mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-15 04:30:12 +00:00
638d2d74bc
definition did. The last part of PR14324. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@168363 91177308-0d34-0410-b5e6-96231b3b80d8
359 lines
12 KiB
C++
359 lines
12 KiB
C++
//==- MachineScheduler.h - MachineInstr Scheduling Pass ----------*- C++ -*-==//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file provides a MachineSchedRegistry for registering alternative machine
|
|
// schedulers. A Target may provide an alternative scheduler implementation by
|
|
// implementing the following boilerplate:
|
|
//
|
|
// static ScheduleDAGInstrs *createCustomMachineSched(MachineSchedContext *C) {
|
|
// return new CustomMachineScheduler(C);
|
|
// }
|
|
// static MachineSchedRegistry
|
|
// SchedCustomRegistry("custom", "Run my target's custom scheduler",
|
|
// createCustomMachineSched);
|
|
//
|
|
// Inside <Target>PassConfig:
|
|
// enablePass(&MachineSchedulerID);
|
|
// MachineSchedRegistry::setDefault(createCustomMachineSched);
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef MACHINESCHEDULER_H
|
|
#define MACHINESCHEDULER_H
|
|
|
|
#include "llvm/CodeGen/MachinePassRegistry.h"
|
|
#include "llvm/CodeGen/RegisterPressure.h"
|
|
#include "llvm/CodeGen/ScheduleDAGInstrs.h"
|
|
#include "llvm/Target/TargetInstrInfo.h"
|
|
|
|
namespace llvm {
|
|
|
|
extern cl::opt<bool> ForceTopDown;
|
|
extern cl::opt<bool> ForceBottomUp;
|
|
|
|
class AliasAnalysis;
|
|
class LiveIntervals;
|
|
class MachineDominatorTree;
|
|
class MachineLoopInfo;
|
|
class RegisterClassInfo;
|
|
class ScheduleDAGInstrs;
|
|
|
|
/// MachineSchedContext provides enough context from the MachineScheduler pass
|
|
/// for the target to instantiate a scheduler.
|
|
struct MachineSchedContext {
|
|
MachineFunction *MF;
|
|
const MachineLoopInfo *MLI;
|
|
const MachineDominatorTree *MDT;
|
|
const TargetPassConfig *PassConfig;
|
|
AliasAnalysis *AA;
|
|
LiveIntervals *LIS;
|
|
|
|
RegisterClassInfo *RegClassInfo;
|
|
|
|
MachineSchedContext();
|
|
virtual ~MachineSchedContext();
|
|
};
|
|
|
|
/// MachineSchedRegistry provides a selection of available machine instruction
|
|
/// schedulers.
|
|
class MachineSchedRegistry : public MachinePassRegistryNode {
|
|
public:
|
|
typedef ScheduleDAGInstrs *(*ScheduleDAGCtor)(MachineSchedContext *);
|
|
|
|
// RegisterPassParser requires a (misnamed) FunctionPassCtor type.
|
|
typedef ScheduleDAGCtor FunctionPassCtor;
|
|
|
|
static MachinePassRegistry Registry;
|
|
|
|
MachineSchedRegistry(const char *N, const char *D, ScheduleDAGCtor C)
|
|
: MachinePassRegistryNode(N, D, (MachinePassCtor)C) {
|
|
Registry.Add(this);
|
|
}
|
|
~MachineSchedRegistry() { Registry.Remove(this); }
|
|
|
|
// Accessors.
|
|
//
|
|
MachineSchedRegistry *getNext() const {
|
|
return (MachineSchedRegistry *)MachinePassRegistryNode::getNext();
|
|
}
|
|
static MachineSchedRegistry *getList() {
|
|
return (MachineSchedRegistry *)Registry.getList();
|
|
}
|
|
static ScheduleDAGCtor getDefault() {
|
|
return (ScheduleDAGCtor)Registry.getDefault();
|
|
}
|
|
static void setDefault(ScheduleDAGCtor C) {
|
|
Registry.setDefault((MachinePassCtor)C);
|
|
}
|
|
static void setDefault(StringRef Name) {
|
|
Registry.setDefault(Name);
|
|
}
|
|
static void setListener(MachinePassRegistryListener *L) {
|
|
Registry.setListener(L);
|
|
}
|
|
};
|
|
|
|
class ScheduleDAGMI;
|
|
|
|
/// MachineSchedStrategy - Interface to the scheduling algorithm used by
|
|
/// ScheduleDAGMI.
|
|
class MachineSchedStrategy {
|
|
public:
|
|
virtual ~MachineSchedStrategy() {}
|
|
|
|
/// Initialize the strategy after building the DAG for a new region.
|
|
virtual void initialize(ScheduleDAGMI *DAG) = 0;
|
|
|
|
/// Notify this strategy that all roots have been released (including those
|
|
/// that depend on EntrySU or ExitSU).
|
|
virtual void registerRoots() {}
|
|
|
|
/// Pick the next node to schedule, or return NULL. Set IsTopNode to true to
|
|
/// schedule the node at the top of the unscheduled region. Otherwise it will
|
|
/// be scheduled at the bottom.
