_FILE_NOT_FOUND)
return true; // not really an error, now is it?
MakeErrMsg(ErrMsg, path + ": Can't read directory: ");
return true;
}
do {
if (fd.cFileName[0] == '.')
continue;
Path aPath(path);
aPath.appendComponent(&fd.cFileName[0]);
result.insert(aPath);
} while (FindNextFile(h, &fd));
DWORD err = GetLastError();
FindClose(h);
if (err != ERROR_NO_MORE_FILES) {
SetLastError(err);
MakeErrMsg(ErrMsg, path + ": Can't read directory: ");
return true;
}
return false;
}
bool
Path::set(const std::string& a_path) {
if (a_path.size() == 0)
return false;
std::string save(path);
path = a_path;
FlipBackSlashes(path);
if (!isValid()) {
path = save;
return false;
}
return true;
}
bool
Path::appendComponent(const std::string& name) {
if (name.empty())
return false;
std::string save(path);
if (!path.empty()) {
size_t last = path.size() - 1;
if (path[last] != '/')
path += '/';
}
path += name;
if (!isValid()) {
path = save;
return false;
}
return true;
}
bool
Path::eraseComponent() {
size_t slashpos = path.rfind('/',path.size());
if (slashpos == path.size() - 1 || slashpos == std::string::npos)
return false;
std::string save(path);
path.erase(slashpos);
if (!isValid()) {
path = save;
return false;
}
return true;
}
bool
Path::appendSuffix(const std::string& suffix) {
std::string save(path);
path.append(".");
path.append(suffix);
if (!isValid()) {
path = save;
return false;
}
return true;
}
bool
Path::eraseSuffix() {
size_t dotpos = path.rfind('.',path.size());
size_t slashpos = path.rfind('/',path.size());
if (dotpos != std::string::npos) {
if (slashpos == std::string::npos || dotpos > slashpos+1) {
std::string save(path);
path.erase(dotpos, path.size()-dotpos);
if (!isValid()) {
path = save;
return false;
}
return true;
}
}
return false;
}
inline bool PathMsg(std::string* ErrMsg, const char* pathname, const char*msg) {
if (ErrMsg)
*ErrMsg = std::string(pathname) + ": " + std::string(msg);
return true;
}
bool
Path::createDirectoryOnDisk(bool create_parents, std::string* ErrMsg) {
// Get a writeable copy of the path name
size_t len = path.length();
char *pathname = reinterpret_cast<char *>(_alloca(len+2));
path.copy(pathname, len);
pathname[len] = 0;
// Make sure it ends with a slash.
if (len == 0 || pathname[len - 1] != '/') {
pathname[len] = '/';
pathname[++len] = 0;
}
// Determine starting point for initial / search.
char *next = pathname;
if (pathname[0] == '/' && pathname[1] == '/') {
// Skip host name.
next = strchr(pathname+2, '/');
if (next == NULL)
return PathMsg(ErrMsg, pathname, "badly formed remote directory");
// Skip share name.
next = strchr(next+1, '/');
if (next == NULL)
return PathMsg(ErrMsg, pathname,"badly formed remote directory");
next++;
if (*next == 0)
return PathMsg(ErrMsg, pathname, "badly formed remote directory");
} else {
if (pathname[1] == ':')
next += 2; // skip drive letter
if (*next == '/')
next++; // skip root directory
}
// If we're supposed to create intermediate directories
if (create_parents) {
// Loop through the directory components until we're done
while (*next) {
next = strchr(next, '/');
*next = 0;
if (!CreateDirectory(pathname, NULL))
return MakeErrMsg(ErrMsg,
std::string(pathname) + ": Can't create directory: ");
*next++ = '/';
}
} else {
// Drop trailing slash.
pathname[len-1] = 0;
if (!CreateDirectory(pathname, NULL)) {
return MakeErrMsg(ErrMsg, std::string(pathname) + ": Can't create directory: ");
}
}
return false;
}
bool
Path::createFileOnDisk(std::string* ErrMsg) {
// Create the file
HANDLE h = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW,
FILE_ATTRIBUTE_NORMAL, NULL);
if (h == INVALID_HANDLE_VALUE)
return MakeErrMsg(ErrMsg, path + ": Can't create file: ");
CloseHandle(h);
return false;
}
bool
Path::eraseFromDisk(bool remove_contents, std::string *ErrStr) const {
FileStatus Status;
if (getFileStatus(Status, ErrStr))
return false;
if (Status.isFile) {
DWORD attr = GetFileAttributes(path.c_str());
// If it doesn't exist, we're done.
if (attr == INVALID_FILE_ATTRIBUTES)
return false;
// Read-only files cannot be deleted on Windows. Must remove the read-only
// attribute first.
if (attr & FILE_ATTRIBUTE_READONLY) {
if (!SetFileAttributes(path.c_str(), attr & ~FILE_ATTRIBUTE_READONLY))
return MakeErrMsg(ErrStr, path + ": Can't destroy file: ");
}
if (!DeleteFile(path.c_str()))
return MakeErrMsg(ErrStr, path + ": Can't destroy file: ");
return false;
} else if (Status.isDir) {
// If it doesn't exist, we're done.
if (!exists())
return false;
char *pathname = reinterpret_cast<char *>(_alloca(path.length()+3));
int lastchar = path.length() - 1 ;
path.copy(pathname, lastchar+1);
// Make path end with '/*'.
if (pathname[lastchar] != '/')
pathname[++lastchar] = '/';
pathname[lastchar+1] = '*';
pathname[lastchar+2] = 0;
if (remove_contents) {
WIN32_FIND_DATA fd;
HANDLE h = FindFirstFile(pathname, &fd);
// It's a bad idea to alter the contents of a directory while enumerating
// its contents. So build a list of its contents first, then destroy them.
