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The existing code missed some edge cases when e.g. we're going to emit sqrtf but only the availability of sqrt was checked. This happens on odd platforms like windows. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@189724 91177308-0d34-0410-b5e6-96231b3b80d8
296 lines
8.2 KiB
LLVM
296 lines
8.2 KiB
LLVM
; RUN: opt -O2 -S -mtriple=i386-pc-win32 < %s | FileCheck %s -check-prefix=WIN32
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; RUN: opt -O2 -S -mtriple=x86_64-pc-win32 < %s | FileCheck %s -check-prefix=WIN64
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; RUN: opt -O2 -S -mtriple=i386-pc-mingw32 < %s | FileCheck %s -check-prefix=MINGW32
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; RUN: opt -O2 -S -mtriple=x86_64-pc-mingw32 < %s | FileCheck %s -check-prefix=MINGW64
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; x86 win32 msvcrt does not provide entry points for single-precision libm.
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; x86-64 win32 msvcrt does (except for fabsf)
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; msvcrt does not provide C99 math, but mingw32 does.
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declare double @acos(double %x)
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define float @float_acos(float %x) nounwind readnone {
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; WIN32-LABEL: @float_acos(
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; WIN32-NOT: float @acosf
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; WIN32: double @acos
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%1 = fpext float %x to double
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%2 = call double @acos(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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declare double @asin(double %x)
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define float @float_asin(float %x) nounwind readnone {
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; WIN32-LABEL: @float_asin(
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; WIN32-NOT: float @asinf
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; WIN32: double @asin
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%1 = fpext float %x to double
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%2 = call double @asin(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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declare double @atan(double %x)
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define float @float_atan(float %x) nounwind readnone {
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; WIN32-LABEL: @float_atan(
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; WIN32-NOT: float @atanf
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; WIN32: double @atan
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%1 = fpext float %x to double
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%2 = call double @atan(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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declare double @atan2(double %x, double %y)
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define float @float_atan2(float %x, float %y) nounwind readnone {
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; WIN32-LABEL: @float_atan2(
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; WIN32-NOT: float @atan2f
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; WIN32: double @atan2
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%1 = fpext float %x to double
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%2 = fpext float %y to double
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%3 = call double @atan2(double %1, double %2)
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%4 = fptrunc double %3 to float
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ret float %4
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}
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declare double @ceil(double %x)
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define float @float_ceil(float %x) nounwind readnone {
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; WIN32-LABEL: @float_ceil(
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; WIN32-NOT: float @ceilf
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; WIN32: double @ceil
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; WIN64-LABEL: @float_ceil(
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; WIN64: float @ceilf
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; WIN64-NOT: double @ceil
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; MINGW32-LABEL: @float_ceil(
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; MINGW32: float @ceilf
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; MINGW32-NOT: double @ceil
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; MINGW64-LABEL: @float_ceil(
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; MINGW64: float @ceilf
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; MINGW64-NOT: double @ceil
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%1 = fpext float %x to double
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%2 = call double @ceil(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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declare double @_copysign(double %x)
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define float @float_copysign(float %x) nounwind readnone {
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; WIN32-LABEL: @float_copysign(
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; WIN32-NOT: float @copysignf
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; WIN32-NOT: float @_copysignf
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; WIN32: double @_copysign
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%1 = fpext float %x to double
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%2 = call double @_copysign(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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declare double @cos(double %x)
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define float @float_cos(float %x) nounwind readnone {
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; WIN32-LABEL: @float_cos(
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; WIN32-NOT: float @cosf
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; WIN32: double @cos
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%1 = fpext float %x to double
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%2 = call double @cos(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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declare double @cosh(double %x)
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define float @float_cosh(float %x) nounwind readnone {
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; WIN32-LABEL: @float_cosh(
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; WIN32-NOT: float @coshf
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; WIN32: double @cosh
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%1 = fpext float %x to double
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%2 = call double @cosh(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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declare double @exp(double %x, double %y)
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define float @float_exp(float %x, float %y) nounwind readnone {
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; WIN32-LABEL: @float_exp(
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; WIN32-NOT: float @expf
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; WIN32: double @exp
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%1 = fpext float %x to double
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%2 = fpext float %y to double
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%3 = call double @exp(double %1, double %2)
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%4 = fptrunc double %3 to float
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ret float %4
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}
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declare double @fabs(double %x, double %y)
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define float @float_fabs(float %x, float %y) nounwind readnone {
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; WIN32-LABEL: @float_fabs(
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; WIN32-NOT: float @fabsf
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; WIN32: double @fabs
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; WIN64-LABEL: @float_fabs(
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; WIN64-NOT: float @fabsf
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; WIN64: double @fabs
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%1 = fpext float %x to double
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%2 = fpext float %y to double
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%3 = call double @fabs(double %1, double %2)
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%4 = fptrunc double %3 to float
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ret float %4
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}
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declare double @floor(double %x)
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define float @float_floor(float %x) nounwind readnone {
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; WIN32-LABEL: @float_floor(
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; WIN32-NOT: float @floorf
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; WIN32: double @floor
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; WIN64-LABEL: @float_floor(
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; WIN64: float @floorf
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; WIN64-NOT: double @floor
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; MINGW32-LABEL: @float_floor(