|
|
virtual SUnit *pickNode(bool &IsTopNode) = 0;
|
|
|
|
/// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled an
|
|
/// instruction and updated scheduled/remaining flags in the DAG nodes.
|
|
virtual void schedNode(SUnit *SU, bool IsTopNode) = 0;
|
|
|
|
/// When all predecessor dependencies have been resolved, free this node for
|
|
/// top-down scheduling.
|
|
virtual void releaseTopNode(SUnit *SU) = 0;
|
|
/// When all successor dependencies have been resolved, free this node for
|
|
/// bottom-up scheduling.
|
|
virtual void releaseBottomNode(SUnit *SU) = 0;
|
|
};
|
|
|
|
/// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience
|
|
/// methods for pushing and removing nodes. ReadyQueue's are uniquely identified
|
|
/// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in.
|
|
///
|
|
/// This is a convenience class that may be used by implementations of
|
|
/// MachineSchedStrategy.
|
|
class ReadyQueue {
|
|
unsigned ID;
|
|
std::string Name;
|
|
std::vector<SUnit*> Queue;
|
|
|
|
public:
|
|
ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {}
|
|
|
|
unsigned getID() const { return ID; }
|
|
|
|
StringRef getName() const { return Name; }
|
|
|
|
// SU is in this queue if it's NodeQueueID is a superset of this ID.
|
|
bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
|
|
|
|
bool empty() const { return Queue.empty(); }
|
|
|
|
void clear() { Queue.clear(); }
|
|
|
|
unsigned size() const { return Queue.size(); }
|
|
|
|
typedef std::vector<SUnit*>::iterator iterator;
|
|
|
|
iterator begin() { return Queue.begin(); }
|
|
|
|
iterator end() { return Queue.end(); }
|
|
|
|
iterator find(SUnit *SU) {
|
|
return std::find(Queue.begin(), Queue.end(), SU);
|
|
}
|
|
|
|
void push(SUnit *SU) {
|
|
Queue.push_back(SU);
|
|
SU->NodeQueueId |= ID;
|
|
}
|
|
|
|
iterator remove(iterator I) {
|
|
(*I)->NodeQueueId &= ~ID;
|
|
*I = Queue.back();
|
|
unsigned idx = I - Queue.begin();
|
|
Queue.pop_back();
|
|
return Queue.begin() + idx;
|
|
}
|
|
|
|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
|
|
void dump();
|
|
#endif
|
|
};
|
|
|
|
/// Mutate the DAG as a postpass after normal DAG building.
|
|
class ScheduleDAGMutation {
|
|
public:
|
|
virtual ~ScheduleDAGMutation() {}
|
|
|
|
virtual void apply(ScheduleDAGMI *DAG) = 0;
|
|
};
|
|
|
|
/// ScheduleDAGMI is an implementation of ScheduleDAGInstrs that schedules
|
|
/// machine instructions while updating LiveIntervals and tracking regpressure.
|
|
class ScheduleDAGMI : public ScheduleDAGInstrs {
|
|
protected:
|
|
AliasAnalysis *AA;
|
|
RegisterClassInfo *RegClassInfo;
|
|
MachineSchedStrategy *SchedImpl;
|
|
|
|
/// Topo - A topological ordering for SUnits which permits fast IsReachable
|
|
/// and similar queries.
|
|
ScheduleDAGTopologicalSort Topo;
|
|
|
|
/// Ordered list of DAG postprocessing steps.
|
|
std::vector<ScheduleDAGMutation*> Mutations;
|
|
|
|
MachineBasicBlock::iterator LiveRegionEnd;
|
|
|
|
/// Register pressure in this region computed by buildSchedGraph.
|
|
IntervalPressure RegPressure;
|
|
RegPressureTracker RPTracker;
|
|
|
|
/// List of pressure sets that exceed the target's pressure limit before
|
|
/// scheduling, listed in increasing set ID order. Each pressure set is paired
|
|
/// with its max pressure in the currently scheduled regions.
|
|
std::vector<PressureElement> RegionCriticalPSets;
|
|
|
|
/// The top of the unscheduled zone.
|
|
MachineBasicBlock::iterator CurrentTop;
|
|
IntervalPressure TopPressure;
|
|
RegPressureTracker TopRPTracker;
|
|
|
|
/// The bottom of the unscheduled zone.
|
|
MachineBasicBlock::iterator CurrentBottom;
|
|
IntervalPressure BotPressure;
|
|
RegPressureTracker BotRPTracker;
|
|
|
|
/// Record the next node in a scheduled cluster.
|
|
const SUnit *NextClusterPred;
|
|
const SUnit *NextClusterSucc;
|
|
|
|
#ifndef NDEBUG
|
|
/// The number of instructions scheduled so far. Used to cut off the
|
|
/// scheduler at the point determined by misched-cutoff.