if (h != INVALID_HANDLE_VALUE) {
std::vector<Path> list;
do {
if (strcmp(fd.cFileName, ".") == 0)
continue;
if (strcmp(fd.cFileName, "..") == 0)
continue;
Path aPath(path);
aPath.appendComponent(&fd.cFileName[0]);
list.push_back(aPath);
} while (FindNextFile(h, &fd));
DWORD err = GetLastError();
FindClose(h);
if (err != ERROR_NO_MORE_FILES) {
SetLastError(err);
return MakeErrMsg(ErrStr, path + ": Can't read directory: ");
}
for (std::vector<Path>::iterator I = list.begin(); I != list.end();
++I) {
Path &aPath = *I;
aPath.eraseFromDisk(true);
}
} else {
if (GetLastError() != ERROR_FILE_NOT_FOUND)
return MakeErrMsg(ErrStr, path + ": Can't read directory: ");
}
}
pathname[lastchar] = 0;
if (!RemoveDirectory(pathname))
return MakeErrMsg(ErrStr,
std::string(pathname) + ": Can't destroy directory: ");
return false;
}
// It appears the path doesn't exist.
return true;
}
bool Path::getMagicNumber(std::string& Magic, unsigned len) const {
assert(len < 1024 && "Request for magic string too long");
char* buf = (char*) alloca(1 + len);
HANDLE h = CreateFile(path.c_str(),
GENERIC_READ,
FILE_SHARE_READ,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
NULL);
if (h == INVALID_HANDLE_VALUE)
return false;
DWORD nRead = 0;
BOOL ret = ReadFile(h, buf, len, &nRead, NULL);
CloseHandle(h);
if (!ret || nRead != len)
return false;
buf[len] = '\0';
Magic = buf;
return true;
}
bool
Path::renamePathOnDisk(const Path& newName, std::string* ErrMsg) {
if (!MoveFileEx(path.c_str(), newName.c_str(), MOVEFILE_REPLACE_EXISTING))
return MakeErrMsg(ErrMsg, "Can't move '" + path + "' to '" + newName.path
+ "': ");
return true;
}
bool
Path::setStatusInfoOnDisk(const FileStatus &si, std::string *ErrMsg) const {
// FIXME: should work on directories also.
if (!si.isFile) {
return true;
}
HANDLE h = CreateFile(path.c_str(),
FILE_READ_ATTRIBUTES | FILE_WRITE_ATTRIBUTES,
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
NULL);
if (h == INVALID_HANDLE_VALUE)
return true;
BY_HANDLE_FILE_INFORMATION bhfi;
if (!GetFileInformationByHandle(h, &bhfi)) {
DWORD err = GetLastError();
CloseHandle(h);
SetLastError(err);
return MakeErrMsg(ErrMsg, path + ": GetFileInformationByHandle: ");
}
FILETIME ft;
(uint64_t&)ft = si.modTime.toWin32Time();
BOOL ret = SetFileTime(h, NULL, &ft, &ft);
DWORD err = GetLastError();
CloseHandle(h);
if (!ret) {
SetLastError(err);
return MakeErrMsg(ErrMsg, path + ": SetFileTime: ");
}
// Best we can do with Unix permission bits is to interpret the owner
// writable bit.
if (si.mode & 0200) {
if (bhfi.dwFileAttributes & FILE_ATTRIBUTE_READONLY) {
if (!SetFileAttributes(path.c_str(),
bhfi.dwFileAttributes & ~FILE_ATTRIBUTE_READONLY))
return MakeErrMsg(ErrMsg, path + ": SetFileAttributes: ");
}
} else {
if (!(bhfi.dwFileAttributes & FILE_ATTRIBUTE_READONLY)) {
if (!SetFileAttributes(path.c_str(),
bhfi.dwFileAttributes | FILE_ATTRIBUTE_READONLY))
return MakeErrMsg(ErrMsg, path + ": SetFileAttributes: ");
}
}
return false;
}
bool
CopyFile(const sys::Path &Dest, const sys::Path &Src, std::string* ErrMsg) {
// Can't use CopyFile macro defined in Windows.h because it would mess up the
// above line. We use the expansion it would have in a non-UNICODE build.
if (!::CopyFileA(Src.c_str(), Dest.c_str(), false))
return MakeErrMsg(ErrMsg, "Can't copy '" + Src.toString() +
"' to '" + Dest.toString() + "': ");
return false;
}
bool
Path::makeUnique(bool reuse_current, std::string* ErrMsg) {
if (reuse_current && !exists())
return false; // File doesn't exist already, just use it!
// Reserve space for -XXXXXX at the end.
char *FNBuffer = (char*) alloca(path.size()+8);
unsigned offset = path.size();
path.copy(FNBuffer, offset);
// Find a numeric suffix that isn't used by an existing file. Assume there
// won't be more than 1 million files with the same prefix. Probably a safe
// bet.
static unsigned FCounter = 0;
do {
sprintf(FNBuffer+offset, "-%06u", FCounter);
if (++FCounter > 999999)
FCounter = 0;
path = FNBuffer;
} while (exists());
return false;
}
bool
Path::createTemporaryFileOnDisk(bool reuse_current, std::string* ErrMsg) {
// Make this into a unique file name
makeUnique(reuse_current, ErrMsg);
// Now go and create it
HANDLE h = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW,
FILE_ATTRIBUTE_NORMAL, NULL);
if (h == INVALID_HANDLE_VALUE)
return MakeErrMsg(ErrMsg, path + ": can't create file");
CloseHandle(h);
return false;
}
}
}