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; MINGW32: float @floorf
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; MINGW32-NOT: double @floor
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; MINGW64-LABEL: @float_floor(
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; MINGW64: float @floorf
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; MINGW64-NOT: double @floor
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%1 = fpext float %x to double
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%2 = call double @floor(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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declare double @fmod(double %x, double %y)
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define float @float_fmod(float %x, float %y) nounwind readnone {
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; WIN32-LABEL: @float_fmod(
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; WIN32-NOT: float @fmodf
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; WIN32: double @fmod
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%1 = fpext float %x to double
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%2 = fpext float %y to double
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%3 = call double @fmod(double %1, double %2)
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%4 = fptrunc double %3 to float
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ret float %4
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}
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declare double @log(double %x)
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define float @float_log(float %x) nounwind readnone {
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; WIN32-LABEL: @float_log(
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; WIN32-NOT: float @logf
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; WIN32: double @log
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%1 = fpext float %x to double
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%2 = call double @log(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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declare double @pow(double %x, double %y)
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define float @float_pow(float %x, float %y) nounwind readnone {
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; WIN32-LABEL: @float_pow(
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; WIN32-NOT: float @powf
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; WIN32: double @pow
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%1 = fpext float %x to double
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%2 = fpext float %y to double
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%3 = call double @pow(double %1, double %2)
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%4 = fptrunc double %3 to float
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ret float %4
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}
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declare double @sin(double %x)
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define float @float_sin(float %x) nounwind readnone {
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; WIN32-LABEL: @float_sin(
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; WIN32-NOT: float @sinf
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; WIN32: double @sin
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%1 = fpext float %x to double
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%2 = call double @sin(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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declare double @sinh(double %x)
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define float @float_sinh(float %x) nounwind readnone {
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; WIN32-LABEL: @float_sinh(
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; WIN32-NOT: float @sinhf
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; WIN32: double @sinh
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%1 = fpext float %x to double
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%2 = call double @sinh(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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declare double @sqrt(double %x)
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define float @float_sqrt(float %x) nounwind readnone {
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; WIN32-LABEL: @float_sqrt(
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; WIN32-NOT: float @sqrtf
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; WIN32: double @sqrt
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; WIN64-LABEL: @float_sqrt(
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; WIN64: float @sqrtf
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; WIN64-NOT: double @sqrt
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; MINGW32-LABEL: @float_sqrt(
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; MINGW32: float @sqrtf
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; MINGW32-NOT: double @sqrt
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; MINGW64-LABEL: @float_sqrt(
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; MINGW64: float @sqrtf
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; MINGW64-NOT: double @sqrt
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%1 = fpext float %x to double
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%2 = call double @sqrt(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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declare double @tan(double %x)
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define float @float_tan(float %x) nounwind readnone {
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; WIN32-LABEL: @float_tan(
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; WIN32-NOT: float @tanf
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; WIN32: double @tan
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%1 = fpext float %x to double
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%2 = call double @tan(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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declare double @tanh(double %x)
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define float @float_tanh(float %x) nounwind readnone {
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; WIN32-LABEL: @float_tanh(
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; WIN32-NOT: float @tanhf
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; WIN32: double @tanh
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%1 = fpext float %x to double
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%2 = call double @tanh(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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; win32 does not have round; mingw32 does
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declare double @round(double %x)
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define float @float_round(float %x) nounwind readnone {
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; WIN32-LABEL: @float_round(
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; WIN32-NOT: float @roundf
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; WIN32: double @round
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; WIN64-LABEL: @float_round(
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; WIN64-NOT: float @roundf
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; WIN64: double @round
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; MINGW32-LABEL: @float_round(
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; MINGW32: float @roundf
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; MINGW32-NOT: double @round
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; MINGW64-LABEL: @float_round(
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; MINGW64: float @roundf
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; MINGW64-NOT: double @round
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%1 = fpext float %x to double
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%2 = call double @round(double %1)
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%3 = fptrunc double %2 to float
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ret float %3
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}
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declare float @powf(float, float)
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; win32 lacks sqrtf&fabsf, win64 lacks fabsf
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define float @float_powsqrt(float %x) nounwind readnone {
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; WIN32-LABEL: @float_powsqrt(
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; WIN32-NOT: float @sqrtf
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; WIN32: float @powf
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; WIN64-LABEL: @float_powsqrt(
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; WIN64-NOT: float @sqrtf
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; WIN64: float @powf
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; MINGW32-LABEL: @float_powsqrt(
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; MINGW32: float @sqrtf
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; MINGW32: float @fabsf
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; MINGW32-NOT: float @powf
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; MINGW64-LABEL: @float_powsqrt(
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; MINGW64: float @sqrtf
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; MINGW64: float @fabsf
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; MINGW64-NOT: float @powf
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%1 = call float @powf(float %x, float 0.5)
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ret float %1
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}
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