|
|
unsigned NumInstrsScheduled;
|
|
#endif
|
|
|
|
public:
|
|
ScheduleDAGMI(MachineSchedContext *C, MachineSchedStrategy *S):
|
|
ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS),
|
|
AA(C->AA), RegClassInfo(C->RegClassInfo), SchedImpl(S),
|
|
Topo(SUnits, &ExitSU), RPTracker(RegPressure), CurrentTop(),
|
|
TopRPTracker(TopPressure), CurrentBottom(), BotRPTracker(BotPressure),
|
|
NextClusterPred(NULL), NextClusterSucc(NULL) {
|
|
#ifndef NDEBUG
|
|
NumInstrsScheduled = 0;
|
|
#endif
|
|
}
|
|
|
|
virtual ~ScheduleDAGMI() {
|
|
DeleteContainerPointers(Mutations);
|
|
delete SchedImpl;
|
|
}
|
|
|
|
/// Add a postprocessing step to the DAG builder.
|
|
/// Mutations are applied in the order that they are added after normal DAG
|
|
/// building and before MachineSchedStrategy initialization.
|
|
///
|
|
/// ScheduleDAGMI takes ownership of the Mutation object.
|
|
void addMutation(ScheduleDAGMutation *Mutation) {
|
|
Mutations.push_back(Mutation);
|
|
}
|
|
|
|
/// \brief Add a DAG edge to the given SU with the given predecessor
|
|
/// dependence data.
|
|
///
|
|
/// \returns true if the edge may be added without creating a cycle OR if an
|
|
/// equivalent edge already existed (false indicates failure).
|
|
bool addEdge(SUnit *SuccSU, const SDep &PredDep);
|
|
|
|
MachineBasicBlock::iterator top() const { return CurrentTop; }
|
|
MachineBasicBlock::iterator bottom() const { return CurrentBottom; }
|
|
|
|
/// Implement the ScheduleDAGInstrs interface for handling the next scheduling
|
|
/// region. This covers all instructions in a block, while schedule() may only
|
|
/// cover a subset.
|
|
void enterRegion(MachineBasicBlock *bb,
|
|
MachineBasicBlock::iterator begin,
|
|
MachineBasicBlock::iterator end,
|
|
unsigned endcount);
|
|
|
|
|
|
/// Implement ScheduleDAGInstrs interface for scheduling a sequence of
|
|
/// reorderable instructions.
|
|
virtual void schedule();
|
|
|
|
/// Get current register pressure for the top scheduled instructions.
|
|
const IntervalPressure &getTopPressure() const { return TopPressure; }
|
|
const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; }
|
|
|
|
/// Get current register pressure for the bottom scheduled instructions.
|
|
const IntervalPressure &getBotPressure() const { return BotPressure; }
|
|
const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; }
|
|
|
|
/// Get register pressure for the entire scheduling region before scheduling.
|
|
const IntervalPressure &getRegPressure() const { return RegPressure; }
|
|
|
|
const std::vector<PressureElement> &getRegionCriticalPSets() const {
|
|
return RegionCriticalPSets;
|
|
}
|
|
|
|
const SUnit *getNextClusterPred() const { return NextClusterPred; }
|
|
|
|
const SUnit *getNextClusterSucc() const { return NextClusterSucc; }
|
|
|
|
protected:
|
|
// Top-Level entry points for the schedule() driver...
|
|
|
|
/// Call ScheduleDAGInstrs::buildSchedGraph with register pressure tracking
|
|
/// enabled. This sets up three trackers. RPTracker will cover the entire DAG
|
|
/// region, TopTracker and BottomTracker will be initialized to the top and
|
|
/// bottom of the DAG region without covereing any unscheduled instruction.
|
|
void buildDAGWithRegPressure();
|
|
|
|
/// Apply each ScheduleDAGMutation step in order. This allows different
|
|
/// instances of ScheduleDAGMI to perform custom DAG postprocessing.
|
|
void postprocessDAG();
|
|
|
|
/// Identify DAG roots and setup scheduler queues.
|
|
void initQueues();
|
|
|
|
/// Move an instruction and update register pressure.
|
|
void scheduleMI(SUnit *SU, bool IsTopNode);
|
|
|
|
/// Update scheduler DAG and queues after scheduling an instruction.
|
|
void updateQueues(SUnit *SU, bool IsTopNode);
|
|
|
|
/// Reinsert debug_values recorded in ScheduleDAGInstrs::DbgValues.
|
|
void placeDebugValues();
|
|
|
|
/// \brief dump the scheduled Sequence.
|
|
void dumpSchedule() const;
|
|
|
|
// Lesser helpers...
|
|
|
|
void initRegPressure();
|
|
|
|
void updateScheduledPressure(std::vector<unsigned> NewMaxPressure);
|
|
|
|
void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
|
|
bool checkSchedLimit();
|
|
|
|
void releaseRoots();
|
|
|
|
void releaseSucc(SUnit *SU, SDep *SuccEdge);
|
|
void releaseSuccessors(SUnit *SU);
|
|
void releasePred(SUnit *SU, SDep *PredEdge);
|
|
void releasePredecessors(SUnit *SU);
|
|
};
|
|
|
|
} // namespace llvm
|
|
|
|
#endif